Package org.jcsp.net2
Class Link
- java.lang.Object
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- org.jcsp.net2.Link
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- All Implemented Interfaces:
CSProcess
- Direct Known Subclasses:
TCPIPLink
public abstract class Link extends Object implements CSProcess
Abstract class representing a Link. This class defines the two processes (Link TX, Link RX) where the network protocol is of key importance. Specific technology protocols (e.g. TCP/IP) must extend this class, providing the necessary streams for operation, and also overriding the methods connect, createResources and destroyResources, which will have specific implementations dependent on the underlying technology. Everything else should operate as defined in this class.- Author:
- Kevin Chalmers
- See Also:
NetworkProtocol
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Field Summary
Fields Modifier and Type Field Description protected booleanconnectedA flag used to indicate whether the Link is connected or not.static intLINK_PRIORITYLink priority in the system.protected intpriorityLink priority for this Link.protected NodeIDremoteIDThe NodeID of the opposite end of the connection.protected DataInputStreamrxStreamThe incoming stream for the connection.protected DataOutputStreamtxStreamThe outgoing stream for the connection.
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Constructor Summary
Constructors Constructor Description Link()
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description abstract booleanconnect()Connects to the remote Node.protected abstract booleancreateResources()Creates the resources (if any) required for the Node.protected abstract voiddestroyResources()Destroys any used resources.NodeIDgetRemoteNodeID()Returns the NodeID of the connected Link.protected ChannelOutputgetTxChannel()Gets the channel that is connected to the Link Tx process.protected voidlostLink()Marks the Link as lost within the LinkManager.booleanregisterLink()Registers the Link with the LinkManagervoidrun()The run method for the process.
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Field Detail
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connected
protected boolean connected
A flag used to indicate whether the Link is connected or not. This flag is set normally during the connect operation, but may be done within the constructor. If not set during the constructor, and if connect is not called to set the flag to true, then when the process is run connect will be called.
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rxStream
protected DataInputStream rxStream
The incoming stream for the connection. This must be created by the specific protocol implementation.
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txStream
protected DataOutputStream txStream
The outgoing stream for the connection. This must be created by the specific protocol implementation.
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remoteID
protected NodeID remoteID
The NodeID of the opposite end of the connection. This should be set either during construction, or during the connect method of a child class.
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LINK_PRIORITY
public static int LINK_PRIORITY
Link priority in the system. This is a publicly accessible value that can be set by a user.
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priority
protected int priority
Link priority for this Link. This is exposed to child classes to allow specific Link priorities for different Link types.
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Method Detail
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getRemoteNodeID
public final NodeID getRemoteNodeID()
Returns the NodeID of the connected Link.- Returns:
- NodeID of the connected Link.
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getTxChannel
protected final ChannelOutput getTxChannel()
Gets the channel that is connected to the Link Tx process.- Returns:
- The ChannelOutput used to communicate with the Link Tx.
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connect
public abstract boolean connect() throws JCSPNetworkExceptionConnects to the remote Node. This must be overridden by a child class implementation.- Returns:
- True if the connection succeeds, false otherwise.
- Throws:
JCSPNetworkException- Thrown if the connection fails.
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createResources
protected abstract boolean createResources() throws JCSPNetworkExceptionCreates the resources (if any) required for the Node. These could be set up during construction, but if not, this method is called immediately after connect within the run method. Child implementations should override this method.- Returns:
- True if resources were created OK, false otherwise.
- Throws:
JCSPNetworkException- Thrown if a problem occurs creating the resources.
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destroyResources
protected abstract void destroyResources()
Destroys any used resources. This is called whenever a Node fails. Particular implementations must overwrite this method.
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registerLink
public final boolean registerLink()
Registers the Link with the LinkManager- Returns:
- True if Link was registered, false otherwise.
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lostLink
protected final void lostLink()
Marks the Link as lost within the LinkManager.
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