parcel = parcel
spray = spray
injector = injector

atomizationModels = spraySubModels/atomizationModel
breakupModels = spraySubModels/breakupModel
dragModels = spraySubModels/dragModel
evaporationModels = spraySubModels/evaporationModel
heatTransferModels = spraySubModels/heatTransferModel
wallModels = spraySubModels/wallModel
collisionModels = spraySubModels/collisionModel
dispersionModels = spraySubModels/dispersionModel
injectorModels = spraySubModels/injectorModel

$(parcel)/parcel.C
$(parcel)/parcelFunctions.C
$(parcel)/parcelIO.C
$(parcel)/setRelaxationTimes.C

$(spray)/spray.C
$(spray)/sprayOps.C
$(spray)/sprayInject.C
$(spray)/sprayFunctions.C

$(injector)/injector/injector.C
$(injector)/injector/injectorIO.C
$(injector)/injectorType/injectorType.C
$(injector)/unitInjector/unitInjector.C
$(injector)/multiHoleInjector/multiHoleInjector.C
$(injector)/commonRailInjector/commonRailInjector.C
$(injector)/swirlInjector/swirlInjector.C
$(injector)/definedInjector/definedInjector.C

$(atomizationModels)/atomizationModel/atomizationModel.C
$(atomizationModels)/atomizationModel/newAtomizationModel.C
$(atomizationModels)/LISA/LISA.C
$(atomizationModels)/noAtomization/noAtomization.C
$(atomizationModels)/blobsSheetAtomization/blobsSheetAtomization.C

$(breakupModels)/breakupModel/newBreakupModel.C
$(breakupModels)/breakupModel/breakupModel.C
$(breakupModels)/noBreakup/noBreakup.C
$(breakupModels)/reitzDiwakar/reitzDiwakar.C
$(breakupModels)/reitzKHRT/reitzKHRT.C
$(breakupModels)/SHF/SHF.C
$(breakupModels)/TAB/TAB.C
$(breakupModels)/ETAB/ETAB.C

$(dragModels)/dragModel/newDragModel.C
$(dragModels)/dragModel/dragModel.C
$(dragModels)/noDragModel/noDragModel.C
$(dragModels)/standardDragModel/standardDragModel.C

$(evaporationModels)/evaporationModel/newEvaporationModel.C
$(evaporationModels)/evaporationModel/evaporationModel.C
$(evaporationModels)/noEvaporation/noEvaporation.C
$(evaporationModels)/RutlandFlashBoil/RutlandFlashBoil.C
$(evaporationModels)/standardEvaporationModel/standardEvaporationModel.C
$(evaporationModels)/saturateEvaporationModel/saturateEvaporationModel.C

$(heatTransferModels)/heatTransferModel/newHeatTransferModel.C
$(heatTransferModels)/heatTransferModel/heatTransferModel.C
$(heatTransferModels)/noHeatTransfer/noHeatTransfer.C
$(heatTransferModels)/RanzMarshall/RanzMarshall.C

$(injectorModels)/injectorModel/newInjectorModel.C
$(injectorModels)/injectorModel/injectorModel.C
$(injectorModels)/constant/constInjector.C
$(injectorModels)/Chomiak/Chomiak.C
$(injectorModels)/hollowCone/hollowCone.C
$(injectorModels)/pressureSwirl/pressureSwirlInjector.C
$(injectorModels)/definedHollowCone/definedHollowCone.C
$(injectorModels)/definedPressureSwirl/definedPressureSwirl.C
$(injectorModels)/blobsSwirl/blobsSwirlInjector.C

$(wallModels)/wallModel/newWallModel.C
$(wallModels)/wallModel/wallModel.C
$(wallModels)/removeParcel/removeParcel.C
$(wallModels)/reflectParcel/reflectParcel.C

$(collisionModels)/collisionModel/collisionModel.C
$(collisionModels)/collisionModel/newCollisionModel.C
$(collisionModels)/noCollision/noCollision.C
$(collisionModels)/ORourke/ORourkeCollisionModel.C
$(collisionModels)/trajectoryModel/trajectoryModel.C

$(dispersionModels)/dispersionModel/dispersionModel.C
$(dispersionModels)/dispersionModel/newDispersionModel.C
$(dispersionModels)/dispersionRASModel/dispersionRASModel.C
$(dispersionModels)/dispersionLESModel/dispersionLESModel.C
$(dispersionModels)/noDispersion/noDispersion.C
$(dispersionModels)/gradientDispersionRAS/gradientDispersionRAS.C
$(dispersionModels)/stochasticDispersionRAS/stochasticDispersionRAS.C

LIB = $(FOAM_LIBBIN)/libdieselSpray
