#include <SMESH_ControlsDef.hxx>

Public Member Functions | |
| virtual double | GetValue (const TSequenceOfXYZ &thePoints) |
| virtual double | GetBadRate (double Value, int nbNodes) const |
| virtual SMDSAbs_ElementType | GetType () const |
| virtual void | SetMesh (const SMDS_Mesh *theMesh) |
| virtual double | GetValue (long theElementId) |
| void | GetHistogram (int nbIntervals, std::vector< int > &nbEvents, std::vector< double > &funValues, const std::vector< int > &elements, const double *minmax=0) |
| long | GetPrecision () const |
| void | SetPrecision (const long thePrecision) |
| double | Round (const double &value) |
| bool | GetPoints (const int theId, TSequenceOfXYZ &theRes) const |
Static Public Member Functions | |
| static bool | GetPoints (const SMDS_MeshElement *theElem, TSequenceOfXYZ &theRes) |
Protected Attributes | |
| const SMDS_Mesh * | myMesh |
| const SMDS_MeshElement * | myCurrElement |
| long | myPrecision |
| double | myPrecisionValue |
Private Member Functions | |
| double | ComputeA (const gp_XYZ &, const gp_XYZ &, const gp_XYZ &, const gp_XYZ &) const |
Definition at line 231 of file SMESH_ControlsDef.hxx.
| double Warping::ComputeA | ( | const gp_XYZ & | thePnt1, |
| const gp_XYZ & | thePnt2, | ||
| const gp_XYZ & | thePnt3, | ||
| const gp_XYZ & | theG | ||
| ) | const [private] |
Definition at line 1242 of file SMESH_Controls.cxx.
Referenced by SMESH.Controls.Warping.GetValue().
{
double aLen1 = gp_Pnt( thePnt1 ).Distance( gp_Pnt( thePnt2 ) );
double aLen2 = gp_Pnt( thePnt2 ).Distance( gp_Pnt( thePnt3 ) );
double L = Min( aLen1, aLen2 ) * 0.5;
if ( L < Precision::Confusion())
return 0.;
gp_XYZ GI = ( thePnt2 + thePnt1 ) / 2. - theG;
gp_XYZ GJ = ( thePnt3 + thePnt2 ) / 2. - theG;
gp_XYZ N = GI.Crossed( GJ );
if ( N.Modulus() < gp::Resolution() )
return PI / 2;
N.Normalize();
double H = ( thePnt2 - theG ).Dot( N );
return asin( fabs( H / L ) ) * 180. / PI;
}
| double Warping::GetBadRate | ( | double | Value, |
| int | nbNodes | ||
| ) | const [virtual] |
Implements SMESH.Controls.NumericalFunctor.
Definition at line 1266 of file SMESH_Controls.cxx.
{
// the warp is in the range [0.0,PI/2]
// 0.0 = good (no warp)
// PI/2 = bad (face pliee)
return Value;
}
| void SMESH.Controls.NumericalFunctor.GetHistogram | ( | int | nbIntervals, |
| std::vector< int > & | nbEvents, | ||
| std::vector< double > & | funValues, | ||
| const std::vector< int > & | elements, | ||
| const double * | minmax = 0 |
||
| ) | [inherited] |
Referenced by SaveDistribution().
| bool NumericalFunctor::GetPoints | ( | const int | theId, |
| TSequenceOfXYZ & | theRes | ||
| ) | const [inherited] |
Definition at line 228 of file SMESH_Controls.cxx.
References SMESH.Controls.TSequenceOfXYZ.clear(), SMDS_Mesh.FindElement(), and SMESH.Controls.NumericalFunctor.myMesh.
Referenced by getAngle(), SMESH.Controls.Length2D.GetValue(), SMESH.Controls.AspectRatio3D.GetValue(), SMESH.Controls.MaxElementLength3D.GetValue(), SMESH.Controls.MaxElementLength2D.GetValue(), SMESH.Controls.NumericalFunctor.GetValue(), and StdMeshers_MaxElementArea.SetParametersByMesh().
{
theRes.clear();
if ( myMesh == 0 )
return false;
return GetPoints( myMesh->FindElement( theId ), theRes );
}
| bool NumericalFunctor::GetPoints | ( | const SMDS_MeshElement * | theElem, |
| TSequenceOfXYZ & | theRes | ||
| ) | [static, inherited] |
Definition at line 239 of file SMESH_Controls.cxx.
References SMESH.Controls.TSequenceOfXYZ.clear(), SMDS_MeshElement.GetType(), SMDS_MeshElement.IsQuadratic(), SMDS_MeshElement.NbNodes(), SMDS_MeshElement.nodesIterator(), SMESH.Controls.TSequenceOfXYZ.push_back(), SMESH.Controls.TSequenceOfXYZ.reserve(), SMDSAbs_Edge, SMDSAbs_Face, SMDS_MeshNode.X(), SMDS_MeshNode.Y(), and SMDS_MeshNode.Z().
{
theRes.clear();
if ( anElem == 0)
return false;
theRes.reserve( anElem->NbNodes() );
// Get nodes of the element
SMDS_ElemIteratorPtr anIter;
if ( anElem->IsQuadratic() ) {
switch ( anElem->GetType() ) {
case SMDSAbs_Edge:
anIter = dynamic_cast<const SMDS_VtkEdge*>
(anElem)->interlacedNodesElemIterator();
break;
case SMDSAbs_Face:
anIter = dynamic_cast<const SMDS_VtkFace*>
(anElem)->interlacedNodesElemIterator();
break;
default:
anIter = anElem->nodesIterator();
//return false;
}
}
else {
anIter = anElem->nodesIterator();
}
if ( anIter ) {
while( anIter->more() ) {
if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
theRes.push_back( gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
}
}
return true;
}
| long NumericalFunctor::GetPrecision | ( | ) | const [inherited] |
Definition at line 281 of file SMESH_Controls.cxx.
References SMESH.Controls.NumericalFunctor.myPrecision.
{
return myPrecision;
}
| SMDSAbs_ElementType Warping::GetType | ( | ) | const [virtual] |
Implements SMESH.Controls.NumericalFunctor.
Definition at line 1274 of file SMESH_Controls.cxx.
References SMDSAbs_Face.
{
return SMDSAbs_Face;
}
| double Warping::GetValue | ( | const TSequenceOfXYZ & | thePoints | ) | [virtual] |
Reimplemented from SMESH.Controls.NumericalFunctor.
Definition at line 1227 of file SMESH_Controls.cxx.
References SMESH.Controls.Warping.ComputeA(), Max(), and SMESH.Controls.TSequenceOfXYZ.size().
{
if ( P.size() != 4 )
return 0;
gp_XYZ G = ( P( 1 ) + P( 2 ) + P( 3 ) + P( 4 ) ) / 4.;
double A1 = ComputeA( P( 1 ), P( 2 ), P( 3 ), G );
double A2 = ComputeA( P( 2 ), P( 3 ), P( 4 ), G );
double A3 = ComputeA( P( 3 ), P( 4 ), P( 1 ), G );
double A4 = ComputeA( P( 4 ), P( 1 ), P( 2 ), G );
return Max( Max( A1, A2 ), Max( A3, A4 ) );
}
| double NumericalFunctor::GetValue | ( | long | theElementId | ) | [virtual, inherited] |
Reimplemented in SMESH.Controls.Volume, SMESH.Controls.MaxElementLength2D, SMESH.Controls.MaxElementLength3D, SMESH.Controls.AspectRatio3D, SMESH.Controls.Length2D, SMESH.Controls.MultiConnection, and SMESH.Controls.MultiConnection2D.
Definition at line 292 of file SMESH_Controls.cxx.
References SMDS_Mesh.FindElement(), SMESH.Controls.NumericalFunctor.GetPoints(), SMESH.Controls.NumericalFunctor.myCurrElement, SMESH.Controls.NumericalFunctor.myMesh, and SMESH.Controls.NumericalFunctor.Round().
{
double aVal = 0;
myCurrElement = myMesh->FindElement( theId );
TSequenceOfXYZ P;
if ( GetPoints( theId, P ))
aVal = Round( GetValue( P ));
return aVal;
}
| double NumericalFunctor::Round | ( | const double & | value | ) | [inherited] |
Definition at line 305 of file SMESH_Controls.cxx.
References SMESH.Controls.NumericalFunctor.myPrecision, and SMESH.Controls.NumericalFunctor.myPrecisionValue.
Referenced by SMESH.Controls.AspectRatio3D.GetValue(), and SMESH.Controls.NumericalFunctor.GetValue().
{
return ( myPrecision >= 0 ) ? floor( aVal * myPrecisionValue + 0.5 ) / myPrecisionValue : aVal;
}
| void NumericalFunctor::SetMesh | ( | const SMDS_Mesh * | theMesh | ) | [virtual, inherited] |
Implements SMESH.Controls.Functor.
Definition at line 223 of file SMESH_Controls.cxx.
References SMESH.Controls.NumericalFunctor.myMesh.
{
myMesh = theMesh;
}
| void NumericalFunctor::SetPrecision | ( | const long | thePrecision | ) | [inherited] |
Definition at line 286 of file SMESH_Controls.cxx.
References SMESH.Controls.NumericalFunctor.myPrecision, and SMESH.Controls.NumericalFunctor.myPrecisionValue.
Referenced by SMESH_ActorDef.SetControlMode().
{
myPrecision = thePrecision;
myPrecisionValue = pow( 10., (double)( myPrecision ) );
}
const SMDS_MeshElement* SMESH.Controls.NumericalFunctor.myCurrElement [protected, inherited] |
Definition at line 147 of file SMESH_ControlsDef.hxx.
Referenced by SMESH.Controls.AspectRatio3D.GetValue(), and SMESH.Controls.NumericalFunctor.GetValue().
const SMDS_Mesh* SMESH.Controls.NumericalFunctor.myMesh [protected, inherited] |
Definition at line 146 of file SMESH_ControlsDef.hxx.
Referenced by SMESH.Controls.BadOrientedVolume.BadOrientedVolume(), SMESH.Controls.FreeBorders.FreeBorders(), SMESH.Controls.FreeEdges.FreeEdges(), SMESH.Controls.NumericalFunctor.GetPoints(), SMESH.Controls.MultiConnection2D.GetValue(), SMESH.Controls.MultiConnection.GetValue(), SMESH.Controls.Length2D.GetValue(), SMESH.Controls.AspectRatio3D.GetValue(), SMESH.Controls.MaxElementLength3D.GetValue(), SMESH.Controls.MaxElementLength2D.GetValue(), SMESH.Controls.Volume.GetValue(), SMESH.Controls.NumericalFunctor.GetValue(), SMESH.Controls.MultiConnection2D.GetValues(), SMESH.Controls.Length2D.GetValues(), SMESH.Controls.FreeEdges.IsSatisfy(), SMESH.Controls.FreeBorders.IsSatisfy(), SMESH.Controls.OverConstrainedFace.IsSatisfy(), SMESH.Controls.OverConstrainedVolume.IsSatisfy(), SMESH.Controls.BareBorderFace.IsSatisfy(), SMESH.Controls.BareBorderVolume.IsSatisfy(), SMESH.Controls.BadOrientedVolume.IsSatisfy(), SMESH.Controls.FreeEdges.SetMesh(), SMESH.Controls.FreeBorders.SetMesh(), SMESH.Controls.BadOrientedVolume.SetMesh(), and SMESH.Controls.NumericalFunctor.SetMesh().
long SMESH.Controls.NumericalFunctor.myPrecision [protected, inherited] |
Definition at line 148 of file SMESH_ControlsDef.hxx.
Referenced by SMESH.Controls.NumericalFunctor.GetPrecision(), SMESH.Controls.Length2D.GetValue(), SMESH.Controls.MaxElementLength3D.GetValue(), SMESH.Controls.MaxElementLength2D.GetValue(), SMESH.Controls.NumericalFunctor.NumericalFunctor(), SMESH.Controls.NumericalFunctor.Round(), and SMESH.Controls.NumericalFunctor.SetPrecision().
double SMESH.Controls.NumericalFunctor.myPrecisionValue [protected, inherited] |
Definition at line 149 of file SMESH_ControlsDef.hxx.
Referenced by SMESH.Controls.NumericalFunctor.Round(), and SMESH.Controls.NumericalFunctor.SetPrecision().