Version: 6.3.1
Data Structures | Defines | Functions

src/VISUGUI/VisuGUI_Selection.cxx File Reference

#include "VisuGUI_Selection.h"
#include "VisuGUI_ViewTools.h"
#include "VisuGUI_Tools.h"
#include "VISU_Result_i.hh"
#include "VISU_Gen_i.hh"
#include "VISU_Actor.h"
#include "VISU_ScalarMapAct.h"
#include "VISU_GaussPtsAct.h"
#include "SalomeApp_Study.h"
#include "LightApp_Study.h"
#include "LightApp_Displayer.h"
Include dependency graph for VisuGUI_Selection.cxx:

Data Structures

struct  TPopupDispatcher< TPopupFunctor >
struct  TViewFunctor
struct  TGetRepesentationFunctor
struct  TIsVisibleFunctor
struct  TIsShrunkFunctor
struct  TIsShadingFunctor
struct  TIsScalarMapActFunctor
struct  TIsGaussPtsActFunctor
struct  TIsValuesLabeled
struct  TIsScalarBarVisibleFunctor
struct  TGetQuadratic2DRepresentation

Defines

#define ENUM2STRING(x, y)

Functions

template<class TViewer >
bool GetPrs3dSelectionInfo (const SalomeApp_Module *theModule, const QString &theEntry, VISU::Prs3d_i *&thePrs3d, SVTK_ViewWindow *&theViewWindow, VISU_Actor *&thenActor)

Define Documentation

#define ENUM2STRING (   x,
 
)
Value:
case y: \
    x = QString( #y ); \
    break

Function Documentation

template<class TViewer >
bool GetPrs3dSelectionInfo ( const SalomeApp_Module theModule,
const QString &  theEntry,
VISU::Prs3d_i *&  thePrs3d,
SVTK_ViewWindow *&  theViewWindow,
VISU_Actor *&  thenActor 
)
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