Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- tab
: VehicleDetailsWindow
- table
: AirportSpec
, SnowLine
, IndustrySpec
- tag
: SaveLoadFormat
- tag_count
: ContentInfo
- TagNameFilter()
: NewGRFAddWindow
, NetworkContentListWindow
- tags
: ContentInfo
- tail
: NWidgetContainer
- Tcapacity
: SmallArray< T, B, N >
- Tcls
: CCountedPtr< Tcls_ >
- TCPConnecter()
: TCPConnecter
- TE_FOOD
: AICargo
- TE_GOODS
: AICargo
- TE_MAIL
: AICargo
- TE_NONE
: AICargo
- TE_PASSENGERS
: AICargo
- TE_WATER
: AICargo
- TemporaryStorageArray()
: TemporaryStorageArray< TYPE, SIZE >
- terraform_tile_proc
: TileTypeProcs
- terrain_type
: DifficultySettings
- text
: CommandContainer
, LoggedChange
, NamePart
, OskWindow
- text_btn
: OskWindow
- text_dir
: LanguagePackHeader
, DynamicLanguages
- TEXT_INDENT
: SelectCompanyLiveryWindow
- text_lines
: NWidgetPart
- text_position
: AboutWindow
- text_width
: CompanyLeagueWindow
- tgen_smoothness
: GameCreationSettings
- this_month_production
: Industry
- this_month_transported
: Industry
- thread
: GenWorldInfo
, TCPConnecter
, ThreadObject_OS2
, ThreadObject_pthread
, ThreadObject_Win32
- threaded
: GenWorldInfo
- threaded_saves
: GUISettings
- ThreadEntry()
: TCPConnecter
- ThreadObject_MorphOS()
: ThreadObject_MorphOS
- ThreadObject_OS2()
: ThreadObject_OS2
- ThreadObject_pthread()
: ThreadObject_pthread
- ThreadObject_Win32()
: ThreadObject_Win32
- ThreadProc()
: ThreadObject_OS2
, ThreadObject_pthread
, ThreadObject_Win32
- ThrowError()
: Squirrel
- tick
: LoggedAction
- Tick()
: Aircraft
, EffectVehicle
, RoadVehicle
, Ship
, Train
, Vehicle
, DisasterVehicle
- tick_counter
: Vehicle
- TICKER_STOP
: StatusBarWindow
- tile
: ResolverObject
, FindDepotData
, PBSTileInfo
, TileAndStation
, TerraformerHeightMod
, TileInfo
, TileArea
, SpotData
, Vehicle
, CommandContainer
- TILE_INVALID
: AIMap
- tile_table
: TerraformerState
- tile_table_count
: TerraformerState
- TileArea()
: TileArea
- TileBelongsToRailStation()
: BaseStation
, Station
, Waypoint
- tileh
: TileInfo
- tiles
: StationSpec
- time
: IConsoleLine
- timer_enabled
: BuildIndustryWindow
- timetable_arrival_departure
: GUISettings
- timetable_duration
: OrderList
- timetable_in_ticks
: GUISettings
- timetable_start
: Vehicle
- timetabling
: OrderSettings
- tiny_step_height
: VehicleGroupWindow
- Titem
: CNodeList_HashTableT< Titem_, Thash_bits_open_, Thash_bits_closed_ >
- title
: SmallFiosItem
, HighScore
, SettingEntrySubtree
- ToggleSelectedState()
: ClientNetworkContentSocketHandler
- ToggleSortOrder()
: GUIList< T, F >
- ToggleWidgetLoweredState()
: Window
- token
: Lexer
- tool_tip
: NWidgetCore
- toolbar_pos
: GUISettings
- tooltip
: NWidgetPartDataTip
- top
: Blitter::BlitterParams
, ParentSpriteToDraw
, ViewPort
, ViewportSign
, Window
- top_offset
: AIDebugWindow
- top_spacing
: MessageHistoryWindow
- total_bytes
: NetworkContentDownloadStatusWindow
- total_files
: NetworkContentDownloadStatusWindow
- total_offset
: RailtypeInfo
- Town()
: Town
- town
: BaseStation
, Industry
, TownAuthorityWindow
, TownViewWindow
- TOWN_ACTION_ADVERTISE_LARGE
: AITown
- TOWN_ACTION_ADVERTISE_MEDIUM
: AITown
- TOWN_ACTION_ADVERTISE_SMALL
: AITown
- TOWN_ACTION_BRIBE
: AITown
- TOWN_ACTION_BUILD_STATUE
: AITown
- TOWN_ACTION_BUY_RIGHTS
: AITown
- TOWN_ACTION_FUND_BUILDINGS
: AITown
- TOWN_ACTION_ROAD_REBUILD
: AITown
- town_cn
: Waypoint
- town_council_tolerance
: DifficultySettings
- town_effect
: CargoSpec
- town_growth_rate
: EconomySettings
- town_layout
: EconomySettings
, FoundTownWindow
- town_name
: GameCreationSettings
- town_noise_population
: EconomySettings
- TOWN_RATING_APPALLING
: AITown
- TOWN_RATING_EXCELLENT
: AITown
- TOWN_RATING_GOOD
: AITown
- TOWN_RATING_INVALID
: AITown
- TOWN_RATING_MEDIOCRE
: AITown
- TOWN_RATING_NONE
: AITown
- TOWN_RATING_OUTSTANDING
: AITown
- TOWN_RATING_POOR
: AITown
- TOWN_RATING_VERY_GOOD
: AITown
- TOWN_RATING_VERY_POOR
: AITown
- town_size
: FoundTownWindow
- TownAction
: AITown
- TownEffect
: AICargo
- TownNameParams()
: TownNameParams
- townnameparts
: FoundTownWindow
- TownNameSorter()
: TownDirectoryWindow
- townnamevalid
: FoundTownWindow
- TownPopulationSorter()
: TownDirectoryWindow
- TownRating
: AITown
- Tpf
: CYapfBaseT< Types >
, CYapfOriginTileT< Types >
, CYapfDestinationTileT< Types >
, CYapfSegmentCostCacheNoneT< Types >
, CYapfSegmentCostCacheLocalT< Types >
, CYapfSegmentCostCacheGlobalT< Types >
, CYapfCostShipT< Types >
, CYapfCostRailT< Types >
, CYapfDestinationAnyDepotRailT< Types >
, CYapfDestinationAnySafeTileRailT< Types >
, CYapfShip_TypesT< Tpf_, Ttrack_follower, Tnode_list >
, CYapfReserveTrack< Types >
, CYapfFollowAnySafeTileRailT< Types >
, CYapfCostRoadT< Types >
, CYapfDestinationAnyDepotRoadT< Types >
, CYapfDestinationTileRoadT< Types >
, CYapfFollowShipT< Types >
, CYapfFollowRoadT< Types >
, CYapfFollowAnyDepotRailT< Types >
, CYapfFollowRailT< Types >
, CYapfDestinationTileOrStationRailT< Types >
, CYapfOriginTileTwoWayT< Types >
- track
: AIRailSignalData
- track_ns
: RailtypeInfo
- track_y
: RailtypeInfo
- trackdir
: PBSTileInfo
, AIRailSignalData
- TrackFollower
: CYapfShip_TypesT< Tpf_, Ttrack_follower, Tnode_list >
, CYapfDestinationAnySafeTileRailT< Types >
, CYapfCostRoadT< Types >
- tractive_effort
: RoadVehicleInfo
, RailVehicleInfo
- Train()
: Train
- train_acceleration_model
: VehicleSettings
- train_slope_steepness
: VehicleSettings
- train_station
: BaseStation
- TrainCanRunOnRail()
: AIRail
- TrainHasPowerOnRail()
: AIRail
- traininfo_vehicle_pitch
: GRFFile
- traininfo_vehicle_width
: GRFFile
- TrainSubtype
: Train
- TransferFrom()
: ContentInfo
- TRANSPORT_AIR
: AITile
- TRANSPORT_INVALID
: AITile
- transport_name
: BridgeSpec
- TRANSPORT_RAIL
: AITile
- TRANSPORT_ROAD
: AITile
- TRANSPORT_WATER
: AITile
- TransportType
: AITile
- TransportTypeChar()
: CYapfFollowRoadT< Types >
, CYapfFollowRailT< Types >
, CYapfFollowAnySafeTileRailT< Types >
, CYapfFollowAnyDepotRailT< Types >
, CYapfFollowShipT< Types >
- travel_time
: Order
- TreatFirstRedTwoWaySignalAsEOL()
: CYapfOriginTileTwoWayT< Types >
- tree_placer
: GameCreationSettings
- tree_to_plant
: BuildTreesWindow
- truck_station
: Station
- truck_stops
: Station
- Truncate()
: IConsoleLine
, CargoList< Tinst >
- TryPop()
: CHashTableT< Titem_, Thash_bits_ >
- TryReservePath()
: CYapfReserveTrack< Types >
- TryReverse()
: CFollowTrackT< Ttr_type_, VehicleType, T90deg_turns_allowed_, Tmask_reserved_tracks >
- TS_ARTICULATED_PART
: Train
- TS_ENGINE
: Train
- TS_FREE_WAGON
: Train
- TS_FRONT
: Train
- TS_MULTIHEADED
: Train
- TS_WAGON
: Train
- Ttail_reserve
: CBlobBaseSimple
- tunnel
: RailtypeInfo
- turn_counter
: Aircraft
- type
: MakeEnumPropsT< Tenum_t, Tstorage_t, Tbegin, Tend, Tinvalid, Tnum_bits >
- Type
: Driver
- type
: AILog::LogData
, IniGroup
, TownNameParams
, LoggedChange
, Order
, CheatEntry
, NWidgetBase
, AIEvent
, SpriteCache
, LegendAndColour
, Industry
, NewsSubtypeData
, ContentInfo
, BaseVehicle
, EngineIDMapping
, Engine
, OldChunks
, NWidgetPart
- type_height
: Tile
- Types
: CYapfShip_TypesT< Tpf_, Ttrack_follower, Tnode_list >
- TypeSorter()
: NetworkContentListWindow