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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "town.h"
00015 #include "viewport_func.h"
00016 #include "gfx_func.h"
00017 #include "gui.h"
00018 #include "command_func.h"
00019 #include "company_func.h"
00020 #include "company_base.h"
00021 #include "company_gui.h"
00022 #include "network/network.h"
00023 #include "variables.h"
00024 #include "strings_func.h"
00025 #include "sound_func.h"
00026 #include "economy_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "sortlist_type.h"
00029 #include "road_cmd.h"
00030 #include "landscape.h"
00031 #include "cargotype.h"
00032 #include "querystring_gui.h"
00033 #include "window_func.h"
00034 #include "townname_func.h"
00035 #include "townname_type.h"
00036 #include "core/geometry_func.hpp"
00037
00038 #include "table/sprites.h"
00039 #include "table/strings.h"
00040
00041 typedef GUIList<const Town*> GUITownList;
00042
00044 enum TownAuthorityWidgets {
00045 TWA_CAPTION,
00046 TWA_RATING_INFO,
00047 TWA_COMMAND_LIST,
00048 TWA_SCROLLBAR,
00049 TWA_ACTION_INFO,
00050 TWA_EXECUTE,
00051 };
00052
00053 static const NWidgetPart _nested_town_authority_widgets[] = {
00054 NWidget(NWID_HORIZONTAL),
00055 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00056 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00057 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00058 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00059 EndContainer(),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00061 NWidget(NWID_HORIZONTAL),
00062 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
00063 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00064 EndContainer(),
00065 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00066 NWidget(NWID_HORIZONTAL),
00067 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00068 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00069 EndContainer()
00070 };
00071
00073 struct TownAuthorityWindow : Window {
00074 private:
00075 Town *town;
00076 int sel_index;
00077
00087 static int GetNthSetBit(uint32 bits, int n)
00088 {
00089 if (n >= 0) {
00090 uint i;
00091 FOR_EACH_SET_BIT(i, bits) {
00092 n--;
00093 if (n < 0) return i;
00094 }
00095 }
00096 return -1;
00097 }
00098
00099 public:
00100 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00101 {
00102 this->town = Town::Get(window_number);
00103 this->InitNested(desc, window_number);
00104 this->vscroll.SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00105 }
00106
00107 virtual void OnPaint()
00108 {
00109 int numact;
00110 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00111
00112 this->vscroll.SetCount(numact + 1);
00113
00114 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00115 this->sel_index = -1;
00116 }
00117
00118 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00119
00120 this->DrawWidgets();
00121 if (!this->IsShaded()) this->DrawRatings();
00122 }
00123
00125 void DrawRatings()
00126 {
00127 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00128 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00129 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00130
00131 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00132
00133 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00134 y += FONT_HEIGHT_NORMAL;
00135
00136 int sprite_y_offset = (FONT_HEIGHT_NORMAL - 10) / 2;
00137 bool rtl = _dynlang.text_dir == TD_RTL;
00138 uint text_left = left + (rtl ? 0 : 26);
00139 uint text_right = right - (rtl ? 26 : 0);
00140 uint icon_left = rtl ? right - 14 : left;
00141 uint blob_left = rtl ? right - 24 : left + 16;
00142
00143
00144 const Company *c;
00145 FOR_ALL_COMPANIES(c) {
00146 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00147 DrawCompanyIcon(c->index, icon_left, y + sprite_y_offset);
00148
00149 SetDParam(0, c->index);
00150 SetDParam(1, c->index);
00151
00152 int r = this->town->ratings[c->index];
00153 StringID str;
00154 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00155 (str++, r <= RATING_VERYPOOR) ||
00156 (str++, r <= RATING_POOR) ||
00157 (str++, r <= RATING_MEDIOCRE) ||
00158 (str++, r <= RATING_GOOD) ||
00159 (str++, r <= RATING_VERYGOOD) ||
00160 (str++, r <= RATING_EXCELLENT) ||
00161 (str++, true);
00162
00163 SetDParam(2, str);
00164 if (this->town->exclusivity == c->index) {
00165 DrawSprite(SPR_BLOT, PALETTE_TO_RED, blob_left, y + sprite_y_offset);
00166 }
00167
00168 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00169 y += FONT_HEIGHT_NORMAL;
00170 }
00171 }
00172
00173 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00174 if (y > nwid->current_y) {
00175
00176 ResizeWindow(this, 0, y - nwid->current_y);
00177 }
00178 }
00179
00180 virtual void SetStringParameters(int widget) const
00181 {
00182 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00183 }
00184
00185 virtual void DrawWidget(const Rect &r, int widget) const
00186 {
00187 switch (widget) {
00188 case TWA_ACTION_INFO:
00189 if (this->sel_index != -1) {
00190 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00191 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00192 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00193 }
00194 break;
00195 case TWA_COMMAND_LIST: {
00196 int numact;
00197 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00198 int y = r.top + WD_FRAMERECT_TOP;
00199 int pos = this->vscroll.GetPosition();
00200
00201 if (--pos < 0) {
00202 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00203 y += FONT_HEIGHT_NORMAL;
00204 }
00205
00206 for (int i = 0; buttons; i++, buttons >>= 1) {
00207 if (pos <= -5) break;
00208
00209 if ((buttons & 1) && --pos < 0) {
00210 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00211 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00212 y += FONT_HEIGHT_NORMAL;
00213 }
00214 }
00215 break;
00216 }
00217 }
00218 }
00219
00220 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00221 {
00222 switch (widget) {
00223 case TWA_ACTION_INFO: {
00224 assert(size->width > padding.width && size->height > padding.height);
00225 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00226 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00227 Dimension d = {0, 0};
00228 for (int i = 0; i < TACT_COUNT; i++) {
00229 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00230 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00231 }
00232 *size = maxdim(*size, d);
00233 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00234 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00235 break;
00236 }
00237
00238 case TWA_COMMAND_LIST:
00239 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00240 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00241 for (uint i = 0; i < TACT_COUNT; i++ ) {
00242 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00243 }
00244 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00245 break;
00246
00247 case TWA_RATING_INFO:
00248 resize->height = FONT_HEIGHT_NORMAL;
00249 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00250 break;
00251 }
00252 }
00253
00254 virtual void OnClick(Point pt, int widget, int click_count)
00255 {
00256 switch (widget) {
00257 case TWA_COMMAND_LIST: {
00258 int y = (pt.y - this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->pos_y - 1) / FONT_HEIGHT_NORMAL;
00259
00260 if (!IsInsideMM(y, 0, 5)) return;
00261
00262 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll.GetPosition() - 1);
00263 if (y >= 0) {
00264 this->sel_index = y;
00265 this->SetDirty();
00266 }
00267
00268 if (click_count == 1 || y < 0) break;
00269 }
00270
00271 case TWA_EXECUTE:
00272 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00273 break;
00274 }
00275 }
00276
00277 virtual void OnHundredthTick()
00278 {
00279 this->SetDirty();
00280 }
00281 };
00282
00283 static const WindowDesc _town_authority_desc(
00284 WDP_AUTO, 317, 222,
00285 WC_TOWN_AUTHORITY, WC_NONE,
00286 WDF_UNCLICK_BUTTONS,
00287 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00288 );
00289
00290 static void ShowTownAuthorityWindow(uint town)
00291 {
00292 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00293 }
00294
00296 enum TownViewWidgets {
00297 TVW_CAPTION,
00298 TVW_VIEWPORT,
00299 TVW_INFOPANEL,
00300 TVW_CENTERVIEW,
00301 TVW_SHOWAUTHORITY,
00302 TVW_CHANGENAME,
00303 TVW_EXPAND,
00304 TVW_DELETE,
00305 };
00306
00307
00308 struct TownViewWindow : Window {
00309 private:
00310 Town *town;
00311
00312 public:
00313 enum {
00314 TVW_HEIGHT_NORMAL = 150,
00315 };
00316
00317 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00318 {
00319 this->CreateNestedTree(desc);
00320
00321 this->town = Town::Get(window_number);
00322 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00323
00324 this->FinishInitNested(desc, window_number);
00325
00326 this->flags4 |= WF_DISABLE_VP_SCROLL;
00327 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00328 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00329
00330
00331 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00332 }
00333
00334 virtual void OnPaint()
00335 {
00336 this->DrawWidgets();
00337 }
00338
00339 virtual void SetStringParameters(int widget) const
00340 {
00341 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00342 }
00343
00349 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00350 {
00351 const CargoSpec *cs;
00352 FOR_ALL_CARGOSPECS(cs) {
00353 if (cs->town_effect == effect) return cs;
00354 }
00355 return NULL;
00356 }
00357
00358 virtual void DrawWidget(const Rect &r, int widget) const
00359 {
00360 if (widget != TVW_INFOPANEL) return;
00361
00362 uint y = r.top + WD_FRAMERECT_TOP;
00363
00364 SetDParam(0, this->town->population);
00365 SetDParam(1, this->town->num_houses);
00366 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00367
00368 SetDParam(0, this->town->act_pass);
00369 SetDParam(1, this->town->max_pass);
00370 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00371
00372 SetDParam(0, this->town->act_mail);
00373 SetDParam(1, this->town->max_mail);
00374 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00375
00376 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00377 uint cargo_needed_for_growth = 0;
00378 switch (_settings_game.game_creation.landscape) {
00379 case LT_ARCTIC:
00380 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00381 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00382 break;
00383
00384 case LT_TROPIC:
00385 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00386 break;
00387
00388 default: break;
00389 }
00390
00391 if (cargo_needed_for_growth > 0) {
00392 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00393
00394 bool rtl = _dynlang.text_dir == TD_RTL;
00395 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00396 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00397
00398 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00399 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00400 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00401
00402 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00403 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00404 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00405
00406 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00407 SetDParam(0, first_food_cargo);
00408 SetDParam(1, this->town->act_food);
00409 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00410 } else {
00411 SetDParam(0, food_name);
00412 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00413 }
00414
00415 if (cargo_needed_for_growth > 1) {
00416 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00417 SetDParam(0, first_water_cargo);
00418 SetDParam(1, this->town->act_water);
00419 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00420 } else {
00421 SetDParam(0, water_name);
00422 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00423 }
00424 }
00425 }
00426
00427
00428 if (_settings_game.economy.station_noise_level) {
00429 SetDParam(0, this->town->noise_reached);
00430 SetDParam(1, this->town->MaxTownNoise());
00431 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00432 }
00433 }
00434
00435 virtual void OnClick(Point pt, int widget, int click_count)
00436 {
00437 switch (widget) {
00438 case TVW_CENTERVIEW:
00439 if (_ctrl_pressed) {
00440 ShowExtraViewPortWindow(this->town->xy);
00441 } else {
00442 ScrollMainWindowToTile(this->town->xy);
00443 }
00444 break;
00445
00446 case TVW_SHOWAUTHORITY:
00447 ShowTownAuthorityWindow(this->window_number);
00448 break;
00449
00450 case TVW_CHANGENAME:
00451 SetDParam(0, this->window_number);
00452 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_BYTES, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
00453 break;
00454
00455 case TVW_EXPAND:
00456 ExpandTown(this->town);
00457 break;
00458
00459 case TVW_DELETE:
00460 delete this->town;
00461 break;
00462 }
00463 }
00464
00465 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00466 {
00467 switch (widget) {
00468 case TVW_INFOPANEL:
00469 size->height = GetDesiredInfoHeight();
00470 break;
00471 }
00472 }
00473
00478 uint GetDesiredInfoHeight() const
00479 {
00480 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00481
00482 switch (_settings_game.game_creation.landscape) {
00483 case LT_ARCTIC:
00484 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00485 break;
00486
00487 case LT_TROPIC:
00488 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00489 break;
00490
00491 default: break;
00492 }
00493
00494 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00495
00496 return aimed_height;
00497 }
00498
00499 void ResizeWindowAsNeeded()
00500 {
00501 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00502 uint aimed_height = GetDesiredInfoHeight();
00503 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00504 this->ReInit();
00505 }
00506 }
00507
00508 virtual void OnResize()
00509 {
00510 if (this->viewport != NULL) {
00511 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00512 nvp->UpdateViewportCoordinates(this);
00513 }
00514 }
00515
00516 virtual void OnInvalidateData(int data = 0)
00517 {
00518
00519 this->SetDirty();
00520 this->ResizeWindowAsNeeded();
00521 }
00522
00523 virtual void OnQueryTextFinished(char *str)
00524 {
00525 if (str == NULL) return;
00526
00527 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00528 }
00529 };
00530
00531 static const NWidgetPart _nested_town_game_view_widgets[] = {
00532 NWidget(NWID_HORIZONTAL),
00533 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00534 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00535 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00536 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00537 EndContainer(),
00538 NWidget(WWT_PANEL, COLOUR_BROWN),
00539 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00540 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00541 EndContainer(),
00542 EndContainer(),
00543 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00544 NWidget(NWID_HORIZONTAL),
00545 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00546 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00547 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00548 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00549 EndContainer(),
00550 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00551 EndContainer(),
00552 };
00553
00554 static const WindowDesc _town_game_view_desc(
00555 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00556 WC_TOWN_VIEW, WC_NONE,
00557 WDF_UNCLICK_BUTTONS,
00558 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00559 );
00560
00561 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00562 NWidget(NWID_HORIZONTAL),
00563 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00564 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00565 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00566 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00567 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00568 EndContainer(),
00569 NWidget(WWT_PANEL, COLOUR_BROWN),
00570 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00571 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00572 EndContainer(),
00573 EndContainer(),
00574 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00575 NWidget(NWID_HORIZONTAL),
00576 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00577 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00578 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00579 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00580 EndContainer(),
00581 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00582 EndContainer(),
00583 };
00584
00585 static const WindowDesc _town_editor_view_desc(
00586 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00587 WC_TOWN_VIEW, WC_NONE,
00588 WDF_UNCLICK_BUTTONS,
00589 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00590 );
00591
00592 void ShowTownViewWindow(TownID town)
00593 {
00594 if (_game_mode == GM_EDITOR) {
00595 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00596 } else {
00597 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00598 }
00599 }
00600
00602 enum TownDirectoryWidgets {
00603 TDW_SORTNAME,
00604 TDW_SORTPOPULATION,
00605 TDW_CENTERTOWN,
00606 TDW_SCROLLBAR,
00607 TDW_BOTTOM_PANEL,
00608 TDW_BOTTOM_TEXT,
00609 };
00610
00611 static const NWidgetPart _nested_town_directory_widgets[] = {
00612 NWidget(NWID_HORIZONTAL),
00613 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00614 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00615 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00616 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00617 EndContainer(),
00618 NWidget(NWID_HORIZONTAL),
00619 NWidget(NWID_VERTICAL),
00620 NWidget(NWID_HORIZONTAL),
00621 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00622 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00623 EndContainer(),
00624 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 164), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00625 SetFill(1, 0), SetResize(0, 10), EndContainer(),
00626 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00627 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00628 EndContainer(),
00629 EndContainer(),
00630 NWidget(NWID_VERTICAL),
00631 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00632 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00633 EndContainer(),
00634 EndContainer(),
00635 };
00636
00638 struct TownDirectoryWindow : public Window {
00639 private:
00640
00641 static Listing last_sorting;
00642 static const Town *last_town;
00643
00644
00645 static GUITownList::SortFunction * const sorter_funcs[];
00646
00647 GUITownList towns;
00648
00649 void BuildSortTownList()
00650 {
00651 if (this->towns.NeedRebuild()) {
00652 this->towns.Clear();
00653
00654 const Town *t;
00655 FOR_ALL_TOWNS(t) {
00656 *this->towns.Append() = t;
00657 }
00658
00659 this->towns.Compact();
00660 this->towns.RebuildDone();
00661 this->vscroll.SetCount(this->towns.Length());
00662 }
00663
00664 this->last_town = NULL;
00665 this->towns.Sort();
00666 }
00667
00669 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00670 {
00671 static char buf_cache[64];
00672 const Town *ta = *a;
00673 const Town *tb = *b;
00674 char buf[64];
00675
00676 SetDParam(0, ta->index);
00677 GetString(buf, STR_TOWN_NAME, lastof(buf));
00678
00679
00680
00681
00682 if (tb != last_town) {
00683 last_town = tb;
00684 SetDParam(0, tb->index);
00685 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00686 }
00687
00688 return strcmp(buf, buf_cache);
00689 }
00690
00692 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00693 {
00694 return (*a)->population - (*b)->population;
00695 }
00696
00697 public:
00698 TownDirectoryWindow(const WindowDesc *desc) : Window()
00699 {
00700 this->towns.SetListing(this->last_sorting);
00701 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00702 this->towns.ForceRebuild();
00703 this->BuildSortTownList();
00704
00705 this->InitNested(desc, 0);
00706 }
00707
00708 ~TownDirectoryWindow()
00709 {
00710 this->last_sorting = this->towns.GetListing();
00711 }
00712
00713 virtual void OnPaint()
00714 {
00715 this->DrawWidgets();
00716 }
00717
00718 virtual void SetStringParameters(int widget) const
00719 {
00720 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00721 }
00722
00723 virtual void DrawWidget(const Rect &r, int widget) const
00724 {
00725 switch (widget) {
00726 case TDW_SORTNAME:
00727 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00728 break;
00729
00730 case TDW_SORTPOPULATION:
00731 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00732 break;
00733
00734 case TDW_CENTERTOWN: {
00735 int n = 0;
00736 int y = r.top + WD_FRAMERECT_TOP;
00737 if (this->towns.Length() == 0) {
00738 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00739 break;
00740 }
00741
00742 for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
00743 const Town *t = this->towns[i];
00744
00745 assert(t->xy != INVALID_TILE);
00746
00747 SetDParam(0, t->index);
00748 SetDParam(1, t->population);
00749 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00750
00751 y += this->resize.step_height;
00752 if (++n == this->vscroll.GetCapacity()) break;
00753 }
00754 } break;
00755 }
00756 }
00757
00758 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00759 {
00760 switch (widget) {
00761 case TDW_SORTNAME:
00762 case TDW_SORTPOPULATION: {
00763 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00764 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00765 d.height += padding.height;
00766 *size = maxdim(*size, d);
00767 break;
00768 }
00769 case TDW_CENTERTOWN: {
00770 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00771 for (uint i = 0; i < this->towns.Length(); i++) {
00772 const Town *t = this->towns[i];
00773
00774 assert(t != NULL);
00775
00776 SetDParam(0, t->index);
00777 SetDParam(1, 10000000);
00778 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00779 }
00780 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00781 d.height += padding.height;
00782 *size = maxdim(*size, d);
00783 resize->height = d.height;
00784 break;
00785 }
00786 case TDW_BOTTOM_TEXT: {
00787 SetDParam(0, 1000000000);
00788 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00789 d.width += padding.width;
00790 d.height += padding.height;
00791 *size = maxdim(*size, d);
00792 break;
00793 }
00794 }
00795 }
00796
00797 virtual void OnClick(Point pt, int widget, int click_count)
00798 {
00799 switch (widget) {
00800 case TDW_SORTNAME:
00801 if (this->towns.SortType() == 0) {
00802 this->towns.ToggleSortOrder();
00803 } else {
00804 this->towns.SetSortType(0);
00805 }
00806 this->BuildSortTownList();
00807 this->SetDirty();
00808 break;
00809
00810 case TDW_SORTPOPULATION:
00811 if (this->towns.SortType() == 1) {
00812 this->towns.ToggleSortOrder();
00813 } else {
00814 this->towns.SetSortType(1);
00815 }
00816 this->BuildSortTownList();
00817 this->SetDirty();
00818 break;
00819
00820 case TDW_CENTERTOWN: {
00821 uint16 id_v = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
00822
00823 if (id_v >= this->vscroll.GetCapacity()) return;
00824
00825 id_v += this->vscroll.GetPosition();
00826
00827 if (id_v >= this->towns.Length()) return;
00828
00829 const Town *t = this->towns[id_v];
00830 assert(t != NULL);
00831 if (_ctrl_pressed) {
00832 ShowExtraViewPortWindow(t->xy);
00833 } else {
00834 ScrollMainWindowToTile(t->xy);
00835 }
00836 break;
00837 }
00838 }
00839 }
00840
00841 virtual void OnHundredthTick()
00842 {
00843 this->BuildSortTownList();
00844 this->SetDirty();
00845 }
00846
00847 virtual void OnResize()
00848 {
00849 this->vscroll.SetCapacityFromWidget(this, TDW_CENTERTOWN);
00850 }
00851
00852 virtual void OnInvalidateData(int data)
00853 {
00854 if (data == 0) {
00855 this->towns.ForceRebuild();
00856 } else {
00857 this->towns.ForceResort();
00858 }
00859 this->BuildSortTownList();
00860 }
00861 };
00862
00863 Listing TownDirectoryWindow::last_sorting = {false, 0};
00864 const Town *TownDirectoryWindow::last_town = NULL;
00865
00866
00867 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00868 &TownNameSorter,
00869 &TownPopulationSorter,
00870 };
00871
00872 static const WindowDesc _town_directory_desc(
00873 WDP_AUTO, 208, 202,
00874 WC_TOWN_DIRECTORY, WC_NONE,
00875 WDF_UNCLICK_BUTTONS,
00876 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00877 );
00878
00879 void ShowTownDirectory()
00880 {
00881 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00882 new TownDirectoryWindow(&_town_directory_desc);
00883 }
00884
00885 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00886 {
00887 if (result.Failed()) return;
00888
00889 SndPlayTileFx(SND_1F_SPLAT, tile);
00890 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00891 }
00892
00893 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00894 {
00895 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00896 }
00897
00899 enum TownScenarioEditorWidgets {
00900 TSEW_BACKGROUND,
00901 TSEW_NEWTOWN,
00902 TSEW_RANDOMTOWN,
00903 TSEW_MANYRANDOMTOWNS,
00904 TSEW_TOWNNAME_TEXT,
00905 TSEW_TOWNNAME_EDITBOX,
00906 TSEW_TOWNNAME_RANDOM,
00907 TSEW_TOWNSIZE,
00908 TSEW_SIZE_SMALL,
00909 TSEW_SIZE_MEDIUM,
00910 TSEW_SIZE_LARGE,
00911 TSEW_SIZE_RANDOM,
00912 TSEW_CITY,
00913 TSEW_TOWNLAYOUT,
00914 TSEW_LAYOUT_ORIGINAL,
00915 TSEW_LAYOUT_BETTER,
00916 TSEW_LAYOUT_GRID2,
00917 TSEW_LAYOUT_GRID3,
00918 TSEW_LAYOUT_RANDOM,
00919 };
00920
00921 static const NWidgetPart _nested_found_town_widgets[] = {
00922 NWidget(NWID_HORIZONTAL),
00923 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00924 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00925 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00926 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00927 EndContainer(),
00928
00929 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00930 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00931 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00932 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00933 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00934 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00935 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00936 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00937
00938 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00939 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00940 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00941 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00942 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00943
00944 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00945 NWidget(NWID_SPACER), SetFill(1, 0),
00946 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00947 NWidget(NWID_SPACER), SetFill(1, 0),
00948 EndContainer(),
00949 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00950 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00951 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00952 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00953 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00954 EndContainer(),
00955 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00956 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00957 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00958 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00959 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00960 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00961 EndContainer(),
00962 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00963 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00964 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00965
00966 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00967 NWidget(NWID_SPACER), SetFill(1, 0),
00968 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00969 NWidget(NWID_SPACER), SetFill(1, 0),
00970 EndContainer(),
00971 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00972 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00973 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00974 EndContainer(),
00975 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00976 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00977 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00978 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00979 EndContainer(),
00980 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00981 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00982 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00983 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00984 EndContainer(),
00985 };
00986
00988 struct FoundTownWindow : QueryStringBaseWindow {
00989 private:
00990 TownSize town_size;
00991 TownLayout town_layout;
00992 bool city;
00993 bool townnamevalid;
00994 uint32 townnameparts;
00995 TownNameParams params;
00996
00997 public:
00998 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
00999 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_BYTES),
01000 town_size(TS_MEDIUM),
01001 town_layout(_settings_game.economy.town_layout),
01002 params(_settings_game.game_creation.town_name)
01003 {
01004 this->InitNested(desc, window_number);
01005 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_TOWN_NAME_PIXELS);
01006 this->RandomTownName();
01007 this->UpdateButtons(true);
01008 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01009 }
01010
01011 void RandomTownName()
01012 {
01013 this->townnamevalid = GenerateTownName(&this->townnameparts);
01014
01015 if (!this->townnamevalid) {
01016 this->edit_str_buf[0] = '\0';
01017 } else {
01018 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01019 }
01020 UpdateTextBufferSize(&this->text);
01021 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01022
01023 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01024 }
01025
01026 void UpdateButtons(bool check_availability)
01027 {
01028 if (check_availability && _game_mode != GM_EDITOR) {
01029 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01030 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01031 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01032 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01033 }
01034
01035 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01036 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01037 }
01038
01039 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01040
01041 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01042 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01043 }
01044
01045 this->SetDirty();
01046 }
01047
01048 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01049 {
01050 const char *name = NULL;
01051
01052 if (!this->townnamevalid) {
01053 name = this->edit_str_buf;
01054 } else {
01055
01056 char buf[MAX_LENGTH_TOWN_NAME_BYTES];
01057 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01058 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01059 }
01060
01061 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01062 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01063
01064 if (success) this->RandomTownName();
01065 }
01066
01067 virtual void OnPaint()
01068 {
01069 this->DrawWidgets();
01070 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01071 }
01072
01073 virtual void OnClick(Point pt, int widget, int click_count)
01074 {
01075 switch (widget) {
01076 case TSEW_NEWTOWN:
01077 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT, NULL);
01078 break;
01079
01080 case TSEW_RANDOMTOWN:
01081 this->HandleButtonClick(TSEW_RANDOMTOWN);
01082 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01083 break;
01084
01085 case TSEW_TOWNNAME_RANDOM:
01086 this->RandomTownName();
01087 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01088 break;
01089
01090 case TSEW_MANYRANDOMTOWNS:
01091 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01092
01093 _generating_world = true;
01094 UpdateNearestTownForRoadTiles(true);
01095 if (!GenerateTowns(this->town_layout)) {
01096 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, 0, 0);
01097 }
01098 UpdateNearestTownForRoadTiles(false);
01099 _generating_world = false;
01100 break;
01101
01102 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01103 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01104 this->UpdateButtons(false);
01105 break;
01106
01107 case TSEW_CITY:
01108 this->city ^= true;
01109 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01110 this->SetDirty();
01111 break;
01112
01113 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01114 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01115 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01116 this->UpdateButtons(false);
01117 break;
01118 }
01119 }
01120
01121 virtual void OnTimeout()
01122 {
01123 this->RaiseWidget(TSEW_RANDOMTOWN);
01124 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01125 this->SetDirty();
01126 }
01127
01128 virtual void OnMouseLoop()
01129 {
01130 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01131 }
01132
01133 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01134 {
01135 EventState state;
01136 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01137 this->UnfocusFocusedWidget();
01138 }
01139 return state;
01140 }
01141
01142 virtual void OnPlaceObject(Point pt, TileIndex tile)
01143 {
01144 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01145 }
01146
01147 virtual void OnPlaceObjectAbort()
01148 {
01149 this->RaiseButtons();
01150 this->UpdateButtons(false);
01151 }
01152
01153 virtual void OnInvalidateData(int)
01154 {
01155 this->UpdateButtons(true);
01156 }
01157 };
01158
01159 static const WindowDesc _found_town_desc(
01160 WDP_AUTO, 160, 162,
01161 WC_FOUND_TOWN, WC_NONE,
01162 WDF_CONSTRUCTION,
01163 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01164 );
01165
01166 void ShowFoundTownWindow()
01167 {
01168 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01169 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01170 }