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00012 #include "../stdafx.h"
00013 #include "../vehicle_func.h"
00014 #include "../train.h"
00015 #include "../roadveh.h"
00016 #include "../ship.h"
00017 #include "../aircraft.h"
00018 #include "../station_base.h"
00019 #include "../effectvehicle_base.h"
00020
00021 #include "saveload.h"
00022
00023 #include <map>
00024
00025
00026
00027
00028
00029 void ConnectMultiheadedTrains()
00030 {
00031 Train *v;
00032
00033 FOR_ALL_TRAINS(v) {
00034 v->other_multiheaded_part = NULL;
00035 }
00036
00037 FOR_ALL_TRAINS(v) {
00038 if (v->IsFrontEngine() || v->IsFreeWagon()) {
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052 bool sequential_matching = v->IsFrontEngine();
00053
00054 for (Train *u = v; u != NULL; u = u->GetNextVehicle()) {
00055 if (u->other_multiheaded_part != NULL) continue;
00056
00057 if (u->IsMultiheaded()) {
00058 if (!u->IsEngine()) {
00059
00060 u->SetEngine();
00061 u->spritenum--;
00062 }
00063
00064
00065 EngineID eid = u->engine_type;
00066 Train *w;
00067 if (sequential_matching) {
00068 for (w = u->GetNextVehicle(); w != NULL; w = w->GetNextVehicle()) {
00069 if (w->engine_type != eid || w->other_multiheaded_part != NULL || !w->IsMultiheaded()) continue;
00070
00071
00072 if (w->IsEngine()) {
00073 w->ClearEngine();
00074 w->spritenum++;
00075 }
00076 break;
00077 }
00078 } else {
00079 uint stack_pos = 0;
00080 for (w = u->GetNextVehicle(); w != NULL; w = w->GetNextVehicle()) {
00081 if (w->engine_type != eid || w->other_multiheaded_part != NULL || !w->IsMultiheaded()) continue;
00082
00083 if (w->IsEngine()) {
00084 stack_pos++;
00085 } else {
00086 if (stack_pos == 0) break;
00087 stack_pos--;
00088 }
00089 }
00090 }
00091
00092 if (w != NULL) {
00093 w->other_multiheaded_part = u;
00094 u->other_multiheaded_part = w;
00095 } else {
00096
00097 u->ClearMultiheaded();
00098 }
00099 }
00100 }
00101 }
00102 }
00103 }
00104
00109 void ConvertOldMultiheadToNew()
00110 {
00111 Train *t;
00112 FOR_ALL_TRAINS(t) SetBit(t->subtype, 7);
00113
00114 FOR_ALL_TRAINS(t) {
00115 if (HasBit(t->subtype, 7) && ((t->subtype & ~0x80) == 0 || (t->subtype & ~0x80) == 4)) {
00116 for (Train *u = t; u != NULL; u = u->Next()) {
00117 const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
00118
00119 ClrBit(u->subtype, 7);
00120 switch (u->subtype) {
00121 case 0:
00122 if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
00123 u->SetFrontEngine();
00124 u->SetEngine();
00125 break;
00126
00127 case 1:
00128 u->subtype = 0;
00129 u->SetArticulatedPart();
00130 break;
00131
00132 case 2:
00133 u->subtype = 0;
00134 if (rvi->railveh_type == RAILVEH_WAGON) {
00135
00136 u->SetWagon();
00137 break;
00138 }
00139 if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) {
00140
00141 u->SetMultiheaded();
00142 break;
00143 }
00144 if (rvi->railveh_type == RAILVEH_MULTIHEAD) u->SetMultiheaded();
00145 u->SetEngine();
00146 break;
00147
00148 case 4:
00149 u->subtype = 0;
00150 u->SetWagon();
00151 u->SetFreeWagon();
00152 break;
00153 default: NOT_REACHED();
00154 }
00155 }
00156 }
00157 }
00158 }
00159
00160
00162 void UpdateOldAircraft()
00163 {
00164
00165 Station *st;
00166 FOR_ALL_STATIONS(st) {
00167 st->airport_flags = 0;
00168 }
00169
00170 Aircraft *a;
00171 FOR_ALL_AIRCRAFT(a) {
00172
00173
00174 if (a->IsNormalAircraft()) {
00175
00176 if ((a->vehstatus & VS_STOPPED) && a->state == 0) {
00177 a->state = HANGAR;
00178 continue;
00179 }
00180
00181 AircraftLeaveHangar(a);
00182 a->vehstatus &= ~VS_STOPPED;
00183 a->cur_speed = a->max_speed;
00184 if (!a->current_order.IsType(OT_GOTO_STATION) && !a->current_order.IsType(OT_GOTO_DEPOT)) {
00185
00186 a->current_order.MakeDummy();
00187 }
00188 a->state = FLYING;
00189 AircraftNextAirportPos_and_Order(a);
00190 GetNewVehiclePosResult gp = GetNewVehiclePos(a);
00191 a->tile = 0;
00192
00193
00194 if (a->subtype == AIR_HELICOPTER) a->Next()->Next()->cur_speed = 32;
00195
00196
00197 SetAircraftPosition(a, gp.x, gp.y, GetAircraftFlyingAltitude(a));
00198 }
00199 }
00200 }
00201
00209 static void CheckValidVehicles()
00210 {
00211 size_t total_engines = Engine::GetPoolSize();
00212 EngineID first_engine[4] = { INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE, INVALID_ENGINE };
00213
00214 Engine *e;
00215 FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { first_engine[VEH_TRAIN] = e->index; break; }
00216 FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { first_engine[VEH_ROAD] = e->index; break; }
00217 FOR_ALL_ENGINES_OF_TYPE(e, VEH_SHIP) { first_engine[VEH_SHIP] = e->index; break; }
00218 FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) { first_engine[VEH_AIRCRAFT] = e->index; break; }
00219
00220 Vehicle *v;
00221 FOR_ALL_VEHICLES(v) {
00222
00223 switch (v->type) {
00224 case VEH_TRAIN:
00225 case VEH_ROAD:
00226 case VEH_SHIP:
00227 case VEH_AIRCRAFT:
00228 if (v->engine_type >= total_engines || v->type != Engine::Get(v->engine_type)->type) {
00229 v->engine_type = first_engine[v->type];
00230 }
00231 break;
00232
00233 default:
00234 break;
00235 }
00236 }
00237 }
00238
00240 void AfterLoadVehicles(bool part_of_load)
00241 {
00242 Vehicle *v;
00243
00244 FOR_ALL_VEHICLES(v) {
00245
00246 if (v->Next() != NULL) v->Next()->previous = v;
00247 if (v->NextShared() != NULL) v->NextShared()->previous_shared = v;
00248
00249 v->UpdateDeltaXY(v->direction);
00250
00251 if (part_of_load) v->fill_percent_te_id = INVALID_TE_ID;
00252 v->first = NULL;
00253 if (v->type == VEH_TRAIN) Train::From(v)->tcache.first_engine = INVALID_ENGINE;
00254 if (v->type == VEH_ROAD) RoadVehicle::From(v)->rcache.first_engine = INVALID_ENGINE;
00255 }
00256
00257
00258
00259 if (part_of_load) {
00260
00261
00262
00263
00264
00265
00266 std::map<Order*, OrderList*> mapping;
00267
00268 FOR_ALL_VEHICLES(v) {
00269 if (v->orders.old != NULL) {
00270 if (CheckSavegameVersion(105)) {
00271 if (mapping[v->orders.old] == NULL) {
00272
00273 v->orders.list = mapping[v->orders.old] = new OrderList(v->orders.old, v);
00274 } else {
00275 v->orders.list = mapping[v->orders.old];
00276
00277 if (CheckSavegameVersionOldStyle(5, 2)) {
00278 v->AddToShared(v->orders.list->GetFirstSharedVehicle());
00279 }
00280 }
00281 } else {
00282 if (v->PreviousShared() == NULL) {
00283 v->orders.list->Initialize(v->orders.list->first, v);
00284 }
00285 }
00286 }
00287 }
00288 }
00289
00290 FOR_ALL_VEHICLES(v) {
00291
00292 if (v->Previous() == NULL) {
00293 for (Vehicle *u = v; u != NULL; u = u->Next()) {
00294 u->first = v;
00295 }
00296 }
00297 }
00298
00299 if (CheckSavegameVersion(105)) {
00300
00301 FOR_ALL_VEHICLES(v) {
00302 if (v->First() != v || v->orders.list != NULL || v->previous_shared != NULL || v->next_shared == NULL) continue;
00303
00304 v->orders.list = new OrderList(NULL, v);
00305 for (Vehicle *u = v; u != NULL; u = u->next_shared) {
00306 u->orders.list = v->orders.list;
00307 }
00308 }
00309 }
00310
00311 CheckValidVehicles();
00312
00313 FOR_ALL_VEHICLES(v) {
00314 assert(v->first != NULL);
00315
00316 if (v->type == VEH_TRAIN) {
00317 Train *t = Train::From(v);
00318 if (t->IsFrontEngine() || t->IsFreeWagon()) {
00319 t->tcache.last_speed = t->cur_speed;
00320 TrainConsistChanged(t, false);
00321 }
00322 } else if (v->type == VEH_ROAD) {
00323 RoadVehicle *rv = RoadVehicle::From(v);
00324 if (rv->IsRoadVehFront()) {
00325 RoadVehUpdateCache(rv);
00326 }
00327 }
00328 }
00329
00330
00331 if (CheckSavegameVersion(112)) {
00332 FOR_ALL_VEHICLES(v) {
00333 if (v->type == VEH_TRAIN) {
00334 Train *t = Train::From(v);
00335 if (!t->IsFrontEngine()) {
00336 if (t->IsEngine()) t->vehstatus |= VS_STOPPED;
00337
00338
00339 t->cur_speed = 0;
00340 }
00341 }
00342
00343
00344 if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || CheckSavegameVersionOldStyle(2, 1))) {
00345 v->cur_speed = 0;
00346 }
00347 }
00348 }
00349
00350 FOR_ALL_VEHICLES(v) {
00351 switch (v->type) {
00352 case VEH_ROAD: {
00353 RoadVehicle *rv = RoadVehicle::From(v);
00354 rv->roadtype = HasBit(EngInfo(v->First()->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
00355 rv->compatible_roadtypes = RoadTypeToRoadTypes(rv->roadtype);
00356 }
00357
00358 case VEH_TRAIN:
00359 case VEH_SHIP:
00360 v->cur_image = v->GetImage(v->direction);
00361 break;
00362
00363 case VEH_AIRCRAFT:
00364 if (Aircraft::From(v)->IsNormalAircraft()) {
00365 v->cur_image = v->GetImage(v->direction);
00366
00367
00368 Vehicle *shadow = v->Next();
00369 shadow->cur_image = v->cur_image;
00370
00371
00372 if (v->subtype == AIR_HELICOPTER) {
00373 Vehicle *rotor = shadow->Next();
00374 rotor->cur_image = GetRotorImage(Aircraft::From(v));
00375 }
00376
00377 UpdateAircraftCache(Aircraft::From(v));
00378 }
00379 break;
00380 default: break;
00381 }
00382
00383 v->coord.left = INVALID_COORD;
00384 VehicleMove(v, false);
00385 }
00386 }
00387
00388 static uint8 _cargo_days;
00389 static uint16 _cargo_source;
00390 static uint32 _cargo_source_xy;
00391 static uint16 _cargo_count;
00392 static uint16 _cargo_paid_for;
00393 static Money _cargo_feeder_share;
00394 static uint32 _cargo_loaded_at_xy;
00395
00401 const SaveLoad *GetVehicleDescription(VehicleType vt)
00402 {
00404 static const SaveLoad _common_veh_desc[] = {
00405 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00406
00407 SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
00408 SLE_CONDVAR(Vehicle, name, SLE_NAME, 0, 83),
00409 SLE_CONDSTR(Vehicle, name, SLE_STR, 0, 84, SL_MAX_VERSION),
00410 SLE_CONDVAR(Vehicle, unitnumber, SLE_FILE_U8 | SLE_VAR_U16, 0, 7),
00411 SLE_CONDVAR(Vehicle, unitnumber, SLE_UINT16, 8, SL_MAX_VERSION),
00412 SLE_VAR(Vehicle, owner, SLE_UINT8),
00413 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00414 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00415 SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00416 SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00417
00418 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00419 SLE_CONDVAR(Vehicle, x_pos, SLE_UINT32, 6, SL_MAX_VERSION),
00420 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00421 SLE_CONDVAR(Vehicle, y_pos, SLE_UINT32, 6, SL_MAX_VERSION),
00422 SLE_VAR(Vehicle, z_pos, SLE_UINT8),
00423 SLE_VAR(Vehicle, direction, SLE_UINT8),
00424
00425 SLE_CONDNULL(2, 0, 57),
00426 SLE_VAR(Vehicle, spritenum, SLE_UINT8),
00427 SLE_CONDNULL(5, 0, 57),
00428 SLE_VAR(Vehicle, engine_type, SLE_UINT16),
00429
00430 SLE_VAR(Vehicle, max_speed, SLE_UINT16),
00431 SLE_VAR(Vehicle, cur_speed, SLE_UINT16),
00432 SLE_VAR(Vehicle, subspeed, SLE_UINT8),
00433 SLE_VAR(Vehicle, acceleration, SLE_UINT8),
00434 SLE_VAR(Vehicle, progress, SLE_UINT8),
00435
00436 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00437 SLE_CONDVAR(Vehicle, last_station_visited, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00438 SLE_CONDVAR(Vehicle, last_station_visited, SLE_UINT16, 5, SL_MAX_VERSION),
00439
00440 SLE_VAR(Vehicle, cargo_type, SLE_UINT8),
00441 SLE_CONDVAR(Vehicle, cargo_subtype, SLE_UINT8, 35, SL_MAX_VERSION),
00442 SLEG_CONDVAR( _cargo_days, SLE_UINT8, 0, 67),
00443 SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
00444 SLEG_CONDVAR( _cargo_source, SLE_UINT16, 7, 67),
00445 SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, 44, 67),
00446 SLE_VAR(Vehicle, cargo_cap, SLE_UINT16),
00447 SLEG_CONDVAR( _cargo_count, SLE_UINT16, 0, 67),
00448 SLE_CONDLST(Vehicle, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION),
00449
00450 SLE_VAR(Vehicle, day_counter, SLE_UINT8),
00451 SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
00452 SLE_CONDVAR(Vehicle, running_ticks, SLE_UINT8, 88, SL_MAX_VERSION),
00453
00454 SLE_VAR(Vehicle, cur_order_index, SLE_UINT8),
00455
00456 SLE_CONDNULL(1, 0, 104),
00457
00458
00459
00460
00461 SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, 0, 4),
00462 SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00463
00464
00465 SLE_CONDVAR(Vehicle, current_order.type, SLE_UINT8, 5, SL_MAX_VERSION),
00466 SLE_CONDVAR(Vehicle, current_order.flags, SLE_UINT8, 5, SL_MAX_VERSION),
00467 SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
00468
00469
00470 SLE_CONDVAR(Vehicle, current_order.refit_cargo, SLE_UINT8, 36, SL_MAX_VERSION),
00471 SLE_CONDVAR(Vehicle, current_order.refit_subtype, SLE_UINT8, 36, SL_MAX_VERSION),
00472
00473
00474 SLE_CONDVAR(Vehicle, current_order.wait_time, SLE_UINT16, 67, SL_MAX_VERSION),
00475 SLE_CONDVAR(Vehicle, current_order.travel_time, SLE_UINT16, 67, SL_MAX_VERSION),
00476 SLE_CONDVAR(Vehicle, timetable_start, SLE_INT32, 129, SL_MAX_VERSION),
00477
00478 SLE_CONDREF(Vehicle, orders, REF_ORDER, 0, 104),
00479 SLE_CONDREF(Vehicle, orders, REF_ORDERLIST, 105, SL_MAX_VERSION),
00480
00481 SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00482 SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
00483 SLE_CONDVAR(Vehicle, max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00484 SLE_CONDVAR(Vehicle, max_age, SLE_INT32, 31, SL_MAX_VERSION),
00485 SLE_CONDVAR(Vehicle, date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00486 SLE_CONDVAR(Vehicle, date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION),
00487 SLE_CONDVAR(Vehicle, service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00488 SLE_CONDVAR(Vehicle, service_interval, SLE_INT32, 31, SL_MAX_VERSION),
00489 SLE_VAR(Vehicle, reliability, SLE_UINT16),
00490 SLE_VAR(Vehicle, reliability_spd_dec, SLE_UINT16),
00491 SLE_VAR(Vehicle, breakdown_ctr, SLE_UINT8),
00492 SLE_VAR(Vehicle, breakdown_delay, SLE_UINT8),
00493 SLE_VAR(Vehicle, breakdowns_since_last_service, SLE_UINT8),
00494 SLE_VAR(Vehicle, breakdown_chance, SLE_UINT8),
00495 SLE_CONDVAR(Vehicle, build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
00496 SLE_CONDVAR(Vehicle, build_year, SLE_INT32, 31, SL_MAX_VERSION),
00497
00498 SLE_VAR(Vehicle, time_counter, SLE_UINT16),
00499 SLEG_CONDVAR( _cargo_paid_for, SLE_UINT16, 45, SL_MAX_VERSION),
00500 SLE_CONDVAR(Vehicle, vehicle_flags, SLE_UINT8, 40, SL_MAX_VERSION),
00501
00502 SLE_CONDVAR(Vehicle, profit_this_year, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00503 SLE_CONDVAR(Vehicle, profit_this_year, SLE_INT64, 65, SL_MAX_VERSION),
00504 SLE_CONDVAR(Vehicle, profit_last_year, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00505 SLE_CONDVAR(Vehicle, profit_last_year, SLE_INT64, 65, SL_MAX_VERSION),
00506 SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_I32 | SLE_VAR_I64, 51, 64),
00507 SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, 65, 67),
00508 SLEG_CONDVAR( _cargo_loaded_at_xy, SLE_UINT32, 51, 67),
00509 SLE_CONDVAR(Vehicle, value, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
00510 SLE_CONDVAR(Vehicle, value, SLE_INT64, 65, SL_MAX_VERSION),
00511
00512 SLE_CONDVAR(Vehicle, random_bits, SLE_UINT8, 2, SL_MAX_VERSION),
00513 SLE_CONDVAR(Vehicle, waiting_triggers, SLE_UINT8, 2, SL_MAX_VERSION),
00514
00515 SLE_CONDREF(Vehicle, next_shared, REF_VEHICLE, 2, SL_MAX_VERSION),
00516 SLE_CONDNULL(2, 2, 68),
00517 SLE_CONDNULL(4, 69, 100),
00518
00519 SLE_CONDVAR(Vehicle, group_id, SLE_UINT16, 60, SL_MAX_VERSION),
00520
00521 SLE_CONDVAR(Vehicle, current_order_time, SLE_UINT32, 67, SL_MAX_VERSION),
00522 SLE_CONDVAR(Vehicle, lateness_counter, SLE_INT32, 67, SL_MAX_VERSION),
00523
00524
00525 SLE_CONDNULL(10, 2, SL_MAX_VERSION),
00526
00527 SLE_END()
00528 };
00529
00530
00531 static const SaveLoad _train_desc[] = {
00532 SLE_WRITEBYTE(Vehicle, type, VEH_TRAIN),
00533 SLE_VEH_INCLUDE(),
00534 SLE_VAR(Train, crash_anim_pos, SLE_UINT16),
00535 SLE_VAR(Train, force_proceed, SLE_UINT8),
00536 SLE_VAR(Train, railtype, SLE_UINT8),
00537 SLE_VAR(Train, track, SLE_UINT8),
00538
00539 SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U16, 2, 99),
00540 SLE_CONDVAR(Train, flags, SLE_UINT16, 100, SL_MAX_VERSION),
00541 SLE_CONDNULL(2, 2, 59),
00542
00543 SLE_CONDNULL(2, 2, 19),
00544
00545 SLE_CONDNULL(11, 2, SL_MAX_VERSION),
00546
00547 SLE_END()
00548 };
00549
00550 static const SaveLoad _roadveh_desc[] = {
00551 SLE_WRITEBYTE(Vehicle, type, VEH_ROAD),
00552 SLE_VEH_INCLUDE(),
00553 SLE_VAR(RoadVehicle, state, SLE_UINT8),
00554 SLE_VAR(RoadVehicle, frame, SLE_UINT8),
00555 SLE_VAR(RoadVehicle, blocked_ctr, SLE_UINT16),
00556 SLE_VAR(RoadVehicle, overtaking, SLE_UINT8),
00557 SLE_VAR(RoadVehicle, overtaking_ctr, SLE_UINT8),
00558 SLE_VAR(RoadVehicle, crashed_ctr, SLE_UINT16),
00559 SLE_VAR(RoadVehicle, reverse_ctr, SLE_UINT8),
00560
00561 SLE_CONDNULL(2, 6, 68),
00562 SLE_CONDNULL(4, 69, 130),
00563 SLE_CONDNULL(2, 6, 130),
00564
00565 SLE_CONDNULL(16, 2, SL_MAX_VERSION),
00566
00567 SLE_END()
00568 };
00569
00570 static const SaveLoad _ship_desc[] = {
00571 SLE_WRITEBYTE(Vehicle, type, VEH_SHIP),
00572 SLE_VEH_INCLUDE(),
00573 SLE_VAR(Ship, state, SLE_UINT8),
00574
00575
00576 SLE_CONDNULL(16, 2, SL_MAX_VERSION),
00577
00578 SLE_END()
00579 };
00580
00581 static const SaveLoad _aircraft_desc[] = {
00582 SLE_WRITEBYTE(Vehicle, type, VEH_AIRCRAFT),
00583 SLE_VEH_INCLUDE(),
00584 SLE_VAR(Aircraft, crashed_counter, SLE_UINT16),
00585 SLE_VAR(Aircraft, pos, SLE_UINT8),
00586
00587 SLE_CONDVAR(Aircraft, targetairport, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00588 SLE_CONDVAR(Aircraft, targetairport, SLE_UINT16, 5, SL_MAX_VERSION),
00589
00590 SLE_VAR(Aircraft, state, SLE_UINT8),
00591
00592 SLE_CONDVAR(Aircraft, previous_pos, SLE_UINT8, 2, SL_MAX_VERSION),
00593 SLE_CONDVAR(Aircraft, last_direction, SLE_UINT8, 2, SL_MAX_VERSION),
00594 SLE_CONDVAR(Aircraft, number_consecutive_turns, SLE_UINT8, 2, SL_MAX_VERSION),
00595
00596
00597 SLE_CONDNULL(13, 2, SL_MAX_VERSION),
00598
00599 SLE_END()
00600 };
00601
00602 static const SaveLoad _special_desc[] = {
00603 SLE_WRITEBYTE(Vehicle, type, VEH_EFFECT),
00604
00605 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00606
00607 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00608 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00609
00610 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00611 SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
00612 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00613 SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
00614 SLE_VAR(Vehicle, z_pos, SLE_UINT8),
00615
00616 SLE_VAR(Vehicle, cur_image, SLE_UINT16),
00617 SLE_CONDNULL(5, 0, 57),
00618 SLE_VAR(Vehicle, progress, SLE_UINT8),
00619 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00620
00621 SLE_VAR(EffectVehicle, animation_state, SLE_UINT16),
00622 SLE_VAR(EffectVehicle, animation_substate, SLE_UINT8),
00623
00624 SLE_CONDVAR(Vehicle, spritenum, SLE_UINT8, 2, SL_MAX_VERSION),
00625
00626
00627 SLE_CONDNULL(15, 2, SL_MAX_VERSION),
00628
00629 SLE_END()
00630 };
00631
00632 static const SaveLoad _disaster_desc[] = {
00633 SLE_WRITEBYTE(Vehicle, type, VEH_DISASTER),
00634
00635 SLE_REF(Vehicle, next, REF_VEHICLE_OLD),
00636
00637 SLE_VAR(Vehicle, subtype, SLE_UINT8),
00638 SLE_CONDVAR(Vehicle, tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00639 SLE_CONDVAR(Vehicle, tile, SLE_UINT32, 6, SL_MAX_VERSION),
00640 SLE_CONDVAR(Vehicle, dest_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00641 SLE_CONDVAR(Vehicle, dest_tile, SLE_UINT32, 6, SL_MAX_VERSION),
00642
00643 SLE_CONDVAR(Vehicle, x_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00644 SLE_CONDVAR(Vehicle, x_pos, SLE_INT32, 6, SL_MAX_VERSION),
00645 SLE_CONDVAR(Vehicle, y_pos, SLE_FILE_I16 | SLE_VAR_I32, 0, 5),
00646 SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
00647 SLE_VAR(Vehicle, z_pos, SLE_UINT8),
00648 SLE_VAR(Vehicle, direction, SLE_UINT8),
00649
00650 SLE_CONDNULL(5, 0, 57),
00651 SLE_VAR(Vehicle, owner, SLE_UINT8),
00652 SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
00653 SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
00654 SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
00655
00656 SLE_VAR(Vehicle, cur_image, SLE_UINT16),
00657 SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
00658 SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
00659 SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
00660
00661 SLE_VAR(DisasterVehicle, image_override, SLE_UINT16),
00662 SLE_VAR(DisasterVehicle, big_ufo_destroyer_target, SLE_UINT16),
00663
00664
00665 SLE_CONDNULL(16, 2, SL_MAX_VERSION),
00666
00667 SLE_END()
00668 };
00669
00670
00671 static const SaveLoad * const _veh_descs[] = {
00672 _train_desc,
00673 _roadveh_desc,
00674 _ship_desc,
00675 _aircraft_desc,
00676 _special_desc,
00677 _disaster_desc,
00678 _common_veh_desc,
00679 };
00680
00681 return _veh_descs[vt];
00682 }
00683
00685 static void Save_VEHS()
00686 {
00687 Vehicle *v;
00688
00689 FOR_ALL_VEHICLES(v) {
00690 SlSetArrayIndex(v->index);
00691 SlObject(v, GetVehicleDescription(v->type));
00692 }
00693 }
00694
00696 void Load_VEHS()
00697 {
00698 int index;
00699
00700 _cargo_count = 0;
00701
00702 while ((index = SlIterateArray()) != -1) {
00703 Vehicle *v;
00704 VehicleType vtype = (VehicleType)SlReadByte();
00705
00706 switch (vtype) {
00707 case VEH_TRAIN: v = new (index) Train(); break;
00708 case VEH_ROAD: v = new (index) RoadVehicle(); break;
00709 case VEH_SHIP: v = new (index) Ship(); break;
00710 case VEH_AIRCRAFT: v = new (index) Aircraft(); break;
00711 case VEH_EFFECT: v = new (index) EffectVehicle(); break;
00712 case VEH_DISASTER: v = new (index) DisasterVehicle(); break;
00713 case VEH_INVALID:
00714 default: NOT_REACHED();
00715 }
00716
00717 SlObject(v, GetVehicleDescription(vtype));
00718
00719 if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v)) {
00720
00721 CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days, _cargo_source, _cargo_source_xy, _cargo_loaded_at_xy, _cargo_feeder_share);
00722 v->cargo.Append(cp);
00723 }
00724
00725
00726 if (CheckSavegameVersion(5) && v->last_station_visited == 0xFF)
00727 v->last_station_visited = INVALID_STATION;
00728
00729 if (CheckSavegameVersion(5)) {
00730
00731
00732 v->current_order.flags = GB(v->current_order.type, 4, 4);
00733 v->current_order.type &= 0x0F;
00734 }
00735
00736
00737 if (CheckSavegameVersion(60)) v->group_id = DEFAULT_GROUP;
00738 }
00739 }
00740
00741 static void Ptrs_VEHS()
00742 {
00743 Vehicle *v;
00744 FOR_ALL_VEHICLES(v) {
00745 SlObject(v, GetVehicleDescription(v->type));
00746 }
00747 }
00748
00749 extern const ChunkHandler _veh_chunk_handlers[] = {
00750 { 'VEHS', Save_VEHS, Load_VEHS, Ptrs_VEHS, CH_SPARSE_ARRAY | CH_LAST},
00751 };