clear_map.h File Reference

Map accessors for 'clear' tiles. More...

#include "bridge_map.h"
#include "industry_type.h"

Go to the source code of this file.

Enumerations

enum  ClearGround {
  CLEAR_GRASS = 0, CLEAR_ROUGH = 1, CLEAR_ROCKS = 2, CLEAR_FIELDS = 3,
  CLEAR_SNOW = 4, CLEAR_DESERT = 5
}
 Ground types. More...

Functions

static ClearGround GetClearGround (TileIndex t)
 Get the type of clear tile.
static bool IsClearGround (TileIndex t, ClearGround ct)
 Set the type of clear tile.
static uint GetClearDensity (TileIndex t)
 Get the density of a non-field clear tile.
static void AddClearDensity (TileIndex t, int d)
 Increment the density of a non-field clear tile.
static uint GetClearCounter (TileIndex t)
 Get the counter used to advance to the next clear density/field type.
static void AddClearCounter (TileIndex t, int c)
 Increments the counter used to advance to the next clear density/field type.
static void SetClearCounter (TileIndex t, uint c)
 Sets the counter used to advance to the next clear density/field type.
static void SetClearGroundDensity (TileIndex t, ClearGround type, uint density)
 Sets ground type and density in one go, also sets the counter to 0.
static uint GetFieldType (TileIndex t)
 Get the field type (production stage) of the field.
static void SetFieldType (TileIndex t, uint f)
 Set the field type (production stage) of the field.
static IndustryID GetIndustryIndexOfField (TileIndex t)
 Get the industry (farm) that made the field.
static void SetIndustryIndexOfField (TileIndex t, IndustryID i)
 Set the industry (farm) that made the field.
static uint GetFenceSE (TileIndex t)
 Is there a fence at the south eastern border?
static void SetFenceSE (TileIndex t, uint h)
 Sets the type of fence (and whether there is one) for the south eastern border.
static uint GetFenceSW (TileIndex t)
 Is there a fence at the south western border?
static void SetFenceSW (TileIndex t, uint h)
 Sets the type of fence (and whether there is one) for the south western border.
static void MakeClear (TileIndex t, ClearGround g, uint density)
 Make a clear tile.
static void MakeField (TileIndex t, uint field_type, IndustryID industry)
 Make a (farm) field tile.


Detailed Description

Map accessors for 'clear' tiles.

Definition in file clear_map.h.


Enumeration Type Documentation

Ground types.

Valid densities in comments after the enum.

Enumerator:
CLEAR_GRASS  0-3
CLEAR_ROUGH  3
CLEAR_ROCKS  3
CLEAR_FIELDS  3
CLEAR_SNOW  0-3
CLEAR_DESERT  1,3

Definition at line 14 of file clear_map.h.


Function Documentation

static void AddClearCounter ( TileIndex  t,
int  c 
) [inline, static]

Increments the counter used to advance to the next clear density/field type.

Parameters:
t the tile to increment the counter of
c the amount to increment the counter with
Precondition:
IsTileType(t, MP_CLEAR)

Definition at line 91 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

static void AddClearDensity ( TileIndex  t,
int  d 
) [inline, static]

Increment the density of a non-field clear tile.

Parameters:
t the tile to increment the density of
d the amount to increment the density with
Precondition:
IsTileType(t, MP_CLEAR)

Definition at line 66 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

static uint GetClearCounter ( TileIndex  t  )  [inline, static]

Get the counter used to advance to the next clear density/field type.

Parameters:
t the tile to get the counter of
Precondition:
IsTileType(t, MP_CLEAR)
Returns:
the value of the counter

Definition at line 79 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

static uint GetClearDensity ( TileIndex  t  )  [inline, static]

Get the density of a non-field clear tile.

Parameters:
t the tile to get the density of
Precondition:
IsTileType(t, MP_CLEAR)
Returns:
the density

Definition at line 54 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

Referenced by PlantTreesOnTile().

static ClearGround GetClearGround ( TileIndex  t  )  [inline, static]

Get the type of clear tile.

Parameters:
t the tile to get the clear ground type of
Precondition:
IsTileType(t, MP_CLEAR)
Returns:
the ground type

Definition at line 30 of file clear_map.h.

References _m, GB(), IsTileType(), and MP_CLEAR.

Referenced by CmdPlantTree(), GetFieldType(), GetIndustryIndexOfField(), IsClearGround(), PlantTreesOnTile(), SetFieldType(), and SetIndustryIndexOfField().

static uint GetFenceSE ( TileIndex  t  )  [inline, static]

Is there a fence at the south eastern border?

Parameters:
t the tile to check for fences
Precondition:
IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)
Returns:
0 if there is no fence, otherwise the fence type

Definition at line 179 of file clear_map.h.

References _m, GB(), IsTileType(), MP_CLEAR, and MP_TREES.

static uint GetFenceSW ( TileIndex  t  )  [inline, static]

Is there a fence at the south western border?

Parameters:
t the tile to check for fences
Precondition:
IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)
Returns:
0 if there is no fence, otherwise the fence type

Definition at line 204 of file clear_map.h.

References _m, GB(), IsTileType(), MP_CLEAR, and MP_TREES.

static uint GetFieldType ( TileIndex  t  )  [inline, static]

Get the field type (production stage) of the field.

Parameters:
t the field to get the type of
Precondition:
GetClearGround(t) == CLEAR_FIELDS
Returns:
the field type

Definition at line 130 of file clear_map.h.

References _m, CLEAR_FIELDS, GB(), and GetClearGround().

static IndustryID GetIndustryIndexOfField ( TileIndex  t  )  [inline, static]

Get the industry (farm) that made the field.

Parameters:
t the field to get creating industry of
Precondition:
GetClearGround(t) == CLEAR_FIELDS
Returns:
the industry that made the field

Definition at line 154 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and Tile::m2.

static bool IsClearGround ( TileIndex  t,
ClearGround  ct 
) [inline, static]

Set the type of clear tile.

Parameters:
t the tile to set the clear ground type of
ct the ground type
Precondition:
IsTileType(t, MP_CLEAR)

Definition at line 42 of file clear_map.h.

References GetClearGround().

Referenced by CanPlantTreesOnTile(), AITile::IsDesertTile(), AITile::IsFarmTile(), AITile::IsRockTile(), AITile::IsRoughTile(), and AITile::IsSnowTile().

static void MakeClear ( TileIndex  t,
ClearGround  g,
uint  density 
) [inline, static]

Make a clear tile.

Parameters:
t the tile to make a clear tile
g the type of ground
density the density of the grass/snow/desert etc

Definition at line 230 of file clear_map.h.

References _m, _me, Tile::m2, Tile::m3, Tile::m4, TileExtended::m7, MayHaveBridgeAbove(), MP_CLEAR, OWNER_NONE, SB(), SetClearGroundDensity(), SetTileOwner(), and SetTileType().

Referenced by DoDryUp(), FixOwnerOfRailTrack(), GenerateRockyArea(), GrayscaleToMapHeights(), and TgenSetTileHeight().

static void MakeField ( TileIndex  t,
uint  field_type,
IndustryID  industry 
) [inline, static]

Make a (farm) field tile.

Parameters:
t the tile to make a farm field
field_type the 'growth' level of the field
industry the industry this tile belongs to

Definition at line 253 of file clear_map.h.

References _m, _me, CLEAR_FIELDS, Tile::m2, Tile::m3, Tile::m4, TileExtended::m7, MP_CLEAR, OWNER_NONE, SB(), SetClearGroundDensity(), SetTileOwner(), and SetTileType().

static void SetClearCounter ( TileIndex  t,
uint  c 
) [inline, static]

Sets the counter used to advance to the next clear density/field type.

Parameters:
t the tile to set the counter of
c the amount to set the counter to
Precondition:
IsTileType(t, MP_CLEAR)

Definition at line 103 of file clear_map.h.

References _m, IsTileType(), MP_CLEAR, and SB().

static void SetClearGroundDensity ( TileIndex  t,
ClearGround  type,
uint  density 
) [inline, static]

Sets ground type and density in one go, also sets the counter to 0.

Parameters:
t the tile to set the ground type and density for
type the new ground type of the tile
density the density of the ground tile
Precondition:
IsTileType(t, MP_CLEAR)

Definition at line 117 of file clear_map.h.

References _m, IsTileType(), Tile::m5, and MP_CLEAR.

Referenced by MakeClear(), and MakeField().

static void SetFenceSE ( TileIndex  t,
uint  h 
) [inline, static]

Sets the type of fence (and whether there is one) for the south eastern border.

Parameters:
t the tile to check for fences
h 0 if there is no fence, otherwise the fence type
Precondition:
IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)

Definition at line 192 of file clear_map.h.

References _m, IsTileType(), MP_CLEAR, MP_TREES, and SB().

static void SetFenceSW ( TileIndex  t,
uint  h 
) [inline, static]

Sets the type of fence (and whether there is one) for the south western border.

Parameters:
t the tile to check for fences
h 0 if there is no fence, otherwise the fence type
Precondition:
IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)

Definition at line 217 of file clear_map.h.

References _m, IsTileType(), MP_CLEAR, MP_TREES, and SB().

static void SetFieldType ( TileIndex  t,
uint  f 
) [inline, static]

Set the field type (production stage) of the field.

Parameters:
t the field to get the type of
f the field type
Precondition:
GetClearGround(t) == CLEAR_FIELDS

Definition at line 142 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and SB().

static void SetIndustryIndexOfField ( TileIndex  t,
IndustryID  i 
) [inline, static]

Set the industry (farm) that made the field.

Parameters:
t the field to get creating industry of
i the industry that made the field
Precondition:
GetClearGround(t) == CLEAR_FIELDS

Definition at line 166 of file clear_map.h.

References _m, CLEAR_FIELDS, GetClearGround(), and Tile::m2.


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