ConstructionSettings Struct Reference

Settings related to construction in-game. More...

#include <settings_type.h>

Data Fields

bool build_on_slopes
 allow building on slopes
bool autoslope
 allow terraforming under things
bool longbridges
 allow 100 tile long bridges
bool signal_side
 show signals on right side
bool extra_dynamite
 extra dynamite
bool road_stop_on_town_road
 allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
 allow building of drive-through road stops on roads owned by competitors
uint8 raw_industry_construction
 type of (raw) industry construction (none, "normal", prospecting)
bool freeform_edges
 allow terraforming the tiles at the map edges
uint8 extra_tree_placement
 (dis)allow building extra trees in-game

Detailed Description

Settings related to construction in-game.

Definition at line 179 of file settings_type.h.


The documentation for this struct was generated from the following file:

Generated on Mon Aug 30 19:37:31 2010 for OpenTTD by  doxygen 1.6.1