Base for aircraft. More...
#include "station_map.h"
#include "vehicle_base.h"
Go to the source code of this file.
Data Structures | |
struct | AircraftCache |
Cached oftenly queried (NewGRF) values. More... | |
struct | Aircraft |
Aircraft, helicopters, rotors and their shadows belong to this class. More... | |
Defines | |
#define | FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var) |
Enumerations | |
enum | AircraftSubType { AIR_HELICOPTER = 0, AIR_AIRCRAFT = 2, AIR_SHADOW = 4, AIR_ROTOR = 6 } |
An aircraft can be one ot those types. More... | |
Functions | |
void | HandleAircraftEnterHangar (Aircraft *v) |
Handle Aircraft specific tasks when a an Aircraft enters a hangar. | |
void | GetAircraftSpriteSize (EngineID engine, uint &width, uint &height) |
Get the size of the sprite of an aircraft sprite heading west (used for lists). | |
void | UpdateAirplanesOnNewStation (const Station *st) |
Updates the status of the Aircraft heading or in the station. | |
void | UpdateAircraftCache (Aircraft *v) |
Update cached values of an aircraft. | |
void | AircraftLeaveHangar (Aircraft *v) |
void | AircraftNextAirportPos_and_Order (Aircraft *v) |
set the right pos when heading to other airports after takeoff | |
void | SetAircraftPosition (Aircraft *v, int x, int y, int z) |
byte | GetAircraftFlyingAltitude (const Aircraft *v) |
Gets the cruise altitude of an aircraft. | |
SpriteID | GetRotorImage (const Aircraft *v) |
Station * | GetTargetAirportIfValid (const Aircraft *v) |
Returns aircraft's target station if v->target_airport is a valid station with airport. |
Base for aircraft.
Definition in file aircraft.h.
enum AircraftSubType |
An aircraft can be one ot those types.
AIR_HELICOPTER |
an helicopter |
AIR_AIRCRAFT |
an airplane |
AIR_SHADOW |
shadow of the aircraft |
AIR_ROTOR |
rotor of an helicopter |
Definition at line 21 of file aircraft.h.
byte GetAircraftFlyingAltitude | ( | const Aircraft * | v | ) |
Gets the cruise altitude of an aircraft.
The cruise altitude is determined by the velocity of the vehicle and the direction it is moving
v | The vehicle. Should be an aircraft |
Definition at line 756 of file aircraft_cmd.cpp.
References DIR_E, DIR_N, DIR_NE, DIR_SE, Vehicle::max_speed, and min().
Referenced by AircraftController(), UpdateAirplanesOnNewStation(), and UpdateOldAircraft().
void GetAircraftSpriteSize | ( | EngineID | engine, | |
uint & | width, | |||
uint & | height | |||
) |
Get the size of the sprite of an aircraft sprite heading west (used for lists).
engine | The engine to get the sprite from | |
width | The width of the sprite | |
height | The height of the sprite |
Definition at line 222 of file aircraft_cmd.cpp.
References Sprite::height, ST_NORMAL, and Sprite::width.
Returns aircraft's target station if v->target_airport is a valid station with airport.
v | vehicle to get target airport for |
Definition at line 1960 of file aircraft_cmd.cpp.
References Station::airport_tile, SpecializedStation< Station, false >::GetIfValid(), INVALID_TILE, and VEH_AIRCRAFT.
Referenced by AircraftNextAirportPos_and_Order(), Aircraft::FindClosestDepot(), MapAircraftMovementState(), and Vehicle::PreDestructor().
void HandleAircraftEnterHangar | ( | Aircraft * | v | ) |
Handle Aircraft specific tasks when a an Aircraft enters a hangar.
*v | Vehicle that enters the hangar |
Definition at line 643 of file aircraft_cmd.cpp.
References Vehicle::cur_speed, SpecializedVehicle< T, Type >::Next(), Vehicle::subspeed, and Vehicle::vehstatus.
void UpdateAircraftCache | ( | Aircraft * | v | ) |
Update cached values of an aircraft.
Currently caches callback 36 max speed.
v | Vehicle |
Definition at line 667 of file aircraft_cmd.cpp.
References Aircraft::acache, AircraftCache::cached_max_speed, and PROP_AIRCRAFT_SPEED.
Referenced by AfterLoadVehicles(), AircraftController(), CmdBuildAircraft(), StateGameLoop(), and UpdateAirplanesOnNewStation().
void UpdateAirplanesOnNewStation | ( | const Station * | st | ) |
Updates the status of the Aircraft heading or in the station.
st | Station been updated |
Definition at line 1974 of file aircraft_cmd.cpp.
References AIR_HELICOPTER, AircraftGetEntryPoint(), GetAircraftFlyingAltitude(), GetNewVehiclePos(), AirportFTA::heading, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem< Tpool >::index, Aircraft::IsNormalAircraft(), AirportFTAClass::layout, AirportFTAClass::nofelements, AirportFTA::position, Vehicle::subtype, UpdateAircraftCache(), and GetNewVehiclePosResult::y.
Referenced by CmdBuildAirport().