Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025 #ifdef _MSC_VER
00026 #pragma warning(disable:4786)
00027 #endif
00028
00029 #include "SMDS_FaceOfEdges.hxx"
00030 #include "SMDS_IteratorOfElements.hxx"
00031 #include "SMDS_MeshNode.hxx"
00032 #include "utilities.h"
00033
00034 using namespace std;
00035
00036
00037
00038
00039
00040
00041 int SMDS_FaceOfEdges::NbEdges() const
00042 {
00043 return myNbEdges;
00044 }
00045
00046 int SMDS_FaceOfEdges::NbFaces() const
00047 {
00048 return 1;
00049 }
00050
00051
00052
00053
00054
00055 void SMDS_FaceOfEdges::Print(ostream & OS) const
00056 {
00057 OS << "face <" << GetID() << " > : ";
00058 int i;
00059 for (i = 0; i < NbEdges() - 1; i++) OS << myEdges[i] << ",";
00060 OS << myEdges[i] << ") " << endl;
00061 }
00062
00063 SMDSAbs_ElementType SMDS_FaceOfEdges::GetType() const
00064 {
00065 return SMDSAbs_Face;
00066 }
00067
00068
00069
00070
00071
00072
00073 class SMDS_FaceOfEdges_MyIterator:public SMDS_ElemIterator
00074 {
00075 const SMDS_MeshEdge* const *mySet;
00076 int myLength;
00077 int index;
00078 public:
00079 SMDS_FaceOfEdges_MyIterator(const SMDS_MeshEdge* const *s, int l):
00080 mySet(s),myLength(l),index(0) {}
00081
00082 bool more()
00083 {
00084 return index<myLength;
00085 }
00086
00087 const SMDS_MeshElement* next()
00088 {
00089 index++;
00090 return mySet[index-1];
00091 }
00092 };
00093
00094 SMDS_ElemIteratorPtr SMDS_FaceOfEdges::elementsIterator
00095 (SMDSAbs_ElementType type) const
00096 {
00097 switch(type)
00098 {
00099 case SMDSAbs_Face:
00100 return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
00101 case SMDSAbs_Edge:
00102 return SMDS_ElemIteratorPtr(new SMDS_FaceOfEdges_MyIterator(myEdges,myNbEdges));
00103 default:
00104 return SMDS_ElemIteratorPtr
00105 (new SMDS_IteratorOfElements
00106 (this,type, SMDS_ElemIteratorPtr
00107 (new SMDS_FaceOfEdges_MyIterator(myEdges,myNbEdges))));
00108 }
00109 }
00110
00111 SMDS_FaceOfEdges::SMDS_FaceOfEdges(const SMDS_MeshEdge* edge1,
00112 const SMDS_MeshEdge* edge2,
00113 const SMDS_MeshEdge* edge3)
00114 {
00115
00116 myNbEdges = 3;
00117 myEdges[0]=edge1;
00118 myEdges[1]=edge2;
00119 myEdges[2]=edge3;
00120 myEdges[3]=0;
00121 }
00122
00123 SMDS_FaceOfEdges::SMDS_FaceOfEdges(const SMDS_MeshEdge* edge1,
00124 const SMDS_MeshEdge* edge2,
00125 const SMDS_MeshEdge* edge3,
00126 const SMDS_MeshEdge* edge4)
00127 {
00128
00129 myNbEdges = 4;
00130 myEdges[0]=edge1;
00131 myEdges[1]=edge2;
00132 myEdges[2]=edge3;
00133 myEdges[3]=edge4;
00134 }
00135
00136
00137
00138
00139
00140
00141
00142
00143
00144
00145
00146
00147
00148
00149
00150
00151
00152
00153
00154
00155
00156
00157
00158
00159
00160
00161
00162
00163
00164
00165 int SMDS_FaceOfEdges::NbNodes() const
00166 {
00167 return myEdges[0]->NbNodes() + myEdges[1]->NbNodes() + myEdges[2]->NbNodes() +
00168 ( myNbEdges == 4 ? myEdges[3]->NbNodes() : 0 ) - myNbEdges;
00169 }
00170
00176 const SMDS_MeshNode* SMDS_FaceOfEdges::GetNode(const int ind) const
00177 {
00178 int index = ind;
00179 for ( int i = 0; i < myNbEdges; ++i ) {
00180 if ( index >= myEdges[ i ]->NbNodes() )
00181 index -= myEdges[ i ]->NbNodes();
00182 else
00183 return myEdges[ i ]->GetNode( index );
00184 }
00185 return 0;
00186 }
00187
00188 SMDSAbs_EntityType SMDS_FaceOfEdges::GetEntityType() const
00189 {
00190 return myNbEdges == 3 ? SMDSEntity_Triangle : SMDSEntity_Quadrangle;
00191 }