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00012 #ifndef RAIL_H
00013 #define RAIL_H
00014
00015 #include "rail_type.h"
00016 #include "track_type.h"
00017 #include "gfx_type.h"
00018 #include "core/bitmath_func.hpp"
00019 #include "economy_func.h"
00020 #include "slope_type.h"
00021 #include "strings_type.h"
00022
00023 enum RailTypeFlag {
00024 RTF_CATENARY = 0,
00025 };
00026
00027 enum RailTypeFlags {
00028 RTFB_NONE = 0,
00029 RTFB_CATENARY = 1 << RTF_CATENARY,
00030 };
00031 DECLARE_ENUM_AS_BIT_SET(RailTypeFlags);
00032
00033 struct SpriteGroup;
00034
00035 enum RailTypeSpriteGroup {
00036 RTSG_CURSORS,
00037 RTSG_OVERLAY,
00038 RTSG_GROUND,
00039 RTSG_TUNNEL,
00040 RTSG_WIRES,
00041 RTSG_PYLONS,
00042 RTSG_BRIDGE,
00043 RTSG_CROSSING,
00044 RTSG_DEPOT,
00045 RTSG_FENCES,
00046 RTSG_END,
00047 };
00048
00053 enum RailTrackOffset {
00054 RTO_X,
00055 RTO_Y,
00056 RTO_N,
00057 RTO_S,
00058 RTO_E,
00059 RTO_W,
00060 RTO_SLOPE_NE,
00061 RTO_SLOPE_SE,
00062 RTO_SLOPE_SW,
00063 RTO_SLOPE_NW,
00064 RTO_CROSSING_XY,
00065 RTO_JUNCTION_SW,
00066 RTO_JUNCTION_NE,
00067 RTO_JUNCTION_SE,
00068 RTO_JUNCTION_NW,
00069 RTO_JUNCTION_NSEW,
00070 };
00071
00075 enum RailTrackBridgeOffset {
00076 RTBO_X,
00077 RTBO_Y,
00078 RTBO_SLOPE,
00079 };
00080
00084 enum RailFenceOffset {
00085 RFO_FLAT_X,
00086 RFO_FLAT_Y,
00087 RFO_FLAT_VERT,
00088 RFO_FLAT_HORZ,
00089 RFO_SLOPE_SW,
00090 RFO_SLOPE_SE,
00091 RFO_SLOPE_NE,
00092 RFO_SLOPE_NW,
00093 };
00094
00097 struct RailtypeInfo {
00100 struct {
00101 SpriteID track_y;
00102 SpriteID track_ns;
00103 SpriteID ground;
00104 SpriteID single_x;
00105 SpriteID single_y;
00106 SpriteID single_n;
00107 SpriteID single_s;
00108 SpriteID single_e;
00109 SpriteID single_w;
00110 SpriteID single_sloped;
00111 SpriteID crossing;
00112 SpriteID tunnel;
00113 } base_sprites;
00114
00117 struct {
00118 SpriteID build_ns_rail;
00119 SpriteID build_x_rail;
00120 SpriteID build_ew_rail;
00121 SpriteID build_y_rail;
00122 SpriteID auto_rail;
00123 SpriteID build_depot;
00124 SpriteID build_tunnel;
00125 SpriteID convert_rail;
00126 } gui_sprites;
00127
00128 struct {
00129 CursorID rail_ns;
00130 CursorID rail_swne;
00131 CursorID rail_ew;
00132 CursorID rail_nwse;
00133 CursorID autorail;
00134 CursorID depot;
00135 CursorID tunnel;
00136 CursorID convert;
00137 } cursor;
00138
00139 struct {
00140 StringID toolbar_caption;
00141 StringID menu_text;
00142 StringID build_caption;
00143 StringID replace_text;
00144 StringID new_loco;
00145 } strings;
00146
00148 SpriteID snow_offset;
00149
00151 RailTypes powered_railtypes;
00152
00154 RailTypes compatible_railtypes;
00155
00164 SpriteID total_offset;
00165
00169 SpriteID bridge_offset;
00170
00174 byte custom_ground_offset;
00175
00179 byte curve_speed;
00180
00184 RailTypeFlags flags;
00185
00189 uint8 cost_multiplier;
00190
00194 uint8 acceleration_type;
00195
00199 uint16 max_speed;
00200
00204 RailTypeLabel label;
00205
00209 const SpriteGroup *group[RTSG_END];
00210
00211 inline bool UsesOverlay() const
00212 {
00213 return this->group[RTSG_GROUND] != NULL;
00214 }
00215 };
00216
00217
00223 static inline const RailtypeInfo *GetRailTypeInfo(RailType railtype)
00224 {
00225 extern RailtypeInfo _railtypes[RAILTYPE_END];
00226 assert(railtype < RAILTYPE_END);
00227 return &_railtypes[railtype];
00228 }
00229
00238 static inline bool IsCompatibleRail(RailType enginetype, RailType tiletype)
00239 {
00240 return HasBit(GetRailTypeInfo(enginetype)->compatible_railtypes, tiletype);
00241 }
00242
00251 static inline bool HasPowerOnRail(RailType enginetype, RailType tiletype)
00252 {
00253 return HasBit(GetRailTypeInfo(enginetype)->powered_railtypes, tiletype);
00254 }
00255
00261 static inline Money RailBuildCost(RailType railtype)
00262 {
00263 assert(railtype < RAILTYPE_END);
00264 return (_price[PR_BUILD_RAIL] * GetRailTypeInfo(railtype)->cost_multiplier) >> 3;
00265 }
00266
00273 static inline Money RailConvertCost(RailType from, RailType to)
00274 {
00275
00276
00277
00278
00279 if (HasPowerOnRail(from, to)) {
00280 Money cost = ((RailBuildCost(to) - RailBuildCost(from)) * 5) >> 2;
00281 if (cost != 0) return cost;
00282 }
00283
00284
00285
00286
00287
00288 if (HasPowerOnRail(to, from)) {
00289 Money cost = (RailBuildCost(from) - RailBuildCost(to)) >> 2;
00290 if (cost != 0) return cost;
00291 }
00292
00293
00294 return RailBuildCost(to) + _price[PR_CLEAR_RAIL];
00295 }
00296
00297 void DrawTrainDepotSprite(int x, int y, int image, RailType railtype);
00298 Vehicle *EnsureNoTrainOnTrackProc(Vehicle *v, void *data);
00299 int TicksToLeaveDepot(const Train *v);
00300
00301 Foundation GetRailFoundation(Slope tileh, TrackBits bits);
00302
00303
00310 bool HasRailtypeAvail(const CompanyID company, const RailType railtype);
00311
00317 bool ValParamRailtype(const RailType rail);
00318
00326 RailType GetBestRailtype(const CompanyID company);
00327
00333 RailTypes GetCompanyRailtypes(const CompanyID c);
00334
00340 RailType GetRailTypeByLabel(RailTypeLabel label);
00341
00345 void ResetRailTypes();
00346
00350 void InitRailTypes();
00351
00355 RailType AllocateRailType(RailTypeLabel label);
00356
00357 #endif