base_media_base.h
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00012 #ifndef BASE_MEDIA_BASE_H
00013 #define BASE_MEDIA_BASE_H
00014
00015 #include "fileio_func.h"
00016 #include "core/smallmap_type.hpp"
00017 #include "gfx_type.h"
00018
00019
00020 struct IniFile;
00021 struct ContentInfo;
00022
00024 struct MD5File {
00026 enum ChecksumResult {
00027 CR_MATCH,
00028 CR_MISMATCH,
00029 CR_NO_FILE,
00030 };
00031
00032 const char *filename;
00033 uint8 hash[16];
00034 const char *missing_warning;
00035
00036 ChecksumResult CheckMD5(Subdirectory subdir) const;
00037 };
00038
00045 template <class T, size_t Tnum_files, Subdirectory Tsubdir>
00046 struct BaseSet {
00047 typedef SmallMap<const char *, const char *> TranslatedStrings;
00048
00050 static const size_t NUM_FILES = Tnum_files;
00051
00053 static const Subdirectory SUBDIR = Tsubdir;
00054
00056 static const char * const *file_names;
00057
00058 const char *name;
00059 TranslatedStrings description;
00060 uint32 shortname;
00061 uint32 version;
00062 bool fallback;
00063
00064 MD5File files[NUM_FILES];
00065 uint found_files;
00066 uint valid_files;
00067
00068 T *next;
00069
00071 ~BaseSet()
00072 {
00073 free((void*)this->name);
00074
00075 for (TranslatedStrings::iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
00076 free((void*)iter->first);
00077 free((void*)iter->second);
00078 }
00079
00080 for (uint i = 0; i < NUM_FILES; i++) {
00081 free((void*)this->files[i].filename);
00082 free((void*)this->files[i].missing_warning);
00083 }
00084
00085 delete this->next;
00086 }
00087
00092 int GetNumMissing() const
00093 {
00094 return Tnum_files - this->found_files;
00095 }
00096
00102 int GetNumInvalid() const
00103 {
00104 return Tnum_files - this->valid_files;
00105 }
00106
00114 bool FillSetDetails(IniFile *ini, const char *path, bool allow_empty_filename = true);
00115
00124 const char *GetDescription(const char *isocode = NULL) const
00125 {
00126 if (isocode != NULL) {
00127
00128 for (TranslatedStrings::const_iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
00129 if (strcmp(iter->first, isocode) == 0) return iter->second;
00130 }
00131
00132 for (TranslatedStrings::const_iterator iter = this->description.Begin(); iter != this->description.End(); iter++) {
00133 if (strncmp(iter->first, isocode, 2) == 0) return iter->second;
00134 }
00135 }
00136
00137 return this->description.Begin()->second;
00138 }
00139 };
00140
00145 template <class Tbase_set>
00146 class BaseMedia : FileScanner {
00147 protected:
00148 static Tbase_set *available_sets;
00149 static const Tbase_set *used_set;
00150
00151 bool AddFile(const char *filename, size_t basepath_length);
00152
00157 static const char *GetExtension();
00158 public:
00160 static const char *ini_set;
00161
00167 static bool DetermineBestSet();
00168
00170 static uint FindSets()
00171 {
00172 BaseMedia<Tbase_set> fs;
00173
00174
00175 return fs.Scan(GetExtension(), Tbase_set::SUBDIR, Tbase_set::SUBDIR != GM_DIR);
00176 }
00177
00183 static bool SetSet(const char *name);
00184
00191 static char *GetSetsList(char *p, const char *last);
00192
00197 static int GetNumSets();
00198
00203 static int GetIndexOfUsedSet();
00204
00209 static const Tbase_set *GetSet(int index);
00214 static const Tbase_set *GetUsedSet();
00215
00222 static bool HasSet(const ContentInfo *ci, bool md5sum);
00223 };
00224
00225
00227 enum GraphicsFileType {
00228 GFT_BASE,
00229 GFT_LOGOS,
00230 GFT_ARCTIC,
00231 GFT_TROPICAL,
00232 GFT_TOYLAND,
00233 GFT_EXTRA,
00234 MAX_GFT
00235 };
00236
00238 struct GraphicsSet : BaseSet<GraphicsSet, MAX_GFT, DATA_DIR> {
00239 PaletteType palette;
00240
00241 bool FillSetDetails(struct IniFile *ini, const char *path);
00242 };
00243
00245 class BaseGraphics : public BaseMedia<GraphicsSet> {
00246 public:
00250 static void DeterminePalette();
00251 };
00252
00254 struct SoundsSet : BaseSet<SoundsSet, 1, DATA_DIR> {
00255 };
00256
00258 class BaseSounds : public BaseMedia<SoundsSet> {
00259 public:
00260 };
00261
00263 static const uint NUM_SONGS_CLASS = 10;
00265 static const uint NUM_SONG_CLASSES = 3;
00267 static const uint NUM_SONGS_AVAILABLE = 1 + NUM_SONG_CLASSES * NUM_SONGS_CLASS;
00268
00270 static const uint NUM_SONGS_PLAYLIST = 32;
00271
00273 struct MusicSet : BaseSet<MusicSet, NUM_SONGS_AVAILABLE, GM_DIR> {
00275 char song_name[NUM_SONGS_AVAILABLE][32];
00276 byte track_nr[NUM_SONGS_AVAILABLE];
00277 byte num_available;
00278
00279 bool FillSetDetails(struct IniFile *ini, const char *path);
00280 };
00281
00283 class BaseMusic : public BaseMedia<MusicSet> {
00284 public:
00285 };
00286
00287 #endif