genworld_gui.cpp

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00001 /* $Id: genworld_gui.cpp 18966 2010-01-30 18:34:48Z frosch $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "heightmap.h"
00015 #include "variables.h"
00016 #include "debug.h"
00017 #include "genworld.h"
00018 #include "network/network.h"
00019 #include "newgrf_config.h"
00020 #include "strings_func.h"
00021 #include "window_func.h"
00022 #include "date_func.h"
00023 #include "sound_func.h"
00024 #include "fios.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "landscape_type.h"
00029 #include "querystring_gui.h"
00030 #include "town.h"
00031 #include "thread/thread.h"
00032 #include "settings_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "core/random_func.hpp"
00035 
00036 #include "table/strings.h"
00037 #include "table/sprites.h"
00038 
00042 enum GenenerateLandscapeWindowMode {
00043   GLWM_GENERATE,  
00044   GLWM_HEIGHTMAP, 
00045   GLWM_SCENARIO,  
00046 };
00047 
00048 extern void SwitchToMode(SwitchMode new_mode);
00049 extern void MakeNewgameSettingsLive();
00050 
00055 static inline void SetNewLandscapeType(byte landscape)
00056 {
00057   _settings_newgame.game_creation.landscape = landscape;
00058   SetWindowClassesDirty(WC_SELECT_GAME);
00059   SetWindowClassesDirty(WC_GENERATE_LANDSCAPE);
00060 }
00061 
00063 enum GenerateLandscapeWindowWidgets {
00064   GLAND_TEMPERATE,          
00065   GLAND_ARCTIC,             
00066   GLAND_TROPICAL,           
00067   GLAND_TOYLAND,            
00068 
00069   GLAND_MAPSIZE_X_PULLDOWN, 
00070   GLAND_MAPSIZE_Y_PULLDOWN, 
00071 
00072   GLAND_TOWN_PULLDOWN,      
00073   GLAND_INDUSTRY_PULLDOWN,  
00074 
00075   GLAND_RANDOM_EDITBOX,     
00076   GLAND_RANDOM_BUTTON,      
00077 
00078   GLAND_GENERATE_BUTTON,    
00079 
00080   GLAND_START_DATE_DOWN,    
00081   GLAND_START_DATE_TEXT,    
00082   GLAND_START_DATE_UP,      
00083 
00084   GLAND_SNOW_LEVEL_DOWN,    
00085   GLAND_SNOW_LEVEL_TEXT,    
00086   GLAND_SNOW_LEVEL_UP,      
00087 
00088   GLAND_TREE_PULLDOWN,      
00089   GLAND_LANDSCAPE_PULLDOWN, 
00090 
00091   GLAND_HEIGHTMAP_NAME_TEXT,         
00092   GLAND_HEIGHTMAP_NAME_SPACER,       
00093   GLAND_HEIGHTMAP_SIZE_TEXT,         
00094   GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 
00095 
00096   GLAND_TERRAIN_PULLDOWN,    
00097   GLAND_WATER_PULLDOWN,      
00098   GLAND_SMOOTHNESS_PULLDOWN, 
00099   GLAND_VARIETY_PULLDOWN,    
00100 
00101   GLAND_BORDERS_RANDOM,      
00102   GLAND_WATER_NW,            
00103   GLAND_WATER_NE,            
00104   GLAND_WATER_SE,            
00105   GLAND_WATER_SW,            
00106 };
00107 
00109 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00110   NWidget(NWID_HORIZONTAL),
00111     NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00112     NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00113   EndContainer(),
00114   NWidget(WWT_PANEL, COLOUR_BROWN),
00115     NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00116     /* Landscape selection. */
00117     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00118       NWidget(NWID_SPACER), SetFill(1, 0),
00119       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00120       NWidget(NWID_SPACER), SetFill(1, 0),
00121       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00122       NWidget(NWID_SPACER), SetFill(1, 0),
00123       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00124       NWidget(NWID_SPACER), SetFill(1, 0),
00125       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00126       NWidget(NWID_SPACER), SetFill(1, 0),
00127     EndContainer(),
00128     NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00129     NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00130       NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00131         /* Left column with labels. */
00132         NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00133           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00134           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00135           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00136           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00137           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00138           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00139           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00140           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00141           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00142         EndContainer(),
00143         /* Widgets at the right of the labels. */
00144         NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00145           /* Mapsize X * Y. */
00146           NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00147             NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00148             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00149             NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00150           EndContainer(),
00151           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00152           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154           NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00155           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00157           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00158           NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00159         EndContainer(),
00160       EndContainer(),
00161       NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00162         NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00163           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00164             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00165             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00166             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00167             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00168           EndContainer(),
00169           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00170             /* Starting date. */
00171             NWidget(NWID_HORIZONTAL),
00172               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00173               NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00174               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00175             EndContainer(),
00176             /* Snow line. */
00177             NWidget(NWID_HORIZONTAL),
00178               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00179               NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00180               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00181             EndContainer(),
00182             NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00183             NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00184           EndContainer(),
00185         EndContainer(),
00186         NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00187         NWidget(NWID_SPACER), SetFill(1, 1),
00188         NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00189       EndContainer(),
00190     EndContainer(),
00191     NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00192     /* Map borders buttons for each edge. */
00193     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00194       NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00195         NWidget(NWID_SPACER), SetFill(1, 1),
00196         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00197       EndContainer(),
00198       NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00199       NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00200       NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00201         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00202         NWidget(NWID_SPACER), SetFill(1, 1),
00203       EndContainer(),
00204     EndContainer(),
00205     NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00206       NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00207         NWidget(NWID_SPACER), SetFill(1, 1),
00208         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00209       EndContainer(),
00210       NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00211       NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00212       NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00213         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00214         NWidget(NWID_SPACER), SetFill(1, 1),
00215       EndContainer(),
00216     EndContainer(),
00217     NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00218   EndContainer(),
00219 };
00220 
00222 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00223   /* Window header. */
00224   NWidget(NWID_HORIZONTAL),
00225     NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00226     NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00227   EndContainer(),
00228   NWidget(WWT_PANEL, COLOUR_BROWN),
00229     NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00230     /* Landscape selection. */
00231     NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00232       NWidget(NWID_SPACER), SetFill(1, 0),
00233       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00234       NWidget(NWID_SPACER), SetFill(1, 0),
00235       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00236       NWidget(NWID_SPACER), SetFill(1, 0),
00237       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00238       NWidget(NWID_SPACER), SetFill(1, 0),
00239       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00240       NWidget(NWID_SPACER), SetFill(1, 0),
00241     EndContainer(),
00242     NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00243     NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00244       /* Labels at the left side. */
00245       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00246         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00247         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00248         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00249         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00250         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00251         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00252         NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00253       EndContainer(),
00254       /* Widgets at the right of the labels. */
00255       NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00256         NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00257         /* Mapsize X * Y. */
00258         NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00259           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00260           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00261           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00262         EndContainer(),
00263         NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00264         NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265         NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00266         NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00267         NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00268       EndContainer(),
00269       NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00270         NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00271           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00272             NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00273             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00274             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00275             NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00276           EndContainer(),
00277           NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00278             NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00279             NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00280             NWidget(NWID_HORIZONTAL),
00281               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00282               NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00283               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00284             EndContainer(),
00285             NWidget(NWID_HORIZONTAL),
00286               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00287               NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00288               NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00289             EndContainer(),
00290           EndContainer(),
00291         EndContainer(),
00292         NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00293         NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00294       EndContainer(),
00295     EndContainer(),
00296     NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00297   EndContainer(),
00298 };
00299 
00300 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00301 {
00302   DeleteAllNonVitalWindows();
00303 
00304   /* Copy all XXX_newgame to XXX when coming from outside the editor */
00305   MakeNewgameSettingsLive();
00306   ResetGRFConfig(true);
00307 
00308   SndPlayFx(SND_15_BEEP);
00309   switch (mode) {
00310     case GLWM_GENERATE:  _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND    : SM_NEWGAME;         break;
00311     case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00312     case GLWM_SCENARIO:  _switch_mode = SM_EDITOR; break;
00313     default: NOT_REACHED();
00314   }
00315 }
00316 
00317 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00318 {
00319   if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00320 }
00321 
00322 static DropDownList *BuildMapsizeDropDown()
00323 {
00324   DropDownList *list = new DropDownList();
00325 
00326   for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00327     DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00328     item->SetParam(0, 1 << i);
00329     list->push_back(item);
00330   }
00331 
00332   return list;
00333 }
00334 
00335 static const StringID _elevations[]  = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00336 static const StringID _sea_lakes[]   = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, INVALID_STRING_ID};
00337 static const StringID _smoothness[]  = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00338 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00339 static const StringID _rotation[]    = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00340 static const StringID _landscape[]   = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00341 static const StringID _num_towns[]   = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00342 static const StringID _num_inds[]    = {STR_NONE, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00343 static const StringID _variety[]     = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00344 
00345 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00346   uint widget_id;
00347   uint x;
00348   uint y;
00349   char name[64];
00350   GenenerateLandscapeWindowMode mode;
00351 
00352   GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00353   {
00354     this->InitNested(desc, number);
00355 
00356     this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00357 
00358     /* snprintf() always outputs trailing '\0', so whole buffer can be used */
00359     snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00360     InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00361     this->SetFocusedWidget(GLAND_RANDOM_EDITBOX);
00362     this->caption = STR_NULL;
00363     this->afilter = CS_NUMERAL;
00364 
00365     this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00366   }
00367 
00368 
00369   virtual void SetStringParameters(int widget) const
00370   {
00371     switch (widget) {
00372       case GLAND_START_DATE_TEXT:     SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00373       case GLAND_MAPSIZE_X_PULLDOWN:  SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00374       case GLAND_MAPSIZE_Y_PULLDOWN:  SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00375       case GLAND_SNOW_LEVEL_TEXT:     SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00376       case GLAND_TOWN_PULLDOWN:       SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_towns[_settings_newgame.difficulty.number_towns]); break;
00377       case GLAND_INDUSTRY_PULLDOWN:   SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break;
00378       case GLAND_LANDSCAPE_PULLDOWN:  SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00379       case GLAND_TREE_PULLDOWN:       SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00380       case GLAND_TERRAIN_PULLDOWN:    SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00381       case GLAND_WATER_PULLDOWN:      SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]); break;
00382       case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00383       case GLAND_VARIETY_PULLDOWN:    SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00384       case GLAND_BORDERS_RANDOM:      SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00385       case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00386       case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00387       case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00388       case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00389       case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00390 
00391       case GLAND_HEIGHTMAP_SIZE_TEXT:
00392         if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00393           SetDParam(0, this->y);
00394           SetDParam(1, this->x);
00395         } else {
00396           SetDParam(0, this->x);
00397           SetDParam(1, this->y);
00398         }
00399         break;
00400     }
00401   }
00402 
00403   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00404   {
00405     const StringID *strs = NULL;
00406     switch (widget) {
00407       case GLAND_START_DATE_TEXT:
00408         SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00409         *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00410         break;
00411 
00412       case GLAND_MAPSIZE_X_PULLDOWN:
00413       case GLAND_MAPSIZE_Y_PULLDOWN:
00414         SetDParam(0, MAX_MAP_SIZE);
00415         *size = GetStringBoundingBox(STR_JUST_INT);
00416         break;
00417 
00418       case GLAND_SNOW_LEVEL_TEXT:
00419         SetDParam(0, MAX_TILE_HEIGHT);
00420         *size = GetStringBoundingBox(STR_JUST_INT);
00421         break;
00422 
00423       case GLAND_HEIGHTMAP_SIZE_TEXT:
00424         SetDParam(0, this->x);
00425         SetDParam(1, this->y);
00426         *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00427         break;
00428 
00429       case GLAND_TOWN_PULLDOWN:       strs = _num_towns; break;
00430       case GLAND_INDUSTRY_PULLDOWN:   strs = _num_inds; break;
00431       case GLAND_LANDSCAPE_PULLDOWN:  strs = _landscape; break;
00432       case GLAND_TREE_PULLDOWN:       strs = _tree_placer; break;
00433       case GLAND_TERRAIN_PULLDOWN:    strs = _elevations; break;
00434       case GLAND_WATER_PULLDOWN:      strs = _sea_lakes; break;
00435       case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00436       case GLAND_VARIETY_PULLDOWN:    strs = _variety; break;
00437       case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00438       case GLAND_BORDERS_RANDOM:
00439         *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00440         break;
00441 
00442       case GLAND_WATER_NE:
00443       case GLAND_WATER_NW:
00444       case GLAND_WATER_SE:
00445       case GLAND_WATER_SW:
00446         *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00447         break;
00448 
00449       case GLAND_HEIGHTMAP_NAME_SPACER:
00450       case GLAND_HEIGHTMAP_NAME_TEXT:
00451         size->width = 0;
00452         break;
00453 
00454       default:
00455         return;
00456     }
00457     if (strs != NULL) {
00458       while (*strs != INVALID_STRING_ID) {
00459         *size = maxdim(*size, GetStringBoundingBox(*strs++));
00460       }
00461     }
00462     size->width += padding.width;
00463     size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00464   }
00465 
00466   virtual void DrawWidget(const Rect &r, int widget) const
00467   {
00468     switch (widget) {
00469       case GLAND_HEIGHTMAP_NAME_TEXT: {
00470         /* Little bit of a hack going on here; just to get the widgets
00471          * spaced without doing much magic. The space we can draw on is
00472          * covered by both the spacer and text widgets, so take their
00473          * outer most boundaries (left and right) as draw locations. */
00474         const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00475         DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00476       } break;
00477     }
00478   }
00479 
00480   virtual void OnPaint()
00481   {
00482     /* You can't select smoothness / non-water borders if not terragenesis */
00483     if (mode == GLWM_GENERATE) {
00484       this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00485       this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00486       this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00487       this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00488           GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00489 
00490       this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00491 
00492       this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00493       this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00494       this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00495       this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00496 
00497       this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00498           GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00499     }
00500     /* Disable snowline if not hilly */
00501     this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00502     /* Disable town, industry and trees in SE */
00503     this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN,     _game_mode == GM_EDITOR);
00504     this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00505     this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN,     _game_mode == GM_EDITOR);
00506 
00507     this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00508     this->SetWidgetDisabledState(GLAND_START_DATE_UP,   _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00509     this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00510     this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP,   _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00511 
00512     this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00513     this->SetWidgetLoweredState(GLAND_ARCTIC,    _settings_newgame.game_creation.landscape == LT_ARCTIC);
00514     this->SetWidgetLoweredState(GLAND_TROPICAL,  _settings_newgame.game_creation.landscape == LT_TROPIC);
00515     this->SetWidgetLoweredState(GLAND_TOYLAND,   _settings_newgame.game_creation.landscape == LT_TOYLAND);
00516 
00517     this->DrawWidgets();
00518 
00519     this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00520   }
00521 
00522   virtual void OnClick(Point pt, int widget, int click_count)
00523   {
00524     switch (widget) {
00525       case GLAND_TEMPERATE:
00526       case GLAND_ARCTIC:
00527       case GLAND_TROPICAL:
00528       case GLAND_TOYLAND:
00529         this->RaiseWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00530         SetNewLandscapeType(widget - GLAND_TEMPERATE);
00531         break;
00532 
00533       case GLAND_MAPSIZE_X_PULLDOWN: // Mapsize X
00534         ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00535         break;
00536 
00537       case GLAND_MAPSIZE_Y_PULLDOWN: // Mapsize Y
00538         ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00539         break;
00540 
00541       case GLAND_TOWN_PULLDOWN: // Number of towns
00542         ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00543         break;
00544 
00545       case GLAND_INDUSTRY_PULLDOWN: // Number of industries
00546         ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.number_industries, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00547         break;
00548 
00549       case GLAND_RANDOM_BUTTON: // Random seed
00550         _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00551         snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00552         UpdateTextBufferSize(&this->text);
00553         this->SetDirty();
00554         break;
00555 
00556       case GLAND_GENERATE_BUTTON: // Generate
00557         MakeNewgameSettingsLive();
00558 
00559         if (mode == GLWM_HEIGHTMAP &&
00560             (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00561             this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00562             this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00563             this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00564           ShowQuery(
00565             STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00566             STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00567             this,
00568             LandscapeGenerationCallback);
00569         } else {
00570           StartGeneratingLandscape(mode);
00571         }
00572         break;
00573 
00574       case GLAND_START_DATE_DOWN:
00575       case GLAND_START_DATE_UP: // Year buttons
00576         /* Don't allow too fast scrolling */
00577         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00578           this->HandleButtonClick(widget);
00579           this->SetDirty();
00580 
00581           _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00582         }
00583         _left_button_clicked = false;
00584         break;
00585 
00586       case GLAND_START_DATE_TEXT: // Year text
00587         this->widget_id = GLAND_START_DATE_TEXT;
00588         SetDParam(0, _settings_newgame.game_creation.starting_year);
00589         ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00590         break;
00591 
00592       case GLAND_SNOW_LEVEL_DOWN:
00593       case GLAND_SNOW_LEVEL_UP: // Snow line buttons
00594         /* Don't allow too fast scrolling */
00595         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00596           this->HandleButtonClick(widget);
00597           this->SetDirty();
00598 
00599           _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00600         }
00601         _left_button_clicked = false;
00602         break;
00603 
00604       case GLAND_SNOW_LEVEL_TEXT: // Snow line text
00605         this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00606         SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00607         ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00608         break;
00609 
00610       case GLAND_TREE_PULLDOWN: // Tree placer
00611         ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00612         break;
00613 
00614       case GLAND_LANDSCAPE_PULLDOWN: // Landscape generator
00615         ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00616         break;
00617 
00618       case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: // Heightmap rotation
00619         ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00620         break;
00621 
00622       case GLAND_TERRAIN_PULLDOWN: // Terrain type
00623         ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00624         break;
00625 
00626       case GLAND_WATER_PULLDOWN: // Water quantity
00627         ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, 0);
00628         break;
00629 
00630       case GLAND_SMOOTHNESS_PULLDOWN: // Map smoothness
00631         ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00632         break;
00633 
00634       case GLAND_VARIETY_PULLDOWN: // Map variety
00635         ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00636         break;
00637 
00638       /* Freetype map borders */
00639       case GLAND_WATER_NW:
00640         _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00641         break;
00642 
00643       case GLAND_WATER_NE:
00644         _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00645         break;
00646 
00647       case GLAND_WATER_SE:
00648         _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00649         break;
00650 
00651       case GLAND_WATER_SW:
00652         _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00653         break;
00654 
00655       case GLAND_BORDERS_RANDOM:
00656         _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00657         this->SetDirty();
00658         break;
00659     }
00660   }
00661 
00662   virtual void OnTimeout()
00663   {
00664     static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00665     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00666       if (this->IsWidgetLowered(*widget)) {
00667         this->RaiseWidget(*widget);
00668         this->SetWidgetDirty(*widget);
00669       }
00670     }
00671   }
00672 
00673   virtual void OnMouseLoop()
00674   {
00675     this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00676   }
00677 
00678   virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00679   {
00680     EventState state;
00681     this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00682     /* the seed is unsigned, therefore atoi cannot be used.
00683      * As UINT32_MAX is a 'magic' value (use random seed) it
00684      * should not be possible to be entered into the input
00685      * field; the generate seed button can be used instead. */
00686     _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00687     return state;
00688   }
00689 
00690   virtual void OnDropdownSelect(int widget, int index)
00691   {
00692     switch (widget) {
00693       case GLAND_MAPSIZE_X_PULLDOWN:     _settings_newgame.game_creation.map_x = index; break;
00694       case GLAND_MAPSIZE_Y_PULLDOWN:     _settings_newgame.game_creation.map_y = index; break;
00695       case GLAND_TREE_PULLDOWN:          _settings_newgame.game_creation.tree_placer = index; break;
00696       case GLAND_SMOOTHNESS_PULLDOWN:    _settings_newgame.game_creation.tgen_smoothness = index;  break;
00697       case GLAND_VARIETY_PULLDOWN:       _settings_newgame.game_creation.variety = index; break;
00698       case GLAND_LANDSCAPE_PULLDOWN:     _settings_newgame.game_creation.land_generator = index; break;
00699       case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00700 
00701       case GLAND_TOWN_PULLDOWN:
00702         if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00703           this->widget_id = widget;
00704           SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00705           ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00706         };
00707         IConsoleSetSetting("difficulty.number_towns", index);
00708         break;
00709 
00710       case GLAND_INDUSTRY_PULLDOWN:
00711         IConsoleSetSetting("difficulty.number_industries", index);
00712         break;
00713 
00714       case GLAND_TERRAIN_PULLDOWN: {
00715         GameMode old_gm = _game_mode;
00716         _game_mode = GM_MENU;
00717         IConsoleSetSetting("difficulty.terrain_type", index);
00718         _game_mode = old_gm;
00719         break;
00720       }
00721 
00722       case GLAND_WATER_PULLDOWN: {
00723         GameMode old_gm = _game_mode;
00724         _game_mode = GM_MENU;
00725         IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00726         _game_mode = old_gm;
00727         break;
00728       }
00729     }
00730     this->SetDirty();
00731   }
00732 
00733   virtual void OnQueryTextFinished(char *str)
00734   {
00735     /* Was 'cancel' pressed? */
00736     if (str == NULL) return;
00737 
00738     int32 value;
00739     if (!StrEmpty(str)) {
00740       value = atoi(str);
00741     } else {
00742       /* An empty string means revert to the default */
00743       switch (this->widget_id) {
00744         case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00745         case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00746         default: NOT_REACHED();
00747       }
00748     }
00749 
00750     switch (this->widget_id) {
00751       case GLAND_START_DATE_TEXT:
00752         this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00753         _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00754         break;
00755 
00756       case GLAND_SNOW_LEVEL_TEXT:
00757         this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00758         _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00759         break;
00760 
00761       case GLAND_TOWN_PULLDOWN:
00762         _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00763         break;
00764     }
00765 
00766     this->SetDirty();
00767   }
00768 };
00769 
00770 static const WindowDesc _generate_landscape_desc(
00771   WDP_CENTER, 0, 0,
00772   WC_GENERATE_LANDSCAPE, WC_NONE,
00773   WDF_UNCLICK_BUTTONS,
00774   _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00775 );
00776 
00777 static const WindowDesc _heightmap_load_desc(
00778   WDP_CENTER, 0, 0,
00779   WC_GENERATE_LANDSCAPE, WC_NONE,
00780   WDF_UNCLICK_BUTTONS,
00781   _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00782 );
00783 
00784 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00785 {
00786   uint x = 0;
00787   uint y = 0;
00788 
00789   DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00790 
00791   /* Always give a new seed if not editor */
00792   if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00793 
00794   if (mode == GLWM_HEIGHTMAP) {
00795     /* If the function returns negative, it means there was a problem loading the heightmap */
00796     if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00797   }
00798 
00799   GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00800 
00801   if (mode == GLWM_HEIGHTMAP) {
00802     w->x = x;
00803     w->y = y;
00804     strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00805   }
00806 
00807   SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00808 }
00809 
00810 void ShowGenerateLandscape()
00811 {
00812   _ShowGenerateLandscape(GLWM_GENERATE);
00813 }
00814 
00815 void ShowHeightmapLoad()
00816 {
00817   _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00818 }
00819 
00820 void StartScenarioEditor()
00821 {
00822   StartGeneratingLandscape(GLWM_SCENARIO);
00823 }
00824 
00825 void StartNewGameWithoutGUI(uint seed)
00826 {
00827   /* GenerateWorld takes care of the possible GENERATE_NEW_SEED value in 'seed' */
00828   _settings_newgame.game_creation.generation_seed = seed;
00829 
00830   StartGeneratingLandscape(GLWM_GENERATE);
00831 }
00832 
00834 enum CreateScenarioWindowWidgets {
00835   CSCEN_TEMPERATE,              
00836   CSCEN_ARCTIC,                 
00837   CSCEN_TROPICAL,               
00838   CSCEN_TOYLAND,                
00839   CSCEN_EMPTY_WORLD,            
00840   CSCEN_RANDOM_WORLD,           
00841   CSCEN_MAPSIZE_X_PULLDOWN,     
00842   CSCEN_MAPSIZE_Y_PULLDOWN,     
00843   CSCEN_START_DATE_DOWN,        
00844   CSCEN_START_DATE_TEXT,        
00845   CSCEN_START_DATE_UP,          
00846   CSCEN_FLAT_LAND_HEIGHT_DOWN,  
00847   CSCEN_FLAT_LAND_HEIGHT_TEXT,  
00848   CSCEN_FLAT_LAND_HEIGHT_UP     
00849 };
00850 
00851 
00852 struct CreateScenarioWindow : public Window
00853 {
00854   uint widget_id;
00855 
00856   CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00857   {
00858     this->InitNested(desc, window_number);
00859     this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00860   }
00861 
00862   virtual void SetStringParameters(int widget) const
00863   {
00864     switch (widget) {
00865       case CSCEN_START_DATE_TEXT:
00866         SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00867         break;
00868 
00869       case CSCEN_MAPSIZE_X_PULLDOWN:
00870         SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00871         break;
00872 
00873       case CSCEN_MAPSIZE_Y_PULLDOWN:
00874         SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00875         break;
00876 
00877       case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00878         SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00879         break;
00880     }
00881   }
00882 
00883   virtual void OnPaint()
00884   {
00885     this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN,       _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00886     this->SetWidgetDisabledState(CSCEN_START_DATE_UP,         _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00887     this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00888     this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP,   _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00889 
00890     this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00891     this->SetWidgetLoweredState(CSCEN_ARCTIC,    _settings_newgame.game_creation.landscape == LT_ARCTIC);
00892     this->SetWidgetLoweredState(CSCEN_TROPICAL,  _settings_newgame.game_creation.landscape == LT_TROPIC);
00893     this->SetWidgetLoweredState(CSCEN_TOYLAND,   _settings_newgame.game_creation.landscape == LT_TOYLAND);
00894 
00895     this->DrawWidgets();
00896   }
00897 
00898   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00899   {
00900     StringID str = STR_JUST_INT;
00901     switch (widget) {
00902       case CSCEN_START_DATE_TEXT:
00903         SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00904         str = STR_BLACK_DATE_LONG;
00905         break;
00906 
00907       case CSCEN_MAPSIZE_X_PULLDOWN:
00908       case CSCEN_MAPSIZE_Y_PULLDOWN:
00909         SetDParam(0, MAX_MAP_SIZE);
00910         break;
00911 
00912       case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00913         SetDParam(0, MAX_TILE_HEIGHT);
00914         break;
00915 
00916       default:
00917         return;
00918     }
00919     *size = GetStringBoundingBox(str);
00920     size->width += padding.width;
00921     size->height += padding.height;
00922   }
00923 
00924   virtual void OnClick(Point pt, int widget, int click_count)
00925   {
00926     switch (widget) {
00927       case CSCEN_TEMPERATE:
00928       case CSCEN_ARCTIC:
00929       case CSCEN_TROPICAL:
00930       case CSCEN_TOYLAND:
00931         this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00932         SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00933         break;
00934 
00935       case CSCEN_MAPSIZE_X_PULLDOWN: // Mapsize X
00936         ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
00937         break;
00938 
00939       case CSCEN_MAPSIZE_Y_PULLDOWN: // Mapsize Y
00940         ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
00941         break;
00942 
00943       case CSCEN_EMPTY_WORLD: // Empty world / flat world
00944         StartGeneratingLandscape(GLWM_SCENARIO);
00945         break;
00946 
00947       case CSCEN_RANDOM_WORLD: // Generate
00948         ShowGenerateLandscape();
00949         break;
00950 
00951       case CSCEN_START_DATE_DOWN:
00952       case CSCEN_START_DATE_UP: // Year buttons
00953         /* Don't allow too fast scrolling */
00954         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00955           this->HandleButtonClick(widget);
00956           this->SetDirty();
00957 
00958           _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00959         }
00960         _left_button_clicked = false;
00961         break;
00962 
00963       case CSCEN_START_DATE_TEXT: // Year text
00964         this->widget_id = CSCEN_START_DATE_TEXT;
00965         SetDParam(0, _settings_newgame.game_creation.starting_year);
00966         ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
00967         break;
00968 
00969       case CSCEN_FLAT_LAND_HEIGHT_DOWN:
00970       case CSCEN_FLAT_LAND_HEIGHT_UP: // Height level buttons
00971         /* Don't allow too fast scrolling */
00972         if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00973           this->HandleButtonClick(widget);
00974           this->SetDirty();
00975 
00976           _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
00977         }
00978         _left_button_clicked = false;
00979         break;
00980 
00981       case CSCEN_FLAT_LAND_HEIGHT_TEXT: // Height level text
00982         this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
00983         SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00984         ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
00985         break;
00986     }
00987   }
00988 
00989   virtual void OnTimeout()
00990   {
00991     static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
00992     for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00993       if (this->IsWidgetLowered(*widget)) {
00994         this->RaiseWidget(*widget);
00995         this->SetWidgetDirty(*widget);
00996       }
00997     }
00998   }
00999 
01000   virtual void OnDropdownSelect(int widget, int index)
01001   {
01002     switch (widget) {
01003       case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01004       case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01005     }
01006     this->SetDirty();
01007   }
01008 
01009   virtual void OnQueryTextFinished(char *str)
01010   {
01011     if (!StrEmpty(str)) {
01012       int32 value = atoi(str);
01013 
01014       switch (this->widget_id) {
01015         case CSCEN_START_DATE_TEXT:
01016           this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01017           _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01018           break;
01019 
01020         case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01021           this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01022           _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01023           break;
01024       }
01025 
01026       this->SetDirty();
01027     }
01028   }
01029 };
01030 
01031 static const NWidgetPart _nested_create_scenario_widgets[] = {
01032   NWidget(NWID_HORIZONTAL),
01033     NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01034     NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01035   EndContainer(),
01036   NWidget(WWT_PANEL, COLOUR_BROWN),
01037     NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01038     /* Landscape style selection. */
01039     NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01040       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01041       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01042       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01043       NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01044     EndContainer(),
01045     NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01046       /* Green generation type buttons: 'Flat land' and 'Random land'. */
01047       NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01048         NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01049         NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01050       EndContainer(),
01051       /* Labels + setting drop-downs */
01052       NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01053         /* Map size. */
01054         NWidget(NWID_HORIZONTAL),
01055           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01056           NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01057           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01058           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01059           NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01060         EndContainer(),
01061         /* Date. */
01062         NWidget(NWID_HORIZONTAL),
01063           NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01064           NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01065           NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01066           NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01067           NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01068         EndContainer(),
01069         /* Flat map height. */
01070         NWidget(NWID_HORIZONTAL),
01071           NWidget(WWT_TEXT, COLOUR_ORANGE),
01072                         SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01073           NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01074           NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01075           NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01076           NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01077         EndContainer(),
01078       EndContainer(),
01079     EndContainer(),
01080   EndContainer(),
01081 };
01082 
01083 static const WindowDesc _create_scenario_desc(
01084   WDP_CENTER, 0, 0,
01085   WC_GENERATE_LANDSCAPE, WC_NONE,
01086   WDF_UNCLICK_BUTTONS,
01087   _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01088 );
01089 
01090 void ShowCreateScenario()
01091 {
01092   DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01093   new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01094 }
01095 
01096 enum GenerationProgressWindowWidgets {
01097   GPWW_PROGRESS_BAR,
01098   GPWW_PROGRESS_TEXT,
01099   GPWW_ABORT,
01100 };
01101 
01102 static const NWidgetPart _nested_generate_progress_widgets[] = {
01103   NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01104   NWidget(WWT_PANEL, COLOUR_GREY),
01105     NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01106       NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01107         NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01108         NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01109         NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01110       EndContainer(),
01111     EndContainer(),
01112   EndContainer(),
01113 };
01114 
01115 
01116 static const WindowDesc _generate_progress_desc(
01117   WDP_CENTER, 0, 0,
01118   WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01119   WDF_UNCLICK_BUTTONS,
01120   _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01121 );
01122 
01123 struct GenWorldStatus {
01124   uint percent;
01125   StringID cls;
01126   uint current;
01127   uint total;
01128   int timer;
01129 };
01130 
01131 static GenWorldStatus _gws;
01132 
01133 static const StringID _generation_class_table[]  = {
01134   STR_GENERATION_WORLD_GENERATION,
01135   STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01136   STR_GENERATION_CLEARING_TILES,
01137   STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01138   STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01139   STR_GENERATION_UNMOVABLE_GENERATION,
01140   STR_GENERATION_TREE_GENERATION,
01141   STR_GENERATION_SETTINGUP_GAME,
01142   STR_GENERATION_PREPARING_TILELOOP,
01143   STR_GENERATION_PREPARING_GAME
01144 };
01145 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01146 
01147 
01148 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01149 {
01150   if (confirmed) {
01151     AbortGeneratingWorld();
01152   } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01153     SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01154   }
01155 }
01156 
01157 struct GenerateProgressWindow : public Window {
01158 
01159   GenerateProgressWindow() : Window()
01160   {
01161     this->InitNested(&_generate_progress_desc);
01162   }
01163 
01164   virtual void OnClick(Point pt, int widget, int click_count)
01165   {
01166     switch (widget) {
01167       case GPWW_ABORT:
01168         if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01169         ShowQuery(
01170           STR_GENERATION_ABORT_CAPTION,
01171           STR_GENERATION_ABORT_MESSAGE,
01172           this,
01173           AbortGeneratingWorldCallback
01174         );
01175         break;
01176     }
01177   }
01178 
01179   virtual void OnPaint()
01180   {
01181     this->DrawWidgets();
01182   }
01183 
01184   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01185   {
01186     switch (widget) {
01187       case GPWW_PROGRESS_BAR: {
01188         SetDParam(0, 100);
01189         *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01190         /* We need some spacing for the 'border' */
01191         size->height += 8;
01192         size->width += 8;
01193       } break;
01194 
01195       case GPWW_PROGRESS_TEXT:
01196         for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01197           size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01198         }
01199         size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01200         break;
01201     }
01202   }
01203 
01204   virtual void DrawWidget(const Rect &r, int widget) const
01205   {
01206     switch (widget) {
01207       case GPWW_PROGRESS_BAR:
01208         /* Draw the % complete with a bar and a text */
01209         DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01210         DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01211         SetDParam(0, _gws.percent);
01212         DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_CENTER);
01213         break;
01214 
01215       case GPWW_PROGRESS_TEXT:
01216         /* Tell which class we are generating */
01217         DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_CENTER);
01218 
01219         /* And say where we are in that class */
01220         SetDParam(0, _gws.current);
01221         SetDParam(1, _gws.total);
01222         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_CENTER);
01223     }
01224   }
01225 };
01226 
01230 void PrepareGenerateWorldProgress()
01231 {
01232   _gws.cls     = STR_GENERATION_WORLD_GENERATION;
01233   _gws.current = 0;
01234   _gws.total   = 0;
01235   _gws.percent = 0;
01236   _gws.timer   = 0; // Forces to paint the progress window immediatelly
01237 }
01238 
01242 void ShowGenerateWorldProgress()
01243 {
01244   if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01245   new GenerateProgressWindow();
01246 }
01247 
01248 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01249 {
01250   static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01251 
01252   assert(cls < GWP_CLASS_COUNT);
01253 
01254   /* Do not run this function if we aren't in a thread */
01255   if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01256 
01257   if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01258 
01259   if (total == 0) {
01260     assert(_gws.cls == _generation_class_table[cls]);
01261     _gws.current += progress;
01262     assert(_gws.current <= _gws.total);
01263   } else {
01264     _gws.cls     = _generation_class_table[cls];
01265     _gws.current = progress;
01266     _gws.total   = total;
01267     _gws.percent = percent_table[cls];
01268   }
01269 
01270   /* Don't update the screen too often. So update it once in every once in a while... */
01271   if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01272 
01273   /* Percentage is about the number of completed tasks, so 'current - 1' */
01274   _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01275 
01276   if (_network_dedicated) {
01277     static uint last_percent = 0;
01278 
01279     /* Never display 0% */
01280     if (_gws.percent == 0) return;
01281     /* Reset if percent is lower than the last recorded */
01282     if (_gws.percent < last_percent) last_percent = 0;
01283     /* Display every 5%, but 6% is also very valid.. just not smaller steps than 5% */
01284     if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01285     /* Never show steps smaller than 2%, even if it is a mod 5% */
01286     if (_gws.percent <= last_percent + 2) return;
01287 
01288     DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01289     last_percent = _gws.percent;
01290 
01291     /* Don't continue as dedicated never has a thread running */
01292     return;
01293   }
01294 
01295   SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01296   MarkWholeScreenDirty();
01297 
01298   /* Release the rights to the map generator, and acquire the rights to the
01299    * paint thread. The 'other' thread already has the paint thread rights so
01300    * this ensures us that we are waiting until the paint thread is done
01301    * before we reacquire the mapgen rights */
01302   _genworld_mapgen_mutex->EndCritical();
01303   _genworld_paint_mutex->BeginCritical();
01304   _genworld_mapgen_mutex->BeginCritical();
01305   _genworld_paint_mutex->EndCritical();
01306 
01307   _gws.timer = _realtime_tick;
01308 }
01309 
01318 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01319 {
01320   if (total == 0) return;
01321 
01322   _SetGeneratingWorldProgress(cls, 0, total);
01323 }
01324 
01332 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01333 {
01334   /* In fact the param 'class' isn't needed.. but for some security reasons, we want it around */
01335   _SetGeneratingWorldProgress(cls, 1, 0);
01336 }

Generated on Wed Mar 3 23:32:21 2010 for OpenTTD by  doxygen 1.6.1