#include "SMESHGUI_MeshEditPreview.h"#include "SMESHGUI_VTKUtils.h"#include <SMESH_Actor.h>#include <SMESH_ActorUtils.h>#include <VTKViewer_CellLocationsArray.h>#include <SVTK_ViewWindow.h>#include <vtkPoints.h>#include <vtkIdList.h>#include <vtkCellArray.h>#include <vtkUnsignedCharArray.h>#include <vtkUnstructuredGrid.h>#include <vtkUnstructuredGridWriter.h>#include <vtkDataSetMapper.h>#include <vtkProperty.h>#include <QColor>#include <SALOMEconfig.h>#include <CORBA_SERVER_HEADER(SMESH_MeshEditor)>
Go to the source code of this file.
Functions | |
| vtkIdType | getCellType (const SMDSAbs_ElementType theType, const bool thePoly, const int theNbNodes) |
| Returns vtk cell type. | |
| vtkIdType getCellType | ( | const SMDSAbs_ElementType | theType, |
| const bool | thePoly, | ||
| const int | theNbNodes | ||
| ) |
Returns vtk cell type.
Definition at line 108 of file SMESHGUI_MeshEditPreview.cxx.
References SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Node, and SMDSAbs_Volume.
Referenced by SMESHGUI_MeshEditPreview.SetData().
{
switch( theType )
{
case SMDSAbs_Node: return VTK_VERTEX;
case SMDSAbs_Edge:
if( theNbNodes == 2 ) return VTK_LINE;
else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
else return VTK_EMPTY_CELL;
case SMDSAbs_Face :
if (thePoly && theNbNodes>2 ) return VTK_POLYGON;
else if ( theNbNodes == 3 ) return VTK_TRIANGLE;
else if ( theNbNodes == 4 ) return VTK_QUAD;
else if ( theNbNodes == 6 ) return VTK_QUADRATIC_TRIANGLE;
else if ( theNbNodes == 8 ) return VTK_QUADRATIC_QUAD;
else return VTK_EMPTY_CELL;
case SMDSAbs_Volume:
if (thePoly && theNbNodes>3 ) return VTK_CONVEX_POINT_SET;
else if ( theNbNodes == 4 ) return VTK_TETRA;
else if ( theNbNodes == 5 ) return VTK_PYRAMID;
else if ( theNbNodes == 6 ) return VTK_WEDGE;
else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
else if ( theNbNodes == 10 ) {
return VTK_QUADRATIC_TETRA;
}
else if ( theNbNodes == 20 ) {
return VTK_QUADRATIC_HEXAHEDRON;
}
else if ( theNbNodes==15 ) {
return VTK_QUADRATIC_WEDGE;
}
else if ( theNbNodes==13 ) {
return VTK_CONVEX_POINT_SET;
}
else return VTK_EMPTY_CELL;
default: return VTK_EMPTY_CELL;
}
}