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FIFE 2008.0
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| addAnimation(unsigned int angle, int animation_index) | FIFE::ActionVisual | |
| create(Action *action) | FIFE::ActionVisual | [static] |
| getActionImageAngles(std::vector< int > &angles) | FIFE::ActionVisual | |
| getAnimationIndexByAngle(int angle) | FIFE::ActionVisual | |
| getTransparency() | FIFE::Visual2DGfx | [inline] |
| isVisible() | FIFE::Visual2DGfx | [inline] |
| setTransparency(uint8_t transparency) | FIFE::Visual2DGfx | [inline] |
| setVisible(bool visible) | FIFE::Visual2DGfx | [inline] |
| Visual2DGfx() | FIFE::Visual2DGfx | [protected] |
| ~ActionVisual() | FIFE::ActionVisual | [virtual] |
| ~Visual2DGfx() | FIFE::Visual2DGfx | [virtual] |