- Version 1.17.1
- Removed "graphics/ui/Menu background without title.png".
- Removed "graphics/ui/mythical/statusline.png".
- Removed "graphics/ui/alliance/statusline.png".
- Added "ccl/menu.ccl" from the engine.
- Added "ccl/editor.ccl" from the engine.
- Replaced "data/graphics/mythical/units/death_knight.png" with graphic
from Jay Sprenkle. Its not complete but better than the current
portrait.
- Removed "data/graphics/mythical/units/grunt.png", added replacement
"data/graphics/mythical/units/black_knight.png" from John Kirby.
- Changed default selection style to 'alpha-rectangle.
- Changed default health/mana style to horizontal lines.
- Version 1.17.2 / 1.17.2 A
- Updated to new campaign syntax.
- Added new menu music "Twilight March" from Matthew T. Yankovich.
- Added new briefing background from pawlak.
- Fixed random crashes, destroyed places had bad animation script.
- Updated "ccl/menu.ccl" from the engine.
- New icons for summer tileset:
- Grunt graphics replaced with a black knight graphic.
- New icons from nissen added.
- New icons from Sebastian Nozzi added.
- Added some place holder icons (those with the white background).
- Copied icons.png into the other 3 tileset
- Added swamp and wasteland tileset - currently a copy of the summer
tileset.
- Copied the summer tileset building graphic into the winter tileset.
- Added new mythical destroyer graphic by David L Stone.
- Corrected mistake in the peasant-with-wood animation.
- Added 2 new goldmine images for summer and winter tilesets made by Ingo
Ruhnke.
- Added new farm sound by Wolfgang Köhler.
- Added new skeleton image by John Kirby.
- New missile graphic for "Rune" and "Tornado" by Carlo Almario.
- New runestone image by Carlo Almario.
- New orc barracks graphic by Ingo Ruhnke.
- New human blacksmith graphic by Ingo Ruhnke.
- Added new 3. acknowledgement sound of the deathknight made by Patrick
McFarland.
- New orc oil refinery image by Ingo Ruhnke.
- New orc oil platform / oil platform under construction image by Ingo
Ruhnke.
- Version 1.18
- Added new footman, oil tanker(full and empty), transport, elven
destroyer, submarine and battleship image for alliance made by Adam
Podeszfa.
- Added new troll axethrower image by John Kirby.
- Added new corpses-image by Adam.
- Added several new missiles by several people (can't remember what
missiles are exactly new and who made them)
- Added new scout tower, guard tower, cannon tower, town hall, keep,
castle, oil platform and oil platform under construction images for
alliance by Adam Podeszfa.
- Added new pig farm, Great Hall, Stronghold and Fortess images for
mythicals by Hendrik Brüns
- Added new temple of the damned image for mythicals by John Kirby.
- Added new graphics for alliance UI by nissen. Alliance UI is now the
first UI in teh history of freecraft which you can play in all
resolutions.
- Added new credits background by nissen
- Added new game font by nissen
- Modified large game font
- Added new farm, blizzard, lightning, healing and holy vision sound for
alliance by Wolfgang Köhler.
- Added new winter tileset by Paolo D'Inca
- winter tileset is now using the same palette as the summer tileset.
(Copied summer.png to winter tileset ad renamed it)
- Added several icons by nissen.
- Added new default.pud standard map by Wolfgang Köhler and moved
default.pud from /data to /data/puds.
- Added music-pack - that's an archive which contains all suiting music
and the ccl which contains the playlist. Just extract and play :). The
standard pack of FcMP just contains one music file - default.mod.gz -
for those of you who don't want to download 15 megabyte.
- Added Twilight March, Wind Wraith and Midnight Shadows by Matthew T.
Yankovic to music pack
- Added By Honour and Glory by Olech Kaczanowski to music pack.
- Renamed campaign folder for 1.campaign to "alliance" and reworked the
first four scenarios (by Wolfgang Köhler)
- New daemon graphic - author unknown
- New menu buttons and large font and an upgrade menu background by Martin
Owen
- Added Carlo Almario's criss-cross map to the fcmp multiplayer maps
- Added new multiplayer puds (3)little-ambush.pud, (4)chop-the-trees.pud
and (4)4-corners.pud by Wolfgang Köhler
- New alliance basic voices by Wolfgang Köhler
- New sounds for blizzard, invisibility, holy vision and polymorph spells
of the alliance mage by Wolfgang Köhler
- New general building sounds for lumbermill and shipyard by Wolfgang
Köhler
- New general misc sounds by Wolfgang Köhler:
building_construction.wav, burning.wav, explosion_1.wav, explosion_2.wav,
explosion_3.wav, missing.wav. The last one is used instead of non
existing sounds.
- New catapult/ballista acknowledgement sound by Wolfgang Köhler
- New pig farm sound for mythicals by Wolfgang Köhler
- 3 new tree chopping sounds by Wolfgang Köhler (number 1, 2 and
4)
- New missiles sounds: fireball_hit.wav fireball_throw.wav by Wolfgang
Köhler
- New dragon, ogre and ogre-mage sounds for mythicals by - right, Wolfgang
Köhler ;)
- New dragon roost sound for mythicals by Benjamin Akilli
- New stables sound by Wolfgang Köhler
- Small changes to the winter tileset by Wolfgang Köhler
- New lightning image by Jim Porter
- New mythical dragon roost sound by Wolfgang Köhler
- New farm image for summer(swamp, wasteland) and winter tilesets by Jim
Porter
- New peasant sounds by Wolfgang Köhler
- New gnomish inventor graphic by Renaud Blanchard
- New oil patch graphic by Carlo Almario
- New bloodlust,haste,slow,invisible,shield.png graphic by Carlo
Almario
- Added singleplayer pud Bridges Massacre
- New Death Knight Sounds by Wolfgang Köhler
- Winter Farm image fixes
- Mythical destroyer image fixes
- Icon fixes/improvements
- Added "default.cm" from engine
- Added copyright files
- Removed some test puds
- New campaign by Wolfgang Köhler
- Modifications of church, alliance lumber mill and mage tower gfx by Carlo
Almario
- Corrected oil patch bug on the maps
- New circle of power image and icon by Justin Warwick
- Modifications of alliance barracks, church, gryphon aviary, and stables
gfx by Carlo Almario
- New transport docking sound by Jimmy Salmon
- New swamp tileset by diKKen
- New swamp and wasteland farms by diKKen
- Fixed transparent icons by Jimmy Salmon
- New mythical buttons by Martin Owens
- New swamp alliance buildings by diKKen
- New wasteland and winter tilesets by diKKen
- New death knight sounds by Sebastian Steinhauer
- New alliance blacksmith by Renaud Blanchard
- New alliance barracks by Paolo D'Inca
- Added new oil patch