ai_controller.cpp
Go to the documentation of this file.00001
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00012 #include "../../stdafx.h"
00013 #include "../../string_func.h"
00014 #include "../../company_base.h"
00015 #include "../../rev.h"
00016 #include "table/strings.h"
00017
00018 #include "../ai.hpp"
00019 #include "ai_controller.hpp"
00020 #include "../ai_storage.hpp"
00021 #include "../ai_instance.hpp"
00022 #include "../ai_config.hpp"
00023 #include "ai_log.hpp"
00024
00025 void AIController::SetCommandDelay(int ticks)
00026 {
00027 if (ticks <= 0) return;
00028 AIObject::SetDoCommandDelay(ticks);
00029 }
00030
00031 void AIController::Sleep(int ticks)
00032 {
00033 if (!AIObject::CanSuspend()) {
00034 throw AI_FatalError("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.");
00035 }
00036
00037 if (ticks <= 0) {
00038 AILog::Warning("Sleep() value should be > 0. Assuming value 1.");
00039 ticks = 1;
00040 }
00041
00042 throw AI_VMSuspend(ticks, NULL);
00043 }
00044
00045 void AIController::Print(bool error_msg, const char *message)
00046 {
00047 AILog::Log(error_msg ? AILog::LOG_SQ_ERROR : AILog::LOG_SQ_INFO, message);
00048 }
00049
00050 AIController::AIController() :
00051 ticks(0),
00052 loaded_library_count(0)
00053 {
00054 }
00055
00056 AIController::~AIController()
00057 {
00058 for (LoadedLibraryList::iterator iter = this->loaded_library.begin(); iter != this->loaded_library.end(); iter++) {
00059 free((void *)(*iter).second);
00060 free((void *)(*iter).first);
00061 }
00062
00063 this->loaded_library.clear();
00064 }
00065
00066 uint AIController::GetTick()
00067 {
00068 return ::Company::Get(_current_company)->ai_instance->GetController()->ticks;
00069 }
00070
00071 int AIController::GetSetting(const char *name)
00072 {
00073 return AIConfig::GetConfig(_current_company)->GetSetting(name);
00074 }
00075
00076 uint AIController::GetVersion()
00077 {
00078 return _openttd_newgrf_version;
00079 }
00080
00081 bool AIController::LoadedLibrary(const char *library_name, int *next_number, char *fake_class_name, int fake_class_name_len)
00082 {
00083 LoadedLibraryList::iterator iter = this->loaded_library.find(library_name);
00084 if (iter == this->loaded_library.end()) {
00085 *next_number = ++this->loaded_library_count;
00086 return false;
00087 }
00088
00089 ttd_strlcpy(fake_class_name, (*iter).second, fake_class_name_len);
00090 return true;
00091 }
00092
00093 void AIController::AddLoadedLibrary(const char *library_name, const char *fake_class_name)
00094 {
00095 this->loaded_library[strdup(library_name)] = strdup(fake_class_name);
00096 }