Version: 6.3.1
Public Member Functions

EntityGUI Class Reference

#include <EntityGUI.h>

Inheritance diagram for EntityGUI:
Inheritance graph

Public Member Functions

 EntityGUI (GeometryGUI *)
 ~EntityGUI ()
bool OnGUIEvent (int, SUIT_Desktop *)
void DisplaySimulationShape (const TopoDS_Shape &, const TopoDS_Shape &)
void EraseSimulationShape ()
bool SObjectExist (const _PTR(SObject)&, const char *)
 Handle (AIS_Shape) mySimulationShape1
 Handle (AIS_Shape) mySimulationShape2
virtual bool OnMousePress (QMouseEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *)
virtual bool OnMouseMove (QMouseEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *)
virtual bool OnKeyPress (QKeyEvent *pe, SUIT_Desktop *parent, SUIT_ViewWindow *)
virtual void activate (SUIT_Desktop *parent)
virtual void deactivate ()
GeometryGUIgetGeometryGUI ()

Constructor & Destructor Documentation

EntityGUI::EntityGUI ( GeometryGUI parent)
EntityGUI::~EntityGUI ( )

Member Function Documentation

bool EntityGUI::OnGUIEvent ( int  theCommandID,
SUIT_Desktop *  parent 
) [virtual]
void EntityGUI::DisplaySimulationShape ( const TopoDS_Shape &  S1,
const TopoDS_Shape &  S2 
)
void EntityGUI::EraseSimulationShape ( )
bool EntityGUI::SObjectExist ( const _PTR(SObject)&  theFatherObject,
const char *  IOR 
)
EntityGUI.Handle ( AIS_Shape  )
EntityGUI.Handle ( AIS_Shape  )
bool GEOMGUI::OnMousePress ( QMouseEvent *  pe,
SUIT_Desktop *  parent,
SUIT_ViewWindow *   
) [virtual, inherited]

Reimplemented in BasicGUI.

bool GEOMGUI::OnMouseMove ( QMouseEvent *  pe,
SUIT_Desktop *  parent,
SUIT_ViewWindow *   
) [virtual, inherited]
bool GEOMGUI::OnKeyPress ( QKeyEvent *  pe,
SUIT_Desktop *  parent,
SUIT_ViewWindow *   
) [virtual, inherited]
void GEOMGUI::activate ( SUIT_Desktop *  parent) [virtual, inherited]
void GEOMGUI::deactivate ( ) [virtual, inherited]

Reimplemented in GEOMToolsGUI.

GeometryGUI * GEOMGUI::getGeometryGUI ( ) [inherited]

References GEOMGUI.myGeometryGUI.

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