Version: 6.3.1

src/SMESHGUI/SMESHGUI_MeshInfo.cxx

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00001 // Copyright (C) 2007-2011  CEA/DEN, EDF R&D, OPEN CASCADE
00002 //
00003 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
00005 //
00006 // This library is free software; you can redistribute it and/or
00007 // modify it under the terms of the GNU Lesser General Public
00008 // License as published by the Free Software Foundation; either
00009 // version 2.1 of the License.
00010 //
00011 // This library is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014 // Lesser General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU Lesser General Public
00017 // License along with this library; if not, write to the Free Software
00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
00019 //
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 //  File   : SMESHGUI_MeshInfo.cxx
00023 //  Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
00024 
00025 #include "SMESHGUI_MeshInfo.h"
00026 
00027 #include "SMESH_Actor.h"
00028 #include "SMESHGUI.h"
00029 #include "SMESHGUI_IdValidator.h"
00030 #include "SMESHGUI_Utils.h"
00031 #include "SMESHGUI_VTKUtils.h"
00032 #include "SMDSAbs_ElementType.hxx"
00033 #include "SMDS_Mesh.hxx"
00034 
00035 #include <LightApp_SelectionMgr.h>
00036 #include <SUIT_OverrideCursor.h>
00037 #include <SUIT_ResourceMgr.h>
00038 #include <SVTK_ViewWindow.h>
00039 
00040 #include <SALOMEDSClient_Study.hxx>
00041 
00042 #include <QApplication>
00043 #include <QButtonGroup>
00044 #include <QGridLayout>
00045 #include <QHBoxLayout>
00046 #include <QHeaderView>
00047 #include <QItemDelegate>
00048 #include <QKeyEvent>
00049 #include <QLabel>
00050 #include <QLineEdit>
00051 #include <QPushButton>
00052 #include <QRadioButton>
00053 #include <QTabWidget>
00054 #include <QTextBrowser>
00055 #include <QTreeWidget>
00056 #include <QVBoxLayout>
00057 
00058 #include "utilities.h"
00059 
00060 #include <SALOMEconfig.h>
00061 #include CORBA_SERVER_HEADER(SMESH_Group)
00062 
00063 const int SPACING  = 6;
00064 const int MARGIN   = 9;
00065 const int MAXITEMS = 10;
00066 
00078 SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
00079   : QFrame( parent ), myWidgets( iElementsEnd )
00080 {
00081   setFrameStyle( StyledPanel | Sunken );
00082 
00083   QGridLayout* l = new QGridLayout( this );
00084   l->setMargin( MARGIN );
00085   l->setSpacing( SPACING );
00086 
00087   // object
00088   QLabel* aNameLab     = new QLabel( tr( "NAME_LAB" ), this );
00089   QLabel* aName        = createField();
00090   aName->setMinimumWidth( 150 );
00091   QLabel* aObjLab      = new QLabel( tr( "OBJECT_LAB" ), this );
00092   QLabel* aObj         = createField();
00093   aObj->setMinimumWidth( 150 );
00094   myWidgets[0] << aNameLab << aName;
00095   myWidgets[1] << aObjLab  << aObj;
00096 
00097   // nodes
00098   QWidget* aNodesLine  = createLine();
00099   QLabel*  aNodesLab   = new QLabel( tr( "NODES_LAB" ), this );
00100   QLabel*  aNodes      = createField();
00101   myWidgets[2] << aNodesLine;
00102   myWidgets[3] << aNodesLab << aNodes;
00103 
00104   // elements
00105   QWidget* aElemLine   = createLine();
00106   QLabel*  aElemLab    = new QLabel( tr( "ELEMENTS_LAB" ),  this );
00107   QLabel*  aElemTotal  = new QLabel( tr( "TOTAL_LAB" ),     this );
00108   QLabel*  aElemLin    = new QLabel( tr( "LINEAR_LAB" ),    this );
00109   QLabel*  aElemQuad   = new QLabel( tr( "QUADRATIC_LAB" ), this );
00110   myWidgets[4] << aElemLine;
00111   myWidgets[5] << aElemLab << aElemTotal << aElemLin << aElemQuad;
00112 
00113   // ... 0D elements
00114   QWidget* a0DLine     = createLine();
00115   QLabel*  a0DLab      = new QLabel( tr( "0D_LAB" ), this );
00116   QLabel*  a0DTotal    = createField();
00117   myWidgets[6] << a0DLine;
00118   myWidgets[7] << a0DLab << a0DTotal;
00119 
00120   // ... 1D elements
00121   QWidget* a1DLine     = createLine();
00122   QLabel*  a1DLab      = new QLabel( tr( "1D_LAB" ), this );
00123   QLabel*  a1DTotal    = createField();
00124   QLabel*  a1DLin      = createField();
00125   QLabel*  a1DQuad     = createField();
00126   myWidgets[8] << a1DLine;
00127   myWidgets[9] << a1DLab << a1DTotal << a1DLin << a1DQuad;
00128 
00129   // ... 2D elements
00130   QWidget* a2DLine     = createLine();
00131   QLabel*  a2DLab      = new QLabel( tr( "2D_LAB" ), this );
00132   QLabel*  a2DTotal    = createField();
00133   QLabel*  a2DLin      = createField();
00134   QLabel*  a2DQuad     = createField();
00135   QLabel*  a2DTriLab   = new QLabel( tr( "TRIANGLES_LAB" ), this );
00136   QLabel*  a2DTriTotal = createField();
00137   QLabel*  a2DTriLin   = createField();
00138   QLabel*  a2DTriQuad  = createField();
00139   QLabel*  a2DQuaLab   = new QLabel( tr( "QUADRANGLES_LAB" ), this );
00140   QLabel*  a2DQuaTotal = createField();
00141   QLabel*  a2DQuaLin   = createField();
00142   QLabel*  a2DQuaQuad  = createField();
00143   QLabel*  a2DPolLab   = new QLabel( tr( "POLYGONS_LAB" ), this );
00144   QLabel*  a2DPolTotal = createField();
00145   myWidgets[10] << a2DLine;
00146   myWidgets[11] << a2DLab    << a2DTotal    << a2DLin    << a2DQuad;
00147   myWidgets[12] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad;
00148   myWidgets[13] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad;
00149   myWidgets[14] << a2DPolLab << a2DPolTotal;
00150 
00151   // ... 3D elements
00152   QWidget* a3DLine     = createLine();
00153   QLabel*  a3DLab      = new QLabel( tr( "3D_LAB" ), this );
00154   QLabel*  a3DTotal    = createField();
00155   QLabel*  a3DLin      = createField();
00156   QLabel*  a3DQuad     = createField();
00157   QLabel*  a3DTetLab   = new QLabel( tr( "TETRAHEDRONS_LAB" ), this );
00158   QLabel*  a3DTetTotal = createField();
00159   QLabel*  a3DTetLin   = createField();
00160   QLabel*  a3DTetQuad  = createField();
00161   QLabel*  a3DHexLab   = new QLabel( tr( "HEXAHEDONRS_LAB" ), this );
00162   QLabel*  a3DHexTotal = createField();
00163   QLabel*  a3DHexLin   = createField();
00164   QLabel*  a3DHexQuad  = createField();
00165   QLabel*  a3DPyrLab   = new QLabel( tr( "PYRAMIDS_LAB" ), this );
00166   QLabel*  a3DPyrTotal = createField();
00167   QLabel*  a3DPyrLin   = createField();
00168   QLabel*  a3DPyrQuad  = createField();
00169   QLabel*  a3DPriLab   = new QLabel( tr( "PRISMS_LAB" ), this );
00170   QLabel*  a3DPriTotal = createField();
00171   QLabel*  a3DPriLin   = createField();
00172   QLabel*  a3DPriQuad  = createField();
00173   QLabel*  a3DPolLab   = new QLabel( tr( "POLYHEDRONS_LAB" ), this );
00174   QLabel*  a3DPolTotal = createField();
00175   myWidgets[15] << a3DLine;
00176   myWidgets[16] << a3DLab    << a3DTotal    << a3DLin    << a3DQuad;
00177   myWidgets[17] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad;
00178   myWidgets[18] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad;
00179   myWidgets[19] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad;
00180   myWidgets[20] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad;
00181   myWidgets[21] << a3DPolLab << a3DPolTotal;
00182 
00183   setFontAttributes( aNameLab,   Bold );
00184   setFontAttributes( aObjLab,    Bold );
00185   setFontAttributes( aNodesLab,  Bold );
00186   setFontAttributes( aElemLab,   Bold );
00187   setFontAttributes( aElemTotal, Italic );
00188   setFontAttributes( aElemLin,   Italic );
00189   setFontAttributes( aElemQuad,  Italic );
00190   setFontAttributes( a0DLab,     Bold );
00191   setFontAttributes( a1DLab,     Bold );
00192   setFontAttributes( a2DLab,     Bold );
00193   setFontAttributes( a3DLab,     Bold );
00194 
00195   l->addWidget( aNameLab,     0, 0 );
00196   l->addWidget( aName,        0, 1, 1, 3 );
00197   l->addWidget( aObjLab,      1, 0 );
00198   l->addWidget( aObj,         1, 1, 1, 3 );
00199   l->addWidget( aNodesLine,   2, 0, 1, 4 );
00200   l->addWidget( aNodesLab,    3, 0 );
00201   l->addWidget( aNodes,       3, 1 );
00202   l->addWidget( aElemLine,    4, 0, 1, 4 );
00203   l->addWidget( aElemLab,     5, 0 );
00204   l->addWidget( aElemTotal,   5, 1 );
00205   l->addWidget( aElemLin,     5, 2 );
00206   l->addWidget( aElemQuad,    5, 3 );
00207   l->addWidget( a0DLine,      6, 1, 1, 3 );
00208   l->addWidget( a0DLab,       7, 0 );
00209   l->addWidget( a0DTotal,     7, 1 );
00210   l->addWidget( a1DLine,      8, 1, 1, 3 );
00211   l->addWidget( a1DLab,       9, 0 );
00212   l->addWidget( a1DTotal,     9, 1 );
00213   l->addWidget( a1DLin,       9, 2 );
00214   l->addWidget( a1DQuad,      9, 3 );
00215   l->addWidget( a2DLine,     10, 1, 1, 3 );
00216   l->addWidget( a2DLab,      11, 0 );
00217   l->addWidget( a2DTotal,    11, 1 );
00218   l->addWidget( a2DLin,      11, 2 );
00219   l->addWidget( a2DQuad,     11, 3 );
00220   l->addWidget( a2DTriLab,   12, 0 );
00221   l->addWidget( a2DTriTotal, 12, 1 );
00222   l->addWidget( a2DTriLin,   12, 2 );
00223   l->addWidget( a2DTriQuad,  12, 3 );
00224   l->addWidget( a2DQuaLab,   13, 0 );
00225   l->addWidget( a2DQuaTotal, 13, 1 );
00226   l->addWidget( a2DQuaLin,   13, 2 );
00227   l->addWidget( a2DQuaQuad,  13, 3 );
00228   l->addWidget( a2DPolLab,   14, 0 );
00229   l->addWidget( a2DPolTotal, 14, 1 );
00230   l->addWidget( a3DLine,     15, 1, 1, 3 );
00231   l->addWidget( a3DLab,      16, 0 );
00232   l->addWidget( a3DTotal,    16, 1 );
00233   l->addWidget( a3DLin,      16, 2 );
00234   l->addWidget( a3DQuad,     16, 3 );
00235   l->addWidget( a3DTetLab,   17, 0 );
00236   l->addWidget( a3DTetTotal, 17, 1 );
00237   l->addWidget( a3DTetLin,   17, 2 );
00238   l->addWidget( a3DTetQuad,  17, 3 );
00239   l->addWidget( a3DHexLab,   18, 0 );
00240   l->addWidget( a3DHexTotal, 18, 1 );
00241   l->addWidget( a3DHexLin,   18, 2 );
00242   l->addWidget( a3DHexQuad,  18, 3 );
00243   l->addWidget( a3DPyrLab,   19, 0 );
00244   l->addWidget( a3DPyrTotal, 19, 1 );
00245   l->addWidget( a3DPyrLin,   19, 2 );
00246   l->addWidget( a3DPyrQuad,  19, 3 );
00247   l->addWidget( a3DPriLab,   20, 0 );
00248   l->addWidget( a3DPriTotal, 20, 1 );
00249   l->addWidget( a3DPriLin,   20, 2 );
00250   l->addWidget( a3DPriQuad,  20, 3 );
00251   l->addWidget( a3DPolLab,   21, 0 );
00252   l->addWidget( a3DPolTotal, 21, 1 );
00253   l->setColumnStretch( 0, 0 );
00254   l->setColumnStretch( 1, 5 );
00255   l->setColumnStretch( 2, 5 );
00256   l->setColumnStretch( 3, 5 );
00257   l->setRowStretch( 22, 5 );
00258 
00259   clear();
00260 }
00261 
00265 SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo()
00266 {
00267 }
00268 
00273 void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
00274 {
00275   clear();
00276   if ( !CORBA::is_nil( obj ) ) {
00277     _PTR(SObject) sobj = ObjectToSObject( obj );
00278     if ( sobj ) 
00279       myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() );
00280     SMESH::SMESH_Mesh_var      aMesh    = SMESH::SMESH_Mesh::_narrow( obj );
00281     SMESH::SMESH_subMesh_var   aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
00282     SMESH::SMESH_GroupBase_var aGroup   = SMESH::SMESH_GroupBase::_narrow( obj );
00283     if ( !aMesh->_is_nil() ) {
00284       myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ) );
00285     }
00286     else if ( !aSubMesh->_is_nil() ) {
00287       myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ) );
00288     }
00289     else if ( !aGroup->_is_nil() ) {
00290       QString objType;
00291       switch( aGroup->GetType() ) {
00292       case SMESH::NODE:
00293         objType = tr( "OBJECT_GROUP_NODES" );
00294         break;
00295       case SMESH::EDGE:
00296         objType = tr( "OBJECT_GROUP_EDGES" );
00297         break;
00298       case SMESH::FACE:
00299         objType = tr( "OBJECT_GROUP_FACES" );
00300         break;
00301       case SMESH::VOLUME:
00302         objType = tr( "OBJECT_GROUP_VOLUMES" );
00303         break;
00304       case SMESH::ELEM0D:
00305         objType = tr( "OBJECT_GROUP_0DELEMS" );
00306         break;
00307       default:
00308         objType = tr( "OBJECT_GROUP" );
00309         break;
00310       }
00311       myWidgets[iObject][iSingle]->setProperty( "text", objType );
00312     }
00313     SMESH::long_array_var info = obj->GetMeshInfo();
00314     myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Node] ) );
00315     myWidgets[i0D][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_0D] ) );
00316     long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
00317     myWidgets[i1D][iTotal]->setProperty( "text", QString::number( nbEdges ) );
00318     myWidgets[i1D][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) );
00319     myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) );
00320     long nbTriangles   = info[SMDSEntity_Triangle]   + info[SMDSEntity_Quad_Triangle];
00321     long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle];
00322     long nb2DLinear    = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
00323     long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle];
00324     myWidgets[i2D][iTotal]->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
00325     myWidgets[i2D][iLinear]->setProperty( "text", QString::number( nb2DLinear ) );
00326     myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( nb2DQuadratic ) );
00327     myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( nbTriangles ) );
00328     myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) );
00329     myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) );
00330     myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( nbQuadrangles ) );
00331     myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
00332     myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ) );
00333     myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
00334     long nbTetrahedrons = info[SMDSEntity_Tetra]   + info[SMDSEntity_Quad_Tetra];
00335     long nbHexahedrons  = info[SMDSEntity_Hexa]    + info[SMDSEntity_Quad_Hexa];
00336     long nbPyramids     = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
00337     long nbPrisms       = info[SMDSEntity_Penta]   + info[SMDSEntity_Quad_Penta];
00338     long nb3DLinear     = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra];
00339     long nb3DQuadratic  = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta];
00340     myWidgets[i3D][iTotal]->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) );
00341     myWidgets[i3D][iLinear]->setProperty( "text", QString::number( nb3DLinear ) );
00342     myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( nb3DQuadratic ) );
00343     myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( nbTetrahedrons ) );
00344     myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) );
00345     myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) );
00346     myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( nbHexahedrons ) );
00347     myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) );
00348     myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] ) );
00349     myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( nbPyramids ) );
00350     myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) );
00351     myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) );
00352     myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( nbPrisms ) );
00353     myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) );
00354     myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
00355     myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
00356   }
00357 }
00358 
00362 void SMESHGUI_MeshInfo::clear()
00363 {
00364   myWidgets[iName][iSingle]->setProperty( "text", QString() );
00365   myWidgets[iObject][iSingle]->setProperty( "text", QString() );
00366   myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( 0 ) );
00367   myWidgets[i0D][iTotal]->setProperty( "text", QString::number( 0 ) );
00368   myWidgets[i1D][iTotal]->setProperty( "text", QString::number( 0 ) );
00369   myWidgets[i1D][iLinear]->setProperty( "text", QString::number( 0 ) );
00370   myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00371   myWidgets[i2D][iTotal]->setProperty( "text", QString::number( 0 ) );
00372   myWidgets[i2D][iLinear]->setProperty( "text", QString::number( 0 ) );
00373   myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00374   myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( 0 ) );
00375   myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( 0 ) );
00376   myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00377   myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( 0 ) );
00378   myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( 0 ) );
00379   myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00380   myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( 0 ) );
00381   myWidgets[i3D][iTotal]->setProperty( "text", QString::number( 0 ) );
00382   myWidgets[i3D][iLinear]->setProperty( "text", QString::number( 0 ) );
00383   myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00384   myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
00385   myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( 0 ) );
00386   myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00387   myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
00388   myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( 0 ) );
00389   myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00390   myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( 0 ) );
00391   myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( 0 ) );
00392   myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00393   myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( 0 ) );
00394   myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( 0 ) );
00395   myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( 0 ) );
00396   myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
00397 }
00398 
00403 QLabel* SMESHGUI_MeshInfo::createField()
00404 {
00405   QLabel* lab = new QLabel( this );
00406   lab->setFrameStyle( StyledPanel | Sunken );
00407   lab->setAlignment( Qt::AlignCenter );
00408   lab->setAutoFillBackground( true );
00409   QPalette pal = lab->palette();
00410   pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) );
00411   lab->setPalette( pal );
00412   lab->setMinimumWidth( 70 );
00413   return lab;
00414 }
00415 
00420 QWidget* SMESHGUI_MeshInfo::createLine()
00421 {
00422   QFrame* line = new QFrame( this );
00423   line->setFrameStyle( HLine | Sunken );
00424   return line;
00425 }
00426 
00433 void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val )
00434 {
00435   if ( w && attr ) {
00436     QFont f = w->font();
00437     if ( attr & Bold   ) f.setBold( val );
00438     if ( attr & Italic ) f.setItalic( val );
00439     w->setFont( f );
00440   }
00441 }
00442 
00449 void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on )
00450 {
00451   start = qMax( 0, start );
00452   end   = qMin( end, (int)iElementsEnd );
00453   for ( int i = start; i < end; i++ ) {
00454     wlist wl = myWidgets[i];
00455     foreach ( QWidget* w, wl ) w->setVisible( on );
00456   }
00457 }
00458 
00468 SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent )
00469 : QWidget( parent ), myActor( 0 ), myIsElement( -1 )
00470 {
00471   myFrame = new QWidget( this );
00472   myExtra = new QWidget( this );
00473   myCurrent = new QLabel( "10/43 items shown", myExtra );
00474   myCurrent->setAlignment( Qt::AlignRight | Qt::AlignVCenter );
00475   myPrev = new QPushButton( tr( "<<" ), myExtra );
00476   myNext = new QPushButton( tr( ">>" ), myExtra );
00477   QHBoxLayout* hbl = new QHBoxLayout( myExtra );
00478   hbl->setContentsMargins( 0, SPACING, 0, 0 );
00479   hbl->setSpacing( SPACING );
00480   hbl->addStretch();
00481   hbl->addWidget( myCurrent );
00482   hbl->addWidget( myPrev );
00483   hbl->addWidget( myNext );
00484   QVBoxLayout* vbl = new QVBoxLayout( this );
00485   vbl->setMargin( 0 );
00486   vbl->setSpacing( 0 );
00487   vbl->addWidget( myFrame );
00488   vbl->addWidget( myExtra );
00489   connect( myPrev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) );
00490   connect( myNext, SIGNAL( clicked() ), this, SLOT( showNext() ) );
00491   clear();
00492 }
00493 
00497 SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo()
00498 {
00499 }
00500 
00505 void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
00506 {
00507   if ( myActor != actor ) {
00508     myActor = actor;
00509     myIsElement = -1;
00510     clear();
00511   }
00512 }
00513 
00519 void SMESHGUI_ElemInfo::showInfo( long id, bool isElem )
00520 {
00521   QSet<long> ids;
00522   ids << id;
00523   showInfo( ids, isElem );
00524 }
00525 
00531 void SMESHGUI_ElemInfo::showInfo( QSet<long> ids, bool isElem )
00532 {
00533   QList<long> newIds = ids.toList();
00534   qSort( newIds );
00535   if ( myIDs == newIds && myIsElement == isElem ) return;
00536 
00537   myIDs = newIds;
00538   myIsElement = isElem;
00539   myIndex = 0;
00540   updateControls();
00541   information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
00542 }
00543 
00547 void SMESHGUI_ElemInfo::clear()
00548 {
00549   myIDs.clear();
00550   myIndex = 0;
00551   clearInternal();
00552   updateControls();
00553 }
00554 
00559 QWidget* SMESHGUI_ElemInfo::frame() const
00560 {
00561   return myFrame;
00562 }
00563 
00568 SMESH_Actor* SMESHGUI_ElemInfo::actor() const
00569 {
00570   return myActor;
00571 }
00572 
00577 bool SMESHGUI_ElemInfo::isElements() const
00578 {
00579   return myIsElement;
00580 }
00581 
00594 void SMESHGUI_ElemInfo::clearInternal()
00595 {
00596 }
00597 
00603 SMESHGUI_ElemInfo::Connectivity SMESHGUI_ElemInfo::nodeConnectivity( const SMDS_MeshNode* node )
00604 {
00605   Connectivity elmap;
00606   if ( node ) {
00607     SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
00608     while ( it && it->more() ) {
00609       const SMDS_MeshElement* ne = it->next();
00610       elmap[ ne->GetType() ] << ne->GetID();
00611     }
00612   }
00613   return elmap;
00614 }
00615 
00622 QString SMESHGUI_ElemInfo::formatConnectivity( Connectivity connectivity, int type )
00623 {
00624   QStringList str;
00625   if ( connectivity.contains( type ) ) {
00626     QList<int> elements = connectivity[ type ];
00627     qSort( elements );
00628     foreach( int id, elements )
00629       str << QString::number( id );
00630   }
00631   return str.join( " " );
00632 }
00633 
00638 SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* element )
00639 {
00640   XYZ xyz;
00641   if ( element ) {
00642     SMDS_ElemIteratorPtr nodeIt = element->nodesIterator();
00643     while ( nodeIt->more() ) {
00644       const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
00645       xyz.add( node->X(), node->Y(), node->Z() );
00646     }
00647     xyz.divide( element->NbNodes() );
00648   }
00649   return xyz;
00650 }
00651 
00656 void SMESHGUI_ElemInfo::showPrevious()
00657 {
00658   myIndex = qMax( 0, myIndex-1 );
00659   updateControls();
00660   information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
00661 }
00662 
00667 void SMESHGUI_ElemInfo::showNext()
00668 {
00669   myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS );
00670   updateControls();
00671   information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
00672 }
00673 
00677 void SMESHGUI_ElemInfo::updateControls()
00678 {
00679   myExtra->setVisible( myIDs.count() > MAXITEMS );
00680   myCurrent->setText( tr( "X_FROM_Y_ITEMS_SHOWN" ).arg( myIndex*MAXITEMS+1 ).arg(qMin(myIndex*MAXITEMS+MAXITEMS, myIDs.count())).arg( myIDs.count() ) );
00681   myPrev->setEnabled( myIndex > 0 );
00682   myNext->setEnabled( (myIndex+1)*MAXITEMS < myIDs.count() );
00683 }
00684 
00694 SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent )
00695 : SMESHGUI_ElemInfo( parent )
00696 {
00697   myInfo = new QTextBrowser( frame() );
00698   QVBoxLayout* l = new QVBoxLayout( frame() );
00699   l->setMargin( 0 );
00700   l->addWidget( myInfo );
00701 }
00702 
00707 void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
00708 {
00709   clearInternal();
00710   
00711   if ( actor() ) {
00712     int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
00713     foreach ( long id, ids ) {
00714       if ( !isElements() ) {
00715         //
00716         // show node info
00717         //
00718         const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
00719         if ( !e ) return;
00720         const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
00721         
00722         // node ID
00723         myInfo->append( QString( "<b>%1 #%2</b>" ).arg( tr( "NODE" ) ).arg( id ) );
00724         // separator
00725         myInfo->append( "" );
00726         // coordinates
00727         myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
00728                         arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
00729                         arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
00730                         arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
00731         // separator
00732         myInfo->append( "" );
00733         // connectivity
00734         Connectivity connectivity = nodeConnectivity( node );
00735         if ( !connectivity.isEmpty() ) {
00736           myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
00737           QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
00738           if ( !con.isEmpty() )
00739             myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
00740           con = formatConnectivity( connectivity, SMDSAbs_Edge );
00741           if ( !con.isEmpty() )
00742             myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
00743           con = formatConnectivity( connectivity, SMDSAbs_Face );
00744           if ( !con.isEmpty() )
00745             myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
00746           con = formatConnectivity( connectivity, SMDSAbs_Volume );
00747           if ( !con.isEmpty() )
00748             myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
00749         }
00750         else {
00751           myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
00752         }
00753       }
00754       else {
00755         //
00756         // show element info
00757         // 
00758         const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
00759         if ( !e ) return;
00760         
00761         // element ID && type
00762         QString stype;
00763         switch( e->GetType() ) {
00764         case SMDSAbs_0DElement:
00765           stype = tr( "0D ELEMENT" ); break;
00766         case SMDSAbs_Edge:
00767           stype = tr( "EDGE" ); break;
00768         case SMDSAbs_Face:
00769           stype = tr( "FACE" ); break;
00770         case SMDSAbs_Volume:
00771           stype = tr( "VOLUME" ); break;
00772         default: 
00773           break;
00774         }
00775         if ( stype.isEmpty() ) return;
00776         myInfo->append( QString( "<b>%1 #%2</b>" ).arg( stype ).arg( id ) );
00777         // separator
00778         myInfo->append( "" );
00779         // geometry type
00780         QString gtype;
00781         switch( e->GetEntityType() ) {
00782         case SMDSEntity_Triangle:
00783         case SMDSEntity_Quad_Triangle:
00784           gtype = tr( "TRIANGLE" ); break;
00785         case SMDSEntity_Quadrangle:
00786         case SMDSEntity_Quad_Quadrangle:
00787           gtype = tr( "QUADRANGLE" ); break;
00788         case SMDSEntity_Polygon:
00789         case SMDSEntity_Quad_Polygon:
00790           gtype = tr( "POLYGON" ); break;
00791         case SMDSEntity_Tetra:
00792         case SMDSEntity_Quad_Tetra:
00793           gtype = tr( "TETRAHEDRON" ); break;
00794         case SMDSEntity_Pyramid:
00795         case SMDSEntity_Quad_Pyramid:
00796           gtype = tr( "PYRAMID" ); break;
00797         case SMDSEntity_Hexa:
00798         case SMDSEntity_Quad_Hexa:
00799           gtype = tr( "HEXAHEDRON" ); break;
00800         case SMDSEntity_Penta:
00801         case SMDSEntity_Quad_Penta:
00802           gtype = tr( "PRISM" ); break;
00803         case SMDSEntity_Polyhedra:
00804         case SMDSEntity_Quad_Polyhedra:
00805           gtype = tr( "POLYHEDRON" ); break;
00806         default: 
00807           break;
00808         }
00809         if ( !gtype.isEmpty() )
00810           myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "TYPE" ) ).arg( gtype ) );
00811         // quadratic flag and gravity center (any element except 0D)
00812         if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
00813           // quadratic flag
00814           myInfo->append( QString( "<b>%1?</b> %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) );
00815           // separator
00816           myInfo->append( "" );
00817           // gravity center
00818           XYZ gc = gravityCenter( e );
00819           myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
00820         }
00821         // separator
00822         myInfo->append( "" );
00823         // connectivity
00824         SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
00825         for ( int idx = 1; nodeIt->more(); idx++ ) {
00826           const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
00827           // node number and ID
00828           myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
00829           // node coordinates
00830           myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
00831                           arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
00832                           arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
00833                           arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
00834           // node connectivity
00835           Connectivity connectivity = nodeConnectivity( node );
00836           if ( !connectivity.isEmpty() ) {
00837             myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
00838             QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
00839             if ( !con.isEmpty() )
00840               myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
00841             con = formatConnectivity( connectivity, SMDSAbs_Edge );
00842             if ( !con.isEmpty() )
00843               myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
00844             con = formatConnectivity( connectivity, SMDSAbs_Face );
00845             if ( !con.isEmpty() )
00846               myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
00847             con = formatConnectivity( connectivity, SMDSAbs_Volume );
00848             if ( !con.isEmpty() )
00849               myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
00850           }
00851           else {
00852             myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
00853           }
00854         }
00855       }
00856       // separator
00857       if ( ids.count() > 1 ) {
00858         myInfo->append( "" );
00859         myInfo->append( "------" );
00860         myInfo->append( "" );
00861       }
00862     }
00863   }
00864 }
00865 
00869 void SMESHGUI_SimpleElemInfo::clearInternal()
00870 {
00871   myInfo->clear();
00872 }
00873 
00879 class SMESHGUI_TreeElemInfo::ItemDelegate : public QItemDelegate
00880 {
00881 public:
00882   ItemDelegate( QObject* );
00883   QWidget* createEditor( QWidget*, const QStyleOptionViewItem&, const QModelIndex& ) const;
00884 };
00885 
00890 SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ) : QItemDelegate( parent )
00891 {
00892 }
00893 
00898 QWidget* SMESHGUI_TreeElemInfo::ItemDelegate::createEditor( QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index ) const
00899 {
00900   QWidget* w = index.column() == 0 ? 0: QItemDelegate::createEditor( parent, option, index );
00901   if ( qobject_cast<QLineEdit*>( w ) ) qobject_cast<QLineEdit*>( w )->setReadOnly(  true );
00902   return w;
00903 }
00904 
00914 SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent )
00915 : SMESHGUI_ElemInfo( parent )
00916 {
00917   myInfo = new QTreeWidget( frame() );
00918   myInfo->setColumnCount( 2 );
00919   myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) );
00920   myInfo->header()->setStretchLastSection( true );
00921   myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
00922   myInfo->setItemDelegate( new ItemDelegate( myInfo ) );
00923   QVBoxLayout* l = new QVBoxLayout( frame() );
00924   l->setMargin( 0 );
00925   l->addWidget( myInfo );
00926 }
00927 
00932 void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
00933 {
00934   clearInternal();
00935 
00936   if ( actor() ) {
00937     int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
00938     foreach ( long id, ids ) {
00939       if ( !isElements() ) {
00940         //
00941         // show node info
00942         //
00943         const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
00944         if ( !e ) return;
00945         const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
00946       
00947         // node ID
00948         QTreeWidgetItem* nodeItem = createItem( 0, -1 );
00949         nodeItem->setText( 0, tr( "NODE" ) );
00950         nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
00951         nodeItem->setExpanded( true );
00952         // coordinates
00953         QTreeWidgetItem* coordItem = createItem( nodeItem, 0 );
00954         coordItem->setText( 0, tr( "COORDINATES" ) );
00955         coordItem->setExpanded( true );
00956         QTreeWidgetItem* xItem = createItem( coordItem );
00957         xItem->setText( 0, "X" );
00958         xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
00959         QTreeWidgetItem* yItem = createItem( coordItem );
00960         yItem->setText( 0, "Y" );
00961         yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
00962         QTreeWidgetItem* zItem = createItem( coordItem );
00963         zItem->setText( 0, "Z" );
00964         zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
00965         // connectivity
00966         QTreeWidgetItem* conItem = createItem( nodeItem, 0 );
00967         conItem->setText( 0, tr( "CONNECTIVITY" ) );
00968         conItem->setExpanded( true );
00969         Connectivity connectivity = nodeConnectivity( node );
00970         if ( !connectivity.isEmpty() ) {
00971           QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
00972           if ( !con.isEmpty() ) {
00973             QTreeWidgetItem* i = createItem( conItem );
00974             i->setText( 0, tr( "0D_ELEMENTS" ) );
00975             i->setText( 1, con );
00976           }
00977           con = formatConnectivity( connectivity, SMDSAbs_Edge );
00978           if ( !con.isEmpty() ) {
00979             QTreeWidgetItem* i = createItem( conItem );
00980             i->setText( 0, tr( "EDGES" ) );
00981             i->setText( 1, con );
00982           }
00983           con = formatConnectivity( connectivity, SMDSAbs_Face );
00984           if ( !con.isEmpty() ) {
00985             QTreeWidgetItem* i = createItem( conItem );
00986             i->setText( 0, tr( "FACES" ) );
00987             i->setText( 1, con );
00988           }
00989           con = formatConnectivity( connectivity, SMDSAbs_Volume );
00990           if ( !con.isEmpty() ) {
00991             QTreeWidgetItem* i = createItem( conItem );
00992             i->setText( 0, tr( "VOLUMES" ) );
00993             i->setText( 1, con );
00994           }
00995         }
00996         else {
00997           conItem->setText( 1, tr( "FREE_NODE" ) );
00998         }
00999       }
01000       else {
01001         //
01002         // show element info
01003         // 
01004         const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
01005         if ( !e ) return;
01006         
01007         // element ID && type
01008         QString stype;
01009         switch( e->GetType() ) {
01010         case SMDSAbs_0DElement:
01011           stype = tr( "0D ELEMENT" ); break;
01012         case SMDSAbs_Edge:
01013           stype = tr( "EDGE" ); break;
01014         case SMDSAbs_Face:
01015           stype = tr( "FACE" ); break;
01016         case SMDSAbs_Volume:
01017           stype = tr( "VOLUME" ); break;
01018         default: 
01019           break;
01020         }
01021         if ( stype.isEmpty() ) return;
01022         QTreeWidgetItem* elemItem = createItem( 0, -1 );
01023         elemItem->setText( 0, stype );
01024         elemItem->setText( 1, QString( "#%1" ).arg( id ) );
01025         elemItem->setExpanded( true );
01026         // geometry type
01027         QString gtype;
01028         switch( e->GetEntityType() ) {
01029         case SMDSEntity_Triangle:
01030         case SMDSEntity_Quad_Triangle:
01031           gtype = tr( "TRIANGLE" ); break;
01032         case SMDSEntity_Quadrangle:
01033         case SMDSEntity_Quad_Quadrangle:
01034           gtype = tr( "QUADRANGLE" ); break;
01035         case SMDSEntity_Polygon:
01036         case SMDSEntity_Quad_Polygon:
01037           gtype = tr( "POLYGON" ); break;
01038         case SMDSEntity_Tetra:
01039         case SMDSEntity_Quad_Tetra:
01040           gtype = tr( "TETRAHEDRON" ); break;
01041         case SMDSEntity_Pyramid:
01042         case SMDSEntity_Quad_Pyramid:
01043           gtype = tr( "PYRAMID" ); break;
01044         case SMDSEntity_Hexa:
01045         case SMDSEntity_Quad_Hexa:
01046           gtype = tr( "HEXAHEDRON" ); break;
01047         case SMDSEntity_Penta:
01048         case SMDSEntity_Quad_Penta:
01049           gtype = tr( "PRISM" ); break;
01050         case SMDSEntity_Polyhedra:
01051         case SMDSEntity_Quad_Polyhedra:
01052           gtype = tr( "POLYHEDRON" ); break;
01053         default: 
01054           break;
01055         }
01056         if ( !gtype.isEmpty() ) {
01057           QTreeWidgetItem* typeItem = createItem( elemItem, 0 );
01058           typeItem->setText( 0, tr( "TYPE" ) );
01059           typeItem->setText( 1, gtype );
01060         }
01061         // quadratic flag and gravity center (any element except 0D)
01062         if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
01063           // quadratic flag
01064           QTreeWidgetItem* quadItem = createItem( elemItem, 0 );
01065           quadItem->setText( 0, tr( "QUADRATIC" ) );
01066           quadItem->setText( 1, e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) );
01067           // gravity center
01068           XYZ gc = gravityCenter( e );
01069           QTreeWidgetItem* gcItem = createItem( elemItem, 0 );
01070           gcItem->setText( 0, tr( "GRAVITY_CENTER" ) );
01071           gcItem->setExpanded( true );
01072           QTreeWidgetItem* xItem = createItem( gcItem );
01073           xItem->setText( 0, "X" );
01074           xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01075           QTreeWidgetItem* yItem = createItem( gcItem );
01076           yItem->setText( 0, "Y" );
01077           yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01078           QTreeWidgetItem* zItem = createItem( gcItem );
01079           zItem->setText( 0, "Z" );
01080           zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01081         }
01082         // connectivity
01083         QTreeWidgetItem* conItem = createItem( elemItem, 0 );
01084         conItem->setText( 0, tr( "CONNECTIVITY" ) );
01085         conItem->setExpanded( true );
01086         SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
01087         for ( int idx = 1; nodeIt->more(); idx++ ) {
01088           const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
01089           // node number and ID
01090           QTreeWidgetItem* nodeItem = createItem( conItem, 0 );
01091           nodeItem->setText( 0, QString( "%1 %2/%3" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
01092           nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
01093           //nodeItem->setExpanded( true );
01094           // node coordinates
01095           QTreeWidgetItem* coordItem = createItem( nodeItem );
01096           coordItem->setText( 0, tr( "COORDINATES" ) );
01097           coordItem->setExpanded( true );
01098           QTreeWidgetItem* xItem = createItem( coordItem );
01099           xItem->setText( 0, "X" );
01100           xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01101           QTreeWidgetItem* yItem = createItem( coordItem );
01102           yItem->setText( 0, "Y" );
01103           yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01104           QTreeWidgetItem* zItem = createItem( coordItem );
01105           zItem->setText( 0, "Z" );
01106           zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
01107           // node connectivity
01108           QTreeWidgetItem* nconItem = createItem( nodeItem );
01109           nconItem->setText( 0, tr( "CONNECTIVITY" ) );
01110           nconItem->setExpanded( true );
01111           Connectivity connectivity = nodeConnectivity( node );
01112           if ( !connectivity.isEmpty() ) {
01113             QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
01114             if ( !con.isEmpty() ) {
01115               QTreeWidgetItem* i = createItem( nconItem );
01116               i->setText( 0, tr( "0D_ELEMENTS" ) );
01117               i->setText( 1, con );
01118             }
01119             con = formatConnectivity( connectivity, SMDSAbs_Edge );
01120             if ( !con.isEmpty() ) {
01121               QTreeWidgetItem* i = createItem( nconItem );
01122               i->setText( 0, tr( "EDGES" ) );
01123               i->setText( 1, con );
01124             }
01125             con = formatConnectivity( connectivity, SMDSAbs_Face );
01126             if ( !con.isEmpty() ) {
01127               QTreeWidgetItem* i = createItem( nconItem );
01128               i->setText( 0, tr( "FACES" ) );
01129               i->setText( 1, con );
01130             }
01131             con = formatConnectivity( connectivity, SMDSAbs_Volume );
01132             if ( !con.isEmpty() ) {
01133               QTreeWidgetItem* i = createItem( nconItem );
01134               i->setText( 0, tr( "VOLUMES" ) );
01135               i->setText( 1, con );
01136             }
01137           }
01138         }
01139       }
01140     }
01141   }
01142 }
01143 
01147 void SMESHGUI_TreeElemInfo::clearInternal()
01148 {
01149   myInfo->clear();
01150   myInfo->repaint();
01151 }
01152 
01159 QTreeWidgetItem* SMESHGUI_TreeElemInfo::createItem( QTreeWidgetItem* parent, int column )
01160 {
01161   QTreeWidgetItem* item;
01162   if ( parent )
01163     item = new QTreeWidgetItem( parent );
01164   else
01165     item = new QTreeWidgetItem( myInfo );
01166 
01167   item->setFlags( item->flags() | Qt::ItemIsEditable );
01168 
01169   QFont f = item->font( 0 );
01170   f.setBold( true );
01171   if ( column >= 0 && column < myInfo->columnCount() ) {
01172     item->setFont( column, f );
01173   }
01174   else if ( column == -1 ) {
01175     for ( int i = 0; i < myInfo->columnCount(); i++ )
01176       item->setFont( i, f );
01177   }
01178   return item;
01179 }
01180 
01191 SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page )
01192 : QDialog( parent ), myActor( 0 )
01193 {
01194   setModal( false );
01195   setAttribute( Qt::WA_DeleteOnClose, true );
01196   setWindowTitle( tr( "MESH_INFO" ) );
01197   setSizeGripEnabled( true );
01198 
01199   myTabWidget = new QTabWidget( this );
01200 
01201   // base info 
01202 
01203   myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget );
01204   myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) );
01205 
01206   // elem info 
01207   
01208   QWidget* w = new QWidget( myTabWidget );
01209 
01210   myMode = new QButtonGroup( this );
01211   myMode->addButton( new QRadioButton( tr( "NODE_MODE" ), w ), NodeMode );
01212   myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode );
01213   myMode->button( NodeMode )->setChecked( true );
01214   myID = new QLineEdit( w );
01215   myID->setValidator( new SMESHGUI_IdValidator( this ) );
01216 
01217   int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
01218   mode = qMin( 1, qMax( 0, mode ) );
01219   
01220   if ( mode == 0 ) 
01221     myElemInfo = new SMESHGUI_SimpleElemInfo( w );
01222   else
01223     myElemInfo = new SMESHGUI_TreeElemInfo( w );
01224 
01225   QGridLayout* elemLayout = new QGridLayout( w );
01226   elemLayout->setMargin( MARGIN );
01227   elemLayout->setSpacing( SPACING );
01228   elemLayout->addWidget( myMode->button( NodeMode ), 0, 0 );
01229   elemLayout->addWidget( myMode->button( ElemMode ), 0, 1 );
01230   elemLayout->addWidget( myID, 0, 2 );
01231   elemLayout->addWidget( myElemInfo, 1, 0, 1, 3 );
01232   
01233   myTabWidget->addTab( w, tr( "ELEM_INFO" ) );
01234 
01235   QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this );
01236   okBtn->setAutoDefault( true );
01237   okBtn->setDefault( true );
01238   okBtn->setFocus();
01239   QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this );
01240   helpBtn->setAutoDefault( true );
01241 
01242   QHBoxLayout* btnLayout = new QHBoxLayout;
01243   btnLayout->setSpacing( SPACING );
01244   btnLayout->setMargin( 0 );
01245 
01246   btnLayout->addWidget( okBtn );
01247   btnLayout->addStretch( 10 );
01248   btnLayout->addWidget( helpBtn );
01249 
01250   QVBoxLayout* l = new QVBoxLayout ( this );
01251   l->setMargin( MARGIN );
01252   l->setSpacing( SPACING );
01253   l->addWidget( myTabWidget );
01254   l->addStretch();
01255   l->addLayout( btnLayout );
01256 
01257   myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) );
01258 
01259   connect( okBtn,       SIGNAL( clicked() ),              this, SLOT( reject() ) );
01260   connect( helpBtn,     SIGNAL( clicked() ),              this, SLOT( help() ) );
01261   connect( myTabWidget, SIGNAL( currentChanged( int  ) ), this, SLOT( updateSelection() ) );
01262   connect( myMode,      SIGNAL( buttonClicked( int  ) ),  this, SLOT( modeChanged() ) );
01263   connect( myID,        SIGNAL( textEdited( QString  ) ), this, SLOT( idChanged() ) );
01264   connect( SMESHGUI::GetSMESHGUI(),  SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
01265   connect( SMESHGUI::GetSMESHGUI(),  SIGNAL( SignalCloseAllDialogs() ),        this, SLOT( reject() ) );
01266 
01267   updateSelection();
01268 }
01269 
01273 SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg()
01274 {
01275 }
01276 
01281 void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
01282 {
01283   SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
01284   if ( !CORBA::is_nil( obj ) ) {
01285     myBaseInfo->showInfo( obj );
01286     
01287     myActor = SMESH::FindActorByEntry( IO->getEntry() );
01288     SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
01289     QString ID;
01290     int nb = 0;
01291     if ( myActor && selector ) {
01292       nb = myMode->checkedId() == NodeMode ? 
01293         SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
01294         SMESH::GetNameOfSelectedNodes( selector, IO, ID );
01295     }
01296     myElemInfo->setSource( myActor ) ;
01297     if ( nb > 0 ) {
01298       myID->setText( ID.trimmed() );
01299       QSet<long> ids;
01300       QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
01301       foreach ( ID, idTxt )
01302         ids << ID.trimmed().toLong();
01303       myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
01304     }
01305     else {
01306       myID->clear();
01307       myElemInfo->clear();
01308     }
01309   }
01310 }
01311 
01315 void SMESHGUI_MeshInfoDlg::reject()
01316 {
01317   LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
01318   selMgr->clearFilters();
01319   SMESH::SetPointRepresentation( false );
01320   if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
01321     aViewWindow->SetSelectionMode( ActorSelection );
01322   QDialog::reject();
01323 }
01324 
01329 void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e )
01330 {
01331   QDialog::keyPressEvent( e );
01332   if ( !e->isAccepted() && e->key() == Qt::Key_F1 ) {
01333     e->accept();
01334     help();
01335   }
01336 }
01337 
01341 void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* )
01342 {
01343   activate();
01344 }
01345 
01349 void SMESHGUI_MeshInfoDlg::updateSelection()
01350 {
01351   LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
01352 
01353   disconnect( selMgr, 0, this, 0 );
01354   selMgr->clearFilters();
01355 
01356   if ( myTabWidget->currentIndex() == BaseInfo ) {
01357     SMESH::SetPointRepresentation( false );
01358     if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
01359       aViewWindow->SetSelectionMode( ActorSelection );
01360   }
01361   else {
01362     if ( myMode->checkedId() == NodeMode ) {
01363       SMESH::SetPointRepresentation( true );
01364       if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
01365         aViewWindow->SetSelectionMode( NodeSelection );
01366     }
01367     else {
01368       SMESH::SetPointRepresentation( false );
01369       if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
01370         aViewWindow->SetSelectionMode( CellSelection );
01371     }
01372   }
01373 
01374   QString oldID = myID->text().trimmed();
01375   SMESH_Actor* oldActor = myActor;
01376   myID->clear();
01377   
01378   connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
01379   updateInfo();
01380   
01381   if ( oldActor == myActor && myActor && !oldID.isEmpty() ) {
01382     myID->setText( oldID );
01383     idChanged();
01384   }
01385 }
01386 
01390 void SMESHGUI_MeshInfoDlg::help()
01391 {
01392   SMESH::ShowHelpFile( myTabWidget->currentIndex() == BaseInfo ?
01393                        "mesh_infos_page.html#advanced_mesh_infos_anchor" : 
01394                        "mesh_infos_page.html#mesh_element_info_anchor" );
01395 }
01396 
01400 void SMESHGUI_MeshInfoDlg::updateInfo()
01401 {
01402   SUIT_OverrideCursor wc;
01403 
01404   SALOME_ListIO selected;
01405   SMESHGUI::selectionMgr()->selectedObjects( selected );
01406 
01407   if ( selected.Extent() == 1 ) {
01408     Handle(SALOME_InteractiveObject) IO = selected.First();
01409     showInfo( IO );
01410   }
01411 //   else {
01412 //     myBaseInfo->clear();
01413 //     myElemInfo->clear();
01414 //   }
01415 }
01416 
01420 void SMESHGUI_MeshInfoDlg::activate()
01421 {
01422   SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
01423   SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
01424   myTabWidget->setEnabled( true );
01425   updateSelection();
01426 }
01427 
01431 void SMESHGUI_MeshInfoDlg::deactivate()
01432 {
01433   myTabWidget->setEnabled( false );
01434   disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
01435 }
01436 
01440 void SMESHGUI_MeshInfoDlg::modeChanged()
01441 {
01442   myID->clear();
01443   updateSelection();
01444 }
01445 
01449 void SMESHGUI_MeshInfoDlg::idChanged()
01450 {
01451   SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
01452   if ( myActor && selector ) {
01453     Handle(SALOME_InteractiveObject) IO = myActor->getIO();
01454     TColStd_MapOfInteger ID;
01455     QSet<long> ids;
01456     QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
01457     foreach ( QString tid, idTxt ) {
01458       long id = tid.trimmed().toLong();
01459       const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ? 
01460         myActor->GetObject()->GetMesh()->FindElement( id ) :
01461         myActor->GetObject()->GetMesh()->FindNode( id );
01462       if ( e ) {
01463         ID.Add( id );
01464         ids << id;
01465       }
01466     }
01467     selector->AddOrRemoveIndex( IO, ID, false );
01468     if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
01469       aViewWindow->highlight( IO, true, true );
01470     myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
01471   }
01472 }
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