cellClassification/cellClassification.C
cellClassification/cellInfo.C

cellQuality/cellQuality.C

cellDist/cellDistFuncs.C
cellDist/patchWave/patchWave.C
cellDist/wallPoint/wallPoint.C

cellFeatures/cellFeatures.C

coordinateSystems/coordinateSystem.C
coordinateSystems/coordinateSystemNew.C
coordinateSystems/coordinateSystems.C
coordinateSystems/cylindricalCS.C
coordinateSystems/sphericalCS.C
coordinateSystems/parabolicCylindricalCS.C
coordinateSystems/toroidalCS.C
coordinateSystems/coordinateRotation/coordinateRotation.C
coordinateSystems/coordinateRotation/EulerCoordinateRotation.C
coordinateSystems/coordinateRotation/STARCDCoordinateRotation.C

edgeFaceCirculator/edgeFaceCirculator.C

polyMeshZipUpCells/polyMeshZipUpCells.C
primitiveMeshGeometry/primitiveMeshGeometry.C

meshSearch/meshSearch.C

meshTools/meshTools.C

PointEdgeWave/PointEdgeWaveName.C
PointEdgeWave/pointEdgePoint.C

regionSplit/regionSplit.C

octree/octreeName.C
octree/octreeDataPoint.C
octree/octreeDataPointTreeLeaf.C
octree/octreeDataEdges.C
octree/octreeDataCell.C
octree/octreeDataFace.C
octree/treeBoundBox.C
octree/treeNodeName.C
octree/treeLeafName.C
octree/pointIndexHitIOList.C

indexedOctree/indexedOctreeName.C
indexedOctree/treeDataCell.C
indexedOctree/treeDataEdge.C
indexedOctree/treeDataFace.C
indexedOctree/treeDataPoint.C
indexedOctree/treeDataTriSurface.C

searchableSurface = searchableSurface
$(searchableSurface)/distributedTriSurfaceMesh.C
$(searchableSurface)/searchableBox.C
$(searchableSurface)/searchableCylinder.C
$(searchableSurface)/searchablePlane.C
$(searchableSurface)/searchablePlate.C
$(searchableSurface)/searchableSphere.C
$(searchableSurface)/searchableSurface.C
$(searchableSurface)/searchableSurfaceCollection.C
$(searchableSurface)/searchableSurfaces.C
$(searchableSurface)/searchableSurfacesQueries.C
$(searchableSurface)/searchableSurfaceWithGaps.C
$(searchableSurface)/triSurfaceMesh.C

topoSets = sets/topoSets
$(topoSets)/cellSet.C
$(topoSets)/topoSet.C
$(topoSets)/faceSet.C
$(topoSets)/pointSet.C
$(topoSets)/cellZoneSet.C
$(topoSets)/faceZoneSet.C
$(topoSets)/pointZoneSet.C

sets/topoSetSource/topoSetSource.C

cellSources =  sets/cellSources
$(cellSources)/faceToCell/faceToCell.C
$(cellSources)/fieldToCell/fieldToCell.C
$(cellSources)/pointToCell/pointToCell.C
$(cellSources)/shapeToCell/shapeToCell.C
$(cellSources)/boxToCell/boxToCell.C
$(cellSources)/regionToCell/regionToCell.C
$(cellSources)/rotatedBoxToCell/rotatedBoxToCell.C
$(cellSources)/labelToCell/labelToCell.C
$(cellSources)/surfaceToCell/surfaceToCell.C
$(cellSources)/cellToCell/cellToCell.C
$(cellSources)/nearestToCell/nearestToCell.C
$(cellSources)/nbrToCell/nbrToCell.C
$(cellSources)/zoneToCell/zoneToCell.C
$(cellSources)/sphereToCell/sphereToCell.C
$(cellSources)/cylinderToCell/cylinderToCell.C
$(cellSources)/faceZoneToCell/faceZoneToCell.C

faceSources = sets/faceSources
$(faceSources)/faceToFace/faceToFace.C
$(faceSources)/labelToFace/labelToFace.C
$(faceSources)/cellToFace/cellToFace.C
$(faceSources)/normalToFace/normalToFace.C
$(faceSources)/pointToFace/pointToFace.C
$(faceSources)/patchToFace/patchToFace.C
$(faceSources)/boundaryToFace/boundaryToFace.C
$(faceSources)/zoneToFace/zoneToFace.C
$(faceSources)/boxToFace/boxToFace.C

pointSources = sets/pointSources
$(pointSources)/labelToPoint/labelToPoint.C
$(pointSources)/pointToPoint/pointToPoint.C
$(pointSources)/cellToPoint/cellToPoint.C
$(pointSources)/faceToPoint/faceToPoint.C
$(pointSources)/boxToPoint/boxToPoint.C
$(pointSources)/surfaceToPoint/surfaceToPoint.C
$(pointSources)/zoneToPoint/zoneToPoint.C
$(pointSources)/nearestToPoint/nearestToPoint.C

faceZoneSources = sets/faceZoneSources
$(faceZoneSources)/faceZoneToFaceZone/faceZoneToFaceZone.C
$(faceZoneSources)/setsToFaceZone/setsToFaceZone.C
$(faceZoneSources)/setToFaceZone/setToFaceZone.C

cellZoneSources = sets/cellZoneSources
$(cellZoneSources)/setToCellZone/setToCellZone.C

pointZoneSources = sets/pointZoneSources
$(pointZoneSources)/setToPointZone/setToPointZone.C


surfaceSets/surfaceSets.C

triSurface/orientedSurface/orientedSurface.C
triSurface/surfaceLocation/surfaceLocation.C

booleanOps = triSurface/booleanOps

surfaceIntersection = $(booleanOps)/surfaceIntersection
$(surfaceIntersection)/surfaceIntersection.C
$(surfaceIntersection)/surfaceIntersectionFuncs.C
$(surfaceIntersection)/edgeIntersections.C

booleanSurface = $(booleanOps)/booleanSurface
$(booleanSurface)/booleanSurface.C

intersectedSurface = $(booleanOps)/intersectedSurface
$(intersectedSurface)/intersectedSurface.C
$(intersectedSurface)/edgeSurface.C

triSurface/triSurfaceSearch/triSurfaceSearch.C
triSurface/octreeData/octreeDataTriSurface.C
triSurface/octreeData/octreeDataTriSurfaceTreeLeaf.C
triSurface/triangleFuncs/triangleFuncs.C
triSurface/surfaceFeatures/surfaceFeatures.C
triSurface/triSurfaceTools/triSurfaceTools.C
triSurface/triSurfaceTools/geompack/geompack.C

twoDPointCorrector/twoDPointCorrector.C

directMapped/directMappedPolyPatch/directMappedPatchBase.C
directMapped/directMappedPolyPatch/directMappedPolyPatch.C
directMapped/directMappedPolyPatch/directMappedWallPolyPatch.C
directMapped/directMappedPointPatch/directMappedPointPatch.C
directMapped/directMappedPointPatch/directMappedWallPointPatch.C

LIB = $(FOAM_LIBBIN)/libmeshTools
