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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "error.h"
00016 #include "gui.h"
00017 #include "command_func.h"
00018 #include "company_func.h"
00019 #include "company_base.h"
00020 #include "company_gui.h"
00021 #include "network/network.h"
00022 #include "string_func.h"
00023 #include "strings_func.h"
00024 #include "sound_func.h"
00025 #include "tilehighlight_func.h"
00026 #include "sortlist_type.h"
00027 #include "road_cmd.h"
00028 #include "landscape.h"
00029 #include "querystring_gui.h"
00030 #include "window_func.h"
00031 #include "townname_func.h"
00032 #include "core/geometry_func.hpp"
00033 #include "genworld.h"
00034 #include "widgets/dropdown_func.h"
00035
00036 #include "widgets/town_widget.h"
00037
00038 #include "table/strings.h"
00039
00040 typedef GUIList<const Town*> GUITownList;
00041
00042 static const NWidgetPart _nested_town_authority_widgets[] = {
00043 NWidget(NWID_HORIZONTAL),
00044 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00045 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00046 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00047 NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
00048 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00049 EndContainer(),
00050 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00051 NWidget(NWID_HORIZONTAL),
00052 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(WID_TA_SCROLLBAR), EndContainer(),
00053 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TA_SCROLLBAR),
00054 EndContainer(),
00055 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00056 NWidget(NWID_HORIZONTAL),
00057 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00058 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00059 EndContainer()
00060 };
00061
00063 struct TownAuthorityWindow : Window {
00064 private:
00065 Town *town;
00066 int sel_index;
00067 Scrollbar *vscroll;
00068 uint displayed_actions_on_previous_painting;
00069
00079 static int GetNthSetBit(uint32 bits, int n)
00080 {
00081 if (n >= 0) {
00082 uint i;
00083 FOR_EACH_SET_BIT(i, bits) {
00084 n--;
00085 if (n < 0) return i;
00086 }
00087 }
00088 return -1;
00089 }
00090
00091 public:
00092 TownAuthorityWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc), sel_index(-1), displayed_actions_on_previous_painting(0)
00093 {
00094 this->town = Town::Get(window_number);
00095 this->InitNested(window_number);
00096 this->vscroll = this->GetScrollbar(WID_TA_SCROLLBAR);
00097 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(WID_TA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00098 }
00099
00100 virtual void OnPaint()
00101 {
00102 int numact;
00103 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00104 if (buttons != displayed_actions_on_previous_painting) this->SetDirty();
00105 displayed_actions_on_previous_painting = buttons;
00106
00107 this->vscroll->SetCount(numact + 1);
00108
00109 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00110 this->sel_index = -1;
00111 }
00112
00113 this->SetWidgetDisabledState(WID_TA_EXECUTE, this->sel_index == -1);
00114
00115 this->DrawWidgets();
00116 if (!this->IsShaded()) this->DrawRatings();
00117 }
00118
00120 void DrawRatings()
00121 {
00122 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_TA_RATING_INFO);
00123 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00124 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00125
00126 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00127
00128 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00129 y += FONT_HEIGHT_NORMAL;
00130
00131 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00132 int icon_width = icon_size.width;
00133 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00134
00135 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00136 int exclusive_width = exclusive_size.width;
00137 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00138
00139 bool rtl = _current_text_dir == TD_RTL;
00140 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00141 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00142 uint icon_left = rtl ? right - icon_width : left;
00143 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00144
00145
00146 const Company *c;
00147 FOR_ALL_COMPANIES(c) {
00148 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00149 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00150
00151 SetDParam(0, c->index);
00152 SetDParam(1, c->index);
00153
00154 int r = this->town->ratings[c->index];
00155 StringID str;
00156 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00157 (str++, r <= RATING_VERYPOOR) ||
00158 (str++, r <= RATING_POOR) ||
00159 (str++, r <= RATING_MEDIOCRE) ||
00160 (str++, r <= RATING_GOOD) ||
00161 (str++, r <= RATING_VERYGOOD) ||
00162 (str++, r <= RATING_EXCELLENT) ||
00163 (str++, true);
00164
00165 SetDParam(2, str);
00166 if (this->town->exclusivity == c->index) {
00167 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00168 }
00169
00170 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00171 y += FONT_HEIGHT_NORMAL;
00172 }
00173 }
00174
00175 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00176 if (y > nwid->current_y) {
00177
00178 ResizeWindow(this, 0, y - nwid->current_y);
00179 }
00180 }
00181
00182 virtual void SetStringParameters(int widget) const
00183 {
00184 if (widget == WID_TA_CAPTION) SetDParam(0, this->window_number);
00185 }
00186
00187 virtual void DrawWidget(const Rect &r, int widget) const
00188 {
00189 switch (widget) {
00190 case WID_TA_ACTION_INFO:
00191 if (this->sel_index != -1) {
00192 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00193 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00194 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00195 }
00196 break;
00197 case WID_TA_COMMAND_LIST: {
00198 int numact;
00199 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00200 int y = r.top + WD_FRAMERECT_TOP;
00201 int pos = this->vscroll->GetPosition();
00202
00203 if (--pos < 0) {
00204 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00205 y += FONT_HEIGHT_NORMAL;
00206 }
00207
00208 for (int i = 0; buttons; i++, buttons >>= 1) {
00209 if (pos <= -5) break;
00210
00211 if ((buttons & 1) && --pos < 0) {
00212 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00213 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00214 y += FONT_HEIGHT_NORMAL;
00215 }
00216 }
00217 break;
00218 }
00219 }
00220 }
00221
00222 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00223 {
00224 switch (widget) {
00225 case WID_TA_ACTION_INFO: {
00226 assert(size->width > padding.width && size->height > padding.height);
00227 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00228 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00229 Dimension d = {0, 0};
00230 for (int i = 0; i < TACT_COUNT; i++) {
00231 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00232 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00233 }
00234 *size = maxdim(*size, d);
00235 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00236 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00237 break;
00238 }
00239
00240 case WID_TA_COMMAND_LIST:
00241 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00242 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00243 for (uint i = 0; i < TACT_COUNT; i++ ) {
00244 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00245 }
00246 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00247 break;
00248
00249 case WID_TA_RATING_INFO:
00250 resize->height = FONT_HEIGHT_NORMAL;
00251 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00252 break;
00253 }
00254 }
00255
00256 virtual void OnClick(Point pt, int widget, int click_count)
00257 {
00258 switch (widget) {
00259 case WID_TA_COMMAND_LIST: {
00260 int y = this->GetRowFromWidget(pt.y, WID_TA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00261 if (!IsInsideMM(y, 0, 5)) return;
00262
00263 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00264 if (y >= 0) {
00265 this->sel_index = y;
00266 this->SetDirty();
00267 }
00268
00269 if (click_count == 1 || y < 0) break;
00270 }
00271
00272 case WID_TA_EXECUTE:
00273 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00274 break;
00275 }
00276 }
00277
00278 virtual void OnHundredthTick()
00279 {
00280 this->SetDirty();
00281 }
00282 };
00283
00284 static WindowDesc _town_authority_desc(
00285 WDP_AUTO, "view_town_authority", 317, 222,
00286 WC_TOWN_AUTHORITY, WC_NONE,
00287 0,
00288 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00289 );
00290
00291 static void ShowTownAuthorityWindow(uint town)
00292 {
00293 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00294 }
00295
00296
00297
00298 struct TownViewWindow : Window {
00299 private:
00300 Town *town;
00301
00302 public:
00303 static const int WID_TV_HEIGHT_NORMAL = 150;
00304
00305 TownViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
00306 {
00307 this->CreateNestedTree();
00308
00309 this->town = Town::Get(window_number);
00310 if (this->town->larger_town) this->GetWidget<NWidgetCore>(WID_TV_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00311
00312 this->FinishInitNested(window_number);
00313
00314 this->flags |= WF_DISABLE_VP_SCROLL;
00315 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00316 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00317
00318
00319 this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
00320 }
00321
00322 virtual void SetStringParameters(int widget) const
00323 {
00324 if (widget == WID_TV_CAPTION) SetDParam(0, this->town->index);
00325 }
00326
00327 virtual void DrawWidget(const Rect &r, int widget) const
00328 {
00329 if (widget != WID_TV_INFO) return;
00330
00331 uint y = r.top + WD_FRAMERECT_TOP;
00332
00333 SetDParam(0, this->town->cache.population);
00334 SetDParam(1, this->town->cache.num_houses);
00335 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00336
00337 SetDParam(0, this->town->supplied[CT_PASSENGERS].old_act);
00338 SetDParam(1, this->town->supplied[CT_PASSENGERS].old_max);
00339 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00340
00341 SetDParam(0, this->town->supplied[CT_MAIL].old_act);
00342 SetDParam(1, this->town->supplied[CT_MAIL].old_max);
00343 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00344
00345 bool first = true;
00346 for (int i = TE_BEGIN; i < TE_END; i++) {
00347 if (this->town->goal[i] == 0) continue;
00348 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00349 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00350
00351 if (first) {
00352 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00353 first = false;
00354 }
00355
00356 bool rtl = _current_text_dir == TD_RTL;
00357 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00358 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00359
00360 const CargoSpec *cargo = FindFirstCargoWithTownEffect((TownEffect)i);
00361 assert(cargo != NULL);
00362
00363 StringID string;
00364
00365 if (this->town->goal[i] == TOWN_GROWTH_DESERT || this->town->goal[i] == TOWN_GROWTH_WINTER) {
00366
00367 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL;
00368 if (this->town->received[i].old_act == 0) {
00369 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL;
00370
00371 if (this->town->goal[i] == TOWN_GROWTH_WINTER && TileHeight(this->town->xy) < GetSnowLine()) {
00372 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00373 }
00374 }
00375
00376 SetDParam(0, cargo->name);
00377 } else {
00378 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED;
00379 if (this->town->received[i].old_act < this->town->goal[i]) {
00380 string = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00381 }
00382
00383 SetDParam(0, cargo->Index());
00384 SetDParam(1, this->town->received[i].old_act);
00385 SetDParam(2, cargo->Index());
00386 SetDParam(3, this->town->goal[i]);
00387 }
00388 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, string);
00389 }
00390
00391 if (HasBit(this->town->flags, TOWN_IS_GROWING)) {
00392 SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
00393 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
00394 } else {
00395 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
00396 }
00397
00398
00399 if (_settings_game.economy.station_noise_level) {
00400 SetDParam(0, this->town->noise_reached);
00401 SetDParam(1, this->town->MaxTownNoise());
00402 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00403 }
00404
00405 if (this->town->text != NULL) {
00406 SetDParamStr(0, this->town->text);
00407 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
00408 }
00409 }
00410
00411 virtual void OnClick(Point pt, int widget, int click_count)
00412 {
00413 switch (widget) {
00414 case WID_TV_CENTER_VIEW:
00415 if (_ctrl_pressed) {
00416 ShowExtraViewPortWindow(this->town->xy);
00417 } else {
00418 ScrollMainWindowToTile(this->town->xy);
00419 }
00420 break;
00421
00422 case WID_TV_SHOW_AUTHORITY:
00423 ShowTownAuthorityWindow(this->window_number);
00424 break;
00425
00426 case WID_TV_CHANGE_NAME:
00427 SetDParam(0, this->window_number);
00428 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00429 break;
00430
00431 case WID_TV_EXPAND: {
00432
00433 static bool _warn_town_no_roads = false;
00434
00435 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00436 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00437 _warn_town_no_roads = true;
00438 }
00439
00440 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00441 break;
00442 }
00443
00444 case WID_TV_DELETE:
00445 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00446 break;
00447 }
00448 }
00449
00450 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00451 {
00452 switch (widget) {
00453 case WID_TV_INFO:
00454 size->height = GetDesiredInfoHeight(size->width);
00455 break;
00456 }
00457 }
00458
00463 uint GetDesiredInfoHeight(int width) const
00464 {
00465 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00466
00467 bool first = true;
00468 for (int i = TE_BEGIN; i < TE_END; i++) {
00469 if (this->town->goal[i] == 0) continue;
00470 if (this->town->goal[i] == TOWN_GROWTH_WINTER && (TileHeight(this->town->xy) < LowestSnowLine() || this->town->cache.population <= 90)) continue;
00471 if (this->town->goal[i] == TOWN_GROWTH_DESERT && (GetTropicZone(this->town->xy) != TROPICZONE_DESERT || this->town->cache.population <= 60)) continue;
00472
00473 if (first) {
00474 aimed_height += FONT_HEIGHT_NORMAL;
00475 first = false;
00476 }
00477 aimed_height += FONT_HEIGHT_NORMAL;
00478 }
00479 aimed_height += FONT_HEIGHT_NORMAL;
00480
00481 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00482
00483 if (this->town->text != NULL) {
00484 SetDParamStr(0, this->town->text);
00485 aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT);
00486 }
00487
00488 return aimed_height;
00489 }
00490
00491 void ResizeWindowAsNeeded()
00492 {
00493 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(WID_TV_INFO);
00494 uint aimed_height = GetDesiredInfoHeight(nwid_info->current_x);
00495 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00496 this->ReInit();
00497 }
00498 }
00499
00500 virtual void OnResize()
00501 {
00502 if (this->viewport != NULL) {
00503 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_TV_VIEWPORT);
00504 nvp->UpdateViewportCoordinates(this);
00505
00506 ScrollWindowToTile(this->town->xy, this, true);
00507 }
00508 }
00509
00515 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00516 {
00517 if (!gui_scope) return;
00518
00519 this->SetDirty();
00520 this->ResizeWindowAsNeeded();
00521 }
00522
00523 virtual void OnQueryTextFinished(char *str)
00524 {
00525 if (str == NULL) return;
00526
00527 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00528 }
00529 };
00530
00531 static const NWidgetPart _nested_town_game_view_widgets[] = {
00532 NWidget(NWID_HORIZONTAL),
00533 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00534 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00535 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00536 NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
00537 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00538 EndContainer(),
00539 NWidget(WWT_PANEL, COLOUR_BROWN),
00540 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00541 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00542 EndContainer(),
00543 EndContainer(),
00544 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00545 NWidget(NWID_HORIZONTAL),
00546 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00547 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00548 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_SHOW_AUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00549 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00550 EndContainer(),
00551 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00552 EndContainer(),
00553 };
00554
00555 static WindowDesc _town_game_view_desc(
00556 WDP_AUTO, "view_town", 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00557 WC_TOWN_VIEW, WC_NONE,
00558 0,
00559 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00560 );
00561
00562 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00563 NWidget(NWID_HORIZONTAL),
00564 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00565 NWidget(WWT_CAPTION, COLOUR_BROWN, WID_TV_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00566 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CHANGE_NAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00567 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00568 NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
00569 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00570 EndContainer(),
00571 NWidget(WWT_PANEL, COLOUR_BROWN),
00572 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00573 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00574 EndContainer(),
00575 EndContainer(),
00576 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00577 NWidget(NWID_HORIZONTAL),
00578 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00579 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_CENTER_VIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00580 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, WID_TV_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00582 EndContainer(),
00583 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00584 EndContainer(),
00585 };
00586
00587 static WindowDesc _town_editor_view_desc(
00588 WDP_AUTO, "view_town_scen", 260, TownViewWindow::WID_TV_HEIGHT_NORMAL,
00589 WC_TOWN_VIEW, WC_NONE,
00590 0,
00591 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00592 );
00593
00594 void ShowTownViewWindow(TownID town)
00595 {
00596 if (_game_mode == GM_EDITOR) {
00597 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00598 } else {
00599 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00600 }
00601 }
00602
00603 static const NWidgetPart _nested_town_directory_widgets[] = {
00604 NWidget(NWID_HORIZONTAL),
00605 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00606 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00607 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00608 NWidget(WWT_DEFSIZEBOX, COLOUR_BROWN),
00609 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00610 EndContainer(),
00611 NWidget(NWID_HORIZONTAL),
00612 NWidget(NWID_VERTICAL),
00613 NWidget(NWID_HORIZONTAL),
00614 NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_TD_SORT_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
00615 NWidget(WWT_DROPDOWN, COLOUR_BROWN, WID_TD_SORT_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
00616 NWidget(WWT_PANEL, COLOUR_BROWN), SetResize(1, 0), EndContainer(),
00617 EndContainer(),
00618 NWidget(WWT_PANEL, COLOUR_BROWN, WID_TD_LIST), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00619 SetFill(1, 0), SetResize(0, 10), SetScrollbar(WID_TD_SCROLLBAR), EndContainer(),
00620 NWidget(WWT_PANEL, COLOUR_BROWN),
00621 NWidget(WWT_TEXT, COLOUR_BROWN, WID_TD_WORLD_POPULATION), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00622 EndContainer(),
00623 EndContainer(),
00624 NWidget(NWID_VERTICAL),
00625 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, WID_TD_SCROLLBAR),
00626 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00627 EndContainer(),
00628 EndContainer(),
00629 };
00630
00632 struct TownDirectoryWindow : public Window {
00633 private:
00634
00635 static Listing last_sorting;
00636 static const Town *last_town;
00637
00638
00639 static const StringID sorter_names[];
00640 static GUITownList::SortFunction * const sorter_funcs[];
00641
00642 GUITownList towns;
00643
00644 Scrollbar *vscroll;
00645
00646 void BuildSortTownList()
00647 {
00648 if (this->towns.NeedRebuild()) {
00649 this->towns.Clear();
00650
00651 const Town *t;
00652 FOR_ALL_TOWNS(t) {
00653 *this->towns.Append() = t;
00654 }
00655
00656 this->towns.Compact();
00657 this->towns.RebuildDone();
00658 this->vscroll->SetCount(this->towns.Length());
00659 }
00660
00661 this->last_town = NULL;
00662 this->towns.Sort();
00663 this->SetWidgetDirty(WID_TD_LIST);
00664 }
00665
00667 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00668 {
00669 static char buf_cache[64];
00670 const Town *ta = *a;
00671 const Town *tb = *b;
00672 char buf[64];
00673
00674 SetDParam(0, ta->index);
00675 GetString(buf, STR_TOWN_NAME, lastof(buf));
00676
00677
00678
00679
00680 if (tb != last_town) {
00681 last_town = tb;
00682 SetDParam(0, tb->index);
00683 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00684 }
00685
00686 return strnatcmp(buf, buf_cache);
00687 }
00688
00690 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00691 {
00692 uint32 a_population = (*a)->cache.population;
00693 uint32 b_population = (*b)->cache.population;
00694 if (a_population == b_population) return TownDirectoryWindow::TownNameSorter(a, b);
00695 return (a_population < b_population) ? -1 : 1;
00696 }
00697
00699 static int CDECL TownRatingSorter(const Town * const *a, const Town * const *b)
00700 {
00701 int before = TownDirectoryWindow::last_sorting.order ? 1 : -1;
00702
00703
00704 if (HasBit((*a)->have_ratings, _local_company)) {
00705 if (HasBit((*b)->have_ratings, _local_company)) {
00706 int16 a_rating = (*a)->ratings[_local_company];
00707 int16 b_rating = (*b)->ratings[_local_company];
00708 if (a_rating == b_rating) return TownDirectoryWindow::TownNameSorter(a, b);
00709 return (a_rating < b_rating) ? -1 : 1;
00710 }
00711 return before;
00712 }
00713 if (HasBit((*b)->have_ratings, _local_company)) return -before;
00714 return -before * TownDirectoryWindow::TownNameSorter(a, b);
00715 }
00716
00717 public:
00718 TownDirectoryWindow(WindowDesc *desc) : Window(desc)
00719 {
00720 this->CreateNestedTree();
00721
00722 this->vscroll = this->GetScrollbar(WID_TD_SCROLLBAR);
00723
00724 this->towns.SetListing(this->last_sorting);
00725 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00726 this->towns.ForceRebuild();
00727 this->BuildSortTownList();
00728
00729 this->FinishInitNested(0);
00730 }
00731
00732 virtual void SetStringParameters(int widget) const
00733 {
00734 switch (widget) {
00735 case WID_TD_WORLD_POPULATION:
00736 SetDParam(0, GetWorldPopulation());
00737 break;
00738
00739 case WID_TD_SORT_CRITERIA:
00740 SetDParam(0, TownDirectoryWindow::sorter_names[this->towns.SortType()]);
00741 break;
00742 }
00743 }
00744
00745 virtual void DrawWidget(const Rect &r, int widget) const
00746 {
00747 switch (widget) {
00748 case WID_TD_SORT_ORDER:
00749 this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00750 break;
00751
00752 case WID_TD_LIST: {
00753 int n = 0;
00754 int y = r.top + WD_FRAMERECT_TOP;
00755 if (this->towns.Length() == 0) {
00756 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00757 break;
00758 }
00759
00760
00761 bool rtl = _current_text_dir == TD_RTL;
00762 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00763 int text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : icon_size.width + 2);
00764 int text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? icon_size.width + 2 : 0);
00765 int icon_x = rtl ? r.right - WD_FRAMERECT_RIGHT - icon_size.width : r.left + WD_FRAMERECT_LEFT;
00766
00767 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00768 const Town *t = this->towns[i];
00769 assert(t->xy != INVALID_TILE);
00770
00771
00772 if (_game_mode == GM_EDITOR || !HasBit(t->have_ratings, _local_company)) {
00773 DrawSprite(SPR_TOWN_RATING_NA, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00774 } else {
00775 SpriteID icon = SPR_TOWN_RATING_APALLING;
00776 if (t->ratings[_local_company] > RATING_VERYPOOR) icon = SPR_TOWN_RATING_MEDIOCRE;
00777 if (t->ratings[_local_company] > RATING_GOOD) icon = SPR_TOWN_RATING_GOOD;
00778 DrawSprite(icon, PAL_NONE, icon_x, y + (this->resize.step_height - icon_size.height) / 2);
00779 }
00780
00781 SetDParam(0, t->index);
00782 SetDParam(1, t->cache.population);
00783 DrawString(text_left, text_right, y + (this->resize.step_height - FONT_HEIGHT_NORMAL) / 2, STR_TOWN_DIRECTORY_TOWN);
00784
00785 y += this->resize.step_height;
00786 if (++n == this->vscroll->GetCapacity()) break;
00787 }
00788 break;
00789 }
00790 }
00791 }
00792
00793 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00794 {
00795 switch (widget) {
00796 case WID_TD_SORT_ORDER: {
00797 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00798 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00799 d.height += padding.height;
00800 *size = maxdim(*size, d);
00801 break;
00802 }
00803 case WID_TD_SORT_CRITERIA: {
00804 Dimension d = {0, 0};
00805 for (uint i = 0; TownDirectoryWindow::sorter_names[i] != INVALID_STRING_ID; i++) {
00806 d = maxdim(d, GetStringBoundingBox(TownDirectoryWindow::sorter_names[i]));
00807 }
00808 d.width += padding.width;
00809 d.height += padding.height;
00810 *size = maxdim(*size, d);
00811 break;
00812 }
00813 case WID_TD_LIST: {
00814 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00815 for (uint i = 0; i < this->towns.Length(); i++) {
00816 const Town *t = this->towns[i];
00817
00818 assert(t != NULL);
00819
00820 SetDParam(0, t->index);
00821 SetDParamMaxDigits(1, 8);
00822 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00823 }
00824 Dimension icon_size = GetSpriteSize(SPR_TOWN_RATING_GOOD);
00825 d.width += icon_size.width + 2;
00826 d.height = max(d.height, icon_size.height);
00827 resize->height = d.height;
00828 d.height *= 5;
00829 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00830 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00831 *size = maxdim(*size, d);
00832 break;
00833 }
00834 case WID_TD_WORLD_POPULATION: {
00835 SetDParamMaxDigits(0, 10);
00836 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00837 d.width += padding.width;
00838 d.height += padding.height;
00839 *size = maxdim(*size, d);
00840 break;
00841 }
00842 }
00843 }
00844
00845 virtual void OnClick(Point pt, int widget, int click_count)
00846 {
00847 switch (widget) {
00848 case WID_TD_SORT_ORDER:
00849 if (this->towns.SortType() != 2) {
00850 this->towns.ToggleSortOrder();
00851 this->last_sorting = this->towns.GetListing();
00852 } else {
00853
00854 this->last_sorting.order = !this->last_sorting.order;
00855 this->towns.SetListing(this->last_sorting);
00856 this->towns.ForceResort();
00857 this->towns.Sort();
00858 }
00859 this->SetDirty();
00860 break;
00861
00862 case WID_TD_SORT_CRITERIA:
00863 ShowDropDownMenu(this, TownDirectoryWindow::sorter_names, this->towns.SortType(), WID_TD_SORT_CRITERIA, 0, 0);
00864 break;
00865
00866 case WID_TD_LIST: {
00867 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_TD_LIST, WD_FRAMERECT_TOP);
00868 if (id_v >= this->towns.Length()) return;
00869
00870 const Town *t = this->towns[id_v];
00871 assert(t != NULL);
00872 if (_ctrl_pressed) {
00873 ShowExtraViewPortWindow(t->xy);
00874 } else {
00875 ScrollMainWindowToTile(t->xy);
00876 }
00877 break;
00878 }
00879 }
00880 }
00881
00882 virtual void OnDropdownSelect(int widget, int index)
00883 {
00884 if (widget != WID_TD_SORT_CRITERIA) return;
00885
00886 if (this->towns.SortType() != index) {
00887 this->towns.SetSortType(index);
00888 this->last_sorting = this->towns.GetListing();
00889 this->BuildSortTownList();
00890 }
00891 }
00892
00893 virtual void OnPaint()
00894 {
00895 if (this->towns.NeedRebuild()) this->BuildSortTownList();
00896 this->DrawWidgets();
00897 }
00898
00899 virtual void OnHundredthTick()
00900 {
00901 this->BuildSortTownList();
00902 this->SetDirty();
00903 }
00904
00905 virtual void OnResize()
00906 {
00907 this->vscroll->SetCapacityFromWidget(this, WID_TD_LIST);
00908 }
00909
00915 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00916 {
00917 if (data == 0) {
00918
00919 this->towns.ForceRebuild();
00920 } else {
00921 this->towns.ForceResort();
00922 }
00923 }
00924 };
00925
00926 Listing TownDirectoryWindow::last_sorting = {false, 0};
00927 const Town *TownDirectoryWindow::last_town = NULL;
00928
00930 const StringID TownDirectoryWindow::sorter_names[] = {
00931 STR_SORT_BY_NAME,
00932 STR_SORT_BY_POPULATION,
00933 STR_SORT_BY_RATING,
00934 INVALID_STRING_ID
00935 };
00936
00938 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00939 &TownNameSorter,
00940 &TownPopulationSorter,
00941 &TownRatingSorter,
00942 };
00943
00944 static WindowDesc _town_directory_desc(
00945 WDP_AUTO, "list_towns", 208, 202,
00946 WC_TOWN_DIRECTORY, WC_NONE,
00947 0,
00948 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00949 );
00950
00951 void ShowTownDirectory()
00952 {
00953 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00954 new TownDirectoryWindow(&_town_directory_desc);
00955 }
00956
00957 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00958 {
00959 if (result.Failed()) return;
00960
00961 if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
00962 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00963 }
00964
00965 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00966 {
00967 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00968 }
00969
00970 static const NWidgetPart _nested_found_town_widgets[] = {
00971 NWidget(NWID_HORIZONTAL),
00972 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00973 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00974 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00975 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00976 EndContainer(),
00977
00978 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
00979 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00980 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_NEW_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00981 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00982 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00983 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00984 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00985 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00986
00987 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00988 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_TF_TOWN_NAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00989 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00990 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00991 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00992
00993 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00994 NWidget(NWID_SPACER), SetFill(1, 0),
00995 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00996 NWidget(NWID_SPACER), SetFill(1, 0),
00997 EndContainer(),
00998 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00999 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
01000 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01001 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
01002 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01003 EndContainer(),
01004 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01005 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01006 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
01007 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01008 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
01009 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
01010 EndContainer(),
01011 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
01012 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
01013 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
01014
01015 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
01016 NWidget(NWID_SPACER), SetFill(1, 0),
01017 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
01018 NWidget(NWID_SPACER), SetFill(1, 0),
01019 EndContainer(),
01020 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01021 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01022 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01023 EndContainer(),
01024 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01025 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
01026 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01027 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
01028 EndContainer(),
01029 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
01030 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
01031 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
01032 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
01033 EndContainer(),
01034 };
01035
01037 struct FoundTownWindow : Window {
01038 private:
01039 TownSize town_size;
01040 TownLayout town_layout;
01041 bool city;
01042 QueryString townname_editbox;
01043 bool townnamevalid;
01044 uint32 townnameparts;
01045 TownNameParams params;
01046
01047 public:
01048 FoundTownWindow(WindowDesc *desc, WindowNumber window_number) :
01049 Window(desc),
01050 town_size(TSZ_MEDIUM),
01051 town_layout(_settings_game.economy.town_layout),
01052 townname_editbox(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01053 params(_settings_game.game_creation.town_name)
01054 {
01055 this->InitNested(window_number);
01056 this->querystrings[WID_TF_TOWN_NAME_EDITBOX] = &this->townname_editbox;
01057 this->RandomTownName();
01058 this->UpdateButtons(true);
01059 }
01060
01061 void RandomTownName()
01062 {
01063 this->townnamevalid = GenerateTownName(&this->townnameparts);
01064
01065 if (!this->townnamevalid) {
01066 this->townname_editbox.text.DeleteAll();
01067 } else {
01068 GetTownName(this->townname_editbox.text.buf, &this->params, this->townnameparts, &this->townname_editbox.text.buf[this->townname_editbox.text.max_bytes - 1]);
01069 this->townname_editbox.text.UpdateSize();
01070 }
01071 UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
01072
01073 this->SetWidgetDirty(WID_TF_TOWN_NAME_EDITBOX);
01074 }
01075
01076 void UpdateButtons(bool check_availability)
01077 {
01078 if (check_availability && _game_mode != GM_EDITOR) {
01079 this->SetWidgetsDisabledState(true, WID_TF_RANDOM_TOWN, WID_TF_MANY_RANDOM_TOWNS, WID_TF_SIZE_LARGE, WIDGET_LIST_END);
01080 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01081 WID_TF_LAYOUT_ORIGINAL, WID_TF_LAYOUT_BETTER, WID_TF_LAYOUT_GRID2, WID_TF_LAYOUT_GRID3, WID_TF_LAYOUT_RANDOM, WIDGET_LIST_END);
01082 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01083 }
01084
01085 for (int i = WID_TF_SIZE_SMALL; i <= WID_TF_SIZE_RANDOM; i++) {
01086 this->SetWidgetLoweredState(i, i == WID_TF_SIZE_SMALL + this->town_size);
01087 }
01088
01089 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01090
01091 for (int i = WID_TF_LAYOUT_ORIGINAL; i <= WID_TF_LAYOUT_RANDOM; i++) {
01092 this->SetWidgetLoweredState(i, i == WID_TF_LAYOUT_ORIGINAL + this->town_layout);
01093 }
01094
01095 this->SetDirty();
01096 }
01097
01098 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01099 {
01100 const char *name = NULL;
01101
01102 if (!this->townnamevalid) {
01103 name = this->townname_editbox.text.buf;
01104 } else {
01105
01106 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01107 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01108 if (strcmp(buf, this->townname_editbox.text.buf) != 0) name = this->townname_editbox.text.buf;
01109 }
01110
01111 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01112 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01113
01114 if (success) this->RandomTownName();
01115 }
01116
01117 virtual void OnClick(Point pt, int widget, int click_count)
01118 {
01119 switch (widget) {
01120 case WID_TF_NEW_TOWN:
01121 HandlePlacePushButton(this, WID_TF_NEW_TOWN, SPR_CURSOR_TOWN, HT_RECT);
01122 break;
01123
01124 case WID_TF_RANDOM_TOWN:
01125 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01126 break;
01127
01128 case WID_TF_TOWN_NAME_RANDOM:
01129 this->RandomTownName();
01130 this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX);
01131 break;
01132
01133 case WID_TF_MANY_RANDOM_TOWNS:
01134 _generating_world = true;
01135 UpdateNearestTownForRoadTiles(true);
01136 if (!GenerateTowns(this->town_layout)) {
01137 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01138 }
01139 UpdateNearestTownForRoadTiles(false);
01140 _generating_world = false;
01141 break;
01142
01143 case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM:
01144 this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL);
01145 this->UpdateButtons(false);
01146 break;
01147
01148 case WID_TF_CITY:
01149 this->city ^= true;
01150 this->SetWidgetLoweredState(WID_TF_CITY, this->city);
01151 this->SetDirty();
01152 break;
01153
01154 case WID_TF_LAYOUT_ORIGINAL: case WID_TF_LAYOUT_BETTER: case WID_TF_LAYOUT_GRID2:
01155 case WID_TF_LAYOUT_GRID3: case WID_TF_LAYOUT_RANDOM:
01156 this->town_layout = (TownLayout)(widget - WID_TF_LAYOUT_ORIGINAL);
01157 this->UpdateButtons(false);
01158 break;
01159 }
01160 }
01161
01162 virtual void OnPlaceObject(Point pt, TileIndex tile)
01163 {
01164 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01165 }
01166
01167 virtual void OnPlaceObjectAbort()
01168 {
01169 this->RaiseButtons();
01170 this->UpdateButtons(false);
01171 }
01172
01178 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
01179 {
01180 if (!gui_scope) return;
01181 this->UpdateButtons(true);
01182 }
01183 };
01184
01185 static WindowDesc _found_town_desc(
01186 WDP_AUTO, "build_town", 160, 162,
01187 WC_FOUND_TOWN, WC_NONE,
01188 WDF_CONSTRUCTION,
01189 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01190 );
01191
01192 void ShowFoundTownWindow()
01193 {
01194 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01195 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01196 }