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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "town.h"
00015 #include "viewport_func.h"
00016 #include "gfx_func.h"
00017 #include "gui.h"
00018 #include "command_func.h"
00019 #include "company_func.h"
00020 #include "company_base.h"
00021 #include "company_gui.h"
00022 #include "network/network.h"
00023 #include "variables.h"
00024 #include "strings_func.h"
00025 #include "sound_func.h"
00026 #include "economy_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "sortlist_type.h"
00029 #include "road_cmd.h"
00030 #include "landscape.h"
00031 #include "cargotype.h"
00032 #include "querystring_gui.h"
00033 #include "window_func.h"
00034 #include "townname_func.h"
00035 #include "townname_type.h"
00036 #include "core/geometry_func.hpp"
00037 #include "station_base.h"
00038 #include "depot_base.h"
00039
00040 #include "table/sprites.h"
00041 #include "table/strings.h"
00042
00043 typedef GUIList<const Town*> GUITownList;
00044
00046 enum TownAuthorityWidgets {
00047 TWA_CAPTION,
00048 TWA_RATING_INFO,
00049 TWA_COMMAND_LIST,
00050 TWA_SCROLLBAR,
00051 TWA_ACTION_INFO,
00052 TWA_EXECUTE,
00053 };
00054
00055 static const NWidgetPart _nested_town_authority_widgets[] = {
00056 NWidget(NWID_HORIZONTAL),
00057 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00058 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00059 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00060 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00061 EndContainer(),
00062 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00063 NWidget(NWID_HORIZONTAL),
00064 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
00065 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00066 EndContainer(),
00067 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00068 NWidget(NWID_HORIZONTAL),
00069 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00070 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00071 EndContainer()
00072 };
00073
00075 struct TownAuthorityWindow : Window {
00076 private:
00077 Town *town;
00078 int sel_index;
00079
00089 static int GetNthSetBit(uint32 bits, int n)
00090 {
00091 if (n >= 0) {
00092 uint i;
00093 FOR_EACH_SET_BIT(i, bits) {
00094 n--;
00095 if (n < 0) return i;
00096 }
00097 }
00098 return -1;
00099 }
00100
00101 public:
00102 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00103 {
00104 this->town = Town::Get(window_number);
00105 this->InitNested(desc, window_number);
00106 this->vscroll.SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00107 }
00108
00109 virtual void OnPaint()
00110 {
00111 int numact;
00112 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00113
00114 this->vscroll.SetCount(numact + 1);
00115
00116 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00117 this->sel_index = -1;
00118 }
00119
00120 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00121
00122 this->DrawWidgets();
00123 if (!this->IsShaded()) this->DrawRatings();
00124 }
00125
00127 void DrawRatings()
00128 {
00129 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00130 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00131 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00132
00133 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00134
00135 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00136 y += FONT_HEIGHT_NORMAL;
00137
00138 int sprite_y_offset = (FONT_HEIGHT_NORMAL - 10) / 2;
00139 bool rtl = _dynlang.text_dir == TD_RTL;
00140 uint text_left = left + (rtl ? 0 : 26);
00141 uint text_right = right - (rtl ? 26 : 0);
00142 uint icon_left = rtl ? right - 14 : left;
00143 uint blob_left = rtl ? right - 24 : left + 16;
00144
00145
00146 const Company *c;
00147 FOR_ALL_COMPANIES(c) {
00148 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00149 DrawCompanyIcon(c->index, icon_left, y + sprite_y_offset);
00150
00151 SetDParam(0, c->index);
00152 SetDParam(1, c->index);
00153
00154 int r = this->town->ratings[c->index];
00155 StringID str;
00156 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00157 (str++, r <= RATING_VERYPOOR) ||
00158 (str++, r <= RATING_POOR) ||
00159 (str++, r <= RATING_MEDIOCRE) ||
00160 (str++, r <= RATING_GOOD) ||
00161 (str++, r <= RATING_VERYGOOD) ||
00162 (str++, r <= RATING_EXCELLENT) ||
00163 (str++, true);
00164
00165 SetDParam(2, str);
00166 if (this->town->exclusivity == c->index) {
00167 DrawSprite(SPR_BLOT, PALETTE_TO_RED, blob_left, y + sprite_y_offset);
00168 }
00169
00170 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00171 y += FONT_HEIGHT_NORMAL;
00172 }
00173 }
00174
00175 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00176 if (y > nwid->current_y) {
00177
00178 ResizeWindow(this, 0, y - nwid->current_y);
00179 }
00180 }
00181
00182 virtual void SetStringParameters(int widget) const
00183 {
00184 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00185 }
00186
00187 virtual void DrawWidget(const Rect &r, int widget) const
00188 {
00189 switch (widget) {
00190 case TWA_ACTION_INFO:
00191 if (this->sel_index != -1) {
00192 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00193 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00194 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00195 }
00196 break;
00197 case TWA_COMMAND_LIST: {
00198 int numact;
00199 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00200 int y = r.top + WD_FRAMERECT_TOP;
00201 int pos = this->vscroll.GetPosition();
00202
00203 if (--pos < 0) {
00204 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00205 y += FONT_HEIGHT_NORMAL;
00206 }
00207
00208 for (int i = 0; buttons; i++, buttons >>= 1) {
00209 if (pos <= -5) break;
00210
00211 if ((buttons & 1) && --pos < 0) {
00212 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00213 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00214 y += FONT_HEIGHT_NORMAL;
00215 }
00216 }
00217 break;
00218 }
00219 }
00220 }
00221
00222 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00223 {
00224 switch (widget) {
00225 case TWA_ACTION_INFO: {
00226 assert(size->width > padding.width && size->height > padding.height);
00227 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00228 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00229 Dimension d = {0, 0};
00230 for (int i = 0; i < TACT_COUNT; i++) {
00231 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00232 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00233 }
00234 *size = maxdim(*size, d);
00235 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00236 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00237 break;
00238 }
00239
00240 case TWA_COMMAND_LIST:
00241 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00242 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00243 for (uint i = 0; i < TACT_COUNT; i++ ) {
00244 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00245 }
00246 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00247 break;
00248
00249 case TWA_RATING_INFO:
00250 resize->height = FONT_HEIGHT_NORMAL;
00251 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00252 break;
00253 }
00254 }
00255
00256 virtual void OnClick(Point pt, int widget, int click_count)
00257 {
00258 switch (widget) {
00259 case TWA_COMMAND_LIST: {
00260 int y = (pt.y - this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->pos_y - 1) / FONT_HEIGHT_NORMAL;
00261
00262 if (!IsInsideMM(y, 0, 5)) return;
00263
00264 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll.GetPosition() - 1);
00265 if (y >= 0) {
00266 this->sel_index = y;
00267 this->SetDirty();
00268 }
00269
00270 if (click_count == 1 || y < 0) break;
00271 }
00272
00273 case TWA_EXECUTE:
00274 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00275 break;
00276 }
00277 }
00278
00279 virtual void OnHundredthTick()
00280 {
00281 this->SetDirty();
00282 }
00283 };
00284
00285 static const WindowDesc _town_authority_desc(
00286 WDP_AUTO, 317, 222,
00287 WC_TOWN_AUTHORITY, WC_NONE,
00288 WDF_UNCLICK_BUTTONS,
00289 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00290 );
00291
00292 static void ShowTownAuthorityWindow(uint town)
00293 {
00294 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00295 }
00296
00298 enum TownViewWidgets {
00299 TVW_CAPTION,
00300 TVW_VIEWPORT,
00301 TVW_INFOPANEL,
00302 TVW_CENTERVIEW,
00303 TVW_SHOWAUTHORITY,
00304 TVW_CHANGENAME,
00305 TVW_EXPAND,
00306 TVW_DELETE,
00307 };
00308
00309
00310 struct TownViewWindow : Window {
00311 private:
00312 Town *town;
00313
00314 public:
00315 enum {
00316 TVW_HEIGHT_NORMAL = 150,
00317 };
00318
00319 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00320 {
00321 this->CreateNestedTree(desc);
00322
00323 this->town = Town::Get(window_number);
00324 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00325
00326 this->FinishInitNested(desc, window_number);
00327
00328 this->flags4 |= WF_DISABLE_VP_SCROLL;
00329 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00330 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00331
00332
00333 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00334 }
00335
00336 virtual void OnPaint()
00337 {
00338 this->DrawWidgets();
00339 }
00340
00341 virtual void SetStringParameters(int widget) const
00342 {
00343 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00344 }
00345
00351 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00352 {
00353 const CargoSpec *cs;
00354 FOR_ALL_CARGOSPECS(cs) {
00355 if (cs->town_effect == effect) return cs;
00356 }
00357 return NULL;
00358 }
00359
00360 virtual void DrawWidget(const Rect &r, int widget) const
00361 {
00362 if (widget != TVW_INFOPANEL) return;
00363
00364 uint y = r.top + WD_FRAMERECT_TOP;
00365
00366 SetDParam(0, this->town->population);
00367 SetDParam(1, this->town->num_houses);
00368 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00369
00370 SetDParam(0, this->town->act_pass);
00371 SetDParam(1, this->town->max_pass);
00372 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00373
00374 SetDParam(0, this->town->act_mail);
00375 SetDParam(1, this->town->max_mail);
00376 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00377
00378 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00379 uint cargo_needed_for_growth = 0;
00380 switch (_settings_game.game_creation.landscape) {
00381 case LT_ARCTIC:
00382 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00383 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00384 break;
00385
00386 case LT_TROPIC:
00387 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00388 break;
00389
00390 default: break;
00391 }
00392
00393 if (cargo_needed_for_growth > 0) {
00394 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00395
00396 bool rtl = _dynlang.text_dir == TD_RTL;
00397 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00398 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00399
00400 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00401 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00402 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00403
00404 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00405 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00406 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00407
00408 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00409 SetDParam(0, first_food_cargo);
00410 SetDParam(1, this->town->act_food);
00411 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00412 } else {
00413 SetDParam(0, food_name);
00414 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00415 }
00416
00417 if (cargo_needed_for_growth > 1) {
00418 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00419 SetDParam(0, first_water_cargo);
00420 SetDParam(1, this->town->act_water);
00421 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00422 } else {
00423 SetDParam(0, water_name);
00424 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00425 }
00426 }
00427 }
00428
00429
00430 if (_settings_game.economy.station_noise_level) {
00431 SetDParam(0, this->town->noise_reached);
00432 SetDParam(1, this->town->MaxTownNoise());
00433 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00434 }
00435 }
00436
00437 virtual void OnClick(Point pt, int widget, int click_count)
00438 {
00439 switch (widget) {
00440 case TVW_CENTERVIEW:
00441 if (_ctrl_pressed) {
00442 ShowExtraViewPortWindow(this->town->xy);
00443 } else {
00444 ScrollMainWindowToTile(this->town->xy);
00445 }
00446 break;
00447
00448 case TVW_SHOWAUTHORITY:
00449 ShowTownAuthorityWindow(this->window_number);
00450 break;
00451
00452 case TVW_CHANGENAME:
00453 SetDParam(0, this->window_number);
00454 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_BYTES, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
00455 break;
00456
00457 case TVW_EXPAND:
00458 ExpandTown(this->town);
00459 break;
00460
00461 case TVW_DELETE:
00462 if (this->CanDeleteTown()) {
00463 delete this->town;
00464 } else {
00465 ShowErrorMessage(STR_ERROR_TOWN_CAN_T_DELETE, INVALID_STRING_ID, 0, 0);
00466 }
00467 break;
00468 }
00469 }
00470
00476 bool CanDeleteTown() const
00477 {
00478
00479 const Station *st;
00480 FOR_ALL_STATIONS(st) {
00481 if (st->town == this->town) {
00482
00483 if (!(st->facilities & FACIL_AIRPORT) || st->airport_type != AT_OILRIG) return false;
00484
00485 if (DoCommand(st->airport_tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
00486 }
00487 }
00488
00489
00490 const Depot *d;
00491 FOR_ALL_DEPOTS(d) {
00492 if (d->town_index == this->town->index) return false;
00493 }
00494
00495
00496 for (TileIndex tile = 0; tile < MapSize(); ++tile) {
00497 switch (GetTileType(tile)) {
00498 case MP_ROAD:
00499 if (HasTownOwnedRoad(tile) && GetTownIndex(tile) == this->town->index) {
00500
00501 if (DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
00502 }
00503 break;
00504
00505 case MP_TUNNELBRIDGE:
00506 if (IsTileOwner(tile, OWNER_TOWN) &&
00507 ClosestTownFromTile(tile, UINT_MAX) == this->town) {
00508
00509 if (DoCommand(tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR).Failed()) return false;
00510 }
00511 break;
00512
00513 default:
00514 break;
00515 }
00516 }
00517
00518 return true;
00519 }
00520
00521 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00522 {
00523 switch (widget) {
00524 case TVW_INFOPANEL:
00525 size->height = GetDesiredInfoHeight();
00526 break;
00527 }
00528 }
00529
00534 uint GetDesiredInfoHeight() const
00535 {
00536 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00537
00538 switch (_settings_game.game_creation.landscape) {
00539 case LT_ARCTIC:
00540 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00541 break;
00542
00543 case LT_TROPIC:
00544 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00545 break;
00546
00547 default: break;
00548 }
00549
00550 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00551
00552 return aimed_height;
00553 }
00554
00555 void ResizeWindowAsNeeded()
00556 {
00557 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00558 uint aimed_height = GetDesiredInfoHeight();
00559 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00560 this->ReInit();
00561 }
00562 }
00563
00564 virtual void OnResize()
00565 {
00566 if (this->viewport != NULL) {
00567 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00568 nvp->UpdateViewportCoordinates(this);
00569 }
00570 }
00571
00572 virtual void OnInvalidateData(int data = 0)
00573 {
00574
00575 this->SetDirty();
00576 this->ResizeWindowAsNeeded();
00577 }
00578
00579 virtual void OnQueryTextFinished(char *str)
00580 {
00581 if (str == NULL) return;
00582
00583 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00584 }
00585 };
00586
00587 static const NWidgetPart _nested_town_game_view_widgets[] = {
00588 NWidget(NWID_HORIZONTAL),
00589 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00590 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00591 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00592 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00593 EndContainer(),
00594 NWidget(WWT_PANEL, COLOUR_BROWN),
00595 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00596 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00597 EndContainer(),
00598 EndContainer(),
00599 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00600 NWidget(NWID_HORIZONTAL),
00601 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00602 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00603 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00604 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00605 EndContainer(),
00606 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00607 EndContainer(),
00608 };
00609
00610 static const WindowDesc _town_game_view_desc(
00611 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00612 WC_TOWN_VIEW, WC_NONE,
00613 WDF_UNCLICK_BUTTONS,
00614 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00615 );
00616
00617 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00618 NWidget(NWID_HORIZONTAL),
00619 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00620 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00621 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00622 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00623 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00624 EndContainer(),
00625 NWidget(WWT_PANEL, COLOUR_BROWN),
00626 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00627 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00628 EndContainer(),
00629 EndContainer(),
00630 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00631 NWidget(NWID_HORIZONTAL),
00632 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00633 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00634 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00635 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00636 EndContainer(),
00637 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00638 EndContainer(),
00639 };
00640
00641 static const WindowDesc _town_editor_view_desc(
00642 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00643 WC_TOWN_VIEW, WC_NONE,
00644 WDF_UNCLICK_BUTTONS,
00645 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00646 );
00647
00648 void ShowTownViewWindow(TownID town)
00649 {
00650 if (_game_mode == GM_EDITOR) {
00651 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00652 } else {
00653 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00654 }
00655 }
00656
00658 enum TownDirectoryWidgets {
00659 TDW_SORTNAME,
00660 TDW_SORTPOPULATION,
00661 TDW_CENTERTOWN,
00662 TDW_SCROLLBAR,
00663 TDW_BOTTOM_PANEL,
00664 TDW_BOTTOM_TEXT,
00665 };
00666
00667 static const NWidgetPart _nested_town_directory_widgets[] = {
00668 NWidget(NWID_HORIZONTAL),
00669 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00670 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00671 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00672 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00673 EndContainer(),
00674 NWidget(NWID_HORIZONTAL),
00675 NWidget(NWID_VERTICAL),
00676 NWidget(NWID_HORIZONTAL),
00677 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00678 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00679 EndContainer(),
00680 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 164), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00681 SetFill(1, 0), SetResize(0, 10), EndContainer(),
00682 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00683 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00684 EndContainer(),
00685 EndContainer(),
00686 NWidget(NWID_VERTICAL),
00687 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00688 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00689 EndContainer(),
00690 EndContainer(),
00691 };
00692
00694 struct TownDirectoryWindow : public Window {
00695 private:
00696
00697 static Listing last_sorting;
00698 static const Town *last_town;
00699
00700
00701 static GUITownList::SortFunction * const sorter_funcs[];
00702
00703 GUITownList towns;
00704
00705 void BuildSortTownList()
00706 {
00707 if (this->towns.NeedRebuild()) {
00708 this->towns.Clear();
00709
00710 const Town *t;
00711 FOR_ALL_TOWNS(t) {
00712 *this->towns.Append() = t;
00713 }
00714
00715 this->towns.Compact();
00716 this->towns.RebuildDone();
00717 this->vscroll.SetCount(this->towns.Length());
00718 }
00719
00720 this->last_town = NULL;
00721 this->towns.Sort();
00722 }
00723
00725 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00726 {
00727 static char buf_cache[64];
00728 const Town *ta = *a;
00729 const Town *tb = *b;
00730 char buf[64];
00731
00732 SetDParam(0, ta->index);
00733 GetString(buf, STR_TOWN_NAME, lastof(buf));
00734
00735
00736
00737
00738 if (tb != last_town) {
00739 last_town = tb;
00740 SetDParam(0, tb->index);
00741 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00742 }
00743
00744 return strcmp(buf, buf_cache);
00745 }
00746
00748 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00749 {
00750 return (*a)->population - (*b)->population;
00751 }
00752
00753 public:
00754 TownDirectoryWindow(const WindowDesc *desc) : Window()
00755 {
00756 this->towns.SetListing(this->last_sorting);
00757 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00758 this->towns.ForceRebuild();
00759 this->BuildSortTownList();
00760
00761 this->InitNested(desc, 0);
00762 }
00763
00764 ~TownDirectoryWindow()
00765 {
00766 this->last_sorting = this->towns.GetListing();
00767 }
00768
00769 virtual void OnPaint()
00770 {
00771 this->DrawWidgets();
00772 }
00773
00774 virtual void SetStringParameters(int widget) const
00775 {
00776 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00777 }
00778
00779 virtual void DrawWidget(const Rect &r, int widget) const
00780 {
00781 switch (widget) {
00782 case TDW_SORTNAME:
00783 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00784 break;
00785
00786 case TDW_SORTPOPULATION:
00787 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00788 break;
00789
00790 case TDW_CENTERTOWN: {
00791 int n = 0;
00792 int y = r.top + WD_FRAMERECT_TOP;
00793 if (this->towns.Length() == 0) {
00794 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00795 break;
00796 }
00797
00798 for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
00799 const Town *t = this->towns[i];
00800
00801 assert(t->xy != INVALID_TILE);
00802
00803 SetDParam(0, t->index);
00804 SetDParam(1, t->population);
00805 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00806
00807 y += this->resize.step_height;
00808 if (++n == this->vscroll.GetCapacity()) break;
00809 }
00810 } break;
00811 }
00812 }
00813
00814 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00815 {
00816 switch (widget) {
00817 case TDW_SORTNAME:
00818 case TDW_SORTPOPULATION: {
00819 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00820 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00821 d.height += padding.height;
00822 *size = maxdim(*size, d);
00823 break;
00824 }
00825 case TDW_CENTERTOWN: {
00826 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00827 for (uint i = 0; i < this->towns.Length(); i++) {
00828 const Town *t = this->towns[i];
00829
00830 assert(t != NULL);
00831
00832 SetDParam(0, t->index);
00833 SetDParam(1, 10000000);
00834 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00835 }
00836 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00837 d.height += padding.height;
00838 *size = maxdim(*size, d);
00839 resize->height = d.height;
00840 break;
00841 }
00842 case TDW_BOTTOM_TEXT: {
00843 SetDParam(0, 1000000000);
00844 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00845 d.width += padding.width;
00846 d.height += padding.height;
00847 *size = maxdim(*size, d);
00848 break;
00849 }
00850 }
00851 }
00852
00853 virtual void OnClick(Point pt, int widget, int click_count)
00854 {
00855 switch (widget) {
00856 case TDW_SORTNAME:
00857 if (this->towns.SortType() == 0) {
00858 this->towns.ToggleSortOrder();
00859 } else {
00860 this->towns.SetSortType(0);
00861 }
00862 this->BuildSortTownList();
00863 this->SetDirty();
00864 break;
00865
00866 case TDW_SORTPOPULATION:
00867 if (this->towns.SortType() == 1) {
00868 this->towns.ToggleSortOrder();
00869 } else {
00870 this->towns.SetSortType(1);
00871 }
00872 this->BuildSortTownList();
00873 this->SetDirty();
00874 break;
00875
00876 case TDW_CENTERTOWN: {
00877 uint16 id_v = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
00878
00879 if (id_v >= this->vscroll.GetCapacity()) return;
00880
00881 id_v += this->vscroll.GetPosition();
00882
00883 if (id_v >= this->towns.Length()) return;
00884
00885 const Town *t = this->towns[id_v];
00886 assert(t != NULL);
00887 if (_ctrl_pressed) {
00888 ShowExtraViewPortWindow(t->xy);
00889 } else {
00890 ScrollMainWindowToTile(t->xy);
00891 }
00892 break;
00893 }
00894 }
00895 }
00896
00897 virtual void OnHundredthTick()
00898 {
00899 this->BuildSortTownList();
00900 this->SetDirty();
00901 }
00902
00903 virtual void OnResize()
00904 {
00905 this->vscroll.SetCapacityFromWidget(this, TDW_CENTERTOWN);
00906 }
00907
00908 virtual void OnInvalidateData(int data)
00909 {
00910 if (data == 0) {
00911 this->towns.ForceRebuild();
00912 } else {
00913 this->towns.ForceResort();
00914 }
00915 this->BuildSortTownList();
00916 }
00917 };
00918
00919 Listing TownDirectoryWindow::last_sorting = {false, 0};
00920 const Town *TownDirectoryWindow::last_town = NULL;
00921
00922
00923 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00924 &TownNameSorter,
00925 &TownPopulationSorter,
00926 };
00927
00928 static const WindowDesc _town_directory_desc(
00929 WDP_AUTO, 208, 202,
00930 WC_TOWN_DIRECTORY, WC_NONE,
00931 WDF_UNCLICK_BUTTONS,
00932 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00933 );
00934
00935 void ShowTownDirectory()
00936 {
00937 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00938 new TownDirectoryWindow(&_town_directory_desc);
00939 }
00940
00941 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00942 {
00943 if (result.Failed()) return;
00944
00945 SndPlayTileFx(SND_1F_SPLAT, tile);
00946 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00947 }
00948
00949 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00950 {
00951 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00952 }
00953
00955 enum TownScenarioEditorWidgets {
00956 TSEW_BACKGROUND,
00957 TSEW_NEWTOWN,
00958 TSEW_RANDOMTOWN,
00959 TSEW_MANYRANDOMTOWNS,
00960 TSEW_TOWNNAME_TEXT,
00961 TSEW_TOWNNAME_EDITBOX,
00962 TSEW_TOWNNAME_RANDOM,
00963 TSEW_TOWNSIZE,
00964 TSEW_SIZE_SMALL,
00965 TSEW_SIZE_MEDIUM,
00966 TSEW_SIZE_LARGE,
00967 TSEW_SIZE_RANDOM,
00968 TSEW_CITY,
00969 TSEW_TOWNLAYOUT,
00970 TSEW_LAYOUT_ORIGINAL,
00971 TSEW_LAYOUT_BETTER,
00972 TSEW_LAYOUT_GRID2,
00973 TSEW_LAYOUT_GRID3,
00974 TSEW_LAYOUT_RANDOM,
00975 };
00976
00977 static const NWidgetPart _nested_found_town_widgets[] = {
00978 NWidget(NWID_HORIZONTAL),
00979 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00980 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00981 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00982 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00983 EndContainer(),
00984
00985 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00986 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00987 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00988 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00989 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00990 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00991 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00992 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00993
00994 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00995 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00996 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00997 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00998 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00999
01000 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01001 NWidget(NWID_SPACER), SetFill(1, 0),
01002 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
01003 NWidget(NWID_SPACER), SetFill(1, 0),
01004 EndContainer(),
01005 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01006 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
01007 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01008 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
01009 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01010 EndContainer(),
01011 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01012 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01013 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
01014 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01015 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
01016 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01017 EndContainer(),
01018 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01019 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
01020 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
01021
01022 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01023 NWidget(NWID_SPACER), SetFill(1, 0),
01024 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
01025 NWidget(NWID_SPACER), SetFill(1, 0),
01026 EndContainer(),
01027 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01028 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01029 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01030 EndContainer(),
01031 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01032 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01033 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01034 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01035 EndContainer(),
01036 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01037 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01038 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01039 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01040 EndContainer(),
01041 };
01042
01044 struct FoundTownWindow : QueryStringBaseWindow {
01045 private:
01046 TownSize town_size;
01047 TownLayout town_layout;
01048 bool city;
01049 bool townnamevalid;
01050 uint32 townnameparts;
01051 TownNameParams params;
01052
01053 public:
01054 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01055 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_BYTES),
01056 town_size(TS_MEDIUM),
01057 town_layout(_settings_game.economy.town_layout),
01058 params(_settings_game.game_creation.town_name)
01059 {
01060 this->InitNested(desc, window_number);
01061 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_TOWN_NAME_PIXELS);
01062 this->RandomTownName();
01063 this->UpdateButtons(true);
01064 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01065 }
01066
01067 void RandomTownName()
01068 {
01069 this->townnamevalid = GenerateTownName(&this->townnameparts);
01070
01071 if (!this->townnamevalid) {
01072 this->edit_str_buf[0] = '\0';
01073 } else {
01074 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01075 }
01076 UpdateTextBufferSize(&this->text);
01077 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01078
01079 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01080 }
01081
01082 void UpdateButtons(bool check_availability)
01083 {
01084 if (check_availability && _game_mode != GM_EDITOR) {
01085 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01086 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01087 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01088 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01089 }
01090
01091 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01092 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01093 }
01094
01095 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01096
01097 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01098 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01099 }
01100
01101 this->SetDirty();
01102 }
01103
01104 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01105 {
01106 const char *name = NULL;
01107
01108 if (!this->townnamevalid) {
01109 name = this->edit_str_buf;
01110 } else {
01111
01112 char buf[MAX_LENGTH_TOWN_NAME_BYTES];
01113 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01114 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01115 }
01116
01117 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01118 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01119
01120 if (success) this->RandomTownName();
01121 }
01122
01123 virtual void OnPaint()
01124 {
01125 this->DrawWidgets();
01126 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01127 }
01128
01129 virtual void OnClick(Point pt, int widget, int click_count)
01130 {
01131 switch (widget) {
01132 case TSEW_NEWTOWN:
01133 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT, NULL);
01134 break;
01135
01136 case TSEW_RANDOMTOWN:
01137 this->HandleButtonClick(TSEW_RANDOMTOWN);
01138 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01139 break;
01140
01141 case TSEW_TOWNNAME_RANDOM:
01142 this->RandomTownName();
01143 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01144 break;
01145
01146 case TSEW_MANYRANDOMTOWNS:
01147 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01148
01149 _generating_world = true;
01150 UpdateNearestTownForRoadTiles(true);
01151 if (!GenerateTowns(this->town_layout)) {
01152 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, 0, 0);
01153 }
01154 UpdateNearestTownForRoadTiles(false);
01155 _generating_world = false;
01156 break;
01157
01158 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01159 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01160 this->UpdateButtons(false);
01161 break;
01162
01163 case TSEW_CITY:
01164 this->city ^= true;
01165 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01166 this->SetDirty();
01167 break;
01168
01169 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01170 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01171 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01172 this->UpdateButtons(false);
01173 break;
01174 }
01175 }
01176
01177 virtual void OnTimeout()
01178 {
01179 this->RaiseWidget(TSEW_RANDOMTOWN);
01180 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01181 this->SetDirty();
01182 }
01183
01184 virtual void OnMouseLoop()
01185 {
01186 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01187 }
01188
01189 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01190 {
01191 EventState state;
01192 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01193 this->UnfocusFocusedWidget();
01194 }
01195 return state;
01196 }
01197
01198 virtual void OnPlaceObject(Point pt, TileIndex tile)
01199 {
01200 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01201 }
01202
01203 virtual void OnPlaceObjectAbort()
01204 {
01205 this->RaiseButtons();
01206 this->UpdateButtons(false);
01207 }
01208
01209 virtual void OnInvalidateData(int)
01210 {
01211 this->UpdateButtons(true);
01212 }
01213 };
01214
01215 static const WindowDesc _found_town_desc(
01216 WDP_AUTO, 160, 162,
01217 WC_FOUND_TOWN, WC_NONE,
01218 WDF_CONSTRUCTION,
01219 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01220 );
01221
01222 void ShowFoundTownWindow()
01223 {
01224 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01225 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01226 }