#include "VisuGUI.h"#include "VisuGUI_Tools.h"#include "VISU_Prs3d_i.hh"#include "VISU_Table_i.hh"#include "VISU_PointMap3d_i.hh"#include "VISU_ViewManager_i.hh"#include "VISU_Actor.h"#include "SalomeApp_Module.h"#include "SalomeApp_Application.h"#include "SVTK_Functor.h"#include "SVTK_ViewModel.h"#include "SVTK_ViewWindow.h"#include "SPlot2d_ViewModel.h"#include "VTKViewer_Algorithm.h"#include "SUIT_Session.h"#include "SUIT_Desktop.h"#include "SUIT_MessageBox.h"#include "SUIT_ViewManager.h"#include "SUIT_ViewWindow.h"#include "SALOME_ListIO.hxx"#include "SALOME_ListIteratorOfListIO.hxx"#include <vtkActorCollection.h>#include <vtkRenderer.h>
Go to the source code of this file.
Packages | |
| package | VISU |
Functions | |
| template<class TViewer > | |
| TViewer::TViewWindow * | VISU.GetViewWindow (VisuGUI *theModule) |
| template<class TViewWindow > | |
| TViewWindow * | VISU.GetActiveViewWindow (const SalomeApp_Module *theModule=NULL) |
| VISU_Actor * | VISU.PublishInView (VisuGUI *theModule, Prs3d_i *thePrs, SVTK_ViewWindow *theViewWindow, bool theIsHighlight) |
| VISU_Actor * | VISU.UpdateViewer (VisuGUI *theModule, VISU::Prs3d_i *thePrs, bool theDispOnly, const bool theIsHighlight) |
| template<class TViewer > | |
| void | VISU.OnEraseAll (VisuGUI *theModule) |
| template<> | |
| void | VISU.OnEraseAll< SPlot2d_Viewer > (VisuGUI *theModule) |
| void | VISU.ErasePrs3d (VisuGUI *theModule, VISU::Prs3d_i *thePrs, bool theDoRepaint) |
| void | VISU.ErasePrs (VisuGUI *theModule, Base_i *theBase, bool theDoRepaint) |