Version: 6.3.1
Data Structures | Packages | Enumerations | Functions

src/VISU_I/VISU_ViewManager_i.hh File Reference

#include "VISUConfig.hh"
Include dependency graph for VISU_ViewManager_i.hh:

Go to the source code of this file.

Data Structures

class  VISU.ViewManager_i

Packages

package  VISU

Enumerations

enum  VISU.Displaing {
  VISU.eDisplayAll, VISU.eDisplay, VISU.eDisplayOnly, VISU.eErase,
  VISU.eEraseAll, VISU.eUpdateData
}

Functions

vtkRenderer * VISU.GetRenderer (SUIT_ViewWindow *theViewWindow)
vtkCamera * VISU.GetCamera (SUIT_ViewWindow *theViewWindow)
void VISU.RepaintView (SUIT_ViewWindow *theViewWindow)
VISU_ActorVISU.UpdateViewer (SUIT_ViewWindow *theViewWindow, int theDisplaing, Prs3d_i *thePrs)
void VISU.UpdatePlot2d (Curve_i *theCurve, int theDisplaying, Plot2d_ViewFrame *theView)
VISU_ActorVISU.FindActor (SVTK_ViewWindow *theViewWindow, VISU::Prs3d_i *thePrs3d)
VISU_ActorBaseVISU.FindActorBase (SVTK_ViewWindow *theViewWindow, VISU::TActorFactory *theActor)
void VISU.DeleteActors (VISU::Prs3d_i *thePrs)
void VISU.DeleteActors (VISU::Curve_i *thePrs)
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