00001 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE 00002 // 00003 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, 00004 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 00005 // 00006 // This library is free software; you can redistribute it and/or 00007 // modify it under the terms of the GNU Lesser General Public 00008 // License as published by the Free Software Foundation; either 00009 // version 2.1 of the License. 00010 // 00011 // This library is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00014 // Lesser General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU Lesser General Public 00017 // License along with this library; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 // 00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com 00021 // 00022 00023 // VISU OBJECT : interactive object for VISU entities implementation 00024 // File : 00025 // Author : 00026 // Module : VISU 00027 // $Header: /home/server/cvs/VISU/VISU_SRC/src/OBJECT/VISU_ActorFactory.h,v 1.6.16.1.8.1 2011-06-02 06:00:17 vsr Exp $ 00028 // 00029 #ifndef VISU_ACTOR_FACTORY_H 00030 #define VISU_ACTOR_FACTORY_H 00031 00032 #include "VISU_BoostSignals.h" 00033 #include "VISU_ActorBase.h" 00034 00035 class VISU_ActorBase; 00036 00037 //---------------------------------------------------------------------------- 00038 namespace VISU 00039 { 00041 00050 struct TActorFactory: public virtual boost::signalslib::trackable 00051 { 00053 virtual 00054 ~TActorFactory() 00055 {} 00056 00058 virtual 00059 bool 00060 GetActiveState() = 0; 00061 00063 virtual 00064 unsigned long int 00065 GetMTime() = 0; 00066 00068 virtual 00069 void 00070 UpdateActor(VISU_ActorBase* theActor) = 0; 00071 00073 virtual 00074 void 00075 RemoveActor(VISU_ActorBase* theActor) = 0; 00076 }; 00077 } 00078 00079 #endif //VISU_ACTOR_FACTORY_H