settings_type.h

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00001 /* $Id: settings_type.h 18994 2010-02-03 18:42:23Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef SETTINGS_TYPE_H
00013 #define SETTINGS_TYPE_H
00014 
00015 #include "date_type.h"
00016 #include "town_type.h"
00017 #include "transport_type.h"
00018 #include "network/core/config.h"
00019 #include "company_type.h"
00020 
00022 struct DifficultySettings {
00023   byte   max_no_competitors;               
00024   byte   number_towns;                     
00025   byte   number_industries;                
00026   uint32 max_loan;                         
00027   byte   initial_interest;                 
00028   byte   vehicle_costs;                    
00029   byte   competitor_speed;                 
00030   byte   vehicle_breakdowns;               
00031   byte   subsidy_multiplier;               
00032   byte   construction_cost;                
00033   byte   terrain_type;                     
00034   byte   quantity_sea_lakes;               
00035   byte   economy;                          
00036   byte   line_reverse_mode;                
00037   byte   disasters;                        
00038   byte   town_council_tolerance;           
00039   byte   diff_level;                       
00040 };
00041 
00043 struct GUISettings {
00044   bool   vehicle_speed;                    
00045   bool   sg_full_load_any;                 
00046   bool   lost_train_warn;                  
00047   uint8  order_review_system;              
00048   bool   vehicle_income_warn;              
00049   bool   status_long_date;                 
00050   bool   show_finances;                    
00051   bool   sg_new_nonstop;                   
00052   bool   new_nonstop;                      
00053   uint8  stop_location;                    
00054   bool   autoscroll;                       
00055   byte   errmsg_duration;                  
00056   bool   link_terraform_toolbar;           
00057   bool   reverse_scroll;                   
00058   bool   smooth_scroll;                    
00059   bool   measure_tooltip;                  
00060   byte   liveries;                         
00061   bool   prefer_teamchat;                  
00062   uint8  advanced_vehicle_list;            
00063   uint8  loading_indicators;               
00064   uint8  default_rail_type;                
00065   uint8  toolbar_pos;                      
00066   uint8  window_snap_radius;               
00067   uint8  window_soft_limit;                
00068   bool   always_build_infrastructure;      
00069   byte   autosave;                         
00070   bool   threaded_saves;                   
00071   bool   keep_all_autosave;                
00072   bool   autosave_on_exit;                 
00073   uint8  date_format_in_default_names;     
00074   byte   max_num_autosaves;                
00075   bool   population_in_label;              
00076   uint8  right_mouse_btn_emulation;        
00077   uint8  scrollwheel_scrolling;            
00078   uint8  scrollwheel_multiplier;           
00079   bool   timetable_arrival_departure;      
00080   bool   left_mouse_btn_scrolling;         
00081   bool   pause_on_newgame;                 
00082   bool   enable_signal_gui;                
00083   Year   coloured_news_year;               
00084   bool   timetable_in_ticks;               
00085   bool   quick_goto;                       
00086   bool   bridge_pillars;                   
00087   bool   auto_euro;                        
00088   byte   drag_signals_density;             
00089   Year   semaphore_build_before;           
00090   byte   news_message_timeout;             
00091   bool   show_track_reservation;           
00092   uint8  default_signal_type;              
00093   uint8  cycle_signal_types;               
00094   byte   station_numtracks;                
00095   byte   station_platlength;               
00096   bool   station_dragdrop;                 
00097   bool   station_show_coverage;            
00098   bool   persistent_buildingtools;         
00099   uint8  expenses_layout;                  
00100 
00101   uint16 console_backlog_timeout;          
00102   uint16 console_backlog_length;           
00103 #ifdef ENABLE_NETWORK
00104   uint16 network_chat_box_width;           
00105   uint8  network_chat_box_height;          
00106 #endif
00107 
00108   bool   show_date_in_logs;                
00109 };
00110 
00112 struct LocaleSettings {
00113   byte   currency;                         
00114   byte   units;                            
00115   char  *digit_group_separator;            
00116   char  *digit_group_separator_currency;   
00117   char  *digit_decimal_separator;          
00118 };
00119 
00121 struct NetworkSettings {
00122 #ifdef ENABLE_NETWORK
00123   uint16 sync_freq;                                     
00124   uint8  frame_freq;                                    
00125   uint16 max_join_time;                                 
00126   bool   pause_on_join;                                 
00127   uint16 server_port;                                   
00128   char   server_name[NETWORK_NAME_LENGTH];              
00129   char   server_password[NETWORK_PASSWORD_LENGTH];      
00130   char   rcon_password[NETWORK_PASSWORD_LENGTH];        
00131   bool   server_advertise;                              
00132   uint8  lan_internet;                                  
00133   char   client_name[NETWORK_CLIENT_NAME_LENGTH];       
00134   char   default_company_pass[NETWORK_PASSWORD_LENGTH]; 
00135   char   connect_to_ip[NETWORK_HOSTNAME_LENGTH];        
00136   char   network_id[NETWORK_SERVER_ID_LENGTH];          
00137   bool   autoclean_companies;                           
00138   uint8  autoclean_unprotected;                         
00139   uint8  autoclean_protected;                           
00140   uint8  autoclean_novehicles;                          
00141   uint8  max_companies;                                 
00142   uint8  max_clients;                                   
00143   uint8  max_spectators;                                
00144   Year   restart_game_year;                             
00145   uint8  min_active_clients;                            
00146   uint8  server_lang;                                   
00147   bool   reload_cfg;                                    
00148   char   last_host[NETWORK_HOSTNAME_LENGTH];            
00149   uint16 last_port;                                     
00150   bool   no_http_content_downloads;                     
00151 #else /* ENABLE_NETWORK */
00152 #endif
00153 };
00154 
00156 struct GameCreationSettings {
00157   uint32 generation_seed;                  
00158   Year   starting_year;                    
00159   uint8  map_x;                            
00160   uint8  map_y;                            
00161   byte   land_generator;                   
00162   byte   oil_refinery_limit;               
00163   byte   snow_line_height;                 
00164   byte   tgen_smoothness;                  
00165   byte   tree_placer;                      
00166   byte   heightmap_rotation;               
00167   byte   se_flat_world_height;             
00168   byte   town_name;                        
00169   byte   landscape;                        
00170   byte   snow_line;                        
00171   byte   water_borders;                    
00172   uint16 custom_town_number;               
00173   byte   variety;                          
00174 };
00175 
00177 struct ConstructionSettings {
00178   bool   build_on_slopes;                  
00179   bool   autoslope;                        
00180   bool   longbridges;                      
00181   bool   signal_side;                      
00182   bool   extra_dynamite;                   
00183   bool   road_stop_on_town_road;           
00184   bool   road_stop_on_competitor_road;     
00185   uint8  raw_industry_construction;        
00186   bool   freeform_edges;                   
00187   uint8  extra_tree_placement;             
00188 };
00189 
00191 struct AISettings {
00192   bool   ai_in_multiplayer;                
00193   bool   ai_disable_veh_train;             
00194   bool   ai_disable_veh_roadveh;           
00195   bool   ai_disable_veh_aircraft;          
00196   bool   ai_disable_veh_ship;              
00197   uint32 ai_max_opcode_till_suspend;       
00198 };
00199 
00201 struct OPFSettings {
00202   uint16 pf_maxlength;                     
00203   byte   pf_maxdepth;                      
00204 };
00205 
00207 struct NPFSettings {
00213   uint32 npf_max_search_nodes;
00214   uint32 maximum_go_to_depot_penalty;      
00215 
00216   uint32 npf_rail_firstred_penalty;        
00217   uint32 npf_rail_firstred_exit_penalty;   
00218   uint32 npf_rail_lastred_penalty;         
00219   uint32 npf_rail_station_penalty;         
00220   uint32 npf_rail_slope_penalty;           
00221   uint32 npf_rail_curve_penalty;           
00222   uint32 npf_rail_depot_reverse_penalty;   
00223   uint32 npf_rail_pbs_cross_penalty;       
00224   uint32 npf_rail_pbs_signal_back_penalty; 
00225   uint32 npf_buoy_penalty;                 
00226   uint32 npf_water_curve_penalty;          
00227   uint32 npf_road_curve_penalty;           
00228   uint32 npf_crossing_penalty;             
00229   uint32 npf_road_drive_through_penalty;   
00230   uint32 npf_road_dt_occupied_penalty;     
00231   uint32 npf_road_bay_occupied_penalty;    
00232 };
00233 
00235 struct YAPFSettings {
00236   bool   disable_node_optimization;        
00237   uint32 max_search_nodes;                 
00238   uint32 maximum_go_to_depot_penalty;      
00239   bool   ship_use_yapf;                    
00240   bool   road_use_yapf;                    
00241   bool   rail_use_yapf;                    
00242   uint32 road_slope_penalty;               
00243   uint32 road_curve_penalty;               
00244   uint32 road_crossing_penalty;            
00245   uint32 road_stop_penalty;                
00246   uint32 road_stop_occupied_penalty;       
00247   uint32 road_stop_bay_occupied_penalty;   
00248   bool   rail_firstred_twoway_eol;         
00249   uint32 rail_firstred_penalty;            
00250   uint32 rail_firstred_exit_penalty;       
00251   uint32 rail_lastred_penalty;             
00252   uint32 rail_lastred_exit_penalty;        
00253   uint32 rail_station_penalty;             
00254   uint32 rail_slope_penalty;               
00255   uint32 rail_curve45_penalty;             
00256   uint32 rail_curve90_penalty;             
00257   uint32 rail_depot_reverse_penalty;       
00258   uint32 rail_crossing_penalty;            
00259   uint32 rail_look_ahead_max_signals;      
00260   int32  rail_look_ahead_signal_p0;        
00261   int32  rail_look_ahead_signal_p1;        
00262   int32  rail_look_ahead_signal_p2;        
00263   uint32 rail_pbs_cross_penalty;           
00264   uint32 rail_pbs_station_penalty;         
00265   uint32 rail_pbs_signal_back_penalty;     
00266   uint32 rail_doubleslip_penalty;          
00267 
00268   uint32 rail_longer_platform_penalty;           
00269   uint32 rail_longer_platform_per_tile_penalty;  
00270   uint32 rail_shorter_platform_penalty;          
00271   uint32 rail_shorter_platform_per_tile_penalty; 
00272 };
00273 
00275 struct PathfinderSettings {
00276   uint8  pathfinder_for_trains;            
00277   uint8  pathfinder_for_roadvehs;          
00278   uint8  pathfinder_for_ships;             
00279   bool   new_pathfinding_all;              
00280 
00281   bool   roadveh_queue;                    
00282   bool   forbid_90_deg;                    
00283 
00284   byte   wait_oneway_signal;               
00285   byte   wait_twoway_signal;               
00286 
00287   bool   reserve_paths;                    
00288   byte   wait_for_pbs_path;                
00289   byte   path_backoff_interval;            
00290 
00291   OPFSettings  opf;                        
00292   NPFSettings  npf;                        
00293   YAPFSettings yapf;                       
00294 };
00295 
00297 struct OrderSettings {
00298   bool   improved_load;                    
00299   bool   gradual_loading;                  
00300   bool   selectgoods;                      
00301   bool   gotodepot;                        
00302   bool   no_servicing_if_no_breakdowns;    
00303   bool   timetabling;                      
00304   bool   serviceathelipad;                 
00305 };
00306 
00308 struct VehicleSettings {
00309   bool   mammoth_trains;                   
00310   uint8  train_acceleration_model;         
00311   uint8  train_slope_steepness;            
00312   bool   wagon_speed_limits;               
00313   bool   disable_elrails;                  
00314   UnitID max_trains;                       
00315   UnitID max_roadveh;                      
00316   UnitID max_aircraft;                     
00317   UnitID max_ships;                        
00318   uint8  plane_speed;                      
00319   uint8  freight_trains;                   
00320   bool   dynamic_engines;                  
00321   bool   never_expire_vehicles;            
00322   byte   extend_vehicle_life;              
00323   byte   road_side;                        
00324   uint8  plane_crashes;                    
00325 };
00326 
00328 struct EconomySettings {
00329   bool   inflation;                        
00330   bool   bribe;                            
00331   bool   smooth_economy;                   
00332   bool   allow_shares;                     
00333   uint8  feeder_payment_share;             
00334   byte   dist_local_authority;             
00335   bool   exclusive_rights;                 
00336   bool   give_money;                       
00337   bool   mod_road_rebuild;                 
00338   bool   multiple_industry_per_town;       
00339   bool   same_industry_close;              
00340   uint8  town_growth_rate;                 
00341   uint8  larger_towns;                     
00342   uint8  initial_city_size;                
00343   TownLayoutByte town_layout;              
00344   bool   allow_town_roads;                 
00345   TownFoundingByte found_town;             
00346   bool   station_noise_level;              
00347   uint16 town_noise_population[3];         
00348 };
00349 
00351 struct StationSettings {
00352   bool   modified_catchment;               
00353   bool   join_stations;                    
00354   bool   nonuniform_stations;              
00355   bool   adjacent_stations;                
00356   bool   distant_join_stations;            
00357   bool   never_expire_airports;            
00358   byte   station_spread;                   
00359 };
00360 
00362 struct VehicleDefaultSettings {
00363   bool   servint_ispercent;                
00364   uint16 servint_trains;                   
00365   uint16 servint_roadveh;                  
00366   uint16 servint_aircraft;                 
00367   uint16 servint_ships;                    
00368 };
00369 
00371 struct CompanySettings {
00372   bool engine_renew;                       
00373   int16 engine_renew_months;               
00374   uint32 engine_renew_money;               
00375   bool renew_keep_length;                  
00376   VehicleDefaultSettings vehicle;          
00377 };
00378 
00380 struct GameSettings {
00381   DifficultySettings   difficulty;         
00382   GameCreationSettings game_creation;      
00383   ConstructionSettings construction;       
00384   AISettings           ai;                 
00385   class AIConfig      *ai_config[MAX_COMPANIES]; 
00386   PathfinderSettings   pf;                 
00387   OrderSettings        order;              
00388   VehicleSettings      vehicle;            
00389   EconomySettings      economy;            
00390   StationSettings      station;            
00391   LocaleSettings       locale;             
00392 };
00393 
00395 struct ClientSettings {
00396   GUISettings          gui;                
00397   NetworkSettings      network;            
00398   CompanySettings      company;            
00399 };
00400 
00402 extern ClientSettings _settings_client;
00403 
00405 extern GameSettings _settings_game;
00406 
00408 extern GameSettings _settings_newgame;
00409 
00410 #endif /* SETTINGS_TYPE_H */

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