/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  2.1.0                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       polyBoundaryMesh;
    location    "constant/polyMesh";
    object      boundary;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

9
(
    floor
    {
        type            wall;
        nFaces          50;
        startFace       3882;
    }
    ceiling
    {
        type            wall;
        nFaces          50;
        startFace       3932;
    }
    inlet
    {
        type            patch;
        nFaces          40;
        startFace       3982;
    }
    outlet
    {
        type            patch;
        nFaces          40;
        startFace       4022;
    }
    fixedWalls
    {
        type            empty;
        nFaces          4000;
        startFace       4062;
    }
    baffle1Wall_0
    {
        type            mappedWall;
        nFaces          14;
        startFace       8062;
        sampleMode      nearestPatchFace;
        sampleRegion    region0;
        samplePatch     baffle1Wall_1;
        offsetMode      uniform;
        offset          (0 0 0);
    }
    baffle1Wall_1
    {
        type            mappedWall;
        nFaces          14;
        startFace       8076;
        sampleMode      nearestPatchFace;
        sampleRegion    region0;
        samplePatch     baffle1Wall_0;
        offsetMode      uniform;
        offset          (0 0 0);
    }
    region0_to_baffleRegion_baffleFaces2_top
    {
        type            mappedWall;
        nFaces          14;
        startFace       8090;
        sampleMode      nearestPatchFace;
        sampleRegion    baffleRegion;
        samplePatch     region0_to_baffleRegion_baffleFaces2_top;
        offsetMode      nonuniform;
        offsets         
14
(
(0.02 8.67362e-19 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -6.93889e-18 -0)
(0.02 -6.93889e-18 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -0 -0)
(0.02 -2.77556e-17 -0)
)
;
    }
    region0_to_baffleRegion_baffleFaces2_bottom
    {
        type            mappedWall;
        nFaces          14;
        startFace       8104;
        sampleMode      nearestPatchFace;
        sampleRegion    baffleRegion;
        samplePatch     region0_to_baffleRegion_baffleFaces2_bottom;
        offsetMode      nonuniform;
        offsets         
14
(
(1.11022e-16 8.67362e-19 -0)
(1.11022e-16 -3.46945e-18 -0)
(-1.11022e-16 -0 -0)
(-1.11022e-16 -6.93889e-18 1.11022e-16)
(-1.11022e-16 -1.38778e-17 -0)
(-1.11022e-16 1.38778e-17 -0)
(-1.11022e-16 -0 -0)
(-0 -0 -0)
(-1.11022e-16 -0 -0)
(-1.11022e-16 -0 -0)
(-0 -0 -0)
(-0 -2.77556e-17 -0)
(-0 -0 -0)
(-0 -2.77556e-17 -0)
)
;
    }
)

// ************************************************************************* //
