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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "heightmap.h"
00015 #include "variables.h"
00016 #include "debug.h"
00017 #include "genworld.h"
00018 #include "network/network.h"
00019 #include "newgrf_config.h"
00020 #include "strings_func.h"
00021 #include "window_func.h"
00022 #include "date_func.h"
00023 #include "sound_func.h"
00024 #include "fios.h"
00025 #include "string_func.h"
00026 #include "widgets/dropdown_type.h"
00027 #include "widgets/dropdown_func.h"
00028 #include "landscape_type.h"
00029 #include "querystring_gui.h"
00030 #include "town.h"
00031 #include "thread/thread.h"
00032 #include "settings_func.h"
00033 #include "core/geometry_func.hpp"
00034 #include "core/random_func.hpp"
00035
00036 #include "table/strings.h"
00037 #include "table/sprites.h"
00038
00042 enum GenenerateLandscapeWindowMode {
00043 GLWM_GENERATE,
00044 GLWM_HEIGHTMAP,
00045 GLWM_SCENARIO,
00046 };
00047
00048 extern void SwitchToMode(SwitchMode new_mode);
00049 extern void MakeNewgameSettingsLive();
00050
00055 static inline void SetNewLandscapeType(byte landscape)
00056 {
00057 _settings_newgame.game_creation.landscape = landscape;
00058 SetWindowClassesDirty(WC_SELECT_GAME);
00059 SetWindowClassesDirty(WC_GENERATE_LANDSCAPE);
00060 }
00061
00063 enum GenerateLandscapeWindowWidgets {
00064 GLAND_TEMPERATE,
00065 GLAND_ARCTIC,
00066 GLAND_TROPICAL,
00067 GLAND_TOYLAND,
00068
00069 GLAND_MAPSIZE_X_PULLDOWN,
00070 GLAND_MAPSIZE_Y_PULLDOWN,
00071
00072 GLAND_TOWN_PULLDOWN,
00073 GLAND_INDUSTRY_PULLDOWN,
00074
00075 GLAND_RANDOM_EDITBOX,
00076 GLAND_RANDOM_BUTTON,
00077
00078 GLAND_GENERATE_BUTTON,
00079
00080 GLAND_START_DATE_DOWN,
00081 GLAND_START_DATE_TEXT,
00082 GLAND_START_DATE_UP,
00083
00084 GLAND_SNOW_LEVEL_DOWN,
00085 GLAND_SNOW_LEVEL_TEXT,
00086 GLAND_SNOW_LEVEL_UP,
00087
00088 GLAND_TREE_PULLDOWN,
00089 GLAND_LANDSCAPE_PULLDOWN,
00090
00091 GLAND_HEIGHTMAP_NAME_TEXT,
00092 GLAND_HEIGHTMAP_NAME_SPACER,
00093 GLAND_HEIGHTMAP_SIZE_TEXT,
00094 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00095
00096 GLAND_TERRAIN_PULLDOWN,
00097 GLAND_WATER_PULLDOWN,
00098 GLAND_SMOOTHNESS_PULLDOWN,
00099 GLAND_VARIETY_PULLDOWN,
00100
00101 GLAND_BORDERS_RANDOM,
00102 GLAND_WATER_NW,
00103 GLAND_WATER_NE,
00104 GLAND_WATER_SE,
00105 GLAND_WATER_SW,
00106 };
00107
00109 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00110 NWidget(NWID_HORIZONTAL),
00111 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00112 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00113 EndContainer(),
00114 NWidget(WWT_PANEL, COLOUR_BROWN),
00115 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00116
00117 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00118 NWidget(NWID_SPACER), SetFill(1, 0),
00119 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00120 NWidget(NWID_SPACER), SetFill(1, 0),
00121 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00122 NWidget(NWID_SPACER), SetFill(1, 0),
00123 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00124 NWidget(NWID_SPACER), SetFill(1, 0),
00125 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00126 NWidget(NWID_SPACER), SetFill(1, 0),
00127 EndContainer(),
00128 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00129 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00130 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00131
00132 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00139 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00140 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00141 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00142 EndContainer(),
00143
00144 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00145
00146 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00147 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00148 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00150 EndContainer(),
00151 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00155 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00157 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00158 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00159 EndContainer(),
00160 EndContainer(),
00161 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00162 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00163 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00165 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00166 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00167 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00168 EndContainer(),
00169 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00170
00171 NWidget(NWID_HORIZONTAL),
00172 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00173 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00174 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00175 EndContainer(),
00176
00177 NWidget(NWID_HORIZONTAL),
00178 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00179 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00181 EndContainer(),
00182 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00183 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00184 EndContainer(),
00185 EndContainer(),
00186 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00187 NWidget(NWID_SPACER), SetFill(1, 1),
00188 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00189 EndContainer(),
00190 EndContainer(),
00191 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00192
00193 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00194 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00195 NWidget(NWID_SPACER), SetFill(1, 1),
00196 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00197 EndContainer(),
00198 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00199 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00200 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00201 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00202 NWidget(NWID_SPACER), SetFill(1, 1),
00203 EndContainer(),
00204 EndContainer(),
00205 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00206 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00207 NWidget(NWID_SPACER), SetFill(1, 1),
00208 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00209 EndContainer(),
00210 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00211 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00212 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00213 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00214 NWidget(NWID_SPACER), SetFill(1, 1),
00215 EndContainer(),
00216 EndContainer(),
00217 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00218 EndContainer(),
00219 };
00220
00222 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00223
00224 NWidget(NWID_HORIZONTAL),
00225 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00226 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00227 EndContainer(),
00228 NWidget(WWT_PANEL, COLOUR_BROWN),
00229 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00230
00231 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00232 NWidget(NWID_SPACER), SetFill(1, 0),
00233 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00234 NWidget(NWID_SPACER), SetFill(1, 0),
00235 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00236 NWidget(NWID_SPACER), SetFill(1, 0),
00237 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00238 NWidget(NWID_SPACER), SetFill(1, 0),
00239 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00240 NWidget(NWID_SPACER), SetFill(1, 0),
00241 EndContainer(),
00242 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00243 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00244
00245 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00246 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00250 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00251 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00252 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00253 EndContainer(),
00254
00255 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00256 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00257
00258 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00259 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00260 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00261 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00262 EndContainer(),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00266 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00267 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00268 EndContainer(),
00269 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00270 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00271 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00272 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00273 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00274 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00275 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00276 EndContainer(),
00277 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00278 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00279 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00280 NWidget(NWID_HORIZONTAL),
00281 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00282 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00283 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00284 EndContainer(),
00285 NWidget(NWID_HORIZONTAL),
00286 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00287 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00288 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00289 EndContainer(),
00290 EndContainer(),
00291 EndContainer(),
00292 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00293 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00294 EndContainer(),
00295 EndContainer(),
00296 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00297 EndContainer(),
00298 };
00299
00300 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00301 {
00302 DeleteAllNonVitalWindows();
00303
00304
00305 MakeNewgameSettingsLive();
00306 ResetGRFConfig(true);
00307
00308 SndPlayFx(SND_15_BEEP);
00309 switch (mode) {
00310 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00311 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00312 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00313 default: NOT_REACHED();
00314 }
00315 }
00316
00317 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00318 {
00319 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00320 }
00321
00322 static DropDownList *BuildMapsizeDropDown()
00323 {
00324 DropDownList *list = new DropDownList();
00325
00326 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00327 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00328 item->SetParam(0, 1 << i);
00329 list->push_back(item);
00330 }
00331
00332 return list;
00333 }
00334
00335 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00336 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, INVALID_STRING_ID};
00337 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00338 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00339 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00340 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00341 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00342 static const StringID _num_inds[] = {STR_NONE, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00343 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00344
00345 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00346 uint widget_id;
00347 uint x;
00348 uint y;
00349 char name[64];
00350 GenenerateLandscapeWindowMode mode;
00351
00352 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00353 {
00354 this->InitNested(desc, number);
00355
00356 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00357
00358
00359 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00360 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00361 this->SetFocusedWidget(GLAND_RANDOM_EDITBOX);
00362 this->caption = STR_NULL;
00363 this->afilter = CS_NUMERAL;
00364
00365 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00366 }
00367
00368
00369 virtual void SetStringParameters(int widget) const
00370 {
00371 switch (widget) {
00372 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00373 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00374 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00375 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00376 case GLAND_TOWN_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_towns[_settings_newgame.difficulty.number_towns]); break;
00377 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break;
00378 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00379 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00380 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00381 case GLAND_WATER_PULLDOWN: SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]); break;
00382 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00383 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00384 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00385 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00386 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00387 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00388 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00389 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00390
00391 case GLAND_HEIGHTMAP_SIZE_TEXT:
00392 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00393 SetDParam(0, this->y);
00394 SetDParam(1, this->x);
00395 } else {
00396 SetDParam(0, this->x);
00397 SetDParam(1, this->y);
00398 }
00399 break;
00400 }
00401 }
00402
00403 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00404 {
00405 const StringID *strs = NULL;
00406 switch (widget) {
00407 case GLAND_START_DATE_TEXT:
00408 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00409 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00410 break;
00411
00412 case GLAND_MAPSIZE_X_PULLDOWN:
00413 case GLAND_MAPSIZE_Y_PULLDOWN:
00414 SetDParam(0, MAX_MAP_SIZE);
00415 *size = GetStringBoundingBox(STR_JUST_INT);
00416 break;
00417
00418 case GLAND_SNOW_LEVEL_TEXT:
00419 SetDParam(0, MAX_TILE_HEIGHT);
00420 *size = GetStringBoundingBox(STR_JUST_INT);
00421 break;
00422
00423 case GLAND_HEIGHTMAP_SIZE_TEXT:
00424 SetDParam(0, this->x);
00425 SetDParam(1, this->y);
00426 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00427 break;
00428
00429 case GLAND_TOWN_PULLDOWN: strs = _num_towns; break;
00430 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00431 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00432 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00433 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00434 case GLAND_WATER_PULLDOWN: strs = _sea_lakes; break;
00435 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00436 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00437 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00438 case GLAND_BORDERS_RANDOM:
00439 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00440 break;
00441
00442 case GLAND_WATER_NE:
00443 case GLAND_WATER_NW:
00444 case GLAND_WATER_SE:
00445 case GLAND_WATER_SW:
00446 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00447 break;
00448
00449 case GLAND_HEIGHTMAP_NAME_SPACER:
00450 case GLAND_HEIGHTMAP_NAME_TEXT:
00451 size->width = 0;
00452 break;
00453
00454 default:
00455 return;
00456 }
00457 if (strs != NULL) {
00458 while (*strs != INVALID_STRING_ID) {
00459 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00460 }
00461 }
00462 size->width += padding.width;
00463 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00464 }
00465
00466 virtual void DrawWidget(const Rect &r, int widget) const
00467 {
00468 switch (widget) {
00469 case GLAND_HEIGHTMAP_NAME_TEXT: {
00470
00471
00472
00473
00474 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00475 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00476 } break;
00477 }
00478 }
00479
00480 virtual void OnPaint()
00481 {
00482
00483 if (mode == GLWM_GENERATE) {
00484 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00485 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00486 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00487 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00488 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00489
00490 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00491
00492 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00493 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00494 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00495 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00496
00497 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00498 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00499 }
00500
00501 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00502
00503 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00504 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00505 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00506
00507 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00508 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00509 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00510 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00511
00512 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00513 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00514 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00515 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00516
00517 this->DrawWidgets();
00518
00519 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00520 }
00521
00522 virtual void OnClick(Point pt, int widget, int click_count)
00523 {
00524 switch (widget) {
00525 case GLAND_TEMPERATE:
00526 case GLAND_ARCTIC:
00527 case GLAND_TROPICAL:
00528 case GLAND_TOYLAND:
00529 this->RaiseWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00530 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00531 break;
00532
00533 case GLAND_MAPSIZE_X_PULLDOWN:
00534 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00535 break;
00536
00537 case GLAND_MAPSIZE_Y_PULLDOWN:
00538 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00539 break;
00540
00541 case GLAND_TOWN_PULLDOWN:
00542 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00543 break;
00544
00545 case GLAND_INDUSTRY_PULLDOWN:
00546 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.number_industries, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00547 break;
00548
00549 case GLAND_RANDOM_BUTTON:
00550 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00551 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00552 UpdateTextBufferSize(&this->text);
00553 this->SetDirty();
00554 break;
00555
00556 case GLAND_GENERATE_BUTTON:
00557 MakeNewgameSettingsLive();
00558
00559 if (mode == GLWM_HEIGHTMAP &&
00560 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00561 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00562 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00563 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00564 ShowQuery(
00565 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00566 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00567 this,
00568 LandscapeGenerationCallback);
00569 } else {
00570 StartGeneratingLandscape(mode);
00571 }
00572 break;
00573
00574 case GLAND_START_DATE_DOWN:
00575 case GLAND_START_DATE_UP:
00576
00577 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00578 this->HandleButtonClick(widget);
00579 this->SetDirty();
00580
00581 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00582 }
00583 _left_button_clicked = false;
00584 break;
00585
00586 case GLAND_START_DATE_TEXT:
00587 this->widget_id = GLAND_START_DATE_TEXT;
00588 SetDParam(0, _settings_newgame.game_creation.starting_year);
00589 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00590 break;
00591
00592 case GLAND_SNOW_LEVEL_DOWN:
00593 case GLAND_SNOW_LEVEL_UP:
00594
00595 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00596 this->HandleButtonClick(widget);
00597 this->SetDirty();
00598
00599 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00600 }
00601 _left_button_clicked = false;
00602 break;
00603
00604 case GLAND_SNOW_LEVEL_TEXT:
00605 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00606 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00607 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00608 break;
00609
00610 case GLAND_TREE_PULLDOWN:
00611 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00612 break;
00613
00614 case GLAND_LANDSCAPE_PULLDOWN:
00615 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00616 break;
00617
00618 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00619 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00620 break;
00621
00622 case GLAND_TERRAIN_PULLDOWN:
00623 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00624 break;
00625
00626 case GLAND_WATER_PULLDOWN:
00627 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, 0);
00628 break;
00629
00630 case GLAND_SMOOTHNESS_PULLDOWN:
00631 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00632 break;
00633
00634 case GLAND_VARIETY_PULLDOWN:
00635 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00636 break;
00637
00638
00639 case GLAND_WATER_NW:
00640 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00641 break;
00642
00643 case GLAND_WATER_NE:
00644 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00645 break;
00646
00647 case GLAND_WATER_SE:
00648 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00649 break;
00650
00651 case GLAND_WATER_SW:
00652 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00653 break;
00654
00655 case GLAND_BORDERS_RANDOM:
00656 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00657 this->SetDirty();
00658 break;
00659 }
00660 }
00661
00662 virtual void OnTimeout()
00663 {
00664 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00665 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00666 if (this->IsWidgetLowered(*widget)) {
00667 this->RaiseWidget(*widget);
00668 this->SetWidgetDirty(*widget);
00669 }
00670 }
00671 }
00672
00673 virtual void OnMouseLoop()
00674 {
00675 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00676 }
00677
00678 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00679 {
00680 EventState state;
00681 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00682
00683
00684
00685
00686 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00687 return state;
00688 }
00689
00690 virtual void OnDropdownSelect(int widget, int index)
00691 {
00692 switch (widget) {
00693 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00694 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00695 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00696 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00697 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00698 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00699 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00700
00701 case GLAND_TOWN_PULLDOWN:
00702 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00703 this->widget_id = widget;
00704 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00705 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00706 };
00707 IConsoleSetSetting("difficulty.number_towns", index);
00708 break;
00709
00710 case GLAND_INDUSTRY_PULLDOWN:
00711 IConsoleSetSetting("difficulty.number_industries", index);
00712 break;
00713
00714 case GLAND_TERRAIN_PULLDOWN: {
00715 GameMode old_gm = _game_mode;
00716 _game_mode = GM_MENU;
00717 IConsoleSetSetting("difficulty.terrain_type", index);
00718 _game_mode = old_gm;
00719 break;
00720 }
00721
00722 case GLAND_WATER_PULLDOWN: {
00723 GameMode old_gm = _game_mode;
00724 _game_mode = GM_MENU;
00725 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00726 _game_mode = old_gm;
00727 break;
00728 }
00729 }
00730 this->SetDirty();
00731 }
00732
00733 virtual void OnQueryTextFinished(char *str)
00734 {
00735
00736 if (str == NULL) return;
00737
00738 int32 value;
00739 if (!StrEmpty(str)) {
00740 value = atoi(str);
00741 } else {
00742
00743 switch (this->widget_id) {
00744 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00745 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00746 default: NOT_REACHED();
00747 }
00748 }
00749
00750 switch (this->widget_id) {
00751 case GLAND_START_DATE_TEXT:
00752 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00753 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00754 break;
00755
00756 case GLAND_SNOW_LEVEL_TEXT:
00757 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00758 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00759 break;
00760
00761 case GLAND_TOWN_PULLDOWN:
00762 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00763 break;
00764 }
00765
00766 this->SetDirty();
00767 }
00768 };
00769
00770 static const WindowDesc _generate_landscape_desc(
00771 WDP_CENTER, 0, 0,
00772 WC_GENERATE_LANDSCAPE, WC_NONE,
00773 WDF_UNCLICK_BUTTONS,
00774 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00775 );
00776
00777 static const WindowDesc _heightmap_load_desc(
00778 WDP_CENTER, 0, 0,
00779 WC_GENERATE_LANDSCAPE, WC_NONE,
00780 WDF_UNCLICK_BUTTONS,
00781 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00782 );
00783
00784 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00785 {
00786 uint x = 0;
00787 uint y = 0;
00788
00789 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00790
00791
00792 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00793
00794 if (mode == GLWM_HEIGHTMAP) {
00795
00796 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00797 }
00798
00799 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00800
00801 if (mode == GLWM_HEIGHTMAP) {
00802 w->x = x;
00803 w->y = y;
00804 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00805 }
00806
00807 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00808 }
00809
00810 void ShowGenerateLandscape()
00811 {
00812 _ShowGenerateLandscape(GLWM_GENERATE);
00813 }
00814
00815 void ShowHeightmapLoad()
00816 {
00817 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00818 }
00819
00820 void StartScenarioEditor()
00821 {
00822 StartGeneratingLandscape(GLWM_SCENARIO);
00823 }
00824
00825 void StartNewGameWithoutGUI(uint seed)
00826 {
00827
00828 _settings_newgame.game_creation.generation_seed = seed;
00829
00830 StartGeneratingLandscape(GLWM_GENERATE);
00831 }
00832
00834 enum CreateScenarioWindowWidgets {
00835 CSCEN_TEMPERATE,
00836 CSCEN_ARCTIC,
00837 CSCEN_TROPICAL,
00838 CSCEN_TOYLAND,
00839 CSCEN_EMPTY_WORLD,
00840 CSCEN_RANDOM_WORLD,
00841 CSCEN_MAPSIZE_X_PULLDOWN,
00842 CSCEN_MAPSIZE_Y_PULLDOWN,
00843 CSCEN_START_DATE_DOWN,
00844 CSCEN_START_DATE_TEXT,
00845 CSCEN_START_DATE_UP,
00846 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00847 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00848 CSCEN_FLAT_LAND_HEIGHT_UP
00849 };
00850
00851
00852 struct CreateScenarioWindow : public Window
00853 {
00854 uint widget_id;
00855
00856 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00857 {
00858 this->InitNested(desc, window_number);
00859 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00860 }
00861
00862 virtual void SetStringParameters(int widget) const
00863 {
00864 switch (widget) {
00865 case CSCEN_START_DATE_TEXT:
00866 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00867 break;
00868
00869 case CSCEN_MAPSIZE_X_PULLDOWN:
00870 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00871 break;
00872
00873 case CSCEN_MAPSIZE_Y_PULLDOWN:
00874 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00875 break;
00876
00877 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00878 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00879 break;
00880 }
00881 }
00882
00883 virtual void OnPaint()
00884 {
00885 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00886 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00887 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00888 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00889
00890 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00891 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00892 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00893 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00894
00895 this->DrawWidgets();
00896 }
00897
00898 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00899 {
00900 StringID str = STR_JUST_INT;
00901 switch (widget) {
00902 case CSCEN_START_DATE_TEXT:
00903 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00904 str = STR_BLACK_DATE_LONG;
00905 break;
00906
00907 case CSCEN_MAPSIZE_X_PULLDOWN:
00908 case CSCEN_MAPSIZE_Y_PULLDOWN:
00909 SetDParam(0, MAX_MAP_SIZE);
00910 break;
00911
00912 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00913 SetDParam(0, MAX_TILE_HEIGHT);
00914 break;
00915
00916 default:
00917 return;
00918 }
00919 *size = GetStringBoundingBox(str);
00920 size->width += padding.width;
00921 size->height += padding.height;
00922 }
00923
00924 virtual void OnClick(Point pt, int widget, int click_count)
00925 {
00926 switch (widget) {
00927 case CSCEN_TEMPERATE:
00928 case CSCEN_ARCTIC:
00929 case CSCEN_TROPICAL:
00930 case CSCEN_TOYLAND:
00931 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00932 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00933 break;
00934
00935 case CSCEN_MAPSIZE_X_PULLDOWN:
00936 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
00937 break;
00938
00939 case CSCEN_MAPSIZE_Y_PULLDOWN:
00940 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
00941 break;
00942
00943 case CSCEN_EMPTY_WORLD:
00944 StartGeneratingLandscape(GLWM_SCENARIO);
00945 break;
00946
00947 case CSCEN_RANDOM_WORLD:
00948 ShowGenerateLandscape();
00949 break;
00950
00951 case CSCEN_START_DATE_DOWN:
00952 case CSCEN_START_DATE_UP:
00953
00954 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00955 this->HandleButtonClick(widget);
00956 this->SetDirty();
00957
00958 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00959 }
00960 _left_button_clicked = false;
00961 break;
00962
00963 case CSCEN_START_DATE_TEXT:
00964 this->widget_id = CSCEN_START_DATE_TEXT;
00965 SetDParam(0, _settings_newgame.game_creation.starting_year);
00966 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
00967 break;
00968
00969 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
00970 case CSCEN_FLAT_LAND_HEIGHT_UP:
00971
00972 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00973 this->HandleButtonClick(widget);
00974 this->SetDirty();
00975
00976 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
00977 }
00978 _left_button_clicked = false;
00979 break;
00980
00981 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00982 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
00983 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00984 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
00985 break;
00986 }
00987 }
00988
00989 virtual void OnTimeout()
00990 {
00991 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
00992 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00993 if (this->IsWidgetLowered(*widget)) {
00994 this->RaiseWidget(*widget);
00995 this->SetWidgetDirty(*widget);
00996 }
00997 }
00998 }
00999
01000 virtual void OnDropdownSelect(int widget, int index)
01001 {
01002 switch (widget) {
01003 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01004 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01005 }
01006 this->SetDirty();
01007 }
01008
01009 virtual void OnQueryTextFinished(char *str)
01010 {
01011 if (!StrEmpty(str)) {
01012 int32 value = atoi(str);
01013
01014 switch (this->widget_id) {
01015 case CSCEN_START_DATE_TEXT:
01016 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01017 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01018 break;
01019
01020 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01021 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01022 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01023 break;
01024 }
01025
01026 this->SetDirty();
01027 }
01028 }
01029 };
01030
01031 static const NWidgetPart _nested_create_scenario_widgets[] = {
01032 NWidget(NWID_HORIZONTAL),
01033 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01034 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01035 EndContainer(),
01036 NWidget(WWT_PANEL, COLOUR_BROWN),
01037 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01038
01039 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01040 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01041 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01042 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01043 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01044 EndContainer(),
01045 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01046
01047 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01048 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01049 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01050 EndContainer(),
01051
01052 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01053
01054 NWidget(NWID_HORIZONTAL),
01055 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01056 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01057 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01058 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01059 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01060 EndContainer(),
01061
01062 NWidget(NWID_HORIZONTAL),
01063 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01064 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01065 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01066 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01067 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01068 EndContainer(),
01069
01070 NWidget(NWID_HORIZONTAL),
01071 NWidget(WWT_TEXT, COLOUR_ORANGE),
01072 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01073 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01074 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01075 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01076 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01077 EndContainer(),
01078 EndContainer(),
01079 EndContainer(),
01080 EndContainer(),
01081 };
01082
01083 static const WindowDesc _create_scenario_desc(
01084 WDP_CENTER, 0, 0,
01085 WC_GENERATE_LANDSCAPE, WC_NONE,
01086 WDF_UNCLICK_BUTTONS,
01087 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01088 );
01089
01090 void ShowCreateScenario()
01091 {
01092 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01093 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01094 }
01095
01096 enum GenerationProgressWindowWidgets {
01097 GPWW_PROGRESS_BAR,
01098 GPWW_PROGRESS_TEXT,
01099 GPWW_ABORT,
01100 };
01101
01102 static const NWidgetPart _nested_generate_progress_widgets[] = {
01103 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01104 NWidget(WWT_PANEL, COLOUR_GREY),
01105 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01106 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01107 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01108 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01109 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01110 EndContainer(),
01111 EndContainer(),
01112 EndContainer(),
01113 };
01114
01115
01116 static const WindowDesc _generate_progress_desc(
01117 WDP_CENTER, 0, 0,
01118 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01119 WDF_UNCLICK_BUTTONS,
01120 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01121 );
01122
01123 struct GenWorldStatus {
01124 uint percent;
01125 StringID cls;
01126 uint current;
01127 uint total;
01128 int timer;
01129 };
01130
01131 static GenWorldStatus _gws;
01132
01133 static const StringID _generation_class_table[] = {
01134 STR_GENERATION_WORLD_GENERATION,
01135 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01136 STR_GENERATION_CLEARING_TILES,
01137 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01138 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01139 STR_GENERATION_UNMOVABLE_GENERATION,
01140 STR_GENERATION_TREE_GENERATION,
01141 STR_GENERATION_SETTINGUP_GAME,
01142 STR_GENERATION_PREPARING_TILELOOP,
01143 STR_GENERATION_PREPARING_GAME
01144 };
01145 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01146
01147
01148 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01149 {
01150 if (confirmed) {
01151 AbortGeneratingWorld();
01152 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01153 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01154 }
01155 }
01156
01157 struct GenerateProgressWindow : public Window {
01158
01159 GenerateProgressWindow() : Window()
01160 {
01161 this->InitNested(&_generate_progress_desc);
01162 }
01163
01164 virtual void OnClick(Point pt, int widget, int click_count)
01165 {
01166 switch (widget) {
01167 case GPWW_ABORT:
01168 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01169 ShowQuery(
01170 STR_GENERATION_ABORT_CAPTION,
01171 STR_GENERATION_ABORT_MESSAGE,
01172 this,
01173 AbortGeneratingWorldCallback
01174 );
01175 break;
01176 }
01177 }
01178
01179 virtual void OnPaint()
01180 {
01181 this->DrawWidgets();
01182 }
01183
01184 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01185 {
01186 switch (widget) {
01187 case GPWW_PROGRESS_BAR: {
01188 SetDParam(0, 100);
01189 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01190
01191 size->height += 8;
01192 size->width += 8;
01193 } break;
01194
01195 case GPWW_PROGRESS_TEXT:
01196 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01197 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01198 }
01199 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01200 break;
01201 }
01202 }
01203
01204 virtual void DrawWidget(const Rect &r, int widget) const
01205 {
01206 switch (widget) {
01207 case GPWW_PROGRESS_BAR:
01208
01209 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01210 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01211 SetDParam(0, _gws.percent);
01212 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_CENTER);
01213 break;
01214
01215 case GPWW_PROGRESS_TEXT:
01216
01217 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_CENTER);
01218
01219
01220 SetDParam(0, _gws.current);
01221 SetDParam(1, _gws.total);
01222 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_CENTER);
01223 }
01224 }
01225 };
01226
01230 void PrepareGenerateWorldProgress()
01231 {
01232 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01233 _gws.current = 0;
01234 _gws.total = 0;
01235 _gws.percent = 0;
01236 _gws.timer = 0;
01237 }
01238
01242 void ShowGenerateWorldProgress()
01243 {
01244 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01245 new GenerateProgressWindow();
01246 }
01247
01248 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01249 {
01250 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01251
01252 assert(cls < GWP_CLASS_COUNT);
01253
01254
01255 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01256
01257 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01258
01259 if (total == 0) {
01260 assert(_gws.cls == _generation_class_table[cls]);
01261 _gws.current += progress;
01262 assert(_gws.current <= _gws.total);
01263 } else {
01264 _gws.cls = _generation_class_table[cls];
01265 _gws.current = progress;
01266 _gws.total = total;
01267 _gws.percent = percent_table[cls];
01268 }
01269
01270
01271 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01272
01273
01274 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01275
01276 if (_network_dedicated) {
01277 static uint last_percent = 0;
01278
01279
01280 if (_gws.percent == 0) return;
01281
01282 if (_gws.percent < last_percent) last_percent = 0;
01283
01284 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01285
01286 if (_gws.percent <= last_percent + 2) return;
01287
01288 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01289 last_percent = _gws.percent;
01290
01291
01292 return;
01293 }
01294
01295 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01296 MarkWholeScreenDirty();
01297
01298
01299
01300
01301
01302 _genworld_mapgen_mutex->EndCritical();
01303 _genworld_paint_mutex->BeginCritical();
01304 _genworld_mapgen_mutex->BeginCritical();
01305 _genworld_paint_mutex->EndCritical();
01306
01307 _gws.timer = _realtime_tick;
01308 }
01309
01318 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01319 {
01320 if (total == 0) return;
01321
01322 _SetGeneratingWorldProgress(cls, 0, total);
01323 }
01324
01332 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01333 {
01334
01335 _SetGeneratingWorldProgress(cls, 1, 0);
01336 }