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00026 from geompy import *
00027
00028 import smesh
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038 box_dx = 1000
00039 box_dy = 900
00040 box_dz = 800
00041
00042 cyl_x = 500
00043 cyl_y = 300
00044 cyl_dz = 600
00045 cyl_radius = 150
00046 cyl_thick = 30
00047
00048
00049
00050
00051 def triangle(p1, p2, p3):
00052 l = []
00053 l.append(MakeEdge(p1, p2))
00054 l.append(MakeEdge(p2, p3))
00055 l.append(MakeEdge(p3, p1))
00056 w = MakeWire(l)
00057 return MakeFace(w, 1)
00058
00059
00060
00061
00062
00063
00064
00065 hole_point_11 = MakeVertex(0 , 0 , 0)
00066 hole_point_21 = MakeVertex(box_dx, 0 , 0)
00067 hole_point_12 = MakeVertex(0 , box_dy, 0)
00068 hole_point_22 = MakeVertex(box_dx, box_dy, 0)
00069
00070 hole_center = MakeVertex(cyl_x, cyl_y, 0)
00071
00072
00073
00074
00075 hole_face_1 = triangle(hole_point_11, hole_point_21, hole_center)
00076 hole_face_2 = triangle(hole_point_21, hole_point_22, hole_center)
00077 hole_face_3 = triangle(hole_point_12, hole_point_22, hole_center)
00078 hole_face_4 = triangle(hole_point_11, hole_point_12, hole_center)
00079
00080
00081
00082
00083 cyl_dir = MakeVectorDXDYDZ(0, 0, 1)
00084
00085 hole_solid_1 = MakePrismVecH(hole_face_1, cyl_dir, cyl_dz)
00086 hole_solid_2 = MakePrismVecH(hole_face_2, cyl_dir, cyl_dz)
00087 hole_solid_3 = MakePrismVecH(hole_face_3, cyl_dir, cyl_dz)
00088 hole_solid_4 = MakePrismVecH(hole_face_4, cyl_dir, cyl_dz)
00089
00090 hole_internal = MakeCylinder(hole_center, cyl_dir, cyl_radius , cyl_dz)
00091 hole_external = MakeCylinder(hole_center, cyl_dir, cyl_radius+cyl_thick, cyl_dz)
00092 hole_median = MakeCut(hole_external, hole_internal)
00093
00094
00095
00096
00097 blocks = []
00098
00099 blocks.append( MakeCut(hole_solid_1, hole_external))
00100 blocks.append(MakeCommon(hole_solid_1, hole_median ))
00101
00102 blocks.append( MakeCut(hole_solid_2, hole_external))
00103 blocks.append(MakeCommon(hole_solid_2, hole_median ))
00104
00105 blocks.append( MakeCut(hole_solid_3, hole_external))
00106 blocks.append(MakeCommon(hole_solid_3, hole_median ))
00107
00108 blocks.append( MakeCut(hole_solid_4, hole_external))
00109 blocks.append(MakeCommon(hole_solid_4, hole_median ))
00110
00111
00112
00113
00114
00115
00116
00117 full_point_11 = MakeVertex(0 , 0 , cyl_dz)
00118 full_point_21 = MakeVertex(box_dx, 0 , cyl_dz)
00119 full_point_12 = MakeVertex(0 , box_dy, cyl_dz)
00120 full_point_22 = MakeVertex(box_dx, box_dy, cyl_dz)
00121
00122 full_center = MakeVertex(cyl_x, cyl_y, cyl_dz)
00123
00124
00125
00126
00127 full_face_1 = triangle(full_point_11, full_point_21, full_center)
00128 full_face_2 = triangle(full_point_21, full_point_22, full_center)
00129 full_face_3 = triangle(full_point_12, full_point_22, full_center)
00130 full_face_4 = triangle(full_point_11, full_point_12, full_center)
00131
00132
00133
00134
00135 full_dz = box_dz - cyl_dz
00136
00137 full_solid_1 = MakePrismVecH(full_face_1, cyl_dir, full_dz)
00138 full_solid_2 = MakePrismVecH(full_face_2, cyl_dir, full_dz)
00139 full_solid_3 = MakePrismVecH(full_face_3, cyl_dir, full_dz)
00140 full_solid_4 = MakePrismVecH(full_face_4, cyl_dir, full_dz)
00141
00142 full_internal = MakeCylinder(full_center, cyl_dir, cyl_radius , full_dz)
00143 full_external = MakeCylinder(full_center, cyl_dir, cyl_radius+cyl_thick, full_dz)
00144 full_median = MakeCut(full_external, full_internal)
00145
00146
00147
00148
00149 full = []
00150
00151 full.append( MakeCut(full_solid_1, full_external))
00152 full.append(MakeCommon(full_solid_1, full_median))
00153
00154 full.append( MakeCut(full_solid_2, full_external))
00155 full.append(MakeCommon(full_solid_2, full_median ))
00156
00157 full.append( MakeCut(full_solid_3, full_external))
00158 full.append(MakeCommon(full_solid_3, full_median))
00159
00160 full.append( MakeCut(full_solid_4, full_external))
00161 full.append(MakeCommon(full_solid_4, full_median))
00162
00163
00164
00165
00166 box_d = cyl_radius/3
00167
00168 x = cyl_x-box_d
00169 y = x * cyl_y / cyl_x
00170 box_point_11 = MakeVertex(x, y, cyl_dz)
00171
00172 x = cyl_x+box_d
00173 y = (box_dx - x) * cyl_y / (box_dx - cyl_x)
00174 box_point_12 = MakeVertex(x, y, cyl_dz)
00175
00176 x = cyl_x-box_d
00177 y = box_dy - x * (box_dy - cyl_y) / cyl_x
00178 box_point_21 = MakeVertex(x, y, cyl_dz)
00179
00180 x = cyl_x+box_d
00181 y = box_dy - (box_dx - x) * (box_dy - cyl_y) / (box_dx - cyl_x)
00182 box_point_22 = MakeVertex(x, y, cyl_dz)
00183
00184 box_face = MakeQuad4Vertices(box_point_11, box_point_12, box_point_21, box_point_22)
00185
00186 box = MakePrismVecH(box_face, cyl_dir, full_dz)
00187
00188 full.append(box)
00189
00190 full.append(MakeCut(MakeCommon(full_solid_1, full_internal), box))
00191 full.append(MakeCut(MakeCommon(full_solid_2, full_internal), box))
00192 full.append(MakeCut(MakeCommon(full_solid_3, full_internal), box))
00193 full.append(MakeCut(MakeCommon(full_solid_4, full_internal), box))
00194
00195
00196
00197
00198 full_plan = MakePlane(MakeVertex(0, 0, cyl_dz+cyl_thick), cyl_dir, 5000)
00199
00200 full_parts = MakePartition(full, [full_plan], [], [], ShapeType["SOLID"])
00201
00202
00203
00204
00205 blocks.append(full_parts)
00206
00207 piece_cpd = MakeCompound(blocks)
00208
00209 piece_ok = RemoveExtraEdges(piece_cpd, doUnionFaces=True)
00210
00211 piece = MakeGlueFaces(piece_ok, 1.e-3)
00212
00213 piece_id = addToStudy(piece, "ex13_hole1partial")
00214
00215
00216
00217
00218 smesh.SetCurrentStudy(salome.myStudy)
00219
00220
00221
00222
00223 hexa = smesh.Mesh(piece, "ex13_hole1partial:hexa")
00224
00225 algo = hexa.Segment()
00226 algo.NumberOfSegments(2)
00227
00228 hexa.Quadrangle()
00229
00230 hexa.Hexahedron()
00231
00232
00233
00234
00235 def local(x, y, z, d):
00236 edge = GetEdgeNearPoint(piece, MakeVertex(x, y, z))
00237 algo = hexa.Segment(edge)
00238 algo.NumberOfSegments(d)
00239 algo.Propagation()
00240
00241 local(0, 0, 100, 40)
00242 local(0, 0, 700, 15)
00243
00244 local(100, 0, 0, 20)
00245 local(0, 100, 0, 20)
00246
00247 local(100, 100, 0, 25)
00248
00249 d = cyl_radius-3*cyl_thick
00250 local(cyl_x+d, cyl_y+d, box_dz, 10)
00251
00252
00253
00254
00255 hexa.Compute()