00001 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE 00002 // 00003 // This library is free software; you can redistribute it and/or 00004 // modify it under the terms of the GNU Lesser General Public 00005 // License as published by the Free Software Foundation; either 00006 // version 2.1 of the License. 00007 // 00008 // This library is distributed in the hope that it will be useful, 00009 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00010 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00011 // Lesser General Public License for more details. 00012 // 00013 // You should have received a copy of the GNU Lesser General Public 00014 // License along with this library; if not, write to the Free Software 00015 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00016 // 00017 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com 00018 // 00019 00020 // VISU OBJECT : interactive object for VISU entities implementation 00021 // File : VISU_PointMap3dActor.h 00022 // Author : Dmitry MATVEICHEV with help of Alexey PETROV 00023 // Module : VISU 00024 // $Header: /home/server/cvs/VISU/VISU_SRC/src/OBJECT/VISU_PointMap3dActor.h,v 1.2.16.1.8.1 2011-06-02 06:00:17 vsr Exp $ 00025 // 00026 #ifndef VISU_PointMap3dActor_HeaderFile 00027 #define VISU_PointMap3dActor_HeaderFile 00028 00029 #include "VISU_OBJECT.h" 00030 #include "SALOME_Actor.h" 00031 #include "VISU_DataSetActor.h" 00032 #include "VISU_BoostSignals.h" 00033 00034 class VISU_ScalarBarActor; 00035 00036 #ifdef _WIN32 00037 #define VTKOCC_EXPORT __declspec (dllexport) 00038 #else 00039 #define VTKOCC_EXPORT VTK_EXPORT 00040 #endif 00041 00042 class VISU_DeformedGridPL; 00043 00044 class VISU_OBJECT_EXPORT VISU_PointMap3dActor : public VISU_ActorBase 00045 { 00046 public: 00047 vtkTypeMacro(VISU_PointMap3dActor,SALOME_Actor); 00048 00049 static 00050 VISU_PointMap3dActor* 00051 New(); 00052 00053 ~VISU_PointMap3dActor(); 00054 00055 //---------------------------------------------------------------------------- 00056 virtual 00057 void 00058 AddToRender( vtkRenderer* ); 00059 00060 virtual 00061 void 00062 RemoveFromRender( vtkRenderer* ); 00063 00064 virtual 00065 void 00066 SetVisibility(int theMode); 00067 00068 virtual 00069 VISU_ScalarBarActor* 00070 GetScalarBar(); 00071 00072 //---------------------------------------------------------------------------- 00073 virtual 00074 void 00075 setIO(const Handle(SALOME_InteractiveObject)& theIO); 00076 00077 //---------------------------------------------------------------------------- 00078 virtual 00079 VISU_DeformedGridPL* 00080 GetPipeLine(); 00081 00082 virtual 00083 void 00084 SetPipeLine(VISU_DeformedGridPL* thePipeLine); 00085 00086 protected: 00087 VISU_PointMap3dActor(); 00088 vtkSmartPointer<VISU_DeformedGridPL> myPipeLine; 00089 00090 VISU_ScalarBarActor* myScalarBar; 00091 }; 00092 00093 #endif