#include <SMESHGUI_TranslationDlg.h>

Definition at line 58 of file SMESHGUI_TranslationDlg.h.
| SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg | ( | SMESHGUI * | theModule | ) |
Definition at line 112 of file SMESHGUI_TranslationDlg.cxx.
References ActionBox, ActionGroup, buttonApply, buttonCancel, buttonHelp, buttonOk, CheckBoxMesh, ClickOnApply(), ClickOnCancel(), ClickOnHelp(), ClickOnOk(), SMESHGUI_PreviewDlg.connectPreviewControl(), ConstructorsBox, ConstructorsClicked(), COORD_MAX, COORD_MIN, COPY_ELEMS_BUTTON, DeactivateActiveDialog(), SMESH.GetResourceMgr(), SMESH.GetSelector(), SMESH.GetViewWindow(), GROUP, GroupArguments, GroupButtons, GroupConstructors, Init(), LineEditElements, LineEditNewMesh, SMESH_LogicalFilter.LO_OR, MAKE_MESH_BUTTON, MakeGroupsCheck, MARGIN, MESHorSUBMESH, MOVE_ELEMS_BUTTON, myFilterBtn, myHelpFileName, myIdValidator, myMeshOrSubMeshOrGroupFilter, SMESHGUI_PreviewDlg.myPreviewCheckBox, mySelectionMgr, mySelector, SMESHGUI_PreviewDlg.mySMESHGUI, onActionClicked(), onSelectMesh(), onTextChange(), RadioButton1, RadioButton2, SMESHGUI_SpinBox.RangeStepAndValidator(), SelectButton1, SelectButton2, SelectElementsButton, SelectionIntoArgument(), SMESHGUI.SetActiveDialogBox(), SetEditCurrentArgument(), setFilters(), SPACING, SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, SpinBox2_3, TextLabel1, TextLabel1_1, TextLabel1_2, TextLabel1_3, TextLabel2, TextLabel2_1, TextLabel2_2, TextLabel2_3, TextLabelElements, and SMESHGUI_PreviewDlg.toDisplaySimulation().
: SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg(0), mySelectedObject(SMESH::SMESH_IDSource::_nil()) { QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_POINTS"))); QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_TRANSLATION_VECTOR"))); QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT"))); setModal(false); setAttribute(Qt::WA_DeleteOnClose, true); setWindowTitle(tr("SMESH_TRANSLATION")); setSizeGripEnabled(true); QVBoxLayout* SMESHGUI_TranslationDlgLayout = new QVBoxLayout(this); SMESHGUI_TranslationDlgLayout->setSpacing(SPACING); SMESHGUI_TranslationDlgLayout->setMargin(MARGIN); /***************************************************************/ ConstructorsBox = new QGroupBox(tr("SMESH_TRANSLATION"), this); GroupConstructors = new QButtonGroup(this); QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox); ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN); RadioButton1= new QRadioButton(ConstructorsBox); RadioButton1->setIcon(image0); RadioButton2= new QRadioButton(ConstructorsBox); RadioButton2->setIcon(image1); ConstructorsBoxLayout->addWidget(RadioButton1); ConstructorsBoxLayout->addWidget(RadioButton2); GroupConstructors->addButton(RadioButton1, 0); GroupConstructors->addButton(RadioButton2, 1); /***************************************************************/ GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this); QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments); GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN); myIdValidator = new SMESHGUI_IdValidator(this); // Controls for elements selection TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments); SelectElementsButton = new QPushButton(GroupArguments); SelectElementsButton->setIcon(image2); LineEditElements = new QLineEdit(GroupArguments); LineEditElements->setValidator(myIdValidator); LineEditElements->setMaxLength(-1); myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments ); connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters())); // Control for the whole mesh selection CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments); // Controls for vector and points selection TextLabel1 = new QLabel(GroupArguments); SelectButton1 = new QPushButton(GroupArguments); SelectButton1->setIcon(image2); TextLabel1_1 = new QLabel(GroupArguments); SpinBox1_1 = new SMESHGUI_SpinBox(GroupArguments); TextLabel1_2 = new QLabel(GroupArguments); SpinBox1_2 = new SMESHGUI_SpinBox(GroupArguments); TextLabel1_3 = new QLabel(GroupArguments); SpinBox1_3 = new SMESHGUI_SpinBox(GroupArguments); TextLabel2 = new QLabel(tr("SMESH_POINT_2"), GroupArguments); SelectButton2 = new QPushButton(GroupArguments); SelectButton2->setIcon(image2); TextLabel2_1 = new QLabel(tr("SMESH_X"), GroupArguments); SpinBox2_1 = new SMESHGUI_SpinBox(GroupArguments); TextLabel2_2 = new QLabel(tr("SMESH_Y"), GroupArguments); SpinBox2_2 = new SMESHGUI_SpinBox(GroupArguments); TextLabel2_3 = new QLabel(tr("SMESH_Z"), GroupArguments); SpinBox2_3 = new SMESHGUI_SpinBox(GroupArguments); // switch of action type ActionBox = new QGroupBox(GroupArguments); ActionGroup = new QButtonGroup(GroupArguments); QVBoxLayout* ActionBoxLayout = new QVBoxLayout(ActionBox); ActionBoxLayout->addSpacing(SPACING); ActionBoxLayout->setMargin(MARGIN); QRadioButton* aMoveElements = new QRadioButton(tr("SMESH_MOVE_ELEMENTS"), ActionBox); QRadioButton* aCopyElements = new QRadioButton(tr("SMESH_COPY_ELEMENTS"), ActionBox); QRadioButton* aCreateMesh = new QRadioButton(tr("SMESH_CREATE_MESH"), ActionBox); ActionBoxLayout->addWidget(aMoveElements); ActionBoxLayout->addWidget(aCopyElements); ActionBoxLayout->addWidget(aCreateMesh); ActionGroup->addButton(aMoveElements, MOVE_ELEMS_BUTTON); ActionGroup->addButton(aCopyElements, COPY_ELEMS_BUTTON); ActionGroup->addButton(aCreateMesh, MAKE_MESH_BUTTON); // CheckBox for groups generation MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); MakeGroupsCheck->setChecked(false); // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); //Preview check box myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); // layout GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5); GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7); GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8); GroupArgumentsLayout->addWidget(TextLabel1, 2, 0); GroupArgumentsLayout->addWidget(SelectButton1, 2, 1); GroupArgumentsLayout->addWidget(TextLabel1_1, 2, 2); GroupArgumentsLayout->addWidget(SpinBox1_1, 2, 3); GroupArgumentsLayout->addWidget(TextLabel1_2, 2, 4); GroupArgumentsLayout->addWidget(SpinBox1_2, 2, 5); GroupArgumentsLayout->addWidget(TextLabel1_3, 2, 6); GroupArgumentsLayout->addWidget(SpinBox1_3, 2, 7); GroupArgumentsLayout->addWidget(TextLabel2, 3, 0); GroupArgumentsLayout->addWidget(SelectButton2, 3, 1); GroupArgumentsLayout->addWidget(TextLabel2_1, 3, 2); GroupArgumentsLayout->addWidget(SpinBox2_1, 3, 3); GroupArgumentsLayout->addWidget(TextLabel2_2, 3, 4); GroupArgumentsLayout->addWidget(SpinBox2_2, 3, 5); GroupArgumentsLayout->addWidget(TextLabel2_3, 3, 6); GroupArgumentsLayout->addWidget(SpinBox2_3, 3, 7); GroupArgumentsLayout->addWidget(ActionBox, 4, 0, 3, 4); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 5, 1, 4); GroupArgumentsLayout->addWidget(LineEditNewMesh, 6, 5, 1, 4); GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0); /***************************************************************/ GroupButtons = new QGroupBox(this); QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons); GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN); buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons); buttonOk->setAutoDefault(true); buttonOk->setDefault(true); buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons); buttonApply->setAutoDefault(true); buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons); buttonCancel->setAutoDefault(true); buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons); buttonHelp->setAutoDefault(true); GroupButtonsLayout->addWidget(buttonOk); GroupButtonsLayout->addSpacing(10); GroupButtonsLayout->addWidget(buttonApply); GroupButtonsLayout->addSpacing(10); GroupButtonsLayout->addStretch(); GroupButtonsLayout->addWidget(buttonCancel); GroupButtonsLayout->addWidget(buttonHelp); /***************************************************************/ SMESHGUI_TranslationDlgLayout->addWidget(ConstructorsBox); SMESHGUI_TranslationDlgLayout->addWidget(GroupArguments); SMESHGUI_TranslationDlgLayout->addWidget(GroupButtons); /* Initialisations */ SpinBox1_1->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); SpinBox1_2->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); SpinBox1_3->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); SpinBox2_1->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); SpinBox2_2->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); SpinBox2_3->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); RadioButton1->setChecked(true); mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); mySMESHGUI->SetActiveDialogBox((QDialog*)this); // Costruction of the logical filter SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH); SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP); QList<SUIT_SelectionFilter*> aListOfFilters; if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter); if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter); myMeshOrSubMeshOrGroupFilter = new SMESH_LogicalFilter(aListOfFilters, SMESH_LogicalFilter::LO_OR); myHelpFileName = "translation_page.html"; Init(); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp())); connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int))); connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(SelectButton1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(SelectButton2, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* to close dialog if study change */ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel())); connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); connect(SpinBox1_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox1_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox1_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_1, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_2, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); connect(SpinBox2_3, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); //To Connect preview check box connectPreviewControl(); ConstructorsClicked(0); SelectionIntoArgument(); onActionClicked(MOVE_ELEMS_BUTTON); }
| SMESHGUI_TranslationDlg::~SMESHGUI_TranslationDlg | ( | ) |
Definition at line 346 of file SMESHGUI_TranslationDlg.cxx.
References myFilterDlg.
{
if ( myFilterDlg ) {
myFilterDlg->setParent( 0 );
delete myFilterDlg;
myFilterDlg = 0;
}
}
| void SMESHGUI_TranslationDlg::ActivateThisDialog | ( | ) | [private, slot] |
Definition at line 902 of file SMESHGUI_TranslationDlg.cxx.
References ConstructorsBox, SMESHGUI.EmitSignalDeactivateDialog(), SMESH.GetViewWindow(), GroupArguments, GroupButtons, SMESHGUI_PreviewDlg.mySMESHGUI, SelectionIntoArgument(), and SMESHGUI.SetActiveDialogBox().
Referenced by enterEvent().
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
ConstructorsBox->setEnabled(true);
GroupArguments->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( CellSelection );
SelectionIntoArgument();
}
| bool SMESHGUI_TranslationDlg::ClickOnApply | ( | ) | [private, slot] |
Definition at line 465 of file SMESHGUI_TranslationDlg.cxx.
References _PTR(), ActionGroup, CheckBoxMesh, ConstructorsClicked(), COPY_ELEMS_BUTTON, GetConstructorId(), SMESHGUI_SpinBox.GetValue(), Init(), SMESHGUI.isActiveStudyLocked(), SMESHGUI_PreviewDlg.isApplyAndClose(), isValid(), LineEditNewMesh, MAKE_MESH_BUTTON, MakeGroupsCheck, PAL_MESH_041_mesh.mesh, SMESHGUI.Modified(), MOVE_ELEMS_BUTTON, myElementsId, myMesh, myNbOkElements, mySelectedObject, SMESHGUI_PreviewDlg.mySMESHGUI, SMESH.DirStruct.PS, SelectionIntoArgument(), SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, SpinBox2_3, and SMESH.UpdateView().
Referenced by ClickOnOk(), and SMESHGUI_TranslationDlg().
{
if (mySMESHGUI->isActiveStudyLocked())
return false;
if( !isValid() )
return false;
if (myNbOkElements) {
QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
SMESH::DirStruct aVector;
if (GetConstructorId() == 0) {
aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue();
aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue();
aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue();
} else if (GetConstructorId() == 1) {
aVector.PS.x = SpinBox1_1->GetValue();
aVector.PS.y = SpinBox1_2->GetValue();
aVector.PS.z = SpinBox1_3->GetValue();
}
QStringList aParameters;
aParameters << SpinBox1_1->text();
if (GetConstructorId() == 0)
aParameters << SpinBox2_1->text();
aParameters << SpinBox1_2->text();
if (GetConstructorId() == 0)
aParameters << SpinBox2_2->text();
aParameters << SpinBox1_3->text();
if (GetConstructorId() == 0)
aParameters << SpinBox2_3->text();
int actionButton = ActionGroup->checkedId();
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
QStringList anEntryList;
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
switch ( actionButton ) {
case MOVE_ELEMS_BUTTON:
if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, false);
else
aMeshEditor->Translate(anElementsId, aVector, false);
if( !myMesh->_is_nil())
myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
break;
case COPY_ELEMS_BUTTON:
if ( makeGroups ) {
SMESH::ListOfGroups_var groups;
if(CheckBoxMesh->isChecked())
groups = aMeshEditor->TranslateObjectMakeGroups(mySelectedObject,aVector);
else
groups = aMeshEditor->TranslateMakeGroups(anElementsId, aVector);
}
else {
if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, true);
else
aMeshEditor->Translate(anElementsId, aVector, true);
}
if( !myMesh->_is_nil())
myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
break;
case MAKE_MESH_BUTTON:
SMESH::SMESH_Mesh_var mesh;
if (CheckBoxMesh->isChecked())
mesh = aMeshEditor->TranslateObjectMakeMesh(mySelectedObject, aVector, makeGroups,
LineEditNewMesh->text().toLatin1().data());
else
mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups,
LineEditNewMesh->text().toLatin1().data());
if (!mesh->_is_nil()) {
mesh->SetParameters(aParameters.join(":").toLatin1().constData());
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
#ifdef WITHGENERICOBJ
// obj has been published in study. Its refcount has been incremented.
// It is safe to decrement its refcount
// so that it will be destroyed when the entry in study will be removed
mesh->UnRegister();
#endif
}
}
} catch (...) {
}
SMESH::UpdateView();
if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
actionButton == MAKE_MESH_BUTTON ) {
mySMESHGUI->updateObjBrowser(true); // new groups may appear
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
anApp->browseObjects( anEntryList, isApplyAndClose() );
}
Init(false);
ConstructorsClicked(GetConstructorId());
mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument();
SMESHGUI::Modified();
}
return true;
}
| void SMESHGUI_TranslationDlg::ClickOnCancel | ( | ) | [private, slot] |
Definition at line 594 of file SMESHGUI_TranslationDlg.cxx.
References SMESH.GetCurrentVtkView(), SMESH.GetViewWindow(), mySelectionMgr, SMESHGUI_PreviewDlg.mySMESHGUI, SMESH.RemoveFilters(), SMESHGUI.ResetState(), and SMESH.SetPointRepresentation().
Referenced by ClickOnOk(), closeEvent(), hideEvent(), and SMESHGUI_TranslationDlg().
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
//mySelectionMgr->clearSelected();
if (SMESH::GetCurrentVtkView()) {
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
SMESH::SetPointRepresentation(false);
}
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
mySMESHGUI->ResetState();
reject();
}
| void SMESHGUI_TranslationDlg::ClickOnHelp | ( | ) | [private, slot] |
Definition at line 613 of file SMESHGUI_TranslationDlg.cxx.
References myHelpFileName, and SMESHGUI_PreviewDlg.mySMESHGUI.
Referenced by keyPressEvent(), and SMESHGUI_TranslationDlg().
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
| void SMESHGUI_TranslationDlg::ClickOnOk | ( | ) | [private, slot] |
Definition at line 583 of file SMESHGUI_TranslationDlg.cxx.
References ClickOnApply(), ClickOnCancel(), and SMESHGUI_PreviewDlg.setIsApplyAndClose().
Referenced by SMESHGUI_TranslationDlg().
{
setIsApplyAndClose( true );
if( ClickOnApply() )
ClickOnCancel();
}
| void SMESHGUI_TranslationDlg::closeEvent | ( | QCloseEvent * | ) | [private] |
Definition at line 932 of file SMESHGUI_TranslationDlg.cxx.
References ClickOnCancel().
{
/* same than click on cancel button */
ClickOnCancel();
}
| void SMESHGUI_PreviewDlg::connectPreviewControl | ( | ) | [protected, inherited] |
Definition at line 86 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.myPreviewCheckBox, and SMESHGUI_PreviewDlg.onDisplaySimulation().
Referenced by SMESHGUI_ExtrusionAlongPathDlg.SMESHGUI_ExtrusionAlongPathDlg(), SMESHGUI_ExtrusionDlg.SMESHGUI_ExtrusionDlg(), SMESHGUI_RevolutionDlg.SMESHGUI_RevolutionDlg(), SMESHGUI_RotationDlg.SMESHGUI_RotationDlg(), SMESHGUI_ScaleDlg.SMESHGUI_ScaleDlg(), SMESHGUI_SymmetryDlg.SMESHGUI_SymmetryDlg(), and SMESHGUI_TranslationDlg().
{
connect(myPreviewCheckBox, SIGNAL(toggled(bool)), this, SLOT(onDisplaySimulation(bool)));
}
| void SMESHGUI_TranslationDlg::ConstructorsClicked | ( | int | constructorId | ) | [private, slot] |
Definition at line 396 of file SMESHGUI_TranslationDlg.cxx.
References CheckBoxMesh, SMESH.GetViewWindow(), LineEditElements, myEditCurrentArgument, mySelectionMgr, SMESHGUI_PreviewDlg.mySMESHGUI, onDisplaySimulation(), onSelectMesh(), SelectButton1, SelectButton2, SelectionIntoArgument(), SMESH.SetPointRepresentation(), SpinBox2_1, SpinBox2_2, SpinBox2_3, TextLabel1, TextLabel1_1, TextLabel1_2, TextLabel1_3, TextLabel2, TextLabel2_1, TextLabel2_2, and TextLabel2_3.
Referenced by ClickOnApply(), and SMESHGUI_TranslationDlg().
{
disconnect(mySelectionMgr, 0, this, 0);
switch (constructorId) {
case 0:
{
TextLabel1->setText(tr("SMESH_POINT_1"));
TextLabel1_1->setText(tr("SMESH_X"));
TextLabel1_2->setText(tr("SMESH_Y"));
TextLabel1_3->setText(tr("SMESH_Z"));
SelectButton1->show();
TextLabel2->show();
SelectButton2->show();
TextLabel2_1->show();
SpinBox2_1->show();
TextLabel2_2->show();
SpinBox2_2->show();
TextLabel2_3->show();
SpinBox2_3->show();
break;
}
case 1:
{
TextLabel1->setText(tr("SMESH_VECTOR"));
TextLabel1_1->setText(tr("SMESH_DX"));
TextLabel1_2->setText(tr("SMESH_DY"));
TextLabel1_3->setText(tr("SMESH_DZ"));
SelectButton1->hide();
TextLabel2->hide();
SelectButton2->hide();
TextLabel2_1->hide();
SpinBox2_1->hide();
TextLabel2_2->hide();
SpinBox2_2->hide();
TextLabel2_3->hide();
SpinBox2_3->hide();
break;
}
}
if (myEditCurrentArgument != (QWidget*)LineEditElements) {
SMESH::SetPointRepresentation(false);
if (!CheckBoxMesh->isChecked())
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( CellSelection );
}
myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
onDisplaySimulation(true);
QApplication::instance()->processEvents();
updateGeometry();
resize(100,100);
}
| void SMESHGUI_TranslationDlg::DeactivateActiveDialog | ( | ) | [private, slot] |
Definition at line 887 of file SMESHGUI_TranslationDlg.cxx.
References ConstructorsBox, GroupArguments, GroupButtons, SMESHGUI_PreviewDlg.mySMESHGUI, SMESHGUI.ResetState(), and SMESHGUI.SetActiveDialogBox().
Referenced by SMESHGUI_TranslationDlg().
{
if (ConstructorsBox->isEnabled()) {
ConstructorsBox->setEnabled(false);
GroupArguments->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
| void SMESHGUI_TranslationDlg::enterEvent | ( | QEvent * | ) | [private] |
Definition at line 922 of file SMESHGUI_TranslationDlg.cxx.
References ActivateThisDialog(), and ConstructorsBox.
{
if (!ConstructorsBox->isEnabled())
ActivateThisDialog();
}
| int SMESHGUI_TranslationDlg::GetConstructorId | ( | ) | [private] |
Definition at line 1045 of file SMESHGUI_TranslationDlg.cxx.
References GroupConstructors.
Referenced by ClickOnApply(), isValid(), and onDisplaySimulation().
{
return GroupConstructors->checkedId();
}
| void SMESHGUI_TranslationDlg::hideEvent | ( | QHideEvent * | ) | [private] |
Definition at line 942 of file SMESHGUI_TranslationDlg.cxx.
References ClickOnCancel().
{
if (!isMinimized())
ClickOnCancel();
}
| void SMESHGUI_PreviewDlg::hidePreview | ( | ) | [inherited] |
Definition at line 77 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.mySimulation, and SMESHGUI_MeshEditPreview.SetVisibility().
Referenced by SMESHGUI_ExtrusionDlg.ConstructorsClicked(), SMESHGUI_ExtrusionAlongPathDlg.ConstructorsClicked(), onDisplaySimulation(), SMESHGUI_SymmetryDlg.onDisplaySimulation(), SMESHGUI_ScaleDlg.onDisplaySimulation(), SMESHGUI_RotationDlg.onDisplaySimulation(), SMESHGUI_ExtrusionDlg.onDisplaySimulation(), SMESHGUI_ExtrusionAlongPathDlg.onDisplaySimulation(), onSelectMesh(), SMESHGUI_SymmetryDlg.onSelectMesh(), SMESHGUI_ScaleDlg.onSelectMesh(), and SMESHGUI_RotationDlg.onSelectMesh().
{
if(mySimulation)
mySimulation->SetVisibility(false);
}
| void SMESHGUI_TranslationDlg::Init | ( | bool | ResetControls = true | ) | [private] |
Definition at line 359 of file SMESHGUI_TranslationDlg.cxx.
References ActionGroup, buttonApply, buttonOk, CheckBoxMesh, LineEditElements, MOVE_ELEMS_BUTTON, myActor, myBusy, myEditCurrentArgument, myElementsId, myMesh, myNbOkElements, SMESHGUI_PreviewDlg.myPreviewCheckBox, onDisplaySimulation(), onSelectMesh(), SMESHGUI_SpinBox.SetValue(), SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, and SpinBox2_3.
Referenced by ClickOnApply(), and SMESHGUI_TranslationDlg().
{
myBusy = false;
myEditCurrentArgument = 0;
LineEditElements->clear();
myElementsId = "";
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) {
SpinBox1_1->SetValue(0.0);
SpinBox1_2->SetValue(0.0);
SpinBox1_3->SetValue(0.0);
SpinBox2_1->SetValue(0.0);
SpinBox2_2->SetValue(0.0);
SpinBox2_3->SetValue(0.0);
ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true);
CheckBoxMesh->setChecked(false);
// MakeGroupsCheck->setChecked(false);
// MakeGroupsCheck->setEnabled(false);
myPreviewCheckBox->setChecked(false);
onDisplaySimulation(false);
onSelectMesh(false);
}
}
| bool SMESHGUI_PreviewDlg::isApplyAndClose | ( | ) | const [protected, virtual, inherited] |
Definition at line 122 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.myIsApplyAndClose.
Referenced by ClickOnApply(), SMESHGUI_SymmetryDlg.ClickOnApply(), SMESHGUI_ScaleDlg.ClickOnApply(), and SMESHGUI_RotationDlg.ClickOnApply().
{
return myIsApplyAndClose;
}
| bool SMESHGUI_TranslationDlg::isValid | ( | ) | [private] |
Definition at line 1092 of file SMESHGUI_TranslationDlg.cxx.
References GetConstructorId(), SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, and SpinBox2_3.
Referenced by ClickOnApply(), and onDisplaySimulation().
{
bool ok = true;
QString msg;
ok = SpinBox1_1->isValid( msg, true ) && ok;
ok = SpinBox1_2->isValid( msg, true ) && ok;
ok = SpinBox1_3->isValid( msg, true ) && ok;
if (GetConstructorId() == 0) {
ok = SpinBox2_1->isValid( msg, true ) && ok;
ok = SpinBox2_2->isValid( msg, true ) && ok;
ok = SpinBox2_3->isValid( msg, true ) && ok;
}
if( !ok ) {
QString str( tr( "SMESH_INCORRECT_INPUT" ) );
if ( !msg.isEmpty() )
str += "\n" + msg;
SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
return false;
}
return true;
}
| void SMESHGUI_TranslationDlg::keyPressEvent | ( | QKeyEvent * | e | ) | [private] |
Definition at line 1054 of file SMESHGUI_TranslationDlg.cxx.
References ClickOnHelp().
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
if ( e->key() == Qt::Key_F1 ) {
e->accept();
ClickOnHelp();
}
}
| void SMESHGUI_TranslationDlg::onActionClicked | ( | int | button | ) | [private, slot] |
Definition at line 991 of file SMESHGUI_TranslationDlg.cxx.
References COPY_ELEMS_BUTTON, LineEditNewMesh, MAKE_MESH_BUTTON, MakeGroupsCheck, MOVE_ELEMS_BUTTON, myMesh, setNewMeshName(), and SMESHGUI_PreviewDlg.toDisplaySimulation().
Referenced by SMESHGUI_TranslationDlg().
{
switch ( button ) {
case MOVE_ELEMS_BUTTON:
MakeGroupsCheck->setEnabled(false);
LineEditNewMesh->setEnabled(false);
break;
case COPY_ELEMS_BUTTON:
LineEditNewMesh->setEnabled(false);
MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break;
case MAKE_MESH_BUTTON:
LineEditNewMesh->setEnabled(true);
MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
if ( myMesh->_is_nil() || myMesh->NbGroups() > 0)
MakeGroupsCheck->setEnabled(true);
else
MakeGroupsCheck->setEnabled(false);
break;
}
setNewMeshName();
toDisplaySimulation();
}
| void SMESHGUI_TranslationDlg::onDisplaySimulation | ( | bool | toDisplayPreview | ) | [protected, virtual, slot] |
Reimplemented from SMESHGUI_PreviewDlg.
Definition at line 1120 of file SMESHGUI_TranslationDlg.cxx.
References ActionGroup, CheckBoxMesh, COPY_ELEMS_BUTTON, GetConstructorId(), SMESHGUI_SpinBox.GetValue(), SMESHGUI_PreviewDlg.hidePreview(), isValid(), MAKE_MESH_BUTTON, myElementsId, myMesh, myNbOkElements, SMESHGUI_PreviewDlg.myPreviewCheckBox, mySelectedObject, SMESHGUI_PreviewDlg.mySimulation, SMESH.DirStruct.PS, SMESHGUI_MeshEditPreview.SetData(), SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, and SpinBox2_3.
Referenced by ConstructorsClicked(), Init(), and SelectionIntoArgument().
{
if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
if (isValid() && myNbOkElements) {
QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
SMESH::DirStruct aVector;
if (GetConstructorId() == 0) {
aVector.PS.x = SpinBox2_1->GetValue() - SpinBox1_1->GetValue();
aVector.PS.y = SpinBox2_2->GetValue() - SpinBox1_2->GetValue();
aVector.PS.z = SpinBox2_3->GetValue() - SpinBox1_3->GetValue();
} else if (GetConstructorId() == 1) {
aVector.PS.x = SpinBox1_1->GetValue();
aVector.PS.y = SpinBox1_2->GetValue();
aVector.PS.z = SpinBox1_3->GetValue();
}
try {
bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
ActionGroup->checkedId() == MAKE_MESH_BUTTON );
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
if(CheckBoxMesh->isChecked())
aMeshEditor->TranslateObject(mySelectedObject, aVector, copy);
else
aMeshEditor->Translate(anElementsId, aVector, copy);
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
mySimulation->SetData(aMeshPreviewStruct._retn());
} catch (...) {
}
}
else {
hidePreview();
}
} else {
hidePreview();
}
}
| void SMESHGUI_TranslationDlg::onSelectMesh | ( | bool | toSelectMesh | ) | [private, slot] |
Definition at line 952 of file SMESHGUI_TranslationDlg.cxx.
References SMESH.GetViewWindow(), SMESHGUI_PreviewDlg.hidePreview(), LineEditElements, myEditCurrentArgument, myFilterBtn, myIdValidator, myMeshOrSubMeshOrGroupFilter, mySelectionMgr, SMESHGUI_PreviewDlg.mySMESHGUI, onTextChange(), SelectionIntoArgument(), SMESH.SetPointRepresentation(), and TextLabelElements.
Referenced by ConstructorsClicked(), Init(), and SMESHGUI_TranslationDlg().
{
if (toSelectMesh)
TextLabelElements->setText(tr("SMESH_NAME"));
else
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
myFilterBtn->setEnabled(!toSelectMesh);
if (myEditCurrentArgument != LineEditElements) {
LineEditElements->clear();
return;
}
mySelectionMgr->clearFilters();
SMESH::SetPointRepresentation(false);
if (toSelectMesh) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
LineEditElements->setValidator(0);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( CellSelection );
LineEditElements->setReadOnly(false);
LineEditElements->setValidator(myIdValidator);
onTextChange(LineEditElements->text());
hidePreview();
}
SelectionIntoArgument();
}
| void SMESHGUI_TranslationDlg::onTextChange | ( | const QString & | theNewText | ) | [private, slot] |
Definition at line 637 of file SMESHGUI_TranslationDlg.cxx.
References buttonApply, buttonOk, SMDS_Mesh.FindElement(), SMDS_MeshElement.GetID(), SMESH_Actor.GetObject(), SMESH.GetViewWindow(), Handle(), LineEditElements, myActor, myBusy, myElementsId, myNbOkElements, mySelector, and SMESHGUI_PreviewDlg.mySMESHGUI.
Referenced by onSelectMesh(), and SMESHGUI_TranslationDlg().
{
QLineEdit* send = (QLineEdit*)sender();
if (myBusy) return;
BusyLocker lock( myBusy );
if (send == LineEditElements)
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
// hilight entered elements
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();
if (aMesh) {
Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
TColStd_MapOfInteger newIndices;
QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
if (send == LineEditElements) {
for (int i = 0; i < aListId.count(); i++) {
const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
if (e)
newIndices.Add(e->GetID());
myNbOkElements++;
}
}
mySelector->AddOrRemoveIndex( anIO, newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( anIO, true, true );
myElementsId = theNewText;
}
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
}
| void SMESHGUI_TranslationDlg::SelectionIntoArgument | ( | ) | [private, slot] |
Definition at line 688 of file SMESHGUI_TranslationDlg.cxx.
References ActionGroup, buttonApply, buttonOk, CheckBoxMesh, SMESH.FindActorByEntry(), SMESH.FindActorByObject(), SMDS_Mesh.FindNode(), SMESH.GetMeshByIO(), SMESH.GetNameOfSelectedElements(), SMESH.GetNameOfSelectedIObjects(), SMESH.GetNameOfSelectedNodes(), SMESH_Actor.GetObject(), GroupButtons, Handle(), LineEditElements, MakeGroupsCheck, MOVE_ELEMS_BUTTON, myActor, myBusy, myEditCurrentArgument, myElementsId, myMesh, myNbOkElements, mySelectedObject, mySelectionMgr, mySelector, onDisplaySimulation(), setNewMeshName(), SMESHGUI_SpinBox.SetValue(), SpinBox1_1, SpinBox1_2, SpinBox1_3, SpinBox2_1, SpinBox2_2, SpinBox2_3, SMDS_MeshNode.X(), ex13_hole1partial.x, SMDS_MeshNode.Y(), ex13_hole1partial.y, and SMDS_MeshNode.Z().
Referenced by ActivateThisDialog(), ClickOnApply(), ConstructorsClicked(), onSelectMesh(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
{
if (myBusy) return;
BusyLocker lock( myBusy );
// clear
myActor = 0;
QString aString = "";
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
myNbOkElements = 0;
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
}
if (!GroupButtons->isEnabled()) // inactive
return;
// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
int nbSel = aList.Extent();
if (nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
myMesh = SMESH::GetMeshByIO(IO);
if (myMesh->_is_nil())
return;
myActor = SMESH::FindActorByObject(myMesh);
if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
if (!myActor && !CheckBoxMesh->isChecked())
return;
int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
myElementsId = "";
// MakeGroups is available if there are groups and "Copy"
if ( myMesh->NbGroups() == 0 ) {
MakeGroupsCheck->setChecked(false);
MakeGroupsCheck->setEnabled(false);
}
else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) {
MakeGroupsCheck->setEnabled(true);
}
if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString );
if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil()) { //MESH, SUBMESH, OR GROUP
mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
}
else
return;
// get IDs from mesh
/*
SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
if (!aSMDSMesh)
return;
for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
if (e) {
myElementsId += QString(" %1").arg(i);
aNbUnits++;
}
}
} else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
// get submesh
SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
// get IDs from submesh
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aSubMesh->GetElementsId();
for (int i = 0; i < anElementsIds->length(); i++) {
myElementsId += QString(" %1").arg(anElementsIds[i]);
}
aNbUnits = anElementsIds->length();
} else { // GROUP
// get smesh group
SMESH::SMESH_GroupBase_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
if (aGroup->_is_nil())
return;
// get IDs from smesh group
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aGroup->GetListOfID();
for (int i = 0; i < anElementsIds->length(); i++) {
myElementsId += QString(" %1").arg(anElementsIds[i]);
}
aNbUnits = anElementsIds->length();
}
*/
} else {
aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
myElementsId = aString;
if (aNbUnits < 1)
return;
}
myNbOkElements = true;
} else {
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
if (aNbUnits != 1)
return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
if (!aMesh)
return;
const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
if (!n)
return;
double x = n->X();
double y = n->Y();
double z = n->Z();
if (myEditCurrentArgument == (QWidget*)SpinBox1_1) {
SpinBox1_1->SetValue(x);
SpinBox1_2->SetValue(y);
SpinBox1_3->SetValue(z);
} else if (myEditCurrentArgument == (QWidget*)SpinBox2_1) {
SpinBox2_1->SetValue(x);
SpinBox2_2->SetValue(y);
SpinBox2_3->SetValue(z);
}
}
if (myEditCurrentArgument == (QWidget*)LineEditElements) {
LineEditElements->setText(aString);
LineEditElements->repaint();
LineEditElements->setEnabled(false); // to fully update lineedit IPAL 19809
LineEditElements->setEnabled(true);
setNewMeshName();
}
// OK
if (myNbOkElements) {
buttonOk->setEnabled(true);
buttonApply->setEnabled(true);
}
onDisplaySimulation(true);
}
| void SMESHGUI_TranslationDlg::SetEditCurrentArgument | ( | ) | [private, slot] |
Definition at line 844 of file SMESHGUI_TranslationDlg.cxx.
References CheckBoxMesh, SMESH.GetViewWindow(), LineEditElements, myEditCurrentArgument, myMeshOrSubMeshOrGroupFilter, mySelectionMgr, SMESHGUI_PreviewDlg.mySMESHGUI, SelectButton1, SelectButton2, SelectElementsButton, SelectionIntoArgument(), SMESH.SetPointRepresentation(), SpinBox1_1, and SpinBox2_1.
Referenced by SMESHGUI_TranslationDlg().
{
QPushButton* send = (QPushButton*)sender();
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (send == SelectElementsButton) {
myEditCurrentArgument = (QWidget*)LineEditElements;
SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked()) {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( CellSelection );
}
} else if (send == SelectButton1) {
myEditCurrentArgument = (QWidget*)SpinBox1_1;
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
} else if (send == SelectButton2) {
myEditCurrentArgument = (QWidget*)SpinBox2_1;
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
}
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
}
| void SMESHGUI_TranslationDlg::setFilters | ( | ) | [private, slot] |
Definition at line 1070 of file SMESHGUI_TranslationDlg.cxx.
References SMESH.ALL, LineEditElements, myFilterDlg, myMesh, SMESHGUI_PreviewDlg.mySMESHGUI, SMESHGUI_FilterDlg.SetMesh(), SMESHGUI_FilterDlg.SetSelection(), and SMESHGUI_FilterDlg.SetSourceWg().
Referenced by SMESHGUI_TranslationDlg().
{
if(myMesh->_is_nil()) {
SUIT_MessageBox::critical(this,
tr("SMESH_ERROR"),
tr("NO_MESH_SELECTED"));
return;
}
if ( !myFilterDlg )
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
myFilterDlg->SetSelection();
myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetSourceWg( LineEditElements );
myFilterDlg->show();
}
| void SMESHGUI_PreviewDlg::setIsApplyAndClose | ( | const bool | theFlag | ) | [protected, virtual, inherited] |
Definition at line 112 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.myIsApplyAndClose.
Referenced by ClickOnOk(), SMESHGUI_SymmetryDlg.ClickOnOk(), SMESHGUI_ScaleDlg.ClickOnOk(), and SMESHGUI_RotationDlg.ClickOnOk().
{
myIsApplyAndClose = theFlag;
}
| void SMESHGUI_TranslationDlg::setNewMeshName | ( | ) | [private] |
Definition at line 1024 of file SMESHGUI_TranslationDlg.cxx.
References _PTR(), CheckBoxMesh, LineEditElements, LineEditNewMesh, myMesh, ex21_lamp.name, and SMESH.UniqueMeshName().
Referenced by onActionClicked(), and SelectionIntoArgument().
{
LineEditNewMesh->setText("");
if ( LineEditNewMesh->isEnabled() && !myMesh->_is_nil() ) {
QString name;
if ( CheckBoxMesh->isChecked() ) {
name = LineEditElements->text();
}
else {
_PTR(SObject) meshSO = SMESH::FindSObject( myMesh );
name = meshSO->GetName().c_str();
}
if ( !name.isEmpty() )
LineEditNewMesh->setText( SMESH::UniqueMeshName( name, "translated"));
}
}
| void SMESHGUI_PreviewDlg::showPreview | ( | ) | [inherited] |
Definition at line 68 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.mySimulation, and SMESHGUI_MeshEditPreview.SetVisibility().
{
if(mySimulation)
mySimulation->SetVisibility(true);
}
| void SMESHGUI_PreviewDlg::toDisplaySimulation | ( | ) | [protected, slot, inherited] |
Definition at line 95 of file SMESHGUI_PreviewDlg.cxx.
References SMESHGUI_PreviewDlg.onDisplaySimulation().
Referenced by onActionClicked(), SMESHGUI_SymmetryDlg.onActionClicked(), SMESHGUI_ScaleDlg.onActionClicked(), SMESHGUI_RotationDlg.onActionClicked(), SMESHGUI_ExtrusionAlongPathDlg.SMESHGUI_ExtrusionAlongPathDlg(), SMESHGUI_ExtrusionDlg.SMESHGUI_ExtrusionDlg(), SMESHGUI_RevolutionDlg.SMESHGUI_RevolutionDlg(), SMESHGUI_RotationDlg.SMESHGUI_RotationDlg(), SMESHGUI_ScaleDlg.SMESHGUI_ScaleDlg(), SMESHGUI_SymmetryDlg.SMESHGUI_SymmetryDlg(), and SMESHGUI_TranslationDlg().
{
onDisplaySimulation(true);
}
QGroupBox* SMESHGUI_TranslationDlg.ActionBox [private] |
Definition at line 124 of file SMESHGUI_TranslationDlg.h.
Referenced by SMESHGUI_TranslationDlg().
QButtonGroup* SMESHGUI_TranslationDlg.ActionGroup [private] |
Definition at line 125 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), onDisplaySimulation(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.buttonApply [private] |
Definition at line 100 of file SMESHGUI_TranslationDlg.h.
Referenced by Init(), onTextChange(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.buttonCancel [private] |
Definition at line 99 of file SMESHGUI_TranslationDlg.h.
Referenced by SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.buttonHelp [private] |
Definition at line 101 of file SMESHGUI_TranslationDlg.h.
Referenced by SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.buttonOk [private] |
Definition at line 98 of file SMESHGUI_TranslationDlg.h.
Referenced by Init(), onTextChange(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
QCheckBox* SMESHGUI_TranslationDlg.CheckBoxMesh [private] |
Definition at line 106 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), ConstructorsClicked(), Init(), onDisplaySimulation(), SelectionIntoArgument(), SetEditCurrentArgument(), setNewMeshName(), and SMESHGUI_TranslationDlg().
QGroupBox* SMESHGUI_TranslationDlg.ConstructorsBox [private] |
Definition at line 93 of file SMESHGUI_TranslationDlg.h.
Referenced by ActivateThisDialog(), DeactivateActiveDialog(), enterEvent(), and SMESHGUI_TranslationDlg().
QGroupBox* SMESHGUI_TranslationDlg.GroupArguments [private] |
Definition at line 102 of file SMESHGUI_TranslationDlg.h.
Referenced by ActivateThisDialog(), DeactivateActiveDialog(), and SMESHGUI_TranslationDlg().
QGroupBox* SMESHGUI_TranslationDlg.GroupButtons [private] |
Definition at line 97 of file SMESHGUI_TranslationDlg.h.
Referenced by ActivateThisDialog(), DeactivateActiveDialog(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
QButtonGroup* SMESHGUI_TranslationDlg.GroupConstructors [private] |
Definition at line 94 of file SMESHGUI_TranslationDlg.h.
Referenced by GetConstructorId(), and SMESHGUI_TranslationDlg().
QLineEdit* SMESHGUI_TranslationDlg.LineEditElements [private] |
Definition at line 105 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), Init(), onSelectMesh(), onTextChange(), SelectionIntoArgument(), SetEditCurrentArgument(), setFilters(), setNewMeshName(), and SMESHGUI_TranslationDlg().
QLineEdit* SMESHGUI_TranslationDlg.LineEditNewMesh [private] |
Definition at line 127 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), onActionClicked(), setNewMeshName(), and SMESHGUI_TranslationDlg().
QCheckBox* SMESHGUI_TranslationDlg.MakeGroupsCheck [private] |
Definition at line 126 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), onActionClicked(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
SMESH_Actor* SMESHGUI_TranslationDlg.myActor [private] |
Definition at line 88 of file SMESHGUI_TranslationDlg.h.
Referenced by Init(), onTextChange(), and SelectionIntoArgument().
bool SMESHGUI_TranslationDlg.myBusy [private] |
Definition at line 86 of file SMESHGUI_TranslationDlg.h.
Referenced by Init(), onTextChange(), and SelectionIntoArgument().
Definition at line 84 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), Init(), onSelectMesh(), SelectionIntoArgument(), and SetEditCurrentArgument().
QString SMESHGUI_TranslationDlg.myElementsId [private] |
Definition at line 79 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), onDisplaySimulation(), onTextChange(), and SelectionIntoArgument().
QPushButton* SMESHGUI_TranslationDlg.myFilterBtn [private] |
Definition at line 131 of file SMESHGUI_TranslationDlg.h.
Referenced by onSelectMesh(), and SMESHGUI_TranslationDlg().
Definition at line 132 of file SMESHGUI_TranslationDlg.h.
Referenced by setFilters(), and ~SMESHGUI_TranslationDlg().
QString SMESHGUI_TranslationDlg.myHelpFileName [private] |
Definition at line 129 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnHelp(), and SMESHGUI_TranslationDlg().
Definition at line 77 of file SMESHGUI_TranslationDlg.h.
Referenced by onSelectMesh(), and SMESHGUI_TranslationDlg().
bool SMESHGUI_PreviewDlg.myIsApplyAndClose [protected, inherited] |
Definition at line 64 of file SMESHGUI_PreviewDlg.h.
Referenced by SMESHGUI_PreviewDlg.isApplyAndClose(), and SMESHGUI_PreviewDlg.setIsApplyAndClose().
SMESH::SMESH_Mesh_var SMESHGUI_TranslationDlg.myMesh [private] |
Definition at line 87 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), onActionClicked(), onDisplaySimulation(), SelectionIntoArgument(), setFilters(), and setNewMeshName().
Definition at line 89 of file SMESHGUI_TranslationDlg.h.
Referenced by onSelectMesh(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
int SMESHGUI_TranslationDlg.myNbOkElements [private] |
Definition at line 80 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), onDisplaySimulation(), onTextChange(), and SelectionIntoArgument().
QCheckBox* SMESHGUI_PreviewDlg.myPreviewCheckBox [protected, inherited] |
Definition at line 63 of file SMESHGUI_PreviewDlg.h.
Referenced by SMESHGUI_PreviewDlg.connectPreviewControl(), Init(), SMESHGUI_SymmetryDlg.Init(), SMESHGUI_ScaleDlg.Init(), SMESHGUI_RotationDlg.Init(), SMESHGUI_RevolutionDlg.Init(), SMESHGUI_ExtrusionDlg.Init(), SMESHGUI_ExtrusionAlongPathDlg.Init(), onDisplaySimulation(), SMESHGUI_SymmetryDlg.onDisplaySimulation(), SMESHGUI_ScaleDlg.onDisplaySimulation(), SMESHGUI_RotationDlg.onDisplaySimulation(), SMESHGUI_RevolutionDlg.onDisplaySimulation(), SMESHGUI_ExtrusionDlg.onDisplaySimulation(), SMESHGUI_ExtrusionAlongPathDlg.onDisplaySimulation(), SMESHGUI_ExtrusionAlongPathDlg.SMESHGUI_ExtrusionAlongPathDlg(), SMESHGUI_ExtrusionDlg.SMESHGUI_ExtrusionDlg(), SMESHGUI_RevolutionDlg.SMESHGUI_RevolutionDlg(), SMESHGUI_RotationDlg.SMESHGUI_RotationDlg(), SMESHGUI_ScaleDlg.SMESHGUI_ScaleDlg(), SMESHGUI_SymmetryDlg.SMESHGUI_SymmetryDlg(), and SMESHGUI_TranslationDlg().
SMESH::SMESH_IDSource_var SMESHGUI_TranslationDlg.mySelectedObject [private] |
Definition at line 91 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), onDisplaySimulation(), and SelectionIntoArgument().
LightApp_SelectionMgr* SMESHGUI_TranslationDlg.mySelectionMgr [private] |
Definition at line 78 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnCancel(), ConstructorsClicked(), onSelectMesh(), SelectionIntoArgument(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
SVTK_Selector* SMESHGUI_TranslationDlg.mySelector [private] |
Definition at line 82 of file SMESHGUI_TranslationDlg.h.
Referenced by onTextChange(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
SMESHGUI_MeshEditPreview* SMESHGUI_PreviewDlg.mySimulation [protected, inherited] |
Reimplemented in SMESHGUI_RevolutionDlg.
Definition at line 62 of file SMESHGUI_PreviewDlg.h.
Referenced by SMESHGUI_PreviewDlg.hidePreview(), onDisplaySimulation(), SMESHGUI_SymmetryDlg.onDisplaySimulation(), SMESHGUI_ScaleDlg.onDisplaySimulation(), SMESHGUI_RotationDlg.onDisplaySimulation(), SMESHGUI_ExtrusionDlg.onDisplaySimulation(), SMESHGUI_ExtrusionAlongPathDlg.onDisplaySimulation(), SMESHGUI_PreviewDlg.showPreview(), SMESHGUI_PreviewDlg.SMESHGUI_PreviewDlg(), and SMESHGUI_PreviewDlg.~SMESHGUI_PreviewDlg().
SMESHGUI* SMESHGUI_PreviewDlg.mySMESHGUI [protected, inherited] |
Definition at line 61 of file SMESHGUI_PreviewDlg.h.
Referenced by ActivateThisDialog(), SMESHGUI_SymmetryDlg.ActivateThisDialog(), SMESHGUI_ScaleDlg.ActivateThisDialog(), SMESHGUI_RotationDlg.ActivateThisDialog(), SMESHGUI_RevolutionDlg.ActivateThisDialog(), SMESHGUI_ExtrusionDlg.ActivateThisDialog(), SMESHGUI_ExtrusionAlongPathDlg.ActivateThisDialog(), ClickOnApply(), SMESHGUI_SymmetryDlg.ClickOnApply(), SMESHGUI_ScaleDlg.ClickOnApply(), SMESHGUI_RotationDlg.ClickOnApply(), SMESHGUI_RevolutionDlg.ClickOnApply(), SMESHGUI_ExtrusionDlg.ClickOnApply(), SMESHGUI_ExtrusionAlongPathDlg.ClickOnApply(), ClickOnCancel(), SMESHGUI_SymmetryDlg.ClickOnCancel(), SMESHGUI_ScaleDlg.ClickOnCancel(), SMESHGUI_RotationDlg.ClickOnCancel(), ClickOnHelp(), SMESHGUI_SymmetryDlg.ClickOnHelp(), SMESHGUI_ScaleDlg.ClickOnHelp(), SMESHGUI_RotationDlg.ClickOnHelp(), SMESHGUI_RevolutionDlg.ClickOnHelp(), SMESHGUI_ExtrusionDlg.ClickOnHelp(), SMESHGUI_ExtrusionAlongPathDlg.ClickOnHelp(), SMESHGUI_RevolutionDlg.closeEvent(), SMESHGUI_ExtrusionDlg.closeEvent(), ConstructorsClicked(), SMESHGUI_SymmetryDlg.ConstructorsClicked(), SMESHGUI_ScaleDlg.ConstructorsClicked(), SMESHGUI_RevolutionDlg.ConstructorsClicked(), SMESHGUI_ExtrusionDlg.ConstructorsClicked(), SMESHGUI_ExtrusionAlongPathDlg.ConstructorsClicked(), DeactivateActiveDialog(), SMESHGUI_SymmetryDlg.DeactivateActiveDialog(), SMESHGUI_ScaleDlg.DeactivateActiveDialog(), SMESHGUI_RotationDlg.DeactivateActiveDialog(), SMESHGUI_RevolutionDlg.DeactivateActiveDialog(), SMESHGUI_ExtrusionDlg.DeactivateActiveDialog(), SMESHGUI_ExtrusionAlongPathDlg.DeactivateActiveDialog(), onSelectMesh(), SMESHGUI_SymmetryDlg.onSelectMesh(), SMESHGUI_ScaleDlg.onSelectMesh(), SMESHGUI_RotationDlg.onSelectMesh(), SMESHGUI_RevolutionDlg.onSelectMesh(), SMESHGUI_ExtrusionDlg.onSelectMesh(), SMESHGUI_RevolutionDlg.onSelectVectorMenu(), onTextChange(), SMESHGUI_SymmetryDlg.onTextChange(), SMESHGUI_ScaleDlg.onTextChange(), SMESHGUI_RotationDlg.onTextChange(), SMESHGUI_RevolutionDlg.onTextChange(), SMESHGUI_ExtrusionDlg.onTextChange(), SMESHGUI_ExtrusionAlongPathDlg.onTextChange(), SMESHGUI_ExtrusionAlongPathDlg.reject(), SetEditCurrentArgument(), SMESHGUI_SymmetryDlg.SetEditCurrentArgument(), SMESHGUI_ScaleDlg.SetEditCurrentArgument(), SMESHGUI_RotationDlg.SetEditCurrentArgument(), SMESHGUI_RevolutionDlg.SetEditCurrentArgument(), SMESHGUI_ExtrusionDlg.SetEditCurrentArgument(), SMESHGUI_ExtrusionAlongPathDlg.SetEditCurrentArgument(), setFilters(), SMESHGUI_SymmetryDlg.setFilters(), SMESHGUI_ScaleDlg.setFilters(), SMESHGUI_RotationDlg.setFilters(), SMESHGUI_RevolutionDlg.setFilters(), SMESHGUI_ExtrusionDlg.setFilters(), SMESHGUI_ExtrusionAlongPathDlg.setFilters(), SMESHGUI_ExtrusionAlongPathDlg.SMESHGUI_ExtrusionAlongPathDlg(), SMESHGUI_ExtrusionDlg.SMESHGUI_ExtrusionDlg(), SMESHGUI_PreviewDlg.SMESHGUI_PreviewDlg(), SMESHGUI_RevolutionDlg.SMESHGUI_RevolutionDlg(), SMESHGUI_RotationDlg.SMESHGUI_RotationDlg(), SMESHGUI_ScaleDlg.SMESHGUI_ScaleDlg(), SMESHGUI_SymmetryDlg.SMESHGUI_SymmetryDlg(), and SMESHGUI_TranslationDlg().
QRadioButton* SMESHGUI_TranslationDlg.RadioButton1 [private] |
Definition at line 95 of file SMESHGUI_TranslationDlg.h.
Referenced by SMESHGUI_TranslationDlg().
QRadioButton* SMESHGUI_TranslationDlg.RadioButton2 [private] |
Definition at line 96 of file SMESHGUI_TranslationDlg.h.
Referenced by SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.SelectButton1 [private] |
Definition at line 108 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.SelectButton2 [private] |
Definition at line 116 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
QPushButton* SMESHGUI_TranslationDlg.SelectElementsButton [private] |
Definition at line 104 of file SMESHGUI_TranslationDlg.h.
Referenced by SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
Definition at line 110 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
Definition at line 112 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
Definition at line 114 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
Definition at line 118 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), ConstructorsClicked(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), SetEditCurrentArgument(), and SMESHGUI_TranslationDlg().
Definition at line 120 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), ConstructorsClicked(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
Definition at line 122 of file SMESHGUI_TranslationDlg.h.
Referenced by ClickOnApply(), ConstructorsClicked(), Init(), isValid(), onDisplaySimulation(), SelectionIntoArgument(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel1 [private] |
Definition at line 107 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel1_1 [private] |
Definition at line 109 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel1_2 [private] |
Definition at line 111 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel1_3 [private] |
Definition at line 113 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel2 [private] |
Definition at line 115 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel2_1 [private] |
Definition at line 117 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel2_2 [private] |
Definition at line 119 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabel2_3 [private] |
Definition at line 121 of file SMESHGUI_TranslationDlg.h.
Referenced by ConstructorsClicked(), and SMESHGUI_TranslationDlg().
QLabel* SMESHGUI_TranslationDlg.TextLabelElements [private] |
Definition at line 103 of file SMESHGUI_TranslationDlg.h.
Referenced by onSelectMesh(), and SMESHGUI_TranslationDlg().