#include "SMESH_ActorUtils.h"#include "SMESH_Actor.h"#include "SUIT_Tools.h"#include "SUIT_Session.h"#include "SUIT_ResourceMgr.h"#include <SALOMEconfig.h>#include "SalomeApp_Application.h"#include <SPlot2d_ViewModel.h>#include <SPlot2d_Histogram.h>#include <Plot2d_ViewManager.h>#include "utilities.h"#include <vtkUnstructuredGrid.h>#include <vtkXMLUnstructuredGridWriter.h>#include <vtkUnstructuredGridWriter.h>
Go to the source code of this file.
Packages | |
| package | SMESH |
Functions | |
| vtkFloatingPointType | SMESH.GetFloat (const QString &theValue, vtkFloatingPointType theDefault) |
| vtkFloatingPointType | SMESH.GetFloat (const QString &theValue, const QString &theSection, vtkFloatingPointType theDefault) |
| void | SMESH.WriteUnstructuredGrid (vtkUnstructuredGrid *theGrid, const char *theFileName) |
| QColor | SMESH.GetColor (const QString &theSect, const QString &theName, const QColor &def) |
| void | SMESH.GetColor (const QString &theSect, const QString &theName, int &r, int &g, int &b, const QColor &def) |
| void | SMESH.GetColor (const QString &theSect, const QString &theName, vtkFloatingPointType &r, vtkFloatingPointType &g, vtkFloatingPointType &b, const QColor &def) |
| void | SMESH.ProcessIn2DViewers (SMESH_Actor *theActor, Viewer2dActionType aType) |
| Get histogram from the input actor Repaint/Remove the histogram in/from each opened Plot2D Viewer. | |