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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047
00048 #include "table/strings.h"
00049 #include "table/pricebase.h"
00050
00051
00052
00053 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00054 INSTANTIATE_POOL_METHODS(CargoPayment)
00055
00056
00067 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00068 {
00069 return (int32)((int64)a * (int64)b >> shift);
00070 }
00071
00072 typedef SmallVector<Industry *, 16> SmallIndustryList;
00073
00077 const ScoreInfo _score_info[] = {
00078 { 120, 100},
00079 { 80, 100},
00080 { 10000, 100},
00081 { 50000, 50},
00082 { 100000, 100},
00083 { 40000, 400},
00084 { 8, 50},
00085 {10000000, 50},
00086 { 250000, 50},
00087 { 0, 0}
00088 };
00089
00090 int _score_part[MAX_COMPANIES][SCORE_END];
00091 Economy _economy;
00092 Prices _price;
00093 Money _additional_cash_required;
00094 static PriceMultipliers _price_base_multiplier;
00095
00105 Money CalculateCompanyValue(const Company *c, bool including_loan)
00106 {
00107 Owner owner = c->index;
00108
00109 Station *st;
00110 uint num = 0;
00111
00112 FOR_ALL_STATIONS(st) {
00113 if (st->owner == owner) num += CountBits((byte)st->facilities);
00114 }
00115
00116 Money value = num * _price[PR_STATION_VALUE] * 25;
00117
00118 Vehicle *v;
00119 FOR_ALL_VEHICLES(v) {
00120 if (v->owner != owner) continue;
00121
00122 if (v->type == VEH_TRAIN ||
00123 v->type == VEH_ROAD ||
00124 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00125 v->type == VEH_SHIP) {
00126 value += v->value * 3 >> 1;
00127 }
00128 }
00129
00130
00131 if (including_loan) value -= c->current_loan;
00132 value += c->money;
00133
00134 return max(value, (Money)1);
00135 }
00136
00145 int UpdateCompanyRatingAndValue(Company *c, bool update)
00146 {
00147 Owner owner = c->index;
00148 int score = 0;
00149
00150 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00151
00152
00153 {
00154 Vehicle *v;
00155 Money min_profit = 0;
00156 bool min_profit_first = true;
00157 uint num = 0;
00158
00159 FOR_ALL_VEHICLES(v) {
00160 if (v->owner != owner) continue;
00161 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00162 if (v->profit_last_year > 0) num++;
00163 if (v->age > 730) {
00164
00165 if (min_profit_first || min_profit > v->profit_last_year) {
00166 min_profit = v->profit_last_year;
00167 min_profit_first = false;
00168 }
00169 }
00170 }
00171 }
00172
00173 min_profit >>= 8;
00174
00175 _score_part[owner][SCORE_VEHICLES] = num;
00176
00177 if (min_profit > 0) {
00178 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00179 }
00180 }
00181
00182
00183 {
00184 uint num = 0;
00185 const Station *st;
00186
00187 FOR_ALL_STATIONS(st) {
00188
00189 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00190 }
00191 _score_part[owner][SCORE_STATIONS] = num;
00192 }
00193
00194
00195 {
00196 int numec = min(c->num_valid_stat_ent, 12);
00197 if (numec != 0) {
00198 const CompanyEconomyEntry *cee = c->old_economy;
00199 Money min_income = cee->income + cee->expenses;
00200 Money max_income = cee->income + cee->expenses;
00201
00202 do {
00203 min_income = min(min_income, cee->income + cee->expenses);
00204 max_income = max(max_income, cee->income + cee->expenses);
00205 } while (++cee, --numec);
00206
00207 if (min_income > 0) {
00208 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00209 }
00210
00211 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00212 }
00213 }
00214
00215
00216 {
00217 int numec = min(c->num_valid_stat_ent, 4);
00218 if (numec != 0) {
00219 const CompanyEconomyEntry *cee = c->old_economy;
00220 OverflowSafeInt64 total_delivered = 0;
00221 do {
00222 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00223 } while (++cee, --numec);
00224
00225 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00226 }
00227 }
00228
00229
00230 {
00231 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00232 }
00233
00234
00235 {
00236 if (c->money > 0) {
00237 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00238 }
00239 }
00240
00241
00242 {
00243 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00244 }
00245
00246
00247 {
00248 int total_score = 0;
00249 int s;
00250 score = 0;
00251 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00252
00253 if (i == SCORE_TOTAL) continue;
00254
00255 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00256 score += s;
00257 total_score += _score_info[i].score;
00258 }
00259
00260 _score_part[owner][SCORE_TOTAL] = score;
00261
00262
00263 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00264 }
00265
00266 if (update) {
00267 c->old_economy[0].performance_history = score;
00268 UpdateCompanyHQ(c->location_of_HQ, score);
00269 c->old_economy[0].company_value = CalculateCompanyValue(c);
00270 }
00271
00272 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00273 return score;
00274 }
00275
00281 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00282 {
00283
00284
00285
00286 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00287 #ifdef ENABLE_NETWORK
00288
00289 if (_networking) NetworkClientsToSpectators(old_owner);
00290 #endif
00291 if (old_owner == _local_company) {
00292
00293
00294 assert(!_networking);
00295 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00296 Company *c;
00297 FOR_ALL_COMPANIES(c) {
00298 if (c->index != old_owner) {
00299 SetLocalCompany(c->index);
00300 break;
00301 }
00302 }
00303 cur_company.Restore();
00304 assert(old_owner != _local_company);
00305 }
00306
00307 Town *t;
00308
00309 assert(old_owner != new_owner);
00310
00311 {
00312 Company *c;
00313 uint i;
00314
00315
00316 FOR_ALL_COMPANIES(c) {
00317 for (i = 0; i < 4; i++) {
00318 if (c->share_owners[i] == old_owner) {
00319
00320 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00321
00322
00323 SubtractMoneyFromCompany(res);
00324 }
00325 }
00326 }
00327
00328
00329 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00330 c = Company::Get(old_owner);
00331 for (i = 0; i < 4; i++) {
00332 cur_company2.Change(c->share_owners[i]);
00333 if (_current_company != INVALID_OWNER) {
00334
00335 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00336
00337
00338 SubtractMoneyFromCompany(res);
00339 }
00340 }
00341 cur_company2.Restore();
00342 }
00343
00344
00345
00346
00347 if (new_owner == INVALID_OWNER) {
00348 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00349 }
00350
00351 Subsidy *s;
00352 FOR_ALL_SUBSIDIES(s) {
00353 if (s->awarded == old_owner) {
00354 if (new_owner == INVALID_OWNER) {
00355 delete s;
00356 } else {
00357 s->awarded = new_owner;
00358 }
00359 }
00360 }
00361 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00362
00363
00364 FOR_ALL_TOWNS(t) {
00365
00366 if (new_owner != INVALID_OWNER) {
00367 if (HasBit(t->have_ratings, old_owner)) {
00368 if (HasBit(t->have_ratings, new_owner)) {
00369
00370 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00371 } else {
00372 SetBit(t->have_ratings, new_owner);
00373 t->ratings[new_owner] = t->ratings[old_owner];
00374 }
00375 }
00376 }
00377
00378
00379 t->ratings[old_owner] = RATING_INITIAL;
00380 ClrBit(t->have_ratings, old_owner);
00381 }
00382
00383 {
00384 Vehicle *v;
00385 FOR_ALL_VEHICLES(v) {
00386 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00387 if (new_owner == INVALID_OWNER) {
00388 if (v->Previous() == NULL) delete v;
00389 } else {
00390 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00391 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00392 }
00393 }
00394 }
00395 }
00396
00397
00398
00399 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00400
00401 if (new_owner == INVALID_OWNER) {
00402 RemoveAllGroupsForCompany(old_owner);
00403 } else {
00404 Group *g;
00405 FOR_ALL_GROUPS(g) {
00406 if (g->owner == old_owner) g->owner = new_owner;
00407 }
00408 }
00409
00410 {
00411 FreeUnitIDGenerator unitidgen[] = {
00412 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00413 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00414 };
00415
00416 Vehicle *v;
00417 FOR_ALL_VEHICLES(v) {
00418 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00419 assert(new_owner != INVALID_OWNER);
00420
00421 v->owner = new_owner;
00422
00423
00424 v->colourmap = PAL_NONE;
00425 v->InvalidateNewGRFCache();
00426
00427 if (v->IsEngineCountable()) {
00428 GroupStatistics::CountEngine(v, 1);
00429 }
00430 if (v->IsPrimaryVehicle()) {
00431 GroupStatistics::CountVehicle(v, 1);
00432 v->unitnumber = unitidgen[v->type].NextID();
00433 }
00434
00435
00436 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00437 }
00438 }
00439
00440 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00441 }
00442
00443
00444 {
00445 TileIndex tile = 0;
00446 do {
00447 ChangeTileOwner(tile, old_owner, new_owner);
00448 } while (++tile != MapSize());
00449
00450 if (new_owner != INVALID_OWNER) {
00451
00452
00453
00454
00455 tile = 0;
00456
00457 do {
00458 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00459 TrackBits tracks = GetTrackBits(tile);
00460 do {
00461 Track track = RemoveFirstTrack(&tracks);
00462 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00463 } while (tracks != TRACK_BIT_NONE);
00464 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00465 UpdateLevelCrossing(tile);
00466 }
00467 } while (++tile != MapSize());
00468 }
00469
00470
00471 UpdateSignalsInBuffer();
00472 }
00473
00474
00475 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00476
00477
00478 Station *st;
00479 FOR_ALL_STATIONS(st) {
00480 if (st->owner == old_owner) {
00481
00482
00483 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00484 }
00485 }
00486
00487
00488 Waypoint *wp;
00489 FOR_ALL_WAYPOINTS(wp) {
00490 if (wp->owner == old_owner) {
00491 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00492 }
00493 }
00494
00495 Sign *si;
00496 FOR_ALL_SIGNS(si) {
00497 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00498 }
00499
00500
00501 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00502
00503 cur_company.Restore();
00504
00505 MarkWholeScreenDirty();
00506 }
00507
00512 static void CompanyCheckBankrupt(Company *c)
00513 {
00514
00515 if (c->money >= 0) {
00516 c->quarters_of_bankruptcy = 0;
00517 c->bankrupt_asked = 0;
00518 return;
00519 }
00520
00521 c->quarters_of_bankruptcy++;
00522
00523 switch (c->quarters_of_bankruptcy) {
00524 case 0:
00525 case 1:
00526 break;
00527
00528 case 2: {
00529 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00530 cni->FillData(c);
00531 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00532 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00533 SetDParamStr(2, cni->company_name);
00534 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00535 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00536 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00537 break;
00538 }
00539
00540 case 3: {
00541
00542
00543 Money val = CalculateCompanyValue(c, false);
00544 if (val > 0) {
00545 c->bankrupt_value = val;
00546 c->bankrupt_asked = 1 << c->index;
00547 c->bankrupt_timeout = 0;
00548 break;
00549 }
00550
00551 }
00552 default:
00553 case 4:
00554 if (!_networking && _local_company == c->index) {
00555
00556
00557
00558
00559 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00560 break;
00561 }
00562
00563
00564
00565
00566
00567
00568
00569
00570
00571
00572 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00573 break;
00574 }
00575 }
00576
00581 static void CompaniesGenStatistics()
00582 {
00583 Station *st;
00584
00585 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00586 Company *c;
00587
00588 if (!_settings_game.economy.infrastructure_maintenance) {
00589 FOR_ALL_STATIONS(st) {
00590 cur_company.Change(st->owner);
00591 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00592 SubtractMoneyFromCompany(cost);
00593 }
00594 } else {
00595
00596 FOR_ALL_COMPANIES(c) {
00597 cur_company.Change(c->index);
00598
00599 CommandCost cost(EXPENSES_PROPERTY);
00600 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00601 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00602 }
00603 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00604 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00605 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00606 }
00607 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00608 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00609 cost.AddCost(AirportMaintenanceCost(c->index));
00610
00611 SubtractMoneyFromCompany(cost);
00612 }
00613 }
00614 cur_company.Restore();
00615
00616
00617 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00618
00619 FOR_ALL_COMPANIES(c) {
00620 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00621 c->old_economy[0] = c->cur_economy;
00622 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00623
00624 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00625
00626 UpdateCompanyRatingAndValue(c, true);
00627 if (c->block_preview != 0) c->block_preview--;
00628 CompanyCheckBankrupt(c);
00629 }
00630
00631 SetWindowDirty(WC_INCOME_GRAPH, 0);
00632 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00633 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00634 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00635 SetWindowDirty(WC_COMPANY_VALUE, 0);
00636 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00637 }
00638
00643 void AddInflation(bool check_year)
00644 {
00645
00646
00647
00648
00649
00650
00651
00652
00653
00654
00655
00656
00657
00658
00659
00660 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00661
00662
00663
00664
00665
00666
00667 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00668 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00669 }
00670
00674 void RecomputePrices()
00675 {
00676
00677 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00678
00679
00680 for (Price i = PR_BEGIN; i < PR_END; i++) {
00681 Money price = _price_base_specs[i].start_price;
00682
00683
00684 uint mod = 1;
00685 switch (_price_base_specs[i].category) {
00686 case PCAT_RUNNING:
00687 mod = _settings_game.difficulty.vehicle_costs;
00688 break;
00689
00690 case PCAT_CONSTRUCTION:
00691 mod = _settings_game.difficulty.construction_cost;
00692 break;
00693
00694 default: break;
00695 }
00696 switch (mod) {
00697 case 0: price *= 6; break;
00698 case 1: price *= 8; break;
00699 case 2: price *= 9; break;
00700 default: NOT_REACHED();
00701 }
00702
00703
00704 price = (int64)price * _economy.inflation_prices;
00705
00706
00707 int shift = _price_base_multiplier[i] - 16 - 3;
00708 if (shift >= 0) {
00709 price <<= shift;
00710 } else {
00711 price >>= -shift;
00712 }
00713
00714
00715
00716
00717
00718
00719 if (price == 0) {
00720 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00721
00722 assert(price != 0);
00723 }
00724
00725 _price[i] = price;
00726 }
00727
00728
00729 CargoSpec *cs;
00730 FOR_ALL_CARGOSPECS(cs) {
00731 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00732 }
00733
00734 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00735 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00736 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00737 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00738 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00739 }
00740
00742 static void CompaniesPayInterest()
00743 {
00744 const Company *c;
00745
00746 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00747 FOR_ALL_COMPANIES(c) {
00748 cur_company.Change(c->index);
00749
00750
00751
00752
00753
00754
00755
00756
00757
00758 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00759 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00760 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00761
00762 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00763
00764 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00765 }
00766 cur_company.Restore();
00767 }
00768
00769 static void HandleEconomyFluctuations()
00770 {
00771 if (_settings_game.difficulty.economy != 0) {
00772
00773 _economy.fluct--;
00774 } else if (EconomyIsInRecession()) {
00775
00776 _economy.fluct = -12;
00777 } else {
00778
00779 return;
00780 }
00781
00782 if (_economy.fluct == 0) {
00783 _economy.fluct = -(int)GB(Random(), 0, 2);
00784 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00785 } else if (_economy.fluct == -12) {
00786 _economy.fluct = GB(Random(), 0, 8) + 312;
00787 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00788 }
00789 }
00790
00791
00795 void ResetPriceBaseMultipliers()
00796 {
00797 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00798 }
00799
00807 void SetPriceBaseMultiplier(Price price, int factor)
00808 {
00809 assert(price < PR_END);
00810 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00811 }
00812
00817 void StartupIndustryDailyChanges(bool init_counter)
00818 {
00819 uint map_size = MapLogX() + MapLogY();
00820
00821
00822
00823
00824
00825
00826 _economy.industry_daily_increment = (1 << map_size) / 31;
00827
00828 if (init_counter) {
00829
00830 _economy.industry_daily_change_counter = 0;
00831 }
00832 }
00833
00834 void StartupEconomy()
00835 {
00836 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00837 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00838 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00839 _economy.fluct = GB(Random(), 0, 8) + 168;
00840
00841
00842 RecomputePrices();
00843
00844 StartupIndustryDailyChanges(true);
00845
00846 }
00847
00851 void InitializeEconomy()
00852 {
00853 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00854 }
00855
00864 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00865 {
00866 if (index >= PR_END) return 0;
00867
00868 Money cost = _price[index] * cost_factor;
00869 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00870
00871 if (shift >= 0) {
00872 cost <<= shift;
00873 } else {
00874 cost >>= -shift;
00875 }
00876
00877 return cost;
00878 }
00879
00880 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00881 {
00882 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00883 if (!cs->IsValid()) {
00884
00885 return 0;
00886 }
00887
00888
00889 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00890 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00891 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00892 if (callback != CALLBACK_FAILED) {
00893 int result = GB(callback, 0, 14);
00894
00895
00896 if (HasBit(callback, 14)) result -= 0x4000;
00897
00898
00899
00900
00901 return result * num_pieces * cs->current_payment / 8192;
00902 }
00903 }
00904
00905 static const int MIN_TIME_FACTOR = 31;
00906 static const int MAX_TIME_FACTOR = 255;
00907
00908 const int days1 = cs->transit_days[0];
00909 const int days2 = cs->transit_days[1];
00910 const int days_over_days1 = max( transit_days - days1, 0);
00911 const int days_over_days2 = max(days_over_days1 - days2, 0);
00912
00913
00914
00915
00916
00917
00918
00919
00920
00921
00922
00923 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00924
00925 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00926 }
00927
00929 static SmallIndustryList _cargo_delivery_destinations;
00930
00940 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00941 {
00942
00943
00944
00945
00946
00947
00948
00949 uint accepted = 0;
00950
00951 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00952 Industry *ind = st->industries_near[i];
00953 if (ind->index == source) continue;
00954
00955 uint cargo_index;
00956 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00957 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00958 }
00959
00960 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00961
00962
00963 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00964
00965
00966 _cargo_delivery_destinations.Include(ind);
00967
00968 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00969 ind->incoming_cargo_waiting[cargo_index] += amount;
00970 num_pieces -= amount;
00971 accepted += amount;
00972 }
00973
00974 return accepted;
00975 }
00976
00990 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00991 {
00992 assert(num_pieces > 0);
00993
00994 Station *st = Station::Get(dest);
00995
00996
00997 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00998
00999
01000 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01001
01002
01003 if (accepted > 0) {
01004 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01005 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01006 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01007 }
01008
01009
01010 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01011
01012
01013 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01014 st->town->received[cs->town_effect].new_act += accepted;
01015
01016
01017 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01018
01019
01020 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01021 switch (_settings_game.difficulty.subsidy_multiplier) {
01022 case 0: profit += profit >> 1; break;
01023 case 1: profit *= 2; break;
01024 case 2: profit *= 3; break;
01025 default: profit *= 4; break;
01026 }
01027 }
01028
01029 return profit;
01030 }
01031
01037 static void TriggerIndustryProduction(Industry *i)
01038 {
01039 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01040 uint16 callback = indspec->callback_mask;
01041
01042 i->was_cargo_delivered = true;
01043 i->last_cargo_accepted_at = _date;
01044
01045 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01046 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01047 IndustryProductionCallback(i, 0);
01048 } else {
01049 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01050 }
01051 } else {
01052 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01053 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01054 if (cargo_waiting == 0) continue;
01055
01056 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01057 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01058
01059 i->incoming_cargo_waiting[cargo_index] = 0;
01060 }
01061 }
01062
01063 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01064 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01065 }
01066
01071 CargoPayment::CargoPayment(Vehicle *front) :
01072 front(front),
01073 current_station(front->last_station_visited)
01074 {
01075 }
01076
01077 CargoPayment::~CargoPayment()
01078 {
01079 if (this->CleaningPool()) return;
01080
01081 this->front->cargo_payment = NULL;
01082
01083 if (this->visual_profit == 0) return;
01084
01085 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01086
01087 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01088 this->front->profit_this_year += this->visual_profit << 8;
01089
01090 if (this->route_profit != 0) {
01091 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01092 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01093 }
01094
01095 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01096 } else {
01097 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01098 }
01099
01100 cur_company.Restore();
01101 }
01102
01108 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01109 {
01110 if (this->owner == NULL) {
01111 this->owner = Company::Get(this->front->owner);
01112 }
01113
01114
01115 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01116 this->route_profit += profit;
01117
01118
01119 this->visual_profit += profit - cp->FeederShare();
01120 }
01121
01128 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01129 {
01130 Money profit = GetTransportedGoodsIncome(
01131 count,
01132
01133 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01134 cp->DaysInTransit(),
01135 this->ct);
01136
01137 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01138
01139 this->visual_profit += profit;
01140 return profit;
01141 }
01142
01147 void PrepareUnload(Vehicle *front_v)
01148 {
01149
01150 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01151
01152
01153 front_v->load_unload_ticks = 1;
01154
01155 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01156 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01157 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01158 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01159 }
01160 }
01161 }
01162
01163 assert(front_v->cargo_payment == NULL);
01164
01165
01166 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01167 assert(CargoPayment::CanAllocateItem());
01168 front_v->cargo_payment = new CargoPayment(front_v);
01169 }
01170
01176 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01177 {
01178 v = v->GetFirstEnginePart();
01179
01180 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01181 if (v->cargo.Count() != 0) return false;
01182 }
01183
01184 return true;
01185 }
01186
01195 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01196 {
01197 assert(front->current_order.IsType(OT_LOADING));
01198
01199
01200 if (front->load_unload_ticks != 0) {
01201 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01202
01203 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01204 int cap_left = v->cargo_cap - v->cargo.Count();
01205 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01206 }
01207 }
01208 return;
01209 }
01210
01211 StationID last_visited = front->last_station_visited;
01212 Station *st = Station::Get(last_visited);
01213
01214 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01215
01216
01217 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01218 front->load_unload_ticks = 1;
01219 return;
01220 }
01221
01222 int unloading_time = 0;
01223 bool dirty_vehicle = false;
01224 bool dirty_station = false;
01225
01226 bool completely_emptied = true;
01227 bool anything_unloaded = false;
01228 bool anything_loaded = false;
01229 uint32 full_load_amount = 0;
01230 uint32 cargo_not_full = 0;
01231 uint32 cargo_full = 0;
01232
01233 front->cur_speed = 0;
01234
01235 CargoPayment *payment = front->cargo_payment;
01236
01237 uint artic_part = 0;
01238 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01239 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01240 if (v->cargo_cap == 0) continue;
01241 artic_part++;
01242
01243 const Engine *e = v->GetEngine();
01244 byte load_amount = e->info.load_amount;
01245
01246
01247 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01248
01249 if (_settings_game.order.gradual_loading) {
01250 uint16 cb_load_amount = CALLBACK_FAILED;
01251 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01252
01253 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01254 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01255
01256 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01257 }
01258 if (cb_load_amount != CALLBACK_FAILED) {
01259 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01260 if (cb_load_amount >= 0x100) {
01261 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01262 } else if (cb_load_amount != 0) {
01263 load_amount = cb_load_amount;
01264 }
01265 }
01266 }
01267
01268 GoodsEntry *ge = &st->goods[v->cargo_type];
01269
01270 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01271 uint cargo_count = v->cargo.Count();
01272 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01273 bool remaining = false;
01274 bool accepted = false;
01275
01276 payment->SetCargo(v->cargo_type);
01277
01278 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01279
01280 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01281
01282 dirty_vehicle = true;
01283 accepted = true;
01284 }
01285
01286
01287
01288
01289
01290
01291 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01292 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01293 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01294 InvalidateWindowData(WC_STATION_LIST, last_visited);
01295 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01296 }
01297
01298 dirty_vehicle = dirty_station = true;
01299 } else if (!accepted) {
01300
01301
01302 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01303
01304
01305
01306
01307
01308 anything_unloaded = true;
01309 continue;
01310 }
01311
01312
01313 st->time_since_unload = 0;
01314
01315 unloading_time += amount_unloaded;
01316
01317 anything_unloaded = true;
01318 if (_settings_game.order.gradual_loading && remaining) {
01319 completely_emptied = false;
01320 } else {
01321
01322 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01323 }
01324
01325 continue;
01326 }
01327
01328
01329 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01330
01331
01332 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01333 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01334 Vehicle *v_start = v->GetFirstEnginePart();
01335 CargoID new_cid = front->current_order.GetRefitCargo();
01336 byte new_subtype = front->current_order.GetRefitSubtype();
01337
01338 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01339
01340
01341 uint32 refit_mask = e->info.refit_mask;
01342 Vehicle *w = v_start;
01343 while (w->HasArticulatedPart()) {
01344 w = w->GetNextArticulatedPart();
01345 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01346 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01347 }
01348
01349 if (new_cid == CT_AUTO_REFIT) {
01350
01351 int amount = 0;
01352 CargoID cid;
01353 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01354 if (cargo_left[cid] > amount) {
01355
01356
01357 new_subtype = GetBestFittingSubType(v, v, cid);
01358 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01359 if (_returned_refit_capacity > 0) {
01360 amount = cargo_left[cid];
01361 new_cid = cid;
01362 }
01363 }
01364 }
01365 }
01366
01367
01368 if (new_cid < NUM_CARGO) {
01369 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01370 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01371 ge = &st->goods[v->cargo_type];
01372 }
01373
01374 cur_company.Restore();
01375 }
01376
01377
01378 int t;
01379 switch (front->type) {
01380 case VEH_TRAIN:
01381 case VEH_SHIP:
01382 t = front->vcache.cached_max_speed;
01383 break;
01384
01385 case VEH_ROAD:
01386 t = front->vcache.cached_max_speed / 2;
01387 break;
01388
01389 case VEH_AIRCRAFT:
01390 t = Aircraft::From(front)->GetSpeedOldUnits();
01391 break;
01392
01393 default: NOT_REACHED();
01394 }
01395
01396
01397 ge->last_speed = min(t, 255);
01398 ge->last_age = _cur_year - front->build_year;
01399 ge->days_since_pickup = 0;
01400
01401
01402
01403 int cap_left = v->cargo_cap - v->cargo.Count();
01404 if (!ge->cargo.Empty() && cap_left > 0) {
01405 uint cap = cap_left;
01406 uint count = ge->cargo.Count();
01407
01408
01409
01410 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01411 SetBit(cargo_not_full, v->cargo_type);
01412 continue;
01413 }
01414
01415 if (cap > count) cap = count;
01416 if (_settings_game.order.gradual_loading) {
01417 cap = min(cap, load_amount);
01418 cap_left = min(cap_left, load_amount);
01419 }
01420 if (_settings_game.order.improved_load) {
01421
01422 cap = min((uint)cargo_left[v->cargo_type], cap);
01423 count = cargo_left[v->cargo_type];
01424 cargo_left[v->cargo_type] -= cap;
01425 }
01426
01427
01428 if (count >= (uint)cap_left) {
01429 SetBit(full_load_amount, v->cargo_type);
01430 } else {
01431 ClrBit(full_load_amount, v->cargo_type);
01432 }
01433
01434 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01435
01436
01437
01438
01439
01440
01441
01442
01443 completely_emptied = false;
01444 anything_loaded = true;
01445
01446 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01447
01448 st->time_since_load = 0;
01449 st->last_vehicle_type = v->type;
01450
01451 if (ge->cargo.Empty()) {
01452 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01453 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01454 }
01455
01456 unloading_time += cap;
01457
01458 dirty_vehicle = dirty_station = true;
01459 }
01460
01461 if (v->cargo.Count() >= v->cargo_cap) {
01462 SetBit(cargo_full, v->cargo_type);
01463 } else {
01464 SetBit(cargo_not_full, v->cargo_type);
01465 }
01466 }
01467
01468 if (anything_loaded || anything_unloaded) {
01469 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01470 }
01471
01472
01473 completely_emptied &= anything_unloaded;
01474
01475
01476
01477
01478
01479 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01480
01481 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01482 int cap_left = v->cargo_cap - v->cargo.Count();
01483 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01484 }
01485 }
01486
01487 if (!anything_unloaded) delete payment;
01488
01489 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01490 if (anything_loaded || anything_unloaded) {
01491 if (_settings_game.order.gradual_loading) {
01492
01493
01494 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01495
01496 unloading_time = gradual_loading_wait_time[front->type];
01497 }
01498
01499
01500 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01501 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01502 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01503 }
01504 } else {
01505 bool finished_loading = true;
01506 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01507 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01508
01509
01510 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01511 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01512 finished_loading = false;
01513 }
01514 } else if (cargo_not_full != 0) {
01515 finished_loading = false;
01516 }
01517 }
01518 unloading_time = 20;
01519
01520 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01521 }
01522
01523 if (front->type == VEH_TRAIN) {
01524
01525 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01526 if (overhang > 0) {
01527 unloading_time <<= 1;
01528 unloading_time += (overhang * unloading_time) / 8;
01529 }
01530 }
01531
01532
01533
01534
01535
01536
01537
01538 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01539 StringID percent_up_down = STR_NULL;
01540 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01541 if (front->fill_percent_te_id == INVALID_TE_ID) {
01542 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01543 } else {
01544 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01545 }
01546 }
01547
01548
01549 front->load_unload_ticks = max(1, unloading_time);
01550
01551 if (completely_emptied) {
01552 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01553 }
01554
01555 if (dirty_vehicle) {
01556 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01557 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01558 front->MarkDirty();
01559 }
01560 if (dirty_station) {
01561 st->MarkTilesDirty(true);
01562 SetWindowDirty(WC_STATION_VIEW, last_visited);
01563 }
01564 }
01565
01571 void LoadUnloadStation(Station *st)
01572 {
01573
01574 if (st->loading_vehicles.empty()) return;
01575
01576 Vehicle *last_loading = NULL;
01577 std::list<Vehicle *>::iterator iter;
01578
01579
01580 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01581 Vehicle *v = *iter;
01582
01583 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01584
01585 assert(v->load_unload_ticks != 0);
01586 if (--v->load_unload_ticks == 0) last_loading = v;
01587 }
01588
01589
01590
01591
01592
01593
01594
01595
01596 if (last_loading == NULL) return;
01597
01598 int cargo_left[NUM_CARGO];
01599
01600 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01601
01602 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01603 Vehicle *v = *iter;
01604 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01605 if (v == last_loading) break;
01606 }
01607
01608
01609 const Industry * const *isend = _cargo_delivery_destinations.End();
01610 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01611 TriggerIndustryProduction(*iid);
01612 }
01613 _cargo_delivery_destinations.Clear();
01614 }
01615
01619 void CompaniesMonthlyLoop()
01620 {
01621 CompaniesGenStatistics();
01622 if (_settings_game.economy.inflation) {
01623 AddInflation();
01624 RecomputePrices();
01625 }
01626 CompaniesPayInterest();
01627 HandleEconomyFluctuations();
01628 }
01629
01630 static void DoAcquireCompany(Company *c)
01631 {
01632 CompanyID ci = c->index;
01633
01634 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01635 cni->FillData(c, Company::Get(_current_company));
01636
01637 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01638 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01639 SetDParamStr(2, cni->company_name);
01640 SetDParamStr(3, cni->other_company_name);
01641 SetDParam(4, c->bankrupt_value);
01642 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01643 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01644 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01645
01646 ChangeOwnershipOfCompanyItems(ci, _current_company);
01647
01648 if (c->bankrupt_value == 0) {
01649 Company *owner = Company::Get(_current_company);
01650 owner->current_loan += c->current_loan;
01651 }
01652
01653 if (c->is_ai) AI::Stop(c->index);
01654
01655 DeleteCompanyWindows(ci);
01656 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01657 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01658 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01659 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01660
01661 delete c;
01662 }
01663
01664 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01665
01675 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01676 {
01677 CommandCost cost(EXPENSES_OTHER);
01678 CompanyID target_company = (CompanyID)p1;
01679 Company *c = Company::GetIfValid(target_company);
01680
01681
01682
01683 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01684
01685
01686 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01687
01688
01689 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01690
01691 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01692 if (!c->is_ai) return cost;
01693
01694 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01695 }
01696
01697
01698 cost.AddCost(CalculateCompanyValue(c) >> 2);
01699 if (flags & DC_EXEC) {
01700 OwnerByte *b = c->share_owners;
01701
01702 while (*b != COMPANY_SPECTATOR) b++;
01703 *b = _current_company;
01704
01705 for (int i = 0; c->share_owners[i] == _current_company;) {
01706 if (++i == 4) {
01707 c->bankrupt_value = 0;
01708 DoAcquireCompany(c);
01709 break;
01710 }
01711 }
01712 SetWindowDirty(WC_COMPANY, target_company);
01713 CompanyAdminUpdate(c);
01714 }
01715 return cost;
01716 }
01717
01727 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01728 {
01729 CompanyID target_company = (CompanyID)p1;
01730 Company *c = Company::GetIfValid(target_company);
01731
01732
01733 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01734
01735
01736
01737 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01738
01739
01740 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01741
01742
01743 Money cost = CalculateCompanyValue(c) >> 2;
01744 cost = -(cost - (cost >> 7));
01745
01746 if (flags & DC_EXEC) {
01747 OwnerByte *b = c->share_owners;
01748 while (*b != _current_company) b++;
01749 *b = COMPANY_SPECTATOR;
01750 SetWindowDirty(WC_COMPANY, target_company);
01751 CompanyAdminUpdate(c);
01752 }
01753 return CommandCost(EXPENSES_OTHER, cost);
01754 }
01755
01768 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01769 {
01770 CompanyID target_company = (CompanyID)p1;
01771 Company *c = Company::GetIfValid(target_company);
01772 if (c == NULL) return CMD_ERROR;
01773
01774
01775 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01776
01777
01778 if (!_networking && _local_company == c->index) return CMD_ERROR;
01779
01780
01781 if (target_company == _current_company) return CMD_ERROR;
01782
01783
01784 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01785
01786
01787 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01788
01789 if (flags & DC_EXEC) {
01790 DoAcquireCompany(c);
01791 }
01792 return cost;
01793 }