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00028 #include "StdMeshers_FaceSide.hxx"
00029
00030 #include "SMDS_EdgePosition.hxx"
00031 #include "SMDS_MeshNode.hxx"
00032 #include "SMESHDS_Mesh.hxx"
00033 #include "SMESHDS_SubMesh.hxx"
00034 #include "SMESH_Algo.hxx"
00035 #include "SMESH_Mesh.hxx"
00036 #include "SMESH_MesherHelper.hxx"
00037 #include "SMESH_ComputeError.hxx"
00038 #include "SMESH_Block.hxx"
00039
00040 #include <Adaptor2d_Curve2d.hxx>
00041 #include <BRepAdaptor_CompCurve.hxx>
00042 #include <BRep_Builder.hxx>
00043 #include <BRep_Tool.hxx>
00044 #include <GCPnts_AbscissaPoint.hxx>
00045 #include <Geom2dAdaptor_Curve.hxx>
00046 #include <TopExp.hxx>
00047 #include <TopExp_Explorer.hxx>
00048 #include <TopoDS.hxx>
00049 #include <TopoDS_Face.hxx>
00050 #include <TopoDS_Vertex.hxx>
00051 #include <TopoDS_Wire.hxx>
00052
00053 #include <map>
00054
00055 #include "utilities.h"
00056
00057
00063
00064
00065 StdMeshers_FaceSide::StdMeshers_FaceSide(const TopoDS_Face& theFace,
00066 const TopoDS_Edge& theEdge,
00067 SMESH_Mesh* theMesh,
00068 const bool theIsForward,
00069 const bool theIgnoreMediumNodes)
00070 {
00071 list<TopoDS_Edge> edges(1,theEdge);
00072 *this = StdMeshers_FaceSide( theFace, edges, theMesh, theIsForward, theIgnoreMediumNodes );
00073 }
00074
00075
00081
00082
00083 StdMeshers_FaceSide::StdMeshers_FaceSide(const TopoDS_Face& theFace,
00084 list<TopoDS_Edge>& theEdges,
00085 SMESH_Mesh* theMesh,
00086 const bool theIsForward,
00087 const bool theIgnoreMediumNodes)
00088 {
00089 int nbEdges = theEdges.size();
00090 myEdge.resize( nbEdges );
00091 myEdgeID.resize( nbEdges );
00092 myC2d.resize( nbEdges );
00093 myC3dAdaptor.resize( nbEdges );
00094 myFirst.resize( nbEdges );
00095 myLast.resize( nbEdges );
00096 myNormPar.resize( nbEdges );
00097 myEdgeLength.resize( nbEdges );
00098 myIsUniform.resize( nbEdges, true );
00099 myLength = 0;
00100 myNbPonits = myNbSegments = 0;
00101 myMesh = theMesh;
00102 myMissingVertexNodes = false;
00103 myIgnoreMediumNodes = theIgnoreMediumNodes;
00104 myDefaultPnt2d = gp_Pnt2d( 1e+100, 1e+100 );
00105 if ( nbEdges == 0 ) return;
00106
00107 SMESHDS_Mesh* meshDS = theMesh->GetMeshDS();
00108
00109 int nbDegen = 0;
00110 list<TopoDS_Edge>::iterator edge = theEdges.begin();
00111 TopoDS_Iterator vExp;
00112 for ( int index = 0; edge != theEdges.end(); ++index, ++edge )
00113 {
00114 int i = theIsForward ? index : nbEdges - index - 1;
00115 myEdgeLength[i] = SMESH_Algo::EdgeLength( *edge );
00116 if ( myEdgeLength[i] < DBL_MIN ) nbDegen++;
00117 myLength += myEdgeLength[i];
00118 myEdge[i] = *edge;
00119 myEdgeID[i] = meshDS->ShapeToIndex( *edge );
00120 if ( !theIsForward ) myEdge[i].Reverse();
00121
00122 if ( theFace.IsNull() )
00123 BRep_Tool::Range( *edge, myFirst[i], myLast[i] );
00124 else
00125 myC2d[i] = BRep_Tool::CurveOnSurface( *edge, theFace, myFirst[i], myLast[i] );
00126 if ( myEdge[i].Orientation() == TopAbs_REVERSED )
00127 std::swap( myFirst[i], myLast[i] );
00128
00129 if ( SMESHDS_SubMesh* sm = meshDS->MeshElements( *edge )) {
00130 int nbN = sm->NbNodes();
00131 if ( theIgnoreMediumNodes ) {
00132 SMDS_ElemIteratorPtr elemIt = sm->GetElements();
00133 if ( elemIt->more() && elemIt->next()->IsQuadratic() )
00134 nbN -= sm->NbElements();
00135 }
00136 myNbPonits += nbN;
00137 myNbSegments += sm->NbElements();
00138 }
00139
00140 vExp.Initialize( *edge );
00141 if ( vExp.Value().Orientation() == TopAbs_REVERSED ) vExp.Next();
00142 if ( SMESH_Algo::VertexNode( TopoDS::Vertex( vExp.Value()), meshDS ))
00143 myNbPonits += 1;
00144 else
00145 myMissingVertexNodes = true;
00146
00147
00148 if ( !myC2d[i].IsNull() && myEdgeLength[i] > DBL_MIN)
00149 {
00150 Geom2dAdaptor_Curve A2dC( myC2d[i] );
00151 double p2 = myFirst[i]+(myLast[i]-myFirst[i])/2., p4 = myFirst[i]+(myLast[i]-myFirst[i])/4.;
00152 double d2 = GCPnts_AbscissaPoint::Length( A2dC, myFirst[i], p2 );
00153 double d4 = GCPnts_AbscissaPoint::Length( A2dC, myFirst[i], p4 );
00154
00155 myIsUniform[i] = !( fabs(2*d2/myEdgeLength[i]-1.0) > 0.01 || fabs(2*d4/d2-1.0) > 0.01 );
00156 if ( !myIsUniform[i] )
00157 {
00158 double fp,lp;
00159 TopLoc_Location L;
00160 Handle(Geom_Curve) C3d = BRep_Tool::Curve(myEdge[i],L,fp,lp);
00161 myC3dAdaptor[i].Load( C3d, fp,lp );
00162 }
00163 }
00164 }
00165 vExp.Initialize( theEdges.back() );
00166 if ( vExp.Value().Orientation() != TopAbs_REVERSED ) vExp.Next();
00167 if ( vExp.More() )
00168 {
00169 if ( SMESH_Algo::VertexNode( TopoDS::Vertex( vExp.Value()), meshDS ))
00170 myNbPonits++;
00171 else
00172 myMissingVertexNodes = true;
00173 }
00174 if ( nbEdges > 1 && myLength > DBL_MIN ) {
00175 const double degenNormLen = 1.e-5;
00176 double totLength = myLength;
00177 if ( nbDegen )
00178 totLength += myLength * degenNormLen * nbDegen;
00179 double prevNormPar = 0;
00180 for ( int i = 0; i < nbEdges; ++i ) {
00181 if ( myEdgeLength[ i ] < DBL_MIN )
00182 myEdgeLength[ i ] = myLength * degenNormLen;
00183 myNormPar[ i ] = prevNormPar + myEdgeLength[i]/totLength;
00184 prevNormPar = myNormPar[ i ];
00185 }
00186 }
00187 myNormPar[nbEdges-1] = 1.;
00188
00189 }
00190
00191
00197
00198
00199 StdMeshers_FaceSide::StdMeshers_FaceSide(const SMDS_MeshNode* theNode,
00200 const gp_Pnt2d thePnt2d,
00201 const StdMeshers_FaceSide* theSide)
00202 {
00203 myC2d.resize(1);
00204 myLength = 0;
00205 myMesh = theSide->GetMesh();
00206 myDefaultPnt2d = thePnt2d;
00207
00208 myPoints = theSide->GetUVPtStruct();
00209 myNbPonits = myNbSegments = myPoints.size();
00210 std::vector<uvPtStruct>::iterator it = myPoints.begin();
00211 for(; it!=myPoints.end(); it++) {
00212 (*it).u = thePnt2d.X();
00213 (*it).v = thePnt2d.Y();
00214 (*it).y = 0.0;
00215 (*it).node = theNode;
00216 }
00217 }
00218
00219
00224
00225
00226 const vector<UVPtStruct>& StdMeshers_FaceSide::GetUVPtStruct(bool isXConst,
00227 double constValue) const
00228 {
00229 if ( myPoints.empty() ) {
00230
00231 if ( NbEdges() == 0 ) return myPoints;
00232
00233 SMESHDS_Mesh* meshDS = myMesh->GetMeshDS();
00234 SMESH_MesherHelper helper(*myMesh);
00235 bool paramOK;
00236
00237
00238
00239 map< double, const SMDS_MeshNode*> u2node;
00240
00241 for ( int i = 0; i < myEdge.size(); ++i )
00242 {
00243
00244 TopoDS_Vertex VV[2];
00245 VV[0] = SMESH_MesherHelper::IthVertex( 0, myEdge[i]);
00246 VV[1] = SMESH_MesherHelper::IthVertex( 1, myEdge[i]);
00247 const SMDS_MeshNode* node = SMESH_Algo::VertexNode( VV[0], meshDS );
00248 double prevNormPar = ( i == 0 ? 0 : myNormPar[ i-1 ]);
00249 if ( node ) {
00250 u2node.insert( make_pair( prevNormPar, node ));
00251 }
00252 else if ( i == 0 ) {
00253 MESSAGE(" NO NODE on VERTEX" );
00254 return myPoints;
00255 }
00256
00257
00258 SMESHDS_SubMesh* sm = meshDS->MeshElements( myEdge[i] );
00259 if ( !sm ) continue;
00260 vector< pair< double, const SMDS_MeshNode*> > u2nodeVec;
00261 u2nodeVec.reserve( sm->NbNodes() );
00262 SMDS_NodeIteratorPtr nItr = sm->GetNodes();
00263 double paramSize = myLast[i] - myFirst[i];
00264 double r = myNormPar[i] - prevNormPar;
00265 if ( !myIsUniform[i] )
00266 while ( nItr->more() )
00267 {
00268 const SMDS_MeshNode* node = nItr->next();
00269 if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
00270 continue;
00271 double u = helper.GetNodeU( myEdge[i], node, 0, ¶mOK );
00272 double aLenU = GCPnts_AbscissaPoint::Length
00273 ( const_cast<GeomAdaptor_Curve&>( myC3dAdaptor[i]), myFirst[i], u );
00274 if ( myEdgeLength[i] < aLenU )
00275 {
00276 u2nodeVec.clear();
00277 break;
00278 }
00279 double normPar = prevNormPar + r*aLenU/myEdgeLength[i];
00280 u2nodeVec.push_back( make_pair( normPar, node ));
00281 }
00282 nItr = sm->GetNodes();
00283 if ( u2nodeVec.empty() )
00284 while ( nItr->more() )
00285 {
00286 const SMDS_MeshNode* node = nItr->next();
00287 if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
00288 continue;
00289 double u = helper.GetNodeU( myEdge[i], node, 0, ¶mOK );
00290
00291
00292 double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize;
00293 u2nodeVec.push_back( make_pair( normPar, node ));
00294 }
00295 u2node.insert( u2nodeVec.begin(), u2nodeVec.end() );
00296
00297
00298 if ( i+1 == myEdge.size() ) {
00299 node = SMESH_Algo::VertexNode( VV[1], meshDS );
00300 if ( !node ) {
00301 MESSAGE(" NO NODE on VERTEX" );
00302 return myPoints;
00303 }
00304 u2node.insert( make_pair( 1., node ));
00305 }
00306 }
00307 if ( u2node.size() != myNbPonits ) {
00308 MESSAGE("Wrong node parameters on edges, u2node.size():"
00309 <<u2node.size()<<" != myNbPonits:"<<myNbPonits);
00310 return myPoints;
00311 }
00312
00313
00314
00315 vector<uvPtStruct>* points = const_cast<vector<uvPtStruct>*>( &myPoints );
00316 points->resize( myNbPonits );
00317
00318 int EdgeIndex = 0;
00319 double prevNormPar = 0, paramSize = myNormPar[ EdgeIndex ];
00320 map< double, const SMDS_MeshNode*>::iterator u_node = u2node.begin();
00321 for (int i = 0 ; u_node != u2node.end(); ++u_node, ++i ) {
00322 UVPtStruct & uvPt = (*points)[i];
00323 uvPt.node = u_node->second;
00324 uvPt.x = uvPt.y = uvPt.normParam = u_node->first;
00325 if ( isXConst ) uvPt.x = constValue;
00326 else uvPt.y = constValue;
00327 const SMDS_EdgePosition* epos =
00328 dynamic_cast<const SMDS_EdgePosition*>(uvPt.node->GetPosition());
00329 if (( myNormPar[ EdgeIndex ] < uvPt.normParam ) ||
00330 ( epos && uvPt.node->getshapeId() != myEdgeID[ EdgeIndex ]))
00331 {
00332 prevNormPar = myNormPar[ EdgeIndex ];
00333 ++EdgeIndex;
00334 #ifdef _DEBUG_
00335 if ( EdgeIndex >= myEdge.size() ) {
00336 dump("DEBUG");
00337 MESSAGE ( "WRONg EdgeIndex " << 1+EdgeIndex
00338 << " myNormPar.size()="<<myNormPar.size()
00339 << " myNormPar["<< EdgeIndex<<"]="<< myNormPar[ EdgeIndex ]
00340 << " uvPt.normParam="<<uvPt.normParam );
00341 }
00342 #endif
00343 paramSize = myNormPar[ EdgeIndex ] - prevNormPar;
00344 }
00345 if ( epos ) {
00346 uvPt.param = epos->GetUParameter();
00347 }
00348 else {
00349 double r = ( uvPt.normParam - prevNormPar )/ paramSize;
00350
00351 uvPt.param = ( r > 0.5 ? myLast[EdgeIndex] : myFirst[EdgeIndex] );
00352 }
00353 if ( !myC2d[ EdgeIndex ].IsNull() ) {
00354 gp_Pnt2d p = myC2d[ EdgeIndex ]->Value( uvPt.param );
00355 uvPt.u = p.X();
00356 uvPt.v = p.Y();
00357 }
00358 else {
00359 uvPt.u = uvPt.v = 1e+100;
00360 }
00361 }
00362 }
00363 return myPoints;
00364 }
00365
00366
00372
00373
00374 const vector<UVPtStruct>& StdMeshers_FaceSide::SimulateUVPtStruct(int nbSeg,
00375 bool isXConst,
00376 double constValue) const
00377 {
00378 if ( myFalsePoints.empty() ) {
00379
00380 if ( NbEdges() == 0 ) return myFalsePoints;
00381
00382 vector<uvPtStruct>* points = const_cast<vector<uvPtStruct>*>( &myFalsePoints );
00383 points->resize( nbSeg+1 );
00384
00385 int EdgeIndex = 0;
00386 double prevNormPar = 0, paramSize = myNormPar[ EdgeIndex ];
00387 for (int i = 0 ; i < myFalsePoints.size(); ++i ) {
00388 double normPar = double(i) / double(nbSeg);
00389 UVPtStruct & uvPt = (*points)[i];
00390 uvPt.node = 0;
00391 uvPt.x = uvPt.y = uvPt.param = uvPt.normParam = normPar;
00392 if ( isXConst ) uvPt.x = constValue;
00393 else uvPt.y = constValue;
00394 if ( myNormPar[ EdgeIndex ] < normPar ) {
00395 prevNormPar = myNormPar[ EdgeIndex ];
00396 ++EdgeIndex;
00397 paramSize = myNormPar[ EdgeIndex ] - prevNormPar;
00398 }
00399 double r = ( normPar - prevNormPar )/ paramSize;
00400 uvPt.param = myFirst[EdgeIndex] * ( 1 - r ) + myLast[EdgeIndex] * r;
00401 if ( !myC2d[ EdgeIndex ].IsNull() ) {
00402 gp_Pnt2d p = myC2d[ EdgeIndex ]->Value( uvPt.param );
00403 uvPt.u = p.X();
00404 uvPt.v = p.Y();
00405 }
00406 else {
00407 uvPt.u = uvPt.v = 1e+100;
00408 }
00409 }
00410 }
00411 return myFalsePoints;
00412 }
00413
00414
00415
00416
00417
00422
00423
00424 template <typename T > void reverse(vector<T> & vec)
00425 {
00426 for ( int f=0, r=vec.size()-1; f < r; ++f, --r )
00427 std::swap( vec[f], vec[r] );
00428 }
00429
00430
00434
00435
00436 void StdMeshers_FaceSide::Reverse()
00437 {
00438 int nbEdges = myEdge.size();
00439 for ( int i = nbEdges-1; i >= 0; --i ) {
00440 std::swap( myFirst[i], myLast[i] );
00441 myEdge[i].Reverse();
00442 if ( i > 0 )
00443 myNormPar[i] = 1 - myNormPar[i-1];
00444 }
00445 if ( nbEdges > 1 ) {
00446 reverse( myEdge );
00447 reverse( myEdgeID );
00448 reverse( myC2d );
00449 reverse( myC3dAdaptor );
00450 reverse( myFirst );
00451 reverse( myLast );
00452 reverse( myNormPar );
00453 reverse( myEdgeLength );
00454 reverse( myIsUniform );
00455 }
00456 if ( nbEdges > 0 )
00457 {
00458 myNormPar[nbEdges-1]=1.;
00459 myPoints.clear();
00460 myFalsePoints.clear();
00461 }
00462 }
00463
00464
00468
00469
00470 void StdMeshers_FaceSide::dump(const char* msg) const
00471 {
00472 #ifdef _DEBUG_
00473 if (msg) MESSAGE ( std::endl << msg );
00474 MESSAGE_BEGIN ("NB EDGES: "<< myEdge.size() );
00475 MESSAGE_ADD ( "nbPoints: "<<myNbPonits<<" vecSize: " << myPoints.size()<<" "<<myFalsePoints.size() );
00476 for ( int i=0; i<myEdge.size(); ++i)
00477 {
00478 MESSAGE_ADD ( "\t"<<i+1 );
00479 MESSAGE_ADD ( "\tEDGE: " );
00480 if (myEdge[i].IsNull()) {
00481 MESSAGE_ADD ( "NULL" );
00482 }
00483 else {
00484 TopAbs::Print(myEdge[i].Orientation(),cout)<<" "<<myEdge[i].TShape().operator->()<<endl;
00485 MESSAGE_ADD ( "\tV1: " << TopExp::FirstVertex( myEdge[i], 1).TShape().operator->()
00486 << " V2: " << TopExp::LastVertex( myEdge[i], 1).TShape().operator->() );
00487 }
00488 MESSAGE_ADD ( "\tC2d: ");
00489
00490 if (myC2d[i].IsNull()) {
00491 MESSAGE_ADD ( "NULL" );
00492 }
00493 else {
00494 MESSAGE_ADD ( myC2d[i].operator->() );
00495 }
00496
00497 MESSAGE_ADD ( "\tF: "<<myFirst[i]<< " L: "<< myLast[i] );
00498 MESSAGE_END ( "\tnormPar: "<<myNormPar[i]<<endl );
00499 }
00500 #endif
00501 }
00502
00503
00508
00509
00510 struct Adaptor2dCurve2d : public Adaptor2d_Curve2d
00511 {
00512 const StdMeshers_FaceSide* mySide;
00513 Adaptor2dCurve2d(const StdMeshers_FaceSide* faceSide):mySide(faceSide) {}
00514 gp_Pnt2d Value(const Standard_Real U) const { return mySide->Value2d( U ); }
00515 Standard_Real FirstParameter() const { return 0; }
00516 Standard_Real LastParameter() const { return 1; }
00517 };
00518
00519 Adaptor2d_Curve2d* StdMeshers_FaceSide::GetCurve2d() const
00520 {
00521 return new Adaptor2dCurve2d( this );
00522 }
00523
00524
00528
00529
00530 BRepAdaptor_CompCurve* StdMeshers_FaceSide::GetCurve3d() const
00531 {
00532 if ( myEdge.empty() )
00533 return 0;
00534
00535 TopoDS_Wire aWire;
00536 BRep_Builder aBuilder;
00537 aBuilder.MakeWire(aWire);
00538 for ( int i=0; i<myEdge.size(); ++i )
00539 aBuilder.Add( aWire, myEdge[i] );
00540
00541 if ( myEdge.size() == 2 && FirstVertex().IsSame( LastVertex() ))
00542 aWire.Closed(true);
00543
00544 return new BRepAdaptor_CompCurve( aWire );
00545 }
00546
00547
00548
00554
00555
00556 gp_Pnt2d StdMeshers_FaceSide::Value2d(double U) const
00557 {
00558 if ( !myC2d[0].IsNull() ) {
00559 int i = EdgeIndex( U );
00560 double prevU = i ? myNormPar[ i-1 ] : 0;
00561 double r = ( U - prevU )/ ( myNormPar[ i ] - prevU );
00562
00563 double par = myFirst[i] * ( 1 - r ) + myLast[i] * r;
00564
00565
00566 if( !myIsUniform[i] )
00567 {
00568 double aLen3dU = r * myEdgeLength[i] * ( myFirst[i]>myLast[i] ? -1. : 1.);
00569 GCPnts_AbscissaPoint AbPnt
00570 ( const_cast<GeomAdaptor_Curve&>( myC3dAdaptor[i]), aLen3dU, myFirst[i] );
00571 if( AbPnt.IsDone() ) {
00572 par = AbPnt.Parameter();
00573 }
00574 }
00575 return myC2d[ i ]->Value(par);
00576
00577 }
00578 return myDefaultPnt2d;
00579 }
00580
00581
00585
00586
00587 TSideVector StdMeshers_FaceSide::GetFaceWires(const TopoDS_Face& theFace,
00588 SMESH_Mesh & theMesh,
00589 const bool theIgnoreMediumNodes,
00590 TError & theError)
00591 {
00592 TopoDS_Vertex V1;
00593 list< TopoDS_Edge > edges, internalEdges;
00594 list< int > nbEdgesInWires;
00595 int nbWires = SMESH_Block::GetOrderedEdges (theFace, V1, edges, nbEdgesInWires);
00596
00597
00598 TSideVector wires( nbWires );
00599 list< int >::iterator nbE = nbEdgesInWires.begin();
00600 list< TopoDS_Edge >::iterator from = edges.begin(), to = from;
00601 for ( int iW = 0; iW < nbWires; ++iW, ++nbE )
00602 {
00603 std::advance( to, *nbE );
00604 if ( *nbE == 0 )
00605 {
00606 --nbWires;
00607 --iW;
00608 wires.resize( nbWires );
00609 continue;
00610 }
00611 list< TopoDS_Edge > wireEdges( from, to );
00612
00613
00614 if ( wireEdges.front().Orientation() != TopAbs_INTERNAL )
00615 {
00616 while ( !SMESH_Algo::VertexNode( TopExp::FirstVertex( wireEdges.front(), true),
00617 theMesh.GetMeshDS()))
00618 {
00619 wireEdges.splice(wireEdges.end(), wireEdges,
00620 wireEdges.begin(), ++wireEdges.begin());
00621 if ( from->IsSame( wireEdges.front() )) {
00622 theError = TError
00623 ( new SMESH_ComputeError(COMPERR_BAD_INPUT_MESH,"No nodes on vertices"));
00624 return TSideVector(0);
00625 }
00626 }
00627 }
00628 else if ( *nbE > 1 )
00629 {
00630 internalEdges.splice( internalEdges.end(), wireEdges, ++wireEdges.begin(), wireEdges.end());
00631 }
00632
00633 StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, wireEdges, &theMesh,
00634 true, theIgnoreMediumNodes);
00635 wires[ iW ] = StdMeshers_FaceSidePtr( wire );
00636 from = to;
00637 }
00638 while ( !internalEdges.empty() )
00639 {
00640 StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, internalEdges.back(), &theMesh,
00641 true, theIgnoreMediumNodes);
00642 wires.push_back( StdMeshers_FaceSidePtr( wire ));
00643 internalEdges.pop_back();
00644 }
00645 return wires;
00646 }
00647
00648
00652
00653
00654 TopoDS_Vertex StdMeshers_FaceSide::FirstVertex(int i) const
00655 {
00656 TopoDS_Vertex v;
00657 if ( i < NbEdges() )
00658 {
00659 v = myEdge[i].Orientation() <= TopAbs_REVERSED ?
00660 TopExp::FirstVertex( myEdge[i], 1 ) :
00661 TopoDS::Vertex( TopoDS_Iterator( myEdge[i] ).Value() );
00662 }
00663 return v;
00664 }
00665
00666
00670
00671
00672 TopoDS_Vertex StdMeshers_FaceSide::LastVertex(int i) const
00673 {
00674 TopoDS_Vertex v;
00675 if ( i < NbEdges() )
00676 {
00677 const TopoDS_Edge& edge = i<0 ? myEdge[ NbEdges() + i ] : myEdge[i];
00678 if ( edge.Orientation() <= TopAbs_REVERSED )
00679 v = TopExp::LastVertex( edge, 1 );
00680 else
00681 for ( TopoDS_Iterator vIt( edge ); vIt.More(); vIt.Next() )
00682 v = TopoDS::Vertex( vIt.Value() );
00683 }
00684 return v;
00685 }
00686