Class used to calculate the volumes of intersection between the elements of two 3D meshes. More...
#include <Interpolation3D.hxx>

Public Member Functions | |
| Interpolation3D () | |
| Default constructor. | |
| Interpolation3D (const InterpolationOptions &io) | |
| template<class MyMeshType , class MatrixType > | |
| int | interpolateMeshes (const MyMeshType &srcMesh, const MyMeshType &targetMesh, MatrixType &result, const char *method) |
Private Attributes | |
| SplittingPolicy | _splitting_policy |
Class used to calculate the volumes of intersection between the elements of two 3D meshes.
| INTERP_KERNEL.Interpolation3D::Interpolation3D | ( | ) |
Default constructor.
| INTERP_KERNEL.Interpolation3D::Interpolation3D | ( | const InterpolationOptions & | io | ) |
| int INTERP_KERNEL.Interpolation3D.interpolateMeshes | ( | const MyMeshType & | srcMesh, |
| const MyMeshType & | targetMesh, | ||
| MatrixType & | result, | ||
| const char * | method | ||
| ) |
Reimplemented from INTERP_KERNEL.InterpolationOptions.