
[ A ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ B ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ C ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ D ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_0 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_1 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_2 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_3 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_4 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_5 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000

[ L_6 ]
BumpAmplitude = 0.000000
BumpWaveLength = 10.000000
FrictionNonTread = 0.900000
FrictionTread = 1.000000
ID = 2
RollResistanceCoefficient = 1.000000
RollingDrag = 5.000000
