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tilearea_type.h File Reference
Type for storing the 'area' of something uses on the map.
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#include "
tile_type.h
"
Go to the source code of this file.
Data Structures
struct
TileArea
Represents the covered area of e.g.
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Detailed Description
Type for storing the 'area' of something uses on the map.
Definition in file
tilearea_type.h
.
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